Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.26 @ 07:38:35 // Winter2019/RPGLIKE

Player: 3.2.1.HEAT DEATH

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (262)      262
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 542

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/600
Matter                     55/300
Energy                     120/150
System Corruption          0%
Temperature                Critical (603)
Movement                   Core (250) Ox4
Location                   -10/Materials

 Parts 
-------
>          --- POWER (2) --------
     Light Ion Engine
     Light Ion Engine
>          --- PROPULSION (1) ---
           Wheel
>          --- UTILITY (3) ------
  Improved Terrain Scanner
           Power Shielding
     Light Armor Plating
>          --- WEAPON (5) -------
           Mining Laser
           Mining Laser
           Mining Laser
>          --- INVENTORY (0) ----
               (None)

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
     Light Ion Engine
>          --- PROPULSION -------
   Compact Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Power Shielding
     Light Armor Plating
>          --- WEAPON -----------
           Mining Laser
           Mining Laser
           Mining Laser
           Mining Laser
           Mining Laser
>          --- INVENTORY --------
               (None)
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Light Armor Plating
  Device                   Improved Terrain Scanner
  Protection               Light Armor Plating
Weapon                     Mining Laser
  Energy Gun               Small Laser
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              7    | 7   .   
  Power                    1    | 1   .   
  Propulsion               .    | .   .   
  Utility                  2    | 2   .   
  Weapon                   4    | 4   .   
Parts Attached             16   | 16  .   
  Power                    2    | 2   .   
    Engine                 2    | 2   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 3   .   
    Treads                 1    | 1   .   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 3   .   
    Device                 1    | 1   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             2    | 2   .   
    Artifact               .    | .   .   
  Weapon                   8    | 8   .   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         6    | 6   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 2    | .   2   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     97   | .   97  
  Engine                   18   | .   18  
  Wheel                    9    | .   9   
  Device                   9    | .   9   
  Protection               18   | .   18  
  Special Weapon           42   | .   42  
Naked Turns                .    | .   .   
Heaviest Build             16   | 16  16  
  Greatest Support         20   | 20  10  
  Greatest Overweight (x)  4    | 3   4   
  Average Overweight (x)   .    | .   1   
Largest Inventory Capacity .    | .   .   
  Average Capacity         .    | .   .   
  Most Carried             .    | .   .   
  Average Carried          .    | .   .   
  Final Capacity           .    | .   .   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 100% | Scavenger-Tank

 Dominant Class 
----------------
 Scavenger-Tank | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           360  | 360 .   
  Remotely                 .    | .   .   
Salvage Created            273  | 273 .   
  Parts                    37   | 35  2   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  5    | .   5   
  Cannons                  5    | .   5   
Classes Destroyed          5    | 3   2   
  Worker                   1    | 1   .   
  Tunneler                 9    | 9   .   
  Recycler                 1    | 1   .   
  Swarmer                  2    | .   2   
  Grunt                    3    | .   3   
Best Kill Streak           5    | 5   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   2    | 2   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        75   | .   75  
  Missed                   7    | .   7   
Damage Taken               817  | 3   814 
  Core                     679  | 2   677 
  Absorbed by Shields      .    | .   .   
  Redirected to Core       198  | 2   196 
  Redirected to Shielding  9    | .   9   
  Ignored by Resistances   267  | 2   265 
Core Remaining (%)         99   | 99  .   
Volleys Fired              25   | 13  12  
  Largest                  5    | 5   3   
  Hottest                  380  | 380 300 
Shots Fired                52   | 32  20  
  Gun                      26   | 26  .   
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  26   | 6   20  
  Kinetic                  .    | .   .   
  Thermal                  39   | 19  20  
  Explosive                .    | .   .   
  Electromagnetic          13   | 13  .   
  Robot Hit Streak         16   | 16  4   
  Robot Miss Streak        2    | 1   2   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           29   | 19  10  
  Core Hits                17   | 12  5   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           540  | 300 240 
  Guns                     237  | 237 .   
  Cannons                  .    | .   .   
  Explosions               39   | 39  .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  379  | 139 240 
  Explosive                .    | .   .   
  Electromagnetic          161  | 161 .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            4    | .   4   
  Projectiles              4    | .   4   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      3    | 3   .   
  Shots                    1    | 1   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        695  | 324 695 
  Average Temperature      294  | 148 523 
  Received Heat Transfer   234  | .   234 
  Effects                  46   | .   46  
    Shutdowns              12   | .   12  
    Energy Bleed           3    | .   3   
    Interference           7    | .   7   
    Matter Decay           9    | .   9   
    Short Circuit          1    | .   1   
    Damage (minor)         6    | .   6   
    Damage (major)         4    | .   4   
    Damage (core)          4    | .   4   
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             2    | 1   1   
  Heat Transferred         825  | 325 500 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | 1   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             193  | 55  193 
  Initial                  26   | .   26  
  Average                  53   | 29  99  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              8    | .   8   
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         1    | .   1   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                1    | .   1   
  Successful               1    | .   1   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Sabotage               1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               437  | 289 148 
Spaces Moved               166  | 110 56  
  Core                     13   | 10  3   
  Treads                   9    | 9   .   
  Legs                     .    | .   .   
  Wheels                   144  | 91  53  
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  95  
  Average Speed            104  | 105 103 
  Slowest Speed            250  | 200 250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       10   | 4   17  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        1    | 1   .   
  Unknown Exits Taken      .    | .   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          3    | .   3   
  Melee                    .    | .   .   
  Projectile               3    | .   3   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      331  | 239 92  
  Wait                     120  | 96  24  
  Move                     165  | 109 56  
  Hop                      .    | .   .   
  Pick Up                  .    | .   .   
  Fast Attach              14   | 14  .   
  Attach                   .    | .   .   
  Detach                   .    | .   .   
  Swap                     2    | 2   .   
  Drop                     5    | 5   .   
  Fire                     25   | 13  12  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Upgraded with Power slot (x1)
    4 | -11/Scrapyard | Upgraded with Utility slot (x2)
    4 | -11/Scrapyard | Upgraded with Weapon slot (x4)
   31 | -11/Scrapyard | Identified exit to Materials
   31 | -11/Scrapyard | Discovered exit to Materials (range 15)
  290 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Scavenger-Tank
  355 | -10/Materials | Identified exit to Materials
  355 | -10/Materials | Discovered exit to Materials (range 15)
  404 | -10/Materials | Core integrity fell below 50%
  433 | -10/Materials | Core integrity fell below 20%
  439 | -10/Materials | Core destroyed

 Last Messages 
---------------
00425_ K-01 Serf collects debris.
00428_ Overheating: System interference.
00428_ Mining Laser temporarily disabled.
00428_ K-01 Serf collects debris.
00429_ Overheating: Imp. Terrain Scanner damaged
  (-6).
00429_ K-01 Serf collects debris.
00430_ Overheating: Energy bleed (-11).
00430_ W-16 Scout distress signal alerts nearby
  ally.
00432_ K-01 Serf cleans the Fusion Modulator.
00433_ Overheating: Core damaged (-108).
00433_ Mining Laser destroyed.
00433_ K-01 Serf collects debris.
00435_ Power failure, Lgt. Ion Engine shutdown.
  <x2>
00436_ Overheating: Matter decay (-9).
00438_ Overheating: System interference.
00438_ Mining Laser temporarily disabled.
00439_ Overheating: Core damaged (-114).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          20
Energy Capacity            150
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Power Shielding            33
Evasion (%)                41
Recoil Reduction           1
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  
---------                  Run  | Yrd  Mat  
Levels Raised              .    | .    .    
  XP Earned                6850 | 6000 850  
  XP Spent                 5900 | 5600 300  
Upgrades                   8    | 7    1    
  Power Slot               1    | 1    .    
  Utility Slot             2    | 2    .    
  Weapon Slot              4    | 4    .    
  Energy Generation        1    | .    1    
Protomatter Created        21   | .    21   
Protomatter Decayed        21   | .    21   

 Game 
------
Seed              BlastCoreDissipator
  Manual?         0
Play Time         00:05:16
  Cumulative      655.0 hours
  Start           2024.03.26 @ 07:35:04
  End             2024.03.26 @ 07:38:35
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      Winter2019/RPGLIKE
Game No.          260
  Rogue           235
  Adventurer      3
  Explorer        22
Win Type          -
  Total           15
  Types           10/2/1/1/0/1/0/0/0
Lore%             90
Gallery%          96
Achievement%      83
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: b971518b-d09b-4dcc-a4f6-dd5ec0540a28