Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 11:36:16 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2952) 2952 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6476 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 40 Friendly Fire -35 Cogmind --------- Core Integrity 251/700 Matter 271/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (10) --- Advanced Treads Advanced Heat Sink Core Analyzer Particle Charger Makeshift ECM Suite Recalibrator Missile Launcher Improved Datajack Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Humpback Advanced Weight Redist. System Structural Scanner Signal Interpreter System Shield > --- WEAPON ----------- Plasma Cannon Enhanced Gauss Cannon Makeshift Hammer > --- INVENTORY -------- Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Gravmag System Cryofiber Web Improved Heat Sink Improved Heat Sink Medium Storage Unit Small Matter Pod Core Analyzer Particle Charger Actuator Array Makeshift ECM Suite Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Recalibrator Lightning Gun Field Laser Heavy Laser Gatling Laser Enhanced Gauss Cannon Shock Bomb Launcher Missile Launcher Improved Datajack Enhanced Flamer Mace Mace Makeshift Sword [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 2 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 96 | 3 6 13 . 36 5 15 18 Power 11 | . 1 2 . 5 2 . 1 Engine 7 | . 1 2 . 1 2 . 1 Core 4 | . . . . 4 . . . Reactor . | . . . . . . . . Propulsion 23 | 2 . 4 . 8 . 6 3 Treads 12 | . . . . 6 . 6 . Leg 11 | 2 . 4 . 2 . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 3 . 8 2 6 5 Device 13 | . 1 2 . 4 1 3 2 Storage 4 | 1 . . . 1 . 1 1 Processor 1 | . 1 . . . . . . Hackware 2 | . . . . 1 . . 1 Protection 7 | . . 1 . 2 1 2 1 Artifact . | . . . . . . . . Weapon 35 | . 3 4 . 15 1 3 9 Energy Gun 6 | . 2 . . 2 . . 2 Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 5 | . . . . 4 . 1 . Ballistic Cannon 10 | . 1 4 . 2 1 . 2 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 3 . 1 1 Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 38 | . 1 . . 6 1 5 25 Power 4 | . . . . 1 1 . 2 Propulsion 12 | . . . . 2 . 3 7 Utility 9 | . . . . 2 . 1 6 Weapon 13 | . 1 . . 1 . 1 10 Highest Loss Streak 14 | . 1 . . 1 1 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 83 91 100 96 92 93 92 Engine 5 | . 9 11 11 2 4 7 5 Core 1 | . . . . 5 2 . . Treads 17 | . . . . 19 23 22 6 Leg 6 | . 28 22 22 6 . . 15 Device 11 | . 7 13 11 8 15 14 9 Storage 8 | . 14 11 11 9 7 7 6 Processor 7 | . 1 11 11 9 7 7 7 Hackware 7 | . . . . 8 7 7 11 Protection 4 | . . . 11 7 6 2 4 Energy Gun 2 | . 9 11 11 2 . . 4 Energy Cannon 1 | . . . . 4 . . 1 Ballistic Gun 4 | . . . . 4 7 5 . Ballistic Cannon 5 | . 11 11 11 1 1 7 7 Impact Weapon 5 | . . . . 5 7 7 5 Naked Turns . | . . . . . . . . Heaviest Build 234 | 5 16 21 21 29 39 234 231 Greatest Support 81 | 20 20 26 26 66 66 81 81 Greatest Overweight (x) 10 | 1 . 1 . 1 . 3 10 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 35 | 8 8 8 8 10 10 35 35 Average Capacity 17 | 7 8 8 8 9 10 26 18 Most Carried 34 | 5 8 8 8 10 10 33 34 Average Carried 15 | 3 6 7 8 8 9 23 17 Final Capacity 35 | 8 8 8 8 10 10 35 10 Final Carried 33 | 5 8 8 8 10 10 33 9 Class Distribution -------------------- 43% | Scavenger-Mutant 30% | Hauler-Mutant 16% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2208 | 210 129 154 . 582 10 727 396 Remotely . | . . . . . . . . Salvage Created 2442 | . 304 206 . 821 47 580 484 Parts 121 | . 22 10 . 46 4 22 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 35 | . . . . . . 24 11 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 71 | . 6 6 . 24 2 19 14 Melee 8 | . . . . 7 . . 1 Guns 18 | . 2 1 . 7 1 6 1 Cannons 38 | . 3 5 . 9 1 13 7 AOE 6 | . 1 . . . . . 5 Classes Destroyed 12 | . 3 1 . 3 2 2 1 Worker 3 | . . . . 3 . . . Builder 5 | . 2 . . 3 . . . Watcher 3 | . 2 . . 1 . . . Swarmer 14 | . . . . 10 . 4 . Grunt 45 | . 6 5 . 10 . 12 12 Brawler 1 | . . . . . . 1 . Duelist 4 | . . . . . . 2 2 Sentry 3 | . . 1 . 2 . . . Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Samaritan 2 | . . . . . . . 2 Best Kill Streak 6 | . 6 4 . 6 1 4 4 Combat Bots Only 5 | . 2 4 . 5 1 4 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 468 | . 9 15 . 167 18 149 110 Missed 116 | . 1 7 . 42 6 37 23 Damage Taken 5054 | . 129 93 . 1469 293 1563 1507 Core 693 | . 23 10 . 211 91 133 225 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 190 | . . . . 89 34 67 . Regen/Repaired (Parts) 59 | . . . . 59 . . . Core Remaining (%) 87 | 100 90 . 97 61 . . . Volleys Fired 186 | . 18 13 . 71 8 43 33 Largest 2 | . 2 2 . 2 2 2 2 Hottest 137 | . 75 79 . 129 82 82 137 Shots Fired 328 | . 36 25 . 121 9 86 51 Gun 159 | . 18 13 . 67 8 43 10 Cannon 162 | . 18 12 . 54 1 43 34 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 218 | . 18 12 . 61 9 86 32 Thermal 89 | . 4 13 . 60 . . 12 Explosive 7 | . . . . . . . 7 Electromagnetic 14 | . 14 . . . . . . Robot Hit Streak 15 | . 5 7 . 9 6 15 9 Robot Miss Streak 4 | . 2 2 . 4 2 3 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 267 | . 23 17 . 105 9 66 47 Core Hits 136 | . 14 9 . 35 6 41 31 Critical Kills 4 | . . . . 4 . . . Critical Parts Destroyed 8 | . . . . 8 . . . Critical Strikes 25 | . . 2 . 14 . 4 5 Burn 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Blast 12 | . . 2 . 1 . 4 5 Smash 11 | . . . . 11 . . . Melee Attacks 68 | . . . . 55 . 3 10 Impact 58 | . . . . 52 . 3 3 Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 7 . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7482 | . 385 261 . 2499 268 1887 2182 Guns 1900 | . 157 109 . 606 111 752 165 Cannons 3099 | . 189 152 . 736 42 1135 845 Explosions 853 | . 36 . . . 115 . 702 Melee 1618 | . . . . 1148 . . 470 Ramming 12 | . 3 . . 9 . . . Kinetic 3882 | . 189 152 . 710 153 1887 791 Thermal 1142 | . 67 109 . 632 115 . 219 Explosive 702 | . . . . . . . 702 Electromagnetic 126 | . 126 . . . . . . Impact 1217 | . . . . 1148 . . 69 Slashing 401 | . . . . . . . 401 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 647 | . . . . 386 40 18 203 Projectiles 41 | . . . . 2 . 18 21 Explosions 42 | . . . . . 40 . 2 Melee 564 | . . . . 384 . . 180 Knockbacks 22 | . 2 1 . 4 . 7 8 Impact 3 | . . . . 2 . . 1 Kinetic 18 | . 1 1 . 2 . 7 7 Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 177 | . 38 . . . 102 . 37 Shots 5 | . 1 . . . 2 . 2 Rammed 2 | . . . . 2 . . . Targets Rammed 6 | . 2 . . 4 . . . Kicked 4 | . 2 . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 345 | . 100 48 . 345 . 144 192 Average Temperature 74 | . 39 18 . 103 . 53 80 Received Heat Transfer 1737 | . 48 54 . 603 . 411 621 Effects 7 | . . . . 7 . . . Energy Bleed 2 | . . . . 2 . . . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . 8 . . . Impact Corruptions 17 | . . . . 16 . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2274 | . 125 250 . 1324 100 . 475 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 573 | . 239 233 90 573 409 . . Initial 242 | . . 16 90 27 242 . . Average 267 | . 100 110 90 328 331 . . Maximum Alert Level 2 | . 1 1 . 2 2 . . Low Security (%) 40 | 100 91 72 100 29 . . . Level 1 36 | . 8 27 . 35 94 . . Level 2 22 | . . . . 35 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 . 4 1 . 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . . 1 . 4 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 9 | . 3 1 . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 12 14 . 63 3 23 21 Peak Tracking Total 8 | . 5 7 . 8 2 4 8 Tactical Retreats 15 | . 1 1 . 8 . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 4 | . . 3 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 5 | . 1 . . . 4 . . Max in Single Turn 4 | . 1 . . . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 9 | . 1 . . 7 1 . . Terminals 7 | . 1 . . 6 . . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 1 . . 16 4 . . Successful 12 | . 1 . . 9 2 . . Failed 9 | . . . . 7 2 . . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 1 . . 10 . . . Fabricators 4 | . . . . . 4 . . Repair Stations 6 | . . . . 6 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . . 5 . . . Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . Transport Status 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 2 | . . . . 2 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 106 | . . . . . 106 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired 2 | . . . . 2 . . . Time 64 | . . . . 64 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 2 . . . Non-combat 2 | . . . . 2 . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . parse_system 2 | . . . . 2 . . . no_distress 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 2 . . . Highest-Rated Group 40 | . . . 40 24 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders 3 | . . . 3 . . . . GUARD 3 | . . . 3 . . . . Ally Attacks 17 | . . . 4 13 . . . Total Damage 134 | . . . 30 104 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 3 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 6585 | 44 413 269 70 1853 343 2754 839 Spaces Moved 3071 | 35 250 154 59 865 201 1058 449 Core 11 | 11 . . . . . . . Treads 1909 | . . . . 595 201 1058 55 Legs 1151 | 24 250 154 59 270 . . 394 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 145 126 Average Speed 173 | 99 120 120 120 137 145 241 154 Slowest Speed 945 | 120 120 190 120 225 145 385 945 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 24 11 18 51 4 95 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 12 | . . . . . . 11 1 Spaces Dug 10 | . . . . 8 . 2 . Terrain Destroyed 156 | . 5 1 . 9 43 20 78 Melee 10 | . . . . 8 . 2 . Projectile 32 | . . 1 . 1 1 18 11 AOE 114 | . 5 . . . 42 . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3893 | 43 325 211 58 1317 244 1173 522 Wait 353 | . 44 18 . 247 23 19 2 Move 3064 | 34 249 153 58 864 200 1057 449 Hop . | . . . . . . . . Pick Up 69 | 6 6 6 . 16 4 24 7 Fast Attach 41 | 2 2 7 . 15 2 7 6 Attach 24 | 1 3 2 . 6 2 3 7 Detach 7 | . . . . 1 . 4 2 Swap 31 | . 1 4 . 15 1 5 5 Drop 44 | . . 8 . 23 4 8 1 Fire 186 | . 18 13 . 71 8 43 33 Melee 68 | . . . . 55 . 3 10 Ram . | . . . . . . . . Kick 4 | . 2 . . 2 . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 114 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Identified exit to Mines 443 | -10/Materials | Identified exit to Materials 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 679 | -9/Materials | Discovered new exit (range 5) 684 | -9/Materials | Identified exit to Mines 727 | -9/Materials | Entered Mines 733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 735 | -9/Mines | Learned Materials stockpile data 757 | -9/Mines | Found a hidden stash of uninstalled traps 765 | -9/Mines | Discovered new exit (range 15) 781 | -9/Mines | Identified exit to Materials 782 | -9/Mines | Assembled infested the area 787 | -9/Mines | Assisted by a Guerilla fighting off Assembled 797 | -9/Mines | Entered Materials 797 | -8/Materials | Accompanied by 2 allies 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -8/Materials | Build established: Scavenger-Mutant 1445 | -8/Materials | Discovered new exit (range 3) 1447 | -8/Materials | Identified exit to Factory 1869 | -8/Materials | Build established: Mutant 2230 | -8/Materials | Repaired Lgt. Nuclear Core 2251 | -8/Materials | Build established: Scavenger-Mutant 2564 | -8/Materials | Repaired Structural Scanner 2650 | -8/Materials | Entered Factory 2650 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2936 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 2989 | -7/Factory | Discovered new exit (range 3) 2992 | -7/Factory | Identified exit to Lower Caves 2993 | -7/Factory | Entered Lower Caves 3837 | -7/Lower Caves | Learned Factory stockpile data 4192 | -7/Lower Caves | Learned Factory stockpile data 4249 | -7/Lower Caves | Build established: Hauler-Mutant 4261 | -7/Lower Caves | Discovered new exit (range 16) 4262 | -7/Lower Caves | Encountered a Warlord checkpoint 4315 | -7/Lower Caves | Identified exit to Lower Caves 5251 | -7/Lower Caves | Spotted B-75 Beast 5747 | -7/Lower Caves | Entered another Lower Caves area 6028 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6086 | -7/Lower Caves | Lost 14 parts (3n5u6w) 6255 | -7/Lower Caves | Discovered new exit (range 9) 6263 | -7/Lower Caves | Identified exit to Factory 6292 | -7/Lower Caves | Build established: Derelict-Mutant 6561 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6562 | -7/Lower Caves | Core integrity fell below 50% 6563 | -7/Lower Caves | Learned Factory terminal intel 6586 | -7/Lower Caves | Self-destructed Last Messages --------------- 06567_ L-41 Fighter destroyed. 06571_ Slug penetrates G-47 Trooper. 06571_ G-47 Trooper destroyed. 06572_ Enh. Gauss Cannon destroyed. 06576_ S-27 Virus knocked back. 06578_ Microactuators fries itself beyond repair. 06580_ Destroyed VTOL Module. 06580_ S-27 Virus system corrupted by crushing effect. 06580_ Critical hit (Burn: +37). 06580_ Penetrated by Slug. 06580_ Mak. Leg destroyed. 06581_ Carbon-fiber Leg fries itself beyond repair. 06581_ Imp. Carbon-fiber Leg destroyed. 06583_ Field Laser destroyed. 06583_ Slug penetrates S-27 Virus. 06583_ S-27 Virus destroyed. 06585_ Particle Gun fries itself beyond repair. 06585_ Imp. Heat Sink fries itself beyond repair. 06585_ Mace destroyed. 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Y @ #?????????# #????????? | | ?????????? ###### ##????###### #????????? | | ??????????? ??????#"??# #?????# #????????? | | ???????????? ?????# #s#?##### #????????? | | ????????????? ?##/# ;%### #####????????? | | ?????????????? ?# + % #### #????????????? | | ??????????????# # # ##??# #????????????# | | ??????????????# #"""" # #####???# #????????#### | | ?????????????## ######## #???????# #???????## | | ????????????## ####???## ######### | | ???????????## #### ##### ## | | ???????????# ## | | ???????????# | | ???????????# # | | ???????????## ### ### ## | | ????????????## ##?###?### ## | | ?????????????# ####????????#### | | ?????????????# ##?????????????## | | ?????????????## #???????????#### | | ??????????????## #???????????# | | ???????????????### ## ##??????????# | | ?????????????????## ####???????????#### | | ??????????????????## #????????????????# ### | | ???????????????????#### #????????????????##??## | | ???????????????????????##??????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed LinearLayeredShifter Manual? 0 Play Time 01:09:19 Cumulative 14.8 hours Start 2024.04.22 @ 18:13:45 End 2024.04.23 @ 11:36:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 5 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f7b9bc9-c7cb-4f1e-b872-aebcec8ff783