Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:10:03 Player: Scringis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (195) 975 Value Destroyed (6878) 6878 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1678) 1678 TOTAL SCORE: 13331 Bonus ------- High Alert Combat Kills 1678 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Coolant Injector Weapon Cycler Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Plasma Cannon Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Titanium Leg Improved Titanium Leg Improved Titanium Leg Coolant Injector Improved Weapon Shielding Minigun Minigun Minigun Heavy Missile Launcher Rocket Array [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 1 1 . . 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 87 | 6 5 11 17 30 1 1 16 . Power 10 | 1 . 1 2 4 . . 2 . Engine 7 | 1 . 1 1 2 . . 2 . Core 3 | . . . 1 2 . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 2 6 8 . . 3 . Treads 6 | 2 2 2 . . . . . . Leg 17 | . . . 6 8 . . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 2 5 8 . 1 6 . Device 11 | . 1 2 2 6 . . . . Storage 4 | 1 1 . 1 . . . 1 . Processor 3 | . . . . . . . 3 . Hackware . | . . . . . . . . . Protection 7 | . . . 2 2 . 1 2 . Artifact . | . . . . . . . . . Weapon 29 | 2 1 6 4 10 1 . 5 . Energy Gun 7 | . . 3 2 2 . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 13 | 2 . 1 2 4 1 . 3 . Ballistic Cannon 4 | . 1 2 . 1 . . . . Launcher 3 | . . . . 3 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 3 1 4 . . 2 . Parts Lost 42 | . . 6 4 7 1 . 24 . Power 5 | . . 1 1 1 . . 2 . Propulsion 9 | . . 2 . . . . 7 . Utility 13 | . . . 2 5 . . 6 . Weapon 15 | . . 3 1 1 1 . 9 . Highest Loss Streak 15 | . . 3 1 2 1 . 15 . To Critical Strikes 1 | . . . . . . . 1 . Average Backups 9 | . 3 2 7 12 11 12 9 4 Power 1 | . . . 2 2 3 4 1 1 Propulsion 2 | . 1 . 2 3 2 2 1 . Utility 1 | . . 1 1 2 2 2 2 3 Weapon 3 | . . . . 4 4 4 4 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . 1 1 3 3 . . 1 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . 1 1 2 . . . . . Utility 4 | . . . . 1 . . 1 2 Weapon 2 | . . . 1 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 71 93 93 99 100 87 6 Engine 6 | . 14 4 5 4 7 7 8 . Core 1 | . . . 3 1 . . . . Treads 5 | . 28 20 9 . . . . . Leg 20 | . . . 13 27 30 30 23 . Device 13 | . 11 11 11 15 23 19 8 . Storage 7 | . 14 11 9 7 7 7 5 . Processor 1 | . . . . . . . 7 6 Protection 3 | . . . 5 2 . 3 5 . Energy Gun 7 | . . 7 11 9 11 7 1 . Energy Cannon 1 | . . . . . . . 8 . Ballistic Gun 14 | . 19 8 15 15 17 23 12 . Ballistic Cannon 3 | . 8 8 9 2 . . . . Peak Build Rating 65 | 6 9 17 35 55 55 55 65 6 Average Rating 39 | 4 8 10 24 47 54 54 56 6 On Entrance 26 | . 6 9 17 34 55 55 54 6 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 21 31 37 56 50 57 69 . Greatest Support 78 | 40 46 46 46 76 76 76 78 3 Greatest Overweight (x) 7 | . . 4 . 1 . . 7 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 10 15 15 15 14 5 Most Carried 15 | 2 6 5 13 15 12 13 13 4 Average Carried 9 | . 3 2 7 12 11 12 9 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 Final Carried 13 | . 4 5 13 12 12 13 4 4 Class Distribution -------------------- 36% | Tank 28% | Skirmisher 15% | Mutant 14% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Matter Collected 4420 | 241 111 498 752 1776 119 15 908 . Remotely . | . . . . . . . . . Salvage Created 7437 | . 134 811 1436 2209 118 . 2729 . Parts 374 | . 10 55 78 109 10 . 112 . Haulers Intercepted 7 | . . 2 3 1 . . 1 . Recyclers Shooed 4 | . . 1 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 139 | . 7 20 22 45 5 . 40 . Guns 87 | . 5 12 15 33 5 . 17 . Cannons 32 | . 2 8 6 3 . . 13 . AOE 20 | . . . 1 9 . . 10 . Classes Destroyed 19 | . 2 6 5 3 1 . 2 . Worker 11 | . . . . 6 . . 5 . Builder 12 | . . 2 5 1 . . 4 . Tunneler 2 | . . . 2 . . . . . Hauler 7 | . . 2 3 1 . . 1 . Recycler 9 | . . 1 1 4 . . 3 . Mechanic 2 | . . . . 1 . . 1 . Operator 4 | . . 1 1 1 . . 1 . Watcher 9 | . . 3 3 2 . . 1 . Swarmer 27 | . 5 8 . 11 3 . . . Grunt 65 | . 2 11 14 17 . . 21 . Brawler 4 | . . . 1 2 . . 1 . Duelist 9 | . . . 4 2 . . 3 . Protector 3 | . . . 1 1 . . 1 . Sentry 14 | . . 1 . 7 . . 6 . Hunter 5 | . . . 2 . . . 3 . Programmer 8 | . . . . 5 . . 3 . Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . Thief 2 | . . . . . 2 . . . Best Kill Streak 14 | . 5 9 14 11 3 . 8 . Combat Bots Only 9 | . 5 6 6 9 3 . 7 . Max Kills in Single Turn 6 | . 1 2 2 6 1 . 4 . Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . . . 1 4 . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 1012 | . 25 138 76 350 11 . 373 39 Missed 395 | . 3 29 29 166 4 . 145 19 Hits 617 | . 22 109 47 184 7 . 228 20 Melee 12 | . . . 8 . 1 . 3 . Projectile 605 | . 22 109 39 184 6 . 225 20 Critical Strikes 20 | . . 1 2 6 . . 11 . Part Disruptions 1 | . . . 1 . . . . . Actively Blocked 1 | . . . 1 . . . . . Damage Taken 8813 | . 213 1150 952 2351 95 . 3934 118 Core 1672 | . 49 173 198 395 . . 739 118 Absorbed by Shields 29 | . . . . . . . . 29 Redirected to Shielding 255 | . . . 52 101 . . 102 . Core Remaining (%) 68 | 100 80 56 64 . . 43 . . Volleys Fired 366 | . 19 72 66 102 8 . 99 . Largest 4 | . 2 4 4 4 4 . 4 . Hottest 209 | . 50 163 179 191 174 . 209 . Shots Fired 1143 | . 38 134 240 388 26 . 317 . Gun 797 | . 19 80 179 323 26 . 170 . Cannon 324 | . 19 54 61 57 . . 133 . Launcher 22 | . . . . 8 . . 14 . Special . | . . . . . . . . . Kinetic 744 | . 38 96 169 267 17 . 157 . Thermal 283 | . . 34 62 53 1 . 133 . Explosive 22 | . . . . 8 . . 14 . Electromagnetic 94 | . . 4 9 60 8 . 13 . Robot Hit Streak 22 | . 5 8 20 22 4 . 17 . Robot Miss Streak 6 | . 3 3 6 3 3 . 4 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 696 | . 20 84 131 235 14 . 212 . Core Hits 422 | . 8 36 76 134 10 . 158 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . 5 5 5 . . 1 . Burn 7 | . . 3 3 1 . . . . Destroy 1 | . . . . . . . 1 . Blast 8 | . . 2 2 4 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20267 | . 297 1448 2813 7433 283 . 7993 . Guns 9769 | . 133 876 1912 4174 283 . 2391 . Cannons 4424 | . 156 571 581 549 . . 2567 . Explosions 6017 | . . . 320 2673 . . 3024 . Melee . | . . . . . . . . . Ramming 57 | . 8 1 . 37 . . 11 . Kinetic 8683 | . 289 1071 1618 3321 181 . 2203 . Thermal 5376 | . . 348 760 1439 16 . 2813 . Explosive 4511 | . . . . 1733 . . 2778 . Electromagnetic 1640 | . . 28 435 903 86 . 188 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 1 1 Average Corruption 3 | . . . . 3 5 5 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . 39 11 2 4 . Message Errors 22 | . . . . 11 6 2 3 . Matter Fused 16 | . . . . 13 2 . 1 . Heat Flow Errors 4 | . . . . 3 1 . . . Energy Discharges 4 | . . . . 3 1 . . . Data Loss (minor) 6 | . . . . 5 1 . . . Misfires 2 | . . . . 2 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 218 | . . . 9 155 . . 54 . Projectiles 61 | . . . 9 3 . . 49 . Explosions 144 | . . . . 139 . . 5 . Melee 13 | . . . . 13 . . . . Knockbacks 20 | . 3 9 4 4 . . . . Impact . | . . . . . . . . . Kinetic 20 | . 3 9 4 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 564 | . . . 39 216 . . 309 . Shots 16 | . . . 2 6 . . 8 . Rammed 7 | . 2 1 . . . . 4 . Targets Rammed 9 | . 2 1 . 2 . . 4 . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 447 | . . 232 447 226 66 . 332 . Average Temperature 66 | . . 68 103 24 17 . 60 . Received Heat Transfer 2197 | . 54 417 342 582 . . 768 34 Effects 6 | . . . 5 . . . 1 . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 2 | . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 2 . . 1 . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 3 . 1 . . 1 . Heat Transferred 8428 | . . 1073 1869 1710 37 . 3739 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Maximum Alert Level 4 | . . 1 2 4 . . 4 2 Low Security (%) 26 | 100 100 87 57 . . . . . Level 1 11 | . . 12 . 12 . . 21 . Level 2 26 | . . . 41 32 . . 20 100 Level 3 25 | . . . . 31 . . 55 . Level 4 10 | . . . . 23 . . 3 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1189 | . 155 361 680 1189 . . 1152 504 Initial 504 | . . 61 145 296 . . 277 504 Average 572 | . 29 148 344 811 . . 688 494 Influence Increases 4768 | . 185 590 909 1585 60 . 1439 . Destroy 0b10 Robot/C 2680 | . 140 400 420 880 60 . 780 . Destroy 0b10 Robot/NC 295 | . . 45 80 85 . . 85 . Destroy Leader 622 | . 30 70 92 216 . . 214 . Successful Hack 14 | . . . . 14 . . . . Disable Machine 495 | . . . 105 240 . . 150 . Anti-Garrison Action 150 | . . . 150 . . . . . Destroy Structure 317 | . . . 2 105 . . 210 . Lose Combat Pursuer 195 | . 15 75 60 45 . . . . Influence Decreases 4284 | . 40 390 602 1050 664 142 850 546 Entered New Map 1882 | . . 84 200 356 440 112 164 526 Time Decay 1982 | . 40 246 362 624 214 30 446 20 Lost Part 420 | . . 60 40 70 10 . 240 . Squads Dispatched 39 | . 2 1 6 15 . . 15 . Investigation 3 | . . . . 2 . . 1 . Extermination 7 | . . . . 4 . . 3 . Reinforcement 15 | . 2 1 3 3 . . 6 . Assault 8 | . . . 3 3 . . 2 . Garrison 6 | . . . . 3 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . 2 1 . . 3 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Distress Signals 13 | . . 5 3 3 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 204 | . 10 31 42 62 6 . 51 2 Peak Tracking Total 10 | . 5 10 8 9 4 . 6 2 Tactical Retreats 7 | . 1 2 3 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 5 | . . . . 4 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 34 | . . . 8 16 . . 10 . Max in Single Turn 7 | . . . 3 7 . . 4 . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 5 | . . . . 3 . . 2 . Terminals 1 | . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 8 | . . . . 5 . . 3 . Successful 5 | . . . . 4 . . 1 . Failed 3 | . . . . 1 . . 2 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . 1 . . . . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 3 . . 1 . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 2 . . 1 . Retrieve Study 3 | . . . . 2 . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 2 . . 2 . Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . 2 1 . . 4 . Machine Destruction 3 | . . . 2 1 . . . . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Active Infowar (turns) 2575 | . . . . 888 448 65 1117 57 Optics 918 | . . . . . . . 861 57 Sensors 1736 | . . . . 888 448 65 335 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Turns Passed 5568 | 64 337 528 827 2124 448 65 1118 57 Spaces Moved 3161 | 38 158 193 418 1275 358 54 606 61 Core 103 | 7 . 1 . . . . 34 61 Treads 580 | 31 158 192 199 . . . . . Legs 2478 | . . . 219 1275 358 54 572 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 105 117 117 50 50 Average Speed 125 | 139 160 160 133 123 117 117 115 50 Slowest Speed 400 | 160 160 250 160 200 117 117 400 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 35 27 44 38 57 10 28 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 369 | . . . . 128 . . 241 . Melee . | . . . . . . . . . Projectile 23 | . . . . 2 . . 21 . AOE 346 | . . . . 126 . . 220 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total 3985 | 49 204 294 543 1581 373 55 799 87 Wait 164 | . 6 1 5 103 4 . 30 15 Move 3153 | 37 157 192 417 1274 357 53 605 61 Hop . | . . . . . . . . . Pick Up 105 | 6 10 13 26 33 2 1 14 . Fast Attach . | . . . . . . . . . Attach 68 | 6 1 9 7 22 2 . 21 . Detach 9 | . . . . 5 . . 4 . Swap 48 | . 4 2 10 19 . 1 12 . Drop 52 | . 5 4 12 21 . . 10 . Fire 366 | . 19 72 66 102 8 . 99 . Melee . | . . . . . . . . . Ram 4 | . . . . . . . 4 . Kick 2 | . . . . 2 . . . . Crush 3 | . 2 1 . . . . . . Escape Stasis 11 | . . . . . . . . 11 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Weapon x2 584 | -9/Materials | Lost 3 parts (1p2w) 641 | -9/Materials | Lost 3 parts (2n1w) 740 | -9/Materials | Discovered new exit (range 8) 915 | -9/Materials | Discovered new exit (range 9) 930 | -9/Materials | Entered another Materials area 930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -8/Materials | Build established: Tank 1727 | -8/Materials | Discovered new exit (range 12) 1730 | -8/Materials | First assault squad dispatched 1757 | -8/Materials | Entered Factory 1757 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -7/Factory | First assault squad dispatched 2324 | -7/Factory | Destroyed 9 combat bots 3131 | -7/Factory | Found Prototype Launcher 3145 | -7/Factory | Identified Rocket Array 3299 | -7/Factory | Build established: Skirmisher 3357 | -7/Factory | Core integrity fell below 50% 3861 | -7/Factory | Discovered new exit (range 12) 3881 | -7/Factory | Entered Lower Caves 4134 | -7/Lower Caves | Identified exit to Lower Caves 4329 | -7/Lower Caves | Entered another Lower Caves area 4380 | -7/Lower Caves | Discovered new exit (range 14) 4394 | -7/Lower Caves | Entered Factory 4394 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4619 | -6/Factory | Garrison activated, responded to threat 4821 | -6/Factory | Spotted B-75 Beast 4832 | -6/Factory | Destroyed B-75 Beast 4930 | -6/Factory | Destroyed 7 combat bots 4932 | -6/Factory | Lost 6 parts (1p3n2w) 5094 | -6/Factory | First assault squad dispatched 5180 | -6/Factory | Build established: Gunner 5484 | -6/Factory | Core integrity fell below 50% 5497 | -6/Factory | Core integrity fell below 20% 5500 | -6/Factory | Lost 15 parts (1p4n3u7w) 5508 | -6/Factory | Discovered new exit (range 6) 5512 | -6/Factory | Entered Extension 5569 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05508_ EXIT=FOUND 05508_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE 05535_ Triggered Stasis Trap. 05535_ A bubble of rippling energy engulfs the area. 05535_ Field strength at 94. 05536_ Field strength at 88. 05537_ Field strength at 82. 05538_ Field strength at 76. 05539_ Field strength at 70. 05540_ Field strength at 64. 05541_ Field strength at 48. 05542_ Field strength at 42. 05543_ Field strength at 36. 05544_ Field strength at 20. 05545_ Field strength at 14. 05546_ Field strength at 8. 05546_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????######???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???##### #???????????????????????? | | ???# / #???????????????????????? | | ???# # #????###????????????????? | | ???# ###+##### ####### ####?????? | | ???# @ ??? | | ???#######Y ??? | | ?????????# ??? | | ??######## ???? | | ??? = # ###### ???? | | ??# # #?????? ????? | | ??#/ ] # #???????#############????? | | ??# # #????????????????????????? | | ??# # #????????????????????????? | | ??# * + #????????????????????????? | | ????##/### #????????????????????????? | | ????# #????????????????????????? | | ????# #????????????????????????? | | ????# #????????????????????????? | | ????## #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #####????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Minigun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed EnhancedThermicReactor Manual? 0 Play Time 00:54:33 Cumulative 31.4 hours Start 2025.10.29 @ 15:45:33 End 2025.10.29 @ 19:10:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f65fe5-675e-479a-b207-73389abde860