Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:48:07 Player: Porffia Result: Destroyed by 7R-MNS with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2062) 2062 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-441) -441 TOTAL SCORE: 5181 Bonus ------- High Alert Combat Kills 27 Friendly Fire -468 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 84/100 System Corruption 1% Temperature Cool (27) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Sensor Array Signal Interpreter Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Core Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Treads Heat Sink Cooling System Improved Sensor Array Signal Interpreter Medium Armor Plating Mini Grenade Launcher Remote Datajack Remote Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Shielding Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 4 | . . . 2 1 1 Weapon 1 | . . 1 . . . Parts Attached 68 | 6 7 22 20 3 10 Power 5 | 1 . 1 1 1 1 Engine 3 | 1 . 1 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 20 | 2 2 11 3 . 2 Treads 10 | 2 . 3 3 . 2 Leg 7 | . 2 5 . . . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 1 5 1 4 Device 5 | . . . 3 . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 5 | . 1 1 1 . 2 Artifact . | . . . . . . Weapon 29 | 2 3 9 11 1 3 Energy Gun 6 | 1 1 4 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 1 . 2 7 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 1 1 . 1 Special Weapon 4 | . . . 3 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 33 | . 1 6 6 . 20 Power 5 | . . 1 1 . 3 Propulsion 8 | . . 1 2 . 5 Utility 7 | . . . 1 . 6 Weapon 13 | . 1 4 2 . 6 Highest Loss Streak 19 | . 1 5 6 . 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 92 99 100 94 Engine 10 | . 14 10 8 7 5 Core 1 | . . . . 7 5 Treads 17 | . 7 15 27 23 23 Leg 7 | . 20 7 . . . Wheel 1 | . . 4 . . . Device 3 | . . . 9 7 5 Storage 10 | . 13 11 9 7 6 Processor 4 | . . . 7 15 13 Protection 11 | . 13 10 10 7 12 Energy Gun 7 | . 13 12 3 . . Ballistic Gun 9 | . . 13 14 15 7 Launcher 8 | . 13 5 6 7 9 Naked Turns . | . . . . . . Heaviest Build 73 | 14 51 57 64 66 73 Greatest Support 89 | 40 40 69 69 69 89 Greatest Overweight (x) 13 | . 2 3 . . 13 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 4 14 20 20 13 11 Average Carried 12 | 1 10 15 16 11 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 4 13 19 13 12 3 Class Distribution -------------------- 33% | Mutant 32% | Tank 22% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1490 | 188 143 594 422 52 91 Remotely . | . . . . . . Salvage Created 2318 | . 271 848 610 181 408 Parts 132 | . 18 53 37 8 16 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 6 20 12 3 5 Guns 27 | . 2 16 8 1 . AOE 17 | . 4 4 2 2 5 Classes Destroyed 12 | . 4 4 3 . 1 Worker 5 | . . 2 . . 3 Builder 7 | . 1 1 3 2 . Hauler 1 | . . . 1 . . Recycler 2 | . 1 1 . . . Operator 1 | . . . 1 . . Watcher 6 | . 1 2 2 . 1 Swarmer 7 | . . 4 3 . . Grunt 28 | . 6 12 4 3 3 Brawler 2 | . . 1 . . 1 Sentry 7 | . . 3 4 . . Hunter 1 | . . . . . 1 Heavy 1 | . . . 1 . . Best Kill Streak 10 | . 4 10 6 4 4 Combat Bots Only 8 | . 4 8 3 3 4 Max Kills in Single Turn 4 | . 2 2 3 4 3 Gunslinging 1 | . . 1 1 . . Exploded 2 | . 2 2 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 286 | . 30 99 43 . 114 Missed 61 | . 12 26 12 . 11 Damage Taken 4989 | . 320 1038 798 . 2833 Core 1112 | . 14 179 56 . 863 Absorbed by Shields . | . . . . . . Redirected to Shielding 91 | . 3 39 4 . 45 Regen/Repaired (Parts) 69 | . 29 40 . . . Core Remaining (%) 87 | 100 94 55 89 100 . Volleys Fired 120 | . 19 48 35 2 16 Largest 3 | . 2 3 3 3 3 Hottest 138 | . 70 120 120 82 138 Shots Fired 256 | . 20 124 73 6 33 Gun 200 | . 15 115 52 4 14 Cannon 7 | . . . . . 7 Launcher 42 | . 5 9 15 2 11 Special 7 | . . . 6 . 1 Kinetic 139 | . . 75 46 4 14 Thermal 37 | . . 30 . . 7 Explosive 25 | . 5 9 7 . 4 Electromagnetic 48 | . 15 10 14 2 7 Robot Hit Streak 12 | . 4 11 12 2 6 Robot Miss Streak 10 | . 2 6 10 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 2 | . . 1 2 . . Shots Hit Robots 171 | . 13 83 52 3 20 Core Hits 120 | . 14 39 44 7 16 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 4 | . . 4 . . . Burn 2 | . . 2 . . . Destroy 2 | . . 2 . . . Melee Attacks 5 | . . 5 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5556 | . 645 1688 1531 386 1306 Guns 2101 | . 131 1195 632 44 99 Cannons 152 | . . . . . 152 Explosions 3261 | . 514 493 891 310 1053 Melee . | . . . . . . Ramming 42 | . . . 8 32 2 Kinetic 1370 | . . 686 541 44 99 Thermal 1157 | . 36 379 . 131 611 Explosive 1495 | . 478 493 331 . 193 Electromagnetic 1492 | . 131 130 651 179 401 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . 1 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 92 | . 7 . 30 14 41 Projectiles . | . . . . . . Explosions 92 | . 7 . 30 14 41 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 591 | . 84 116 119 . 272 Shots 19 | . 4 4 5 . 6 Rammed 5 | . . . 1 3 1 Targets Rammed 6 | . . . 1 4 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 318 | . 66 276 63 36 318 Average Temperature 90 | . 37 101 22 20 114 Received Heat Transfer 1638 | . 156 375 153 . 954 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 7 | . . 2 4 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 1579 | . 50 1036 . 200 293 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 1 . . 2 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 445 | . 218 445 408 239 209 Initial 156 | . . . 156 120 18 Average 140 | . 33 205 230 132 122 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 67 | 100 91 58 37 81 66 Level 1 29 | . 8 33 57 18 33 Level 2 3 | . . 8 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 4 9 3 4 Investigation 4 | . 1 . 2 1 . Extermination 1 | . . . . . 1 Reinforcement 10 | . 1 4 4 1 . Assault 2 | . . . 1 1 . Garrison 5 | . . . 2 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 8 29 17 8 11 Peak Tracking Total 9 | . 4 9 4 6 4 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . 1 2 1 2 7 Max in Single Turn 4 | . 1 1 1 2 4 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 3 3 8 1 . Terminals 9 | . 1 1 6 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 53 | . 13 6 33 1 . Successful 36 | . 7 3 25 1 . Failed 17 | . 6 3 8 . . Catastrophic 4 | . 1 1 2 . . Database Lockouts . | . . . . . . Manual 3 | . 1 . 2 . . Terminals 34 | . 8 2 23 1 . Fabricators . | . . . . . . Repair Stations 7 | . 3 4 . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 3 . 15 1 . Record 7 | . 1 . 6 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . 1 . . . . Alert Level 3 | . . . 3 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 3 . . . Scan Component 3 | . 1 2 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 4 | . 2 . 2 . . Process 1 | . . . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 13 | . 2 3 7 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 39 | . 26 13 . . . Parts Recycled . | . . . . . . Recycled Matter 256 | . . . 256 . . Retrieved Matter 435 | . . . 435 . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 6 | . . 2 3 . 1 Non-combat 4 | . . 1 3 . . Combat 2 | . . 1 . . 1 Robot Hacks Applied 10 | . . 5 4 . 1 parse_system 5 | . . 2 2 . 1 no_distress 3 | . . 2 1 . . find_recycling 1 | . . . 1 . . check_alert 1 | . . 1 . . . Relay Couplers Released 3 | . . . 2 1 . Machine Destruction 3 | . . . 2 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4105 | 94 1121 1049 872 451 518 Spaces Moved 1855 | 51 424 472 396 263 249 Core 7 | 5 . . . . 2 Treads 1328 | 46 127 249 396 263 247 Legs 412 | . 297 115 . . . Wheels 108 | . . 108 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 160 160 160 Average Speed 183 | 149 242 174 160 160 167 Slowest Speed 700 | 160 260 260 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 56 43 47 13 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 209 | . 13 75 32 8 81 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 207 | . 13 75 32 8 79 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2381 | 70 503 618 583 286 321 Wait 200 | . 26 28 89 13 44 Move 1850 | 50 423 471 395 262 249 Hop . | . . . . . . Pick Up 75 | 12 19 24 17 2 1 Fast Attach . | . . . . . . Attach 66 | 6 7 22 18 3 10 Detach 23 | . 3 11 9 . . Swap 2 | . . . 2 . . Drop 32 | 2 6 9 15 . . Fire 120 | . 19 48 35 2 16 Melee 5 | . . 5 . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 5 | . . . 1 4 . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Repaired Grenade Launcher 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1309 | -9/Materials | Lost 5 parts (1p1n3w) 1601 | -9/Materials | Build established: Tank 1854 | -9/Materials | Destroyed 8 combat bots 1906 | -9/Materials | Repaired Core Shielding 2215 | -9/Materials | Discovered new exit (range 12) 2265 | -9/Materials | Entered another Materials area 2265 | -8/Materials | Evolved 2 slots: Utility x2 2373 | -8/Materials | Garrison activated, responded to threat 2462 | -8/Materials | Lost 6 parts (1p2n1u2w) 2956 | -8/Materials | Build established: Skirmisher 3058 | -8/Materials | Met 7R-MNS 3130 | -8/Materials | Discovered new exit (range 5) 3135 | -8/Materials | Identified exit to Factory 3137 | -8/Materials | Entered Factory 3137 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3138 | -7/Factory | Caught up to 7R-MNS 3224 | -7/Factory | Identified exit to DSF 3578 | -7/Factory | Discovered new exit (range 8) 3586 | -7/Factory | Identified exit to Factory 3588 | -7/Factory | Entered another Factory area 3588 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -6/Factory | Caught up to 7R-MNS 3828 | -6/Factory | Garrison activated, responded to threat 3889 | -6/Factory | Build established: Scavenger-Skirmisher 4032 | -6/Factory | Attacked by 7R-MNS 4095 | -6/Factory | Core integrity fell below 50% 4102 | -6/Factory | Core integrity fell below 20% 4106 | -6/Factory | Destroyed by 7R-MNS with Wave Gun Last Messages --------------- Exp. Focal Shield Exp. Propulsion Shielding Exp. Power Amplifier Exp. Cooling System Exp. Coolant Injector Prc. Energy Filter Multitargeting Array Critical hit (Burn: +37). Med. Armor Plating destroyed. Overheating: System interference. Adv. Visual Processing Unit temporarily disabled. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Heat Sink destroyed. Remote Datajack destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 2V. Phase Cannon destroyed. Cooling System destroyed. Critical hit (Burn: +37). Slammed into 7R-MNS. 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"####??? | | ????????????????#" """"?? % # #? | | ????????????????#" "??"?? = # " " #? | | ????????????????#" ?????? *%= # " " #? | | ?????????????????T???????"" # " " #? | | ?????????????????????????"" # " ## # " " #? | | ?????????????????????????"" ###"T### # " " #? | | #+???#????????????????????" !??####?# # " " #? | | # ???# ??????????????????? ???????# # " " #? | | # ???# ??????????????????##????????# # " " #? | | # #### ???????????????????????????# # " " #? | | ? ??????????????????????????# # #? | | ??? ?????????????????????????# # #? | | #####+########################## ###+#### | | # | | # | | "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key More Dakka Please Storm Trooper Challenges ------------ None Game ------ Seed LayeredTimingRedirector Manual? 0 Play Time 01:36:18 Cumulative 8.1 hours Start 2024.04.08 @ 09:14:36 End 2024.04.09 @ 14:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cda1165-e8da-489d-84fe-1e6f03f9588e