Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 06:55:22 Player: Ran Pi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2069) 2069 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 5032 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 142/700 Matter 284/300 Energy 62/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Backup Plating I > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Cesium-ion Thruster Heavy EM Pulse Gun Rocket Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Backup Plating I Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 62 | 11 6 16 14 10 5 Power 11 | 3 . 1 4 2 1 Engine 10 | 3 . 1 3 2 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 18 | 3 3 5 4 2 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 3 . . . . . Hover 2 | . 1 1 . . . Flight 13 | . 2 4 4 2 1 Utility 12 | 2 1 3 4 2 . Device 5 | 2 . 1 1 1 . Storage 2 | . 1 1 . . . Processor 3 | . . 1 2 . . Hackware 1 | . . . 1 . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 3 2 7 2 4 3 Energy Gun 9 | 1 . 5 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 21 | . . 3 3 6 9 Power 2 | . . . . 2 . Propulsion 8 | . . 1 2 1 4 Utility 4 | . . 1 . 1 2 Weapon 7 | . . 1 1 2 3 Highest Loss Streak 6 | . . 2 2 5 6 To Critical Strikes . | . . . . . . Average Backups 3 | 1 1 3 2 4 3 Power . | . . . . . . Propulsion . | . . . 1 . . Utility . | . . 1 . . . Weapon 1 | 1 . 1 . 2 1 Tool/Special . | . . . . . . Unused Backups 8 | 2 1 2 3 . . Power 1 | . . . 1 . . Propulsion 4 | 2 1 . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 87 65 94 85 60 Engine 10 | . 14 6 9 14 3 Core 1 | . . . 5 . . Flight 27 | . 21 15 35 29 25 Device 11 | . 27 15 9 7 6 Processor 12 | . . 4 17 15 15 Protection 1 | . . . . 3 . Energy Gun 3 | . 1 11 3 1 . Ballistic Gun 2 | . 3 . . 4 3 Launcher 5 | . 11 7 8 1 . Special Weapon 2 | . . . 5 3 . Peak Build Rating 37 | 9 9 12 34 37 34 Average Rating 22 | 4 8 8 27 33 26 On Entrance 13 | . 9 8 11 25 27 Avg Prop Armor Cover (%) 8 | . . 5 . 8 8 Naked Turns . | . . . . . . Heaviest Build 24 | 9 24 10 15 20 19 Greatest Support 21 | 20 20 12 20 20 21 Greatest Overweight (x) 2 | . 1 1 . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 3 | 1 1 3 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 4 5 4 . Class Distribution -------------------- 54% | Sprinter 22% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2217 | 324 577 256 470 123 467 Remotely . | . . . . . . Salvage Created 1892 | 63 372 263 682 197 315 Parts 87 | 7 21 18 23 14 4 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 6 | . 1 1 4 . . Parts Field Recycled 4 | . . . . 4 . Retrieved Matter 40 | . . . . 40 . Parts Self-Destructed 6 | . . . . . 6 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 41 | 1 5 15 8 4 8 Melee 2 | . . . . . 2 Guns 15 | 1 2 9 3 . . AOE 19 | . 3 6 5 4 1 Classes Destroyed 11 | 2 7 . 1 1 . Worker 5 | . 2 1 . 2 . Builder 3 | . 1 . 1 1 . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . 1 . . Recycler 4 | . 2 . 2 . . Operator 4 | . 1 1 1 1 . Watcher 9 | . 3 4 2 . . Swarmer 16 | . 2 13 . . 1 Grunt 18 | 1 3 2 6 2 4 Sentry 3 | . . . 2 1 . Programmer 1 | . . . . 1 . Thug 3 | . . . . . 3 Best Kill Streak 8 | 2 8 7 8 3 3 Combat Bots Only 4 | 1 2 4 3 3 3 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 311 | 12 19 69 45 112 54 Missed 143 | 5 6 27 24 62 19 Hits 168 | 7 13 42 21 50 35 Melee 6 | . . . . . 6 Projectile 162 | 7 13 42 21 50 29 Critical Strikes 5 | . . . . 2 3 Damage Taken 2470 | 78 98 435 480 530 849 Core 959 | 35 23 168 175 72 486 Absorbed by Shields 34 | . . . . 34 . Regen/Repaired (Parts) 73 | . . . 73 . . Core Remaining (%) 72 | 86 76 58 68 . . Volleys Fired 211 | 12 36 47 58 40 18 Largest 2 | 1 2 2 2 2 1 Hottest 112 | 20 60 112 75 95 50 Shots Fired 274 | 12 42 70 77 55 18 Gun 171 | 12 12 52 52 33 10 Cannon . | . . . . . . Launcher 92 | . 30 18 25 14 5 Special 11 | . . . . 8 3 Kinetic 41 | 12 6 . 5 9 9 Thermal 63 | . 6 44 . 10 3 Explosive 92 | . 30 18 25 14 5 Electromagnetic 78 | . . 8 47 22 1 Robot Hit Streak 10 | 3 2 3 5 10 7 Robot Miss Streak 7 | 3 3 7 3 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 118 | 6 7 23 25 34 23 Core Hits 116 | 3 27 24 31 24 7 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . . 6 Critical Strikes 11 | . . 4 . . 7 Burn 3 | . . 3 . . . Corrupt 1 | . . 1 . . . Smash 7 | . . . . . 7 Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5049 | 94 891 1023 1246 719 1076 Guns 1109 | 94 63 371 333 194 54 Cannons . | . . . . . . Explosions 3100 | . 828 652 913 478 229 Melee 761 | . . . . . 761 Ramming . | . . . . . . Kinetic 336 | 94 31 . 65 109 37 Thermal 591 | . 32 322 37 168 32 Explosive 2980 | . 828 652 876 395 229 Electromagnetic 381 | . . 49 268 47 17 Impact 761 | . . . . . 761 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 9 7 Message Errors 2 | . . . . 1 1 Matter Fused 7 | . . . . 5 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . . 3 Parts Fused 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 535 | . 38 48 . 47 402 Projectiles . | . . . . . . Explosions 176 | . 38 48 . 47 43 Melee 359 | . . . . . 359 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 326 | . . 61 169 8 88 Shots 10 | . . 3 4 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 304 | . 40 304 92 276 274 Average Temperature 58 | . 17 93 16 101 130 Received Heat Transfer 533 | 42 . 48 99 110 234 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . . 5 Combat Hostiles 5 | . . . . . 5 Parts Fried 7 | . . 1 . . 6 Impact Corruptions 11 | . . . . . 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 5 . . . Heat Transferred 1433 | . 75 925 50 272 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . 1 2 2 2 . Low Security (%) 24 | 100 77 11 8 6 . Level 1 66 | . 22 51 83 93 . Level 2 8 | . . 37 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 473 | 20 280 464 473 408 . Initial 204 | . . 114 189 204 . Average 258 | 2 119 343 320 276 . Influence Increases 2626 | 25 448 570 695 628 260 Destroy 0b10 Robot/C 760 | 20 100 300 160 80 100 Destroy 0b10 Robot/NC 140 | 5 50 30 35 20 . Destroy Leader 162 | . 28 58 36 30 10 Successful Hack 53 | . 9 16 28 . . Disable Machine 690 | . 120 75 255 240 . Destroy Structure 431 | . 141 61 166 63 . Partial Spotted 30 | . . 15 . 15 . Lose Combat Pursuer 360 | . . 15 15 180 150 Influence Decreases 2412 | 25 176 394 693 680 444 Entered New Map 811 | . . 158 259 246 148 Time Decay 1391 | 25 176 206 404 374 206 Lost Part 210 | . . 30 30 60 90 Squads Dispatched 8 | . 1 . 3 4 . Investigation 5 | . . . 2 3 . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | 1 13 27 15 21 24 Peak Tracking Total 9 | 1 3 5 3 7 9 Tactical Retreats 12 | . . 1 1 5 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 46 | . 8 5 17 16 . Max in Single Turn 3 | . 2 1 3 3 . Machines Repaired . | . . . . . . Machines Dismantled 22 | . . . 9 13 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 22 | . 7 3 7 5 . Terminals 11 | . 5 2 3 1 . Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 7 | . 2 1 2 2 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 70 | . 17 7 30 16 . Successful 43 | . 12 4 19 8 . Failed 25 | . 5 3 10 7 . Catastrophic 2 | . . . 1 1 . Database Lockouts 2 | . . . 1 1 . Manual 3 | . 3 . . . . Terminals 35 | . 12 5 16 2 . Fabricators . | . . . . . . Repair Stations 10 | . . . 7 3 . Recycling Units 18 | . 5 2 7 4 . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 21 | . 8 3 10 . . Record 14 | . 6 3 5 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 6 1 . Scan Component 4 | . . . 3 1 . Repair 3 | . . . 3 . . Recycling Unit Hacks 10 | . 4 1 3 2 . Recycle Component 2 | . . . 2 . . Report Inventory 6 | . 3 1 1 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 17 | . 4 3 6 4 . Full Trace Events 7 | . . . 4 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 2 | . . . 2 . . Time 108 | . . . 108 . . Parts Recycled 2 | . . . 2 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 3 . . 3 . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2939 | 49 433 285 910 864 398 Sensors 2345 | . . 173 910 864 398 Terrain 586 | 49 425 112 . . . Seismic 583 | 38 433 112 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3347 | 208 433 439 977 868 422 Spaces Moved 4114 | 158 808 533 915 1047 653 Core 20 | 19 . 1 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 206 | 139 67 . . . . Hover 154 | . . 154 . . . Flight 3734 | . 741 378 915 1047 653 Fastest Speed 26 | 50 37 34 26 26 26 Average Speed 35 | 76 40 45 27 28 34 Slowest Speed 195 | 80 95 120 34 175 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 2 1 4 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 10 86 46 43 23 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 557 | . 167 64 190 84 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 557 | . 167 64 190 84 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 5246 | 233 873 668 1302 1372 798 Wait 434 | 35 . 37 145 133 84 Move 4093 | 157 803 530 906 1044 653 Hop 8 | . 2 1 4 1 . Pick Up 77 | 14 9 16 24 11 3 Fast Attach . | . . . . . . Attach 77 | 7 8 19 17 15 11 Detach 20 | . 2 7 2 4 5 Swap 22 | 4 4 . 4 7 3 Drop 45 | 4 9 11 13 4 4 Fire 211 | 12 36 47 58 40 18 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 25 | . . . . 25 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 217 | . . . 129 88 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 117 | -11/Scrapyard | Discovered new exit (range 8) 209 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Scavenger-Mutant 373 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 15) 612 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Discovered new exit (range 12) 874 | -9/Materials | Discovered new exit (range 16) 1007 | -9/Materials | Discovered new exit (range 15) 1032 | -9/Materials | Discovered new exit (range 13) 1071 | -9/Materials | Build established: Mutant 1081 | -9/Materials | Identified exit to Materials 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1344 | -8/Materials | Central database locked down 1417 | -8/Materials | Build established: Sprinter 1423 | -8/Materials | Repaired Lgt. Nuclear Core 1457 | -8/Materials | Repaired Hvy. EM Pulse Gun 1944 | -8/Materials | Discovered new exit (range 3) 1945 | -8/Materials | Identified exit to Factory 2058 | -8/Materials | Entered Factory 2058 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2107 | -7/Factory | Central database locked down 2605 | -7/Factory | Lost 5 parts (2p1u2w) 2903 | -7/Factory | Discovered new exit (range 4) 2904 | -7/Factory | Identified exit to Lower Caves 2926 | -7/Factory | Entered Lower Caves 2928 | -7/Lower Caves | Learned 12 Factory zone layouts 2963 | -7/Lower Caves | Encountered a Warlord checkpoint 2971 | -7/Lower Caves | Learned Factory emergency access door positions 3009 | -7/Lower Caves | Ambushed by wild Derelicts 3096 | -7/Lower Caves | Lost 3 allies 3336 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3340 | -7/Lower Caves | Core integrity fell below 50% 3348 | -7/Lower Caves | Self-destructed Last Messages --------------- 03324_ Destroyed Autogun. 03324_ Destroyed VTOL Module. 03324_ S-27 Virus system corrupted by crushing effect. 03325_ S-27 Virus system terminally corrupted. 03325_ Lgt. Nuclear Core fried. 03327_ Acquired 5 matter. 03333_ Great Maul severed. [Achievement: Let's See Who's Tougher] 03335_ Rocket Launcher destroyed. 03335_ Destroyed Rocket Launcher. 03336_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03338_ Minigun destroyed. 03339_ Penetrated by Slug. 03340_ Y-64 Sentinel: "REQUESTING BACKUP." 03341_ Slug penetrates Wall. 03344_ Penetrated by Slug. 03344_ Cesium-ion Thruster+ destroyed. 03347_ Plasma Cutter destroyed. 03347_ Adv. Targeting Computer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ???????????????????????????#% #?????????????????# | | ????########?????#####?????# ######???????######## | | ##??# ##???## ##????## # ##?????## # ## | | #### #??## ##???### % ####### # | | ## #?## ##### %![ ! | | ### | | ## ###%##### ## | | #### ##?#/#??# # ### | | #???# ##??# #??##### # # | | ### #???# ###### ##?# #?##### | | ##??# #???# #### #?# ##???# | | #???# ##??# #??# ### #???# | | ####???? #??# #?## #???## | | ###?????# #### ### ####?# | | ##????# ## ## ##? | | #????# ## ### #? | | ###??# # ##?# "# # | | ##### % ##??#### ##### ## | | ## % ##?????## ##??#### | | ?# %* ###???## [ ##????# | | ?# #???# ##??## | | ######### ## ## #???# ## #### | | #???????## ### ##### % @ #????# ### | | #???????###?#### ## l ##????# #?## # | | #?????????#### ## % ####### #??# ####### | | #?????#### # Y #??# #?????## | | # ##???? g #??# #??????# | | ?##?????# g #### ###??## ##??????# | | ????????# ### g #??# #?????###???????# | | ????????????????# #??# #???????????????# | | ????????????????# #?? "???????????????# | | ????????????????# g##?? ???????????????# | | ????????????????## ???????????????# | | ?????????????????#### ????????????### | | ????????????????????## #### ???????## | | ?????????????????????####??? # ??????# | | ????????????????????????????? #?? #???????## #" | | ?????????????????????????????## #???? ????????#### | | ??????????????????????????????? #????????????????# | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 18% | -8/Materials Hvy. EM Pulse Gun | 36% | -8/Materials Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Hey, That's Mine! I Have A Map? I Spy Item+ Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Remodeling Resistances Are Futile Risk Taker Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed TargetingGatlingChainsword Manual? 0 Play Time 02:16:08 Cumulative 2.2 hours Start 2026.10.13 @ 04:31:48 End 2026.10.13 @ 06:55:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17171bb5-02fd-41b3-92a7-4f0a24e82f10