Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 17:25:54 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (4896) 4896 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2011) 2011 TOTAL SCORE: 11082 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 336 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -580 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Target Analyzer Hacking Suite System Shield System Shield Relay Coupler [Duelist] (21) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Hacking Suite Relay Coupler [NC] (29) Relay Coupler [NC] (32) Relay Coupler [Grunt] (31) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Target Analyzer Hacking Suite Hacking Suite Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] > --- WEAPON ----------- EM Pulse Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite System Shield System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Field Laser Heavy Assault Rifle Improved Datajack Katana Ripper EM Surge Trap EM Surge Trap [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . 2 . 1 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 115 | 6 12 14 3 20 13 5 10 14 18 Power 10 | 1 2 1 . 1 2 . 2 . 1 Engine 6 | 1 2 1 . 1 1 . . . . Core 4 | . . . . . 1 . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 26 | 2 4 5 1 5 2 1 1 2 3 Treads 4 | . . . . . . 1 . 1 2 Leg . | . . . . . . . . . . Wheel 22 | 2 4 5 1 5 2 . 1 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 2 4 . 6 5 1 3 5 5 Device 5 | 1 . 1 . 2 1 . . . . Storage 4 | 1 1 1 . 1 . . . . . Processor 3 | . . . . . 1 1 . . 1 Hackware 11 | . . 1 . 1 . . 2 5 2 Protection 10 | . 1 1 . 2 3 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 46 | 1 4 4 2 8 4 3 4 7 9 Energy Gun 11 | 1 2 3 . 1 . . 1 2 1 Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 8 | . 2 1 1 . . 1 . . 3 Ballistic Cannon 7 | . . . 1 3 2 1 . . . Launcher 4 | . . . . 2 1 . 1 . . Special Weapon 7 | . . . . . 1 . . 4 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . 2 . 2 . . . . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 6 | . . 6 . . . . . . . Parts Lost 50 | . 7 8 . 2 7 4 5 . 17 Power 8 | . 2 . . 1 1 1 1 . 2 Propulsion 17 | . 2 5 . 1 3 . 2 . 4 Utility 11 | . 1 3 . . 2 . 1 . 4 Weapon 14 | . 2 . . . 1 3 1 . 7 Highest Loss Streak 16 | . 7 3 . 1 4 3 3 . 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 93 79 73 87 87 82 79 88 80 Engine 6 | . 13 11 11 8 7 . . . . Core 2 | . . . . . 1 4 6 7 2 Treads 1 | . . . . . . 8 1 4 2 Wheel 15 | . 25 17 18 18 16 9 9 9 8 Device 4 | . 10 7 . 7 . . . . . Storage 9 | . 14 11 11 9 9 9 9 7 6 Processor 3 | . . . . . 8 9 9 7 8 Hackware 15 | . . 2 11 17 18 18 20 33 34 Protection 6 | . 1 8 . 8 8 9 6 2 1 Energy Gun 4 | . 14 17 . . . . 2 1 . Ballistic Gun 3 | . 13 4 11 . . 6 1 . 9 Ballistic Cannon 4 | . . . 11 9 11 5 . . . Slashing Weapon 3 | . . . . 7 3 4 6 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 12 20 33 31 103 103 99 101 101 100 Greatest Support 38 | 20 20 20 20 38 38 28 28 38 38 Greatest Overweight (x) 27 | 1 3 2 3 2 3 3 3 3 27 Average Overweight (x) 1 | . . 1 1 . 2 3 2 2 2 Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 25 25 Average Capacity 18 | 7 9 12 15 17 25 25 25 25 24 Most Carried 25 | 7 8 13 12 16 25 25 24 25 24 Average Carried 16 | 3 6 9 10 14 22 24 22 22 20 Final Capacity 25 | 8 10 15 15 25 25 25 25 25 5 Final Carried 25 | 7 5 11 12 16 25 25 22 24 5 Class Distribution -------------------- 45% | Scavenger-Mutant 36% | Bothacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Matter Collected 2356 | 202 171 151 109 300 447 181 357 154 284 Remotely . | . . . . . . . . . . Salvage Created 4193 | 122 381 878 84 1281 566 154 233 109 385 Parts 261 | 11 23 62 15 72 36 8 11 6 17 Haulers Intercepted 8 | . . 2 . 6 . . . . . Recyclers Shooed 5 | 1 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 82 | . 9 11 2 17 18 5 10 . 10 Melee 13 | . . . . 9 2 . . . 2 Guns 29 | . 9 10 1 . . 2 . . 7 Cannons 17 | . . . 1 1 11 3 . . 1 AOE 23 | . . 1 . 7 5 . 10 . . Classes Destroyed 17 | 2 4 5 1 . 4 . . . 1 Worker 13 | . 2 3 . 7 . . . 1 . Builder 3 | . . 1 2 . . . . . . Tunneler 8 | 4 1 1 1 1 . . . . . Hauler 8 | . . 2 . 6 . . . . . Recycler 5 | 1 1 1 . 2 . . . . . Operator 3 | . . 1 . 1 . 1 . . . Watcher 8 | . 2 4 . 1 1 . . . . Swarmer 22 | . 6 3 . 4 . . 4 . 5 Cutter 2 | . . . . . 2 . . . . Grunt 43 | . 3 4 . 12 9 4 6 1 4 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . 1 . . . 1 . 1 . Protector 1 | . . . . . 1 . . . . Sentry 8 | . . 3 . 1 3 . 1 . . Specialist 1 | . . . . . . . . . 1 Programmer 2 | . . . . . 2 . . . . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 7 | 5 6 5 3 4 6 2 7 1 6 Combat Bots Only 7 | . 6 3 2 4 6 2 7 . 6 Max Kills in Single Turn 3 | 1 1 1 1 3 2 1 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . 3 2 . 3 . . Melee 1 | . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Damage Taken 6991 | . 650 685 120 485 1072 953 366 233 2427 Core 1355 | . 104 86 32 142 136 121 33 22 679 Absorbed by Shields 37 | . . . . . 32 . . . 5 Regen/Repaired (Parts) 207 | . . . . 37 . . . 170 . Core Remaining (%) 62 | 100 58 . 70 . . . 21 . . Volleys Fired 286 | 18 52 63 5 9 42 34 19 18 26 Largest 2 | 1 2 2 2 2 2 2 1 2 2 Hottest 126 | 40 90 90 67 88 100 88 63 126 91 Shots Fired 448 | 18 84 117 10 15 70 47 19 23 45 Gun 292 | 18 84 117 5 3 . 21 . 5 39 Cannon 114 | . . . 5 8 62 26 7 5 1 Launcher 23 | . . . . 4 7 . 12 . . Special 19 | . . . . . 1 . . 13 5 Kinetic 232 | . 28 38 10 11 62 47 . . 36 Thermal 109 | 18 56 26 . . 1 . . 5 3 Explosive 23 | . . . . 4 7 . 12 . . Electromagnetic 66 | . . 53 . . . . 7 5 1 Robot Hit Streak 20 | 11 8 16 14 11 20 10 3 7 6 Robot Miss Streak 4 | 1 2 3 1 2 3 2 . 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 2 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 358 | 17 57 83 5 61 45 36 5 18 31 Core Hits 186 | 6 21 38 5 40 28 13 15 3 17 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 3 . . 5 4 . . . 1 Burn 3 | . 3 . . . . . . . . Destroy 1 | . . . . . . . . . 1 Blast 4 | . . . . . 4 . . . . Sever 5 | . . . . 5 . . . . . Melee Attacks 102 | . . . . 62 14 1 7 15 3 Impact . | . . . . . . . . . . Slashing 99 | . . . . 62 14 1 4 15 3 Piercing . | . . . . . . . . . . Sneak Attacks 22 | . . . . 19 2 . . 1 . Combat Hostiles 3 | . . . . 1 2 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9295 | 189 633 1267 82 2869 1738 724 873 253 667 Guns 2947 | 189 633 1142 59 30 . 252 . 69 573 Cannons 1782 | . . . 23 169 986 472 . 111 21 Explosions 1912 | . . 125 . 476 438 . 873 . . Melee 2630 | . . . . 2194 290 . . 73 73 Ramming . | . . . . . . . . . . Kinetic 2932 | . 189 195 82 199 986 724 . . 557 Thermal 1057 | 189 444 315 . . 24 . . 69 16 Explosive 1787 | . . . . 476 438 . 873 . . Electromagnetic 889 | . . 757 . . . . . 111 21 Impact . | . . . . . . . . . . Slashing 2630 | . . . . 2194 290 . . 73 73 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 6 6 . 2 2 2 . . Average Corruption 2 | . . 5 6 . 1 2 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . 3 10 . 2 1 5 . . Message Errors 6 | . . 1 3 . . . 2 . . Matter Fused 6 | . . . 3 . 1 1 1 . . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 5 | . . 1 2 . . . 2 . . Data Loss (minor) 2 | . . 1 1 . . . . . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 297 | . . 15 . 188 42 15 37 . . Projectiles 47 | . . . . . 32 15 . . . Explosions 65 | . . 15 . 3 10 . 37 . . Melee 185 | . . . . 185 . . . . . Knockbacks 12 | . . . . 2 6 4 . . . Impact . | . . . . . . . . . . Kinetic 11 | . . . . 2 5 4 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 374 | . . 61 . 33 154 . 126 . . Shots 8 | . . 2 . 2 2 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 480 | . 280 157 83 9 168 480 36 204 20 Average Temperature 86 | . 125 33 48 5 41 204 14 87 8 Received Heat Transfer 1788 | . 243 213 . 216 219 540 72 69 216 Effects 13 | . 6 . . . . 7 . . . Shutdowns 3 | . . . . . . 3 . . . Energy Bleed 5 | . 3 . . . . 2 . . . Interference 3 | . 3 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . 3 . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . Heat Transferred 2694 | 425 1459 575 . . 50 . . 148 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Peak Influence 883 | 25 226 331 87 320 669 453 883 548 339 Initial 463 | . 16 . 69 33 45 325 294 463 260 Average 270 | 9 106 178 81 124 353 402 607 452 267 Maximum Alert Level 3 | . 1 1 . 1 2 2 3 2 1 Low Security (%) 45 | 100 63 61 100 82 27 . . . 2 Level 1 29 | . 36 38 . 17 33 33 17 37 97 Level 2 22 | . . . . . 39 66 58 62 . Level 3 2 | . . . . . . . 23 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 1 . 2 . 1 . 1 . Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . 1 . 2 . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Distress Signals 10 | . 2 2 . 4 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 166 | . 15 25 9 35 18 11 15 13 25 Peak Tracking Total 12 | . 7 6 6 5 3 5 8 4 12 Tactical Retreats 9 | . . 2 1 5 . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Traps Triggered 16 | . . . . . 4 . 7 1 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 2 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Disabled 16 | . . 2 . 1 8 1 4 . . Max in Single Turn 2 | . . 1 . 1 2 1 2 . . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 6 | . . . . . 4 . 2 . . Phase Generator 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Accessed 41 | . 8 8 . 11 4 1 1 8 . Terminals 32 | . 8 8 . 7 4 . 1 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . . 2 . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 4 | . . . . 1 . 1 . 2 . Total Hacks 128 | . 24 30 . 47 8 1 2 16 . Successful 92 | . 16 18 . 39 5 1 1 12 . Failed 35 | . 8 12 . 7 3 . 1 4 . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 77 | . 20 28 . 26 1 . . 2 . Terminals 99 | . 24 30 . 27 8 . 2 8 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 11 | . . . . 7 . . . 4 . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . . Garrison Access 5 | . . . . 2 . 1 . 2 . Terminal Hacks 34 | . 9 6 . 10 5 . 1 3 . Part Schematic 4 | . 2 . . 2 . . . . . Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 4 | . 1 1 . 2 . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 2 . Level Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . Terminal Index 5 | . 1 2 . 1 . . . 1 . Garrison Index 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 6 | . 2 1 . 2 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 11 | . . . . 7 . . . 4 . Scan Component 6 | . . . . 4 . . . 2 . Repair 5 | . . . . 3 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . 11 . . . . . Insert Component 5 | . . . . 5 . . . . . Analyze 6 | . . . . 6 . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 30 | . 7 12 . 10 . . . 1 . Terminals 30 | . 7 12 . 10 . . . 1 . Track 9 | . 1 3 . 4 . . . 1 . Assimilate 3 | . 1 2 . . . . . . . Botnet 14 | . 4 6 . 4 . . . . . Disrupt 2 | . 1 . . 1 . . . . . Operators 2 | . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 7 7 . 10 4 1 1 4 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . 6 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 5 | . . . . 3 . . . 2 . Time 190 | . . . . 102 . . . 88 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . . 2 . 1 . . Threat Obfuscator 1 | . . . . . . . 1 . . Signal Jammer 1 | . . . . . 1 . . . . Robots Hacked 11 | . . . . . . . 2 5 4 Non-combat . | . . . . . . . . . . Combat 11 | . . . . . . . 2 5 4 Robot Hacks Applied 11 | . . . . . . . 2 5 4 streamctrl_high 6 | . . . . . . . . 2 4 formatsys_high 5 | . . . . . . . 2 3 . Relay Couplers Released 28 | . . . . . 19 . 9 . . Machine Destruction 28 | . . . . . 19 . 9 . . Attached 7 | . . . . . . . 2 4 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Total Allies 13 | . 1 . . . 1 . 2 5 4 Largest Group 3 | . 1 1 . . 1 1 2 2 3 Highest-Rated Group 50 | . 10 10 . . 25 25 30 50 41 Highest-Rated Ally 30 | . 10 10 . . 25 25 15 30 21 Total Orders 3 | . . 1 . . . . . 2 . STAY 2 | . . 1 . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 49 | . . . . . . . 10 13 26 Total Damage 783 | . . . . . . . 206 293 284 Kills 10 | . . . . . . . 3 4 3 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Turns Passed 6449 | 82 679 898 310 1568 931 340 778 645 218 Spaces Moved 4181 | 33 599 604 242 1104 561 158 457 360 63 Core 22 | 7 3 . . . . . . . 12 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4159 | 26 596 604 242 1104 561 158 457 360 51 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 80 120 145 130 120 50 Average Speed 110 | 77 82 98 103 103 124 145 139 133 131 Slowest Speed 1400 | 95 200 110 125 120 145 145 145 145 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 97 48 44 72 75 15 58 9 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 15 | . . . . 4 . . . 11 . Terrain Destroyed 259 | . . 15 3 24 91 2 113 11 . Melee 15 | . . . . 4 . . . 11 . Projectile 5 | . . . 3 . . 2 . . . AOE 239 | . . 15 . 20 91 . 113 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Fac Gar Total 5418 | 71 705 795 292 1427 705 222 571 479 151 Wait 479 | 2 29 88 35 192 17 15 34 55 12 Move 4170 | 32 598 603 241 1103 559 157 455 359 63 Hop . | . . . . . . . . . . Pick Up 120 | 13 10 20 5 25 23 7 8 9 . Fast Attach . | . . . . . . . . . . Attach 75 | 6 8 9 3 10 9 5 5 6 14 Detach 1 | . . . . . 1 . . . . Swap 41 | . 4 5 . 11 4 . 5 8 4 Drop 45 | . 4 7 3 15 7 3 3 . 3 Fire 286 | 18 52 63 5 9 42 34 19 18 26 Melee 102 | . . . . 62 14 1 7 15 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 95 | . . . . . 29 . 32 8 26 Rewire 4 | . . . . . . . 3 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 52 | -11/Junkyard | Discovered new exit (range 13) 83 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 367 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Lost 7 parts (2p2n1u2w) 747 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Entered another Materials area 762 | -9/Materials | Accompanied by 1 ally 762 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Discovered new exit (range 16) 1430 | -9/Materials | Lost 3 parts (1n2u) 1660 | -9/Materials | Entered Mines 1687 | -9/Mines | Lost 3 parts (3n) 1698 | -9/Mines | Met a Derelict bent on vengeance 1759 | -9/Mines | Discovered new exit (range 8) 1786 | -9/Mines | Assembled infested the area 1791 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1970 | -9/Mines | Entered Materials 1970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2062 | -8/Materials | Build established: Scavenger-Mutant 2380 | -8/Materials | Identified exit to Factory 2716 | -8/Materials | Repaired Broken Imp. Terrain Scan Processor 3104 | -8/Materials | Central database locked down 3181 | -8/Materials | Repaired Katana 3222 | -8/Materials | Repaired Imp. Terrain Scanner 3536 | -8/Materials | Identified exit to Garrison 3538 | -8/Materials | Entered Garrison 3562 | -8/Garrison | Triggered checkpoint 3586 | -8/Garrison | Garrison Relay disabled 3710 | -8/Garrison | Phase Generator disabled 3736 | -8/Garrison | Garrison Relay disabled 3778 | -8/Garrison | Discovered new exit (range 81) 3778 | -8/Garrison | Discovered new exit (range 51) 3778 | -8/Garrison | Discovered new exit (range 64) 3846 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Triggered checkpoint 3968 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Installed Relay Interface Framework 4159 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4181 | -8/Garrison | Garrison Relay disabled 4288 | -8/Garrison | Triggered checkpoint 4313 | -8/Garrison | Core integrity fell below 50% 4332 | -8/Garrison | Lost 4 parts (1p2n1u) 4336 | -8/Garrison | Rescued a captive Derelict 4362 | -8/Garrison | Build established: Bothacker-Mutant 4380 | -8/Garrison | Garrison Relay disabled 4469 | -8/Garrison | Entered Materials 4469 | -8/Materials | Accompanied by 1 ally 4616 | -8/Materials | Lost 3 parts (3w) 4808 | -8/Materials | Identified exit to Garrison 4809 | -8/Materials | Entered Garrison 4979 | -8/Garrison | Destroyed 7 combat bots 5020 | -8/Garrison | Discovered exit to Factory (range 12) 5058 | -8/Garrison | Triggered checkpoint 5085 | -8/Garrison | Garrison Relay disabled 5091 | -8/Garrison | Lost 3 parts (1p1u1w) 5230 | -8/Garrison | Triggered checkpoint 5394 | -8/Garrison | Triggered checkpoint 5440 | -8/Garrison | Garrison Relay disabled 5482 | -8/Garrison | Discovered exit to Factory (range 5) 5507 | -8/Garrison | Phase Generator disabled 5536 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5552 | -8/Garrison | Spotted B-75 Beast 5587 | -8/Garrison | Entered Factory 5587 | -7/Factory | Evolved 2 slots: Utility x2 5596 | -7/Factory | Identified exit to DSF 5806 | -7/Factory | Fabricated Arm. Huge Wheel? 6089 | -7/Factory | Repaired Remote Datajack 6136 | -7/Factory | Repaired Imp. Medium Armor Plating? 6223 | -7/Factory | Identified exit to Garrison 6232 | -7/Factory | Entered Garrison 6232 | -7/Garrison | Accompanied by 2 allies 6323 | -7/Garrison | Triggered checkpoint 6324 | -7/Garrison | Triggered checkpoint 6335 | -7/Garrison | Triggered checkpoint 6373 | -7/Garrison | Triggered checkpoint 6410 | -7/Garrison | Core integrity fell below 50% 6434 | -7/Garrison | Core integrity fell below 20% 6450 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06417_ Virus 4d destroyed. 06418_ Acquired 23 matter. 06429_ Katana destroyed. 06433_ S-27 Virus destroyed. 06434_ Acquired 23 matter. 06434_ Slug penetrates Wall. 06435_ Ripper destroyed. 06437_ S-27 Virus destroyed. 06437_ Slug penetrates Wall. 06438_ Acquired 27 matter. 06439_ Discarded Relay Coupler [Swarmer]. 06440_ Dropped EM Surge Trap. 06440_ Slug penetrates Wall. 06442_ EM Pulse Cannon destroyed. 06443_ Dropped Huge Storage Unit. 06448_ Triggered Stasis Trap. 06448_ A bubble of rippling energy engulfs the area. 06448_ Field strength at 94. 06449_ Field strength at 88. 06450_ Field strength at 82. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #############??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????############## #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## ###########????????????? | | ??????? s ! #????????????? | | ??????????????########## @^ s!==#????????????? | | ???????????????????????# ########*[#????????????? | | ???????????????????????# ########[%#????????????? | | ???????????????????????# ##&!&==&[=#????????????? | | ???????????????????????# ## #####[=#????????????? | | ???????????????????????# #??????#=%#????????????? | | ???????????????????????# #??????#%=#????????????? | | ???????????????????????# #??????#[*#????????????? | | ???????????????????????# #?????##=%##%! #??????? | | ???????????????????????# #?????#%=%= #?? | | ???????????????????????# ?? =*% ! | | ??????????????????????? %= %[ | | ???????????????????????########## ## ## ##? | | ????????????????????????????????# #? #??? #?? | | ???????????????????????????????? ?? = ?????? | | ???????????????????????????????? ? [%! ???? | | ??????????????????????????????? ?? = ??? | | ??????????????????????????????? ? ?? | | ??????????????????????????????### ## ? ## ??? | | ????????????????????????????????# #? ??#? ??? | | ???????????????????????????????? ?? ????????? | | ???????????????????????????????? ?? ????????? | | ???????????????????????????????? ??? ????????? | | ????????????????????????????????##+##????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 65 Item Schematics ----------------- Wheel | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalWeaponAutogun Manual? 0 Play Time 01:15:02 Cumulative 321.9 hours Start 2023.03.12 @ 15:21:23 End 2023.03.12 @ 17:25:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f717440-5b22-479c-afb5-28aeebaa6cc1