Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 14:56:46 Player: Inkie Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (111) 555 Value Destroyed (5513) 5513 Prototype IDs (243) 4860 Alien Tech Used (11) 2200 Bonus (17544) 17544 TOTAL SCORE: 43372 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1328 Follower Combat Kills 1188 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -572 Cogmind --------- Core Integrity 0/2100 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Lightpack 2.0 Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Nanoactuators Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System Experimental Heat Sink Experimental Melee Analysis Suite Quantum Capacitor Nanoactuators Stasis Canceller Advanced ECM Suite Advanced ECM Suite Experimental Cloaking Device Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Transdimensional Reconstructor Subatomic Replicator Vortex Rail Compact Ion Cannon Core Cannon Multirail Heavy Missile Launcher Vortex Catalyst Activator Vibroblade CR-A16's Behemoth Slayer [Rating: 229] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg VSS Leg Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 6 2 4 11 4 2 . 1 16 8 9 2 16 2 . . 4 6 . 10 2 . 2 1 6 1 1 1 . 9 . 3 5 2 6 1 . 6 13 24 6 29 Power 29 | 1 1 . 1 . . . . 3 . 1 . 2 . . . 2 . . . 1 . . 1 . . . . . 1 . 1 2 . 1 . . . 1 5 2 3 Engine 7 | 1 1 . . . . . . 2 . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . . . . 1 . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 5 2 3 Propulsion 66 | 2 . 2 2 . . . . 3 2 2 2 9 1 . . . . . 3 . . . . 1 . . . . 6 . 2 . . 3 . . 4 4 7 . 11 Treads 10 | 2 . 2 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . 2 . . 3 . . 4 4 6 . 11 Flight 17 | . . . . . . . . . . . 2 9 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 63 | 1 1 1 5 . 2 . 1 2 4 4 . 4 1 . . . 2 . 3 1 . 1 . 1 1 1 1 . 2 . . 3 . 1 1 . 1 3 9 2 4 Device 24 | . 1 1 3 . 1 . . 2 1 1 . 2 . . . . . . . 1 . . . . 1 . . . 1 . . 1 . 1 . . . 1 3 . 3 Storage 5 | 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Hackware 17 | . . . 1 . . . 1 . 3 2 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 3 2 . Protection 10 | . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . 1 1 . . . . 2 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . 1 3 4 . . . 8 2 2 . 1 . . . 2 4 . 4 . . 1 . 4 . . . . . . . . 2 1 . . 1 5 3 2 11 Energy Gun 4 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 16 | . . . . . . . . 2 1 1 . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . 1 4 . 1 2 Ballistic Gun 5 | 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 1 . . . 2 . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 1 . . . 3 1 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 7 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 9 1 . 1 Parts Lost 79 | . . . 3 . . . 1 10 4 . . . . . . . 1 . . . . . 1 . . 1 . 3 . . 1 . . . . . 6 9 1 . 38 Power 13 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 6 Propulsion 29 | . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 5 . . 17 Utility 28 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 5 3 . . 13 Weapon 9 | . . . 1 . . . 1 3 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 12 | . . . 2 . . . 1 6 4 . . . . . . . 1 . . . . . 1 . . 1 . 3 . . 1 . . . . . 4 5 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 91 100 90 100 100 100 88 79 95 80 93 91 92 92 92 91 82 73 78 93 93 90 73 66 76 76 71 64 64 78 76 81 84 85 85 80 71 56 63 86 71 Engine 2 | . 14 14 6 . . . . . . . . . . . . . . . . 1 6 6 6 5 5 5 5 1 . . . . . . . . . . . . . Core 4 | . . . 4 11 11 11 9 4 8 7 7 6 7 7 7 6 6 6 6 4 . . . . . . . . 2 5 3 3 . . . . . . . . . Treads 11 | . 28 28 21 22 22 22 18 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 15 15 2 . . . . . . . . . . . . . . . . 12 31 31 31 31 31 31 28 26 23 24 30 22 Flight 8 | . . . . . . . . . . . 9 27 30 30 30 30 26 26 35 40 40 40 36 29 29 29 29 25 12 . . . . . . . . . 2 . . Device 10 | . 5 14 14 22 22 22 18 11 6 2 . 5 15 15 15 15 9 6 . 6 6 5 . . 5 4 . . 1 5 5 8 10 7 5 4 3 1 4 3 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 . . 3 7 7 7 7 6 6 6 6 6 7 13 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 4 3 2 Processor 2 | . . . . . . . . . . 6 7 4 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 1 3 8 11 7 Hackware 13 | . . . 9 11 11 11 16 18 34 34 38 31 8 7 7 7 9 13 13 13 13 11 6 11 11 11 5 5 9 10 10 10 10 10 10 9 8 8 9 22 19 Protection 1 | . . . . . . . . . . . . . 6 7 7 7 6 6 6 6 6 5 . . . . 6 7 5 5 3 3 5 5 6 9 6 2 . . . Energy Gun 4 | . 14 14 11 11 11 11 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 2 . . . . Energy Cannon 1 | . . . . . . . . 3 3 3 7 . . . . . . . 1 6 6 5 3 . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 3 | . 14 14 11 10 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 6 9 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 77 | 12 15 16 52 59 52 52 52 65 65 19 19 22 24 24 24 24 28 19 27 27 21 23 28 28 28 29 30 30 32 32 41 51 56 53 51 51 53 77 54 68 65 Greatest Support 95 | 40 40 42 42 42 42 42 42 42 40 20 20 31 31 30 30 30 30 21 30 30 30 30 32 33 33 33 33 33 69 69 69 68 56 69 69 69 71 71 91 91 95 Greatest Overweight (x) 5 | . . . 2 1 1 1 1 2 1 . . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 5 3 . . Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 20 20 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 20 | 6 8 8 16 20 20 20 20 20 20 5 5 7 10 10 10 10 10 10 10 10 10 14 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 32 Most Carried 40 | 1 5 8 17 19 20 20 20 20 20 19 5 10 10 10 10 10 10 10 10 10 10 13 15 16 14 14 18 18 22 19 22 22 21 28 28 27 40 39 31 31 32 Average Carried 15 | . 2 6 10 18 19 20 18 15 19 5 5 6 9 10 10 9 9 10 9 10 10 10 14 15 14 14 15 18 18 18 20 20 21 24 27 27 35 34 25 29 23 Final Capacity 40 | 8 8 8 20 20 20 20 20 20 20 5 5 10 10 10 10 10 10 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 39 | 1 5 8 17 19 20 20 18 20 19 5 5 10 10 10 10 10 10 10 10 10 10 13 15 15 14 14 18 18 17 19 22 21 21 28 27 27 39 29 31 29 2 Class Distribution -------------------- 33% | Mutant 16% | Hacker-Mutant 9% | Hauler-Sprinter 8% | Hauler-Mutant 7% | Scavenger-Mutant 5% | Wizard-Mutant 4% | Sprinter 4% | Hacker-Sprinter 4% | Wizard-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Wizard-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -7/Waste Hacker-Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Sprinter | -4/Warlord Hauler-Sprinter | -3/Proximity Caves Hauler-Sprinter | -3/Research Hauler-Sprinter | -3/Quarantine Hauler-Mutant | -3/Section 7 Hauler-Mutant | -2/Research Wizard-Sprinter | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 3768 | 149 189 117 163 153 . . . 953 132 20 168 160 10 10 . 68 40 . 119 40 119 27 . . 75 . 15 . 104 . 13 135 193 . 70 . 26 83 235 20 162 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4558 | . 324 63 280 172 . . . 403 236 28 . 368 37 . . 107 . . 37 . . . . . 29 . 108 101 174 . 13 119 258 . 114 . . 175 463 198 751 Parts 268 | . 28 1 21 14 . . . 25 22 4 . 22 2 . . 7 . . 4 . . . . . 3 . 2 7 8 . 2 3 10 . 4 . . 9 31 8 31 Haulers Intercepted 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . 3 . 2 7 . . . . 10 . 19 . . . . . . Prevented 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 111 | . 10 4 7 8 . . . 40 5 . . 1 . . . 3 . . 4 . . . . . . . . 1 . . . . 4 . 1 . . 1 9 2 11 Melee 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 10 Guns 23 | . 10 4 4 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . 2 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 60 | . . . 3 2 . . . 33 4 . . . . . . 3 . . 4 . . . . . . . . . . . . . 4 . . . . . 6 . 1 Classes Destroyed 19 | . 4 1 2 . . . . 1 3 . . 3 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . Worker 9 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 2 Builder 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Watcher 6 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Swarmer 35 | . 5 . 3 3 . . . 6 . . . . . . . 3 . . 4 . . . . . . . . . . . . . 4 . . . . . 6 . 1 Grunt 15 | . 5 . 2 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Programmer 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 34 | . . 4 . 1 . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 3 6 4 . . . 19 5 2 . 2 1 . . 3 . . 4 . . . . . 1 . . 1 1 . 1 . 4 . 1 . . 1 5 2 5 Combat Bots Only 19 | . 3 3 5 4 . . . 19 4 . . 1 . . . 3 . . 4 . . . . . . . . 1 . . . . 4 . 1 . . 1 4 2 4 Max Kills in Single Turn 5 | . 1 1 2 2 . . . 3 5 1 . 1 1 . . 2 . . 2 . . . . . 1 . . 1 1 . 1 1 2 . 1 . . 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . . 3 4 . . . . . . 2 . . 2 . . . . . . . . . . . . . 2 . . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 13546 | . 258 237 340 243 . . 61 1015 696 8 . 16 62 . 225 46 263 . 103 . . . 62 . . 190 . 476 . . 417 196 82 . 198 78 1233 1597 351 217 4876 Core 3719 | . 97 56 80 7 . . 17 146 128 . . 5 16 . 92 14 95 . 90 . . . . . . 60 . 136 . . 51 51 60 . . 9 266 159 49 25 2010 Absorbed by Shields 508 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . 69 56 39 . 34 32 24 . . . 226 Redirected to Shielding 346 | . . . . . . . . . . . . . . . 28 . 49 . . . . . . . . 18 . 187 . . 64 . . . . . . . . . . Regen/Repaired (Parts) 933 | . . . . . . . . . . . . 21 . . . . . . 70 . . . . . . . . . . . . . . 128 . . . . 138 28 548 Core Remaining (%) 74 | 100 . 38 . . . 78 . . 47 . . . . . . 81 . . . . . . 78 . . . . 80 . . . . . . 85 . . 65 97 . . Volleys Fired 279 | . 33 12 25 19 . . . 110 3 6 . . . . . 2 6 . 14 . . 2 9 15 . . . . . . . . 4 . . . 2 4 4 1 8 Largest 2 | . 2 2 2 2 . . . 2 2 1 . . . . . 1 1 . 1 . . 1 1 1 . . . . . . . . 1 . . . 1 1 1 1 1 Hottest 300 | . 70 70 70 70 . . . 122 138 36 . . . . . 39 53 . 90 . . 90 90 90 . . . . . . . . 39 . . . 90 300 39 300 300 Shots Fired 367 | . 66 24 47 27 . . . 120 6 6 . . . . . 2 6 . 13 . 1 2 9 15 . . . . . . . . 3 . . . 3 4 4 1 8 Gun 170 | . 66 24 45 16 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 136 | . . . . 10 . . . 67 5 . . . . . . . 6 . 11 . 1 2 9 15 . . . . . . . . . . . . 3 4 . 1 2 Launcher 61 | . . . 2 1 . . . 34 1 6 . . . . . 2 . . 2 . . . . . . . . . . . . . 3 . . . . . 4 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 152 | . 33 12 22 18 . . . 49 3 . . . . . . . 6 . 9 . . . . . . . . . . . . . . . . . . . . . . Thermal 103 | . 33 12 . . . . . 19 . . . . . . . . . . 2 . 1 2 9 15 . . . . . . . . . . . . 3 4 . 1 2 Explosive 58 | . . . 2 1 . . . 34 1 6 . . . . . 2 . . 2 . . . . . . . . . . . . . 3 . . . . . 4 . 3 Electromagnetic 51 | . . . 23 8 . . . 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 15 | . 12 6 7 5 . . . 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Robot Miss Streak 4 | . 3 2 4 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Penetration Max 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 256 | . 43 14 29 13 . . . 45 3 . . 14 2 . 1 1 1 . . . . . . . 1 . 2 7 2 . 1 4 6 . 1 . 1 1 11 3 50 Core Hits 218 | . 20 9 14 11 . . . 68 9 3 . 8 . . . 3 . . 4 . . . . . 1 . 1 . 2 . . 2 8 . . . . . 19 2 34 Critical Kills 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 29 | . 4 2 . 4 . . . 9 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . 1 1 3 Burn 7 | . 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 15 | . . . . 4 . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . Melee Attacks 240 | . . . . . . . . . . . . 49 5 4 5 8 1 . . . . . . 2 1 7 2 8 2 . 10 4 6 5 1 9 25 4 18 5 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . . . . 49 5 4 5 8 . . . . . . . . . . . . . . . . . . . . . . 18 5 59 Piercing 86 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 7 2 8 2 . 10 4 6 5 1 9 25 4 . . . Sneak Attacks 25 | . . . . . . . . . . . . 6 1 . 1 . 1 . . . . . . . 1 . . 1 2 . 1 4 . . . . . 1 . 2 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17965 | . 574 185 666 397 . . . 2788 285 213 . 1114 176 . 112 333 . . 411 . . . . . 83 . 138 274 206 . 91 375 674 . . . . 2 1704 754 6410 Guns 1572 | . 574 184 438 126 . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1089 | . . . . 111 . . . 494 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 200 Explosions 6670 | . . . 228 147 . . . 2044 195 213 . . . . . 250 . . 411 . . . . . . . . . . . . . 212 . . . . . 704 . 2266 Melee 8592 | . . . . . . . . . . . . 1114 176 . 112 83 . . . . . . . . 83 . 138 274 206 . 91 375 462 . . . . . 1000 534 3944 Ramming 42 | . . 1 . 13 . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 1218 | . 298 85 168 159 . . . 474 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1045 | . 276 99 . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 200 Explosive 4776 | . . . 228 147 . . . 2044 195 213 . . . . . 250 . . 411 . . . . . . . . . . . . . 212 . . . . . 704 . 372 Electromagnetic 398 | . . . 270 78 . . . 20 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6963 | . . . . . . . . . . . . 1114 176 . 112 83 . . . . . . . . . . . . . . . . . . . . . . 1000 534 3944 Piercing 1629 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 . 138 274 206 . 91 375 462 . . . . . . . . Entropic 1894 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1894 Highest Corruption 22 | . . . . . . . . 7 7 . . . . . . . . 8 8 8 8 8 . . . . . . . . 5 5 7 7 . 4 18 22 . . 10 Average Corruption 7 | . . . . . . . . 6 7 . . . . . . . . 8 8 8 8 8 . . . . . . . . 5 5 6 7 . 3 11 19 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 156 | . . . . . . . . 74 16 . . . . . . . . . 11 3 6 1 . . . . . . . . 6 3 2 . . 2 9 13 . . 10 Message Errors 33 | . . . . . . . . 23 3 . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . 2 . . 1 Matter Fused 34 | . . . . . . . . 13 5 . . . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . 1 4 3 . . 3 Heat Flow Errors 15 | . . . . . . . . 9 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 2 . . . Energy Discharges 20 | . . . . . . . . 10 2 . . . . . . . . . 2 1 1 1 . . . . . . . . . 1 . . . . . 1 . . 1 Parts Rejected 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . . 12 2 . . . . . . . . . 2 . 1 . . . . . . . . . 2 1 1 . . . 1 . . . 3 Data Loss (major) 6 | . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Misfires 7 | . . . . . . . . 3 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1406 | . . . 25 9 . . . 63 . 69 . 184 116 . . 80 . . 48 . . . . . . . . . . . 61 63 191 . . . . . . 252 245 Projectiles 175 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 . Explosions 239 | . . . 25 9 . . . 58 . 69 . . . . . 26 . . 48 . . . . . . . . . . . . . . . . . . . . . 4 Melee 992 | . . . . . . . . . . . . 184 116 . . 54 . . . . . . . . . . . . . . 61 63 191 . . . . . . 82 241 Knockbacks 5 | . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . . 208 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 68 Shots 11 | . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 10 | . . . . 2 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 11 | . . 1 . 2 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 60 50 1 . . . . 243 66 . . . 16 . . . 2 . 267 30 132 168 246 336 . . . . 14 68 273 144 . . . . 217 148 . 146 172 Average Temperature 66 | . 21 34 1 . . . . 81 24 . . . 9 . . . 2 . 89 13 47 59 76 141 . . . . 7 33 76 61 . . . . 98 66 . 96 103 Received Heat Transfer 1395 | . 93 200 111 30 . . 36 74 126 . . . 36 . . . 18 . . . . . 48 . . 9 . 45 . . 74 58 . . 18 . 68 102 . . 249 Effects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2220 | . 1110 444 . . . . . 666 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 2286 | . 195 5 190 158 . . . 2286 1544 383 165 660 . . . . 30 37 157 . . . . 138 . . . . 573 223 419 . . . . 251 1948 1960 1602 924 916 Initial 1114 | . . . . 73 . . . . 1114 282 134 115 . . . . . 7 25 . . . . 9 . . . . 468 200 156 . . . . 155 141 1100 1100 924 462 Average 525 | . 79 1 137 72 . . . 987 1036 323 156 289 . . . . 2 18 141 . . . . 53 . . . . 503 205 216 . . . . 184 1707 1774 1426 723 691 Maximum Alert Level 5 | . . . . . . . . 5 4 1 . 2 . . . . . . . . . . . . . . . . 2 1 2 . . . . 1 5 5 5 3 3 Low Security (%) 50 | 100 100 100 100 100 . 100 100 7 . . 100 42 . . . . 100 100 100 . . . . 100 . . . . . 4 54 . . . . 82 . . . . . Level 1 10 | . . . . . . . . 20 . 100 . 28 . . . . . . . . . . . . . . . . . 95 44 . . . . 17 . . . . . Level 2 10 | . . . . . . . . 15 24 . . 28 . . . . . . . . . . . . . . . . 100 . 1 . . . . . . . . 39 53 Level 3 7 | . . . . . . . . 15 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 46 Level 4 10 | . . . . . . . . 15 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . Level 5 6 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . Squads Dispatched 55 | . 2 1 1 . . . . . 5 . . 5 . . . . 1 . 1 . . . . 2 . . . . 1 . 4 . . . . . 12 15 3 . 2 Investigation 12 | . . 1 . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . 1 . 4 . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . 2 . 1 . . . . . 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Assault 25 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 . . . Garrison 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 18 | . 1 1 2 . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 2 . . . . . . . . . 7 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 23 6 26 9 . . 1 34 21 7 4 17 10 . 4 3 10 4 4 . . . 6 5 . 15 . 4 6 6 24 4 3 . 10 6 26 19 40 6 80 Peak Tracking Total 27 | . 3 5 6 4 . . 1 8 6 5 2 6 6 . 4 3 10 5 4 . . . 6 3 . 13 . 3 5 6 11 3 4 . 9 5 27 14 9 3 12 Tactical Retreats 31 | . 1 1 . 1 . . . . . . . 3 3 . . . . . . . . . 1 1 . 2 . . 2 . 5 1 . . 1 1 5 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 15 | . . . . . . . . 3 . 1 . 1 . . . . 2 . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . 1 . . . . . . . 2 12 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 29 | . . . . . . . . 8 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . 3 2 Max in Single Turn 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 1 Garrison Access 6 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Garrison Relay 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 72 | . 1 1 1 . 2 . 2 4 3 3 . 10 . 3 3 . 1 . 5 . . . . 4 . . 4 . 4 . 7 . . 2 . 2 . . 4 2 4 Terminals 37 | . 1 . 1 . . . 1 4 3 1 . 4 . . . . 1 . 3 . . . . 2 . . . . 4 . 3 . . . . 1 . . 2 2 4 Fabricators 8 | . . . . . . . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . Total Hacks 252 | . 6 1 7 . 2 . 2 11 18 9 . 52 . 9 23 . 6 . 14 . . . . 8 . . 13 . 14 . 19 . . 2 . 2 . . 10 14 10 Successful 155 | . 2 1 4 . 2 . 2 2 8 6 . 33 . 9 23 . 2 . 10 . . . . 5 . . 13 . 5 . 10 . . 2 . 1 . . 4 6 5 Failed 97 | . 4 . 3 . . . . 9 10 3 . 19 . . . . 4 . 4 . . . . 3 . . . . 9 . 9 . . . . 1 . . 6 8 5 Catastrophic 17 | . 1 . . . . . . 3 3 . . 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 6 . 4 . 1 . 1 5 17 2 . 29 . . . . 2 . 5 . . . . 6 . . . . 13 . 7 . . 1 . . . . 5 8 4 Terminals 158 | . 6 . 7 . . . 1 11 18 5 . 38 . . . . 6 . 6 . . . . 5 . . . . 14 . 10 . . . . 1 . . 6 14 10 Fabricators 20 | . . . . . . . . . . 2 . 8 . . . . . . 4 . . . . 2 . . . . . . 4 . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . 4 . . Terminal Hacks 99 | . . 1 3 . 2 . 1 2 7 2 . 18 . 9 23 . 1 . 2 . . . . . . . 13 . 3 . 2 . . 2 . 1 . . 1 4 2 Record 19 | . . . . . 1 . . . . . . . . 7 6 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . 2 . . 10 . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 13 | . . . . . . . . . 5 . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Locate Traps 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 11 | . . . . . . . . . . 1 . 5 . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Build 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 30 | . 2 . 1 . . . . . 1 2 . 5 . . . . 1 . 2 . . . . 3 . . . . 2 . 4 . . . . . . . 2 2 3 Terminals 24 | . 2 . 1 . . . . . 1 1 . 3 . . . . 1 . 2 . . . . 2 . . . . 2 . 2 . . . . . . . 2 2 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 20 | . 1 . 1 . . . . . 1 1 . 2 . . . . 1 . 2 . . . . 2 . . . . 2 . 1 . . . . . . . 2 2 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 1 . . . . 4 3 2 . 6 . . . . 1 . 5 . . . . 2 . . . . 4 . 5 . . . . 1 . . 2 2 1 Full Trace Events 9 | . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 3 . . 10 . . . . . . . . . . . 4 . 1 . 1 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 85 . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 10 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 143 | . . . . . . . . . . . . 35 . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Machine Destruction 26 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 53 | . . 3 . . . . . 6 . . 18 1 . . . . . . . . . . . . . . . . . 19 1 . . 5 . . . . . . . Largest Group 19 | . . 3 3 . . . . 5 5 . 18 12 1 . . . . . . . . . . . . . . . . 19 1 . . 5 5 . . . . . . Highest-Rated Group 702 | . . 40 40 . . . . 101 101 . 434 333 10 . . . . . . . . . . . . . . . . 702 26 . . 284 284 . . . . . . Highest-Rated Ally 68 | . . 16 16 . . . . 31 31 . 35 35 10 . . . . . . . . . . . . . . . . 50 26 . . 68 68 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 416 | . . . 36 . . . . 17 47 . 121 130 . . . . . . . . . . . . . . . . . 44 . . . 2 19 . . . . . . Total Damage 12068 | . . . 330 . . . . 395 1010 . 5293 2652 . . . . . . . . . . . . . . . . . 1178 . . . 49 1161 . . . . . . Kills 63 | . . . 7 . . . . 2 11 . 12 23 . . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 131 | . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 3 . . . . . . . . 1 1 . 2 . . . 1 . . 1 . 2 1 . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 16443 | 96 870 987 730 1077 762 654 52 2950 562 224 179 829 161 396 108 460 129 26 291 130 114 762 101 239 91 184 58 77 164 44 236 128 139 554 84 96 243 205 588 107 556 Spaces Moved 17841 | 56 377 440 297 437 327 195 21 1080 211 420 278 1615 389 710 97 673 327 98 354 319 295 1114 256 378 357 503 166 201 341 111 495 270 302 842 200 254 520 322 1104 255 834 Core 14 | 2 . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 3439 | 54 377 440 297 437 327 195 21 1080 211 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6393 | . . . . . . . . . . 420 278 59 . . . . . . . . . . . . . . . . 129 111 495 270 302 842 200 254 520 322 1104 255 832 Flight 7995 | . . . . . . . . . . . . 1546 389 710 97 673 327 98 354 319 295 1114 256 378 357 503 166 201 212 . . . . . . . . . . . . Fastest Speed 14 | 50 160 152 160 232 232 232 232 232 240 46 46 27 26 26 26 26 26 26 20 20 20 20 14 23 24 24 24 24 27 36 35 35 36 28 28 28 28 31 24 24 24 Average Speed 68 | 156 160 159 207 232 232 232 232 244 249 46 46 29 26 26 26 42 26 26 22 20 20 57 21 23 24 24 24 25 30 36 35 35 36 32 28 28 29 46 38 24 35 Slowest Speed 320 | 160 160 160 305 232 232 232 232 320 250 46 46 200 27 26 26 91 26 26 26 20 20 94 23 24 24 24 24 27 36 36 36 36 36 36 28 28 34 300 200 24 70 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 11 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 8 . 2 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 46 | 4 51 78 31 57 70 32 6 82 23 14 91 40 58 73 77 78 10 74 12 51 50 81 45 14 65 68 60 44 10 74 18 43 57 94 51 12 60 23 49 8 30 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 33 | . . 1 . 1 1 . . . . . . . 1 . 24 . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . Known Exits Taken 26 | . . . 1 . . . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 26 | . . 1 . 2 . . . . . . . . 1 7 . 1 . . . 2 1 3 1 . 1 2 . . . . . 2 1 . 1 . . . . . . Spaces Dug 191 | . . . 3 11 . . . 19 4 9 . 26 3 4 . 5 2 . 13 . . 1 2 5 . 7 . . . . 9 . . 1 . 8 14 20 13 2 10 Terrain Destroyed 535 | . . . 9 17 . . . 122 6 34 . 26 3 4 . 30 5 . 18 . 1 1 3 7 . 7 . . . . 9 . 24 1 . 8 14 46 28 13 99 Melee 98 | . . . . . . . . . . . . 26 3 4 . 5 . . . . . . . 2 . 7 . . . . 9 . . 1 . 8 14 1 8 2 8 Projectile 117 | . . . . 6 . . . 10 2 . . . . . . . 5 . 8 . 1 1 3 5 . . . . . . . . . . . . . 45 . 11 20 AOE 320 | . . . 9 11 . . . 112 4 34 . . . . . 25 . . 10 . . . . . . . . . . . . . 24 . . . . . 20 . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 21261 | 62 577 698 361 469 332 397 25 1273 232 449 328 1864 437 912 168 826 365 97 548 383 349 1239 290 500 359 549 178 208 398 114 541 293 314 1118 225 264 566 365 1251 289 1048 Wait 2366 | . 163 238 18 6 . 203 . 6 2 . 47 158 38 199 68 136 20 . 169 62 55 105 25 86 1 41 4 . 36 . 30 13 1 206 24 2 . 1 86 19 98 Move 17777 | 55 376 439 296 436 326 194 21 1079 210 420 277 1614 388 709 94 672 325 97 349 318 294 1113 253 363 356 498 165 200 341 110 494 269 301 841 199 253 519 322 1103 254 834 Hop 13 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 6 . 2 . . . . . . . . . . . . . . . Pick Up 108 | 1 3 2 10 2 1 . 1 11 . 1 1 9 2 . . . . . 1 . . 10 . 1 . . 5 . 6 3 3 2 . 6 . . 11 2 11 1 2 Fast Attach 84 | 6 1 1 1 . . . . 5 1 2 2 8 . . . 3 3 . 5 1 . 1 . 2 . . 2 . 3 . 1 . . 3 . . 1 12 8 3 9 Attach 95 | . . . 5 . . . 1 8 1 7 . 3 2 . . 1 3 . 4 . . 1 . 3 1 . . . 6 . 1 2 . 1 1 . 2 12 10 3 17 Detach 34 | . . . 1 . . . . 1 . . . 3 . . . 1 3 . 3 . . . 1 2 . . . . . . 1 . . 2 . . . 8 2 1 5 Swap 54 | . 1 3 5 4 2 . . 3 6 . . 5 . . . . . . 1 1 . . 1 1 . 1 . . . . 1 3 2 2 . . 3 . 6 . 3 Drop 80 | . . 2 . . 3 . 2 3 2 13 1 15 2 . . 3 3 . . 1 . 7 . 1 . . . . 4 1 . . . 5 . . 3 . 3 2 4 Fire 279 | . 33 12 25 19 . . . 110 3 6 . . . . . 2 6 . 14 . . 2 9 15 . . . . . . . . 4 . . . 2 4 4 1 8 Melee 240 | . . . . . . . . . . . . 49 5 4 5 8 1 . . . . . . 2 1 7 2 8 2 . 10 4 6 5 1 9 25 4 18 5 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 1 . 2 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 3 . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . 9 Rewire 91 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 530 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Entered Mines 992 | -10/Mines | Met a Derelict bent on vengeance 1004 | -10/Mines | Assembled infested the area 1009 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1050 | -10/Mines | Core integrity fell below 50% 1491 | -10/Mines | Learned location of Zion (-6) 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -10/Mines | Met a Derelict shopkeep closing up shop 1888 | -10/Mines | Discovered new exit (range 13) 1954 | -10/Mines | Entered Materials 1954 | -9/Materials | Accompanied by 3 allies 1954 | -9/Materials | Evolved 2 slots: Utility x2 2037 | -9/Materials | Identified exit to Mines 2478 | -9/Materials | Discovered new exit (range 10) 2684 | -9/Materials | Entered Mines 2691 | -9/Mines | Discovered new exit (range 14) 2866 | -9/Mines | Learned Materials stockpile data 2963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2966 | -9/Mines | Discovered new exit (range 5) 3031 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3299 | -9/Mines | Learned location of Recycling (-8) 3318 | -9/Mines | Learned Materials stockpile data 3413 | -9/Mines | Excavation squad dispatched 3413 | -9/Mines | A large section of the Mines collapsed 3761 | -9/Mines | Entered Exiles 3796 | -9/Exiles | Discovered new exit (range 15) 3824 | -9/Exiles | Met 8R-AWN 3859 | -9/Exiles | Met EX-HEX 3968 | -9/Exiles | Met EX-DEC 4181 | -9/Exiles | Met EX-BIN 4214 | -9/Exiles | Aligned with FarCom system 4216 | -9/Exiles | Given EX-Vault access code 4274 | -9/Exiles | Opened EX-Vault 4302 | -9/Exiles | Found Lightpack 2.0 4347 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4502 | -9/Exiles | Discovered new exit (range 10) 4523 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4523 | -9/Exiles | Entered Mines 4665 | -8/Mines | Discovered new exit (range 11) 5177 | -8/Mines | Entered Materials 5177 | -8/Materials | Evolved 2 slots: Utility x2 5229 | -8/Materials | Identified exit to Garrison 5229 | -8/Materials | Entered Garrison 5323 | -8/Garrison | Triggered checkpoint 5372 | -8/Garrison | Triggered checkpoint 5429 | -8/Garrison | Assembled breached garrison interior 5495 | -8/Garrison | Build established: Hacker-Mutant 5621 | -8/Garrison | Destroyed 19 combat bots 5624 | -8/Garrison | Lost 6 parts (2p1n1u2w) 6238 | -8/Garrison | Garrison Relay disabled 6319 | -8/Garrison | Discovered new exit (range 9) 6465 | -8/Garrison | Garrison Relay disabled 6677 | -8/Garrison | Discovered new exit (range 13) 6987 | -8/Garrison | Garrison Relay disabled 7237 | -8/Garrison | Garrison Relay disabled 7249 | -8/Garrison | Spotted B-75 Beast 7259 | -8/Garrison | Allies destroyed B-75 Beast 7408 | -8/Garrison | Build established: Scavenger-Mutant 7484 | -8/Garrison | Discovered new exit (range 10) 7511 | -8/Garrison | Discovered new exit (range 74) 7511 | -8/Garrison | Discovered new exit (range 65) 7511 | -8/Garrison | Discovered new exit (range 7) 7768 | -8/Garrison | Garrison Relay disabled 7815 | -8/Garrison | Garrison Relay disabled 8179 | -8/Garrison | Entered Materials 8179 | -8/Materials | Accompanied by 5 allies 8464 | -8/Materials | Identified exit to Storage 8606 | -8/Materials | Identified exit to Factory 8688 | -8/Materials | Build established: Wizard-Mutant 8734 | -8/Materials | Core integrity fell below 50% 8741 | -8/Materials | Entered Factory 8741 | -7/Factory | Evolved 2 slots: Propulsion x2 8764 | -7/Factory | Lost 4 parts (1p2u1w) 8825 | -7/Factory | Identified exit to Lower Caves 8965 | -7/Factory | Sucked down chute 8965 | -7/Factory | Entered Waste 8998 | -7/Waste | Spotted C-40 Crusher 9001 | -7/Waste | Spotted C-40 Crusher 9005 | -7/Waste | Warlord forces began an assault 9016 | -7/Waste | Allies destroyed C-40 Crusher 9017 | -7/Waste | Spotted C-40 Crusher 9020 | -7/Waste | Allies destroyed C-40 Crusher 9026 | -7/Waste | Spotted C-40 Crusher 9026 | -7/Waste | Spotted C-40 Crusher 9026 | -7/Waste | Allies destroyed C-40 Crusher 9026 | -7/Waste | Allies destroyed C-40 Crusher 9028 | -7/Waste | Allies destroyed C-40 Crusher 9030 | -7/Waste | Spotted C-40 Crusher 9036 | -7/Waste | Allies destroyed C-40 Crusher 9105 | -7/Waste | Discovered new exit (range 12) 9144 | -7/Waste | Entered Factory 9144 | -7/Factory | Accompanied by 12 allies 9249 | -7/Factory | Discovered new exit (range 16) 9310 | -7/Factory | Garrison activated, responded to threat 9458 | -7/Factory | Repaired Broken Adv. Sensor Array 9560 | -7/Factory | Fabricated Cld. VTOL Module? 9801 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 9853 | -7/Factory | Build established: Hacker-Scout 9973 | -7/Factory | Entered Lower Caves 9973 | -7/Lower Caves | Accompanied by 1 ally 10028 | -7/Lower Caves | Encountered a Warlord checkpoint 10035 | -7/Lower Caves | Identified exit to Lower Caves 10046 | -7/Lower Caves | Met a Warlord Commander 10047 | -7/Lower Caves | Learned location of Warlord (-4) 10049 | -7/Lower Caves | Found Encrypted Comm Array 10122 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10125 | -7/Lower Caves | Identified exit to Zion 10134 | -7/Lower Caves | Entered another Lower Caves area 10148 | -7/Lower Caves | Learned Factory interactive machine intel 10151 | -7/Lower Caves | Discovered new exit (range 14) 10154 | -7/Lower Caves | Identified exit to Factory 10285 | -7/Lower Caves | Learned 8 Factory zone layouts 10285 | -7/Lower Caves | Learned 8 Research zone layouts 10285 | -7/Lower Caves | Learned Research stockpile data 10285 | -7/Lower Caves | Learned Armory terminal intel 10331 | -7/Lower Caves | Discovered new exit (range 12) 10332 | -7/Lower Caves | Encountered a Warlord checkpoint 10519 | -7/Lower Caves | Identified exit to Data Miner 10530 | -7/Lower Caves | Entered Data Miner 10530 | -7/Data Miner | Discovered new exit (range 6) 10535 | -7/Data Miner | Met Data Miner 10542 | -7/Data Miner | Learned location of Section 7 (-3) 10542 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10546 | -7/Data Miner | Received God Mode back door access code from Data Miner 10614 | -7/Data Miner | Interfaced with the Data Conduit 10638 | -7/Data Miner | Identified exit to Proximity Caves 10638 | -7/Data Miner | Entered Proximity Caves 10684 | -6/Proximity Caves | Learned Factory stockpile data 10715 | -6/Proximity Caves | Learned Factory stockpile data 10963 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11098 | -6/Proximity Caves | Entered Factory 11098 | -6/Factory | Evolved 2 slots: Propulsion x2 11101 | -6/Factory | Loaded intel: 300 machine locations 11102 | -6/Factory | Loaded intel: 51 interactive machine locations 11213 | -6/Factory | Identified exit to Lower Caves 11219 | -6/Factory | Discovered new exit (range 14) 11227 | -6/Factory | Manually triggered Chute Trap 11227 | -6/Factory | Sucked down chute 11227 | -6/Factory | Entered Waste 11230 | -6/Waste | Spotted C-40 Crusher 11235 | -6/Waste | Spotted C-40 Crusher 11238 | -6/Waste | Spotted C-40 Crusher 11239 | -6/Waste | Spotted C-40 Crusher 11242 | -6/Waste | EMP discharged 11248 | -6/Waste | Spotted C-40 Crusher 11248 | -6/Waste | Spotted C-40 Crusher 11250 | -6/Waste | Discovered new exit (range 10) 11252 | -6/Waste | Identified exit to Factory 11253 | -6/Waste | Entered Factory 11255 | -6/Factory | Loaded intel: 257 machine locations 11356 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11418 | -6/Factory | Repaired Imp. Propulsion Shielding 11490 | -6/Factory | Repaired Cld. VTOL Module 11544 | -6/Factory | Entered Lower Caves 11576 | -6/Lower Caves | Spotted B-75 Beast 11585 | -6/Lower Caves | Build established: Hacker-Sprinter 11650 | -6/Lower Caves | Identified exit to Lower Caves 11655 | -6/Lower Caves | Encountered a Warlord checkpoint 11674 | -6/Lower Caves | Entered another Lower Caves area 11684 | -6/Lower Caves | Discovered new exit (range 6) 11685 | -6/Lower Caves | Identified exit to Factory 11756 | -6/Lower Caves | Discovered exit to Zion (range 7) 11788 | -6/Lower Caves | Entered Zion 11809 | -6/Zion | System corruption cleaned by Quarantine Array 11859 | -6/Zion | Discovered new exit (range 15) 12053 | -6/Zion | Given the Hacking Drone Bay 12075 | -6/Zion | Received a visual enhancement algorithm 12202 | -6/Zion | Build established: Hacker-Mutant 12430 | -6/Zion | Found Exp. Melee Analysis Suite 12432 | -6/Zion | Found Exp. Armor Integrity Analyzer 12433 | -6/Zion | Found Exp. Melee Analysis Suite 12439 | -6/Zion | Found Exp. Core Analyzer 12440 | -6/Zion | Found Exp. Melee Analysis Suite 12517 | -6/Zion | Found CR-A16's Pointy Stick 12526 | -6/Zion | Identified exit to Proximity Caves 12550 | -6/Zion | Entered Proximity Caves 12563 | -5/Proximity Caves | Spotted B-75 Beast 12603 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12642 | -5/Proximity Caves | Learned 12 Factory zone layouts 12648 | -5/Proximity Caves | Discovered exit to Factory (range 14) 12651 | -5/Proximity Caves | Entered Factory 12651 | -5/Factory | Evolved 2 slots: Utility x2 12653 | -5/Factory | Loaded intel: 223 machine locations 12740 | -5/Factory | Build established: Hauler-Sprinter 12788 | -5/Factory | Discovered new exit (range 16) 12890 | -5/Factory | Identified exit to Upper Caves 12890 | -5/Factory | Entered Upper Caves 12925 | -5/Upper Caves | Learned Factory trap positions 12931 | -5/Upper Caves | Learned 4 Factory zone layouts 12961 | -5/Upper Caves | Discovered new exit (range 15) 12981 | -5/Upper Caves | Identified exit to Upper Caves 12981 | -5/Upper Caves | Entered another Upper Caves area 12988 | -5/Upper Caves | Discovered new exit (range 7) 12990 | -5/Upper Caves | Identified exit to Factory 13000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13067 | -5/Upper Caves | Learned Factory stockpile data 13163 | -5/Upper Caves | Discovered new exit (range 13) 13165 | -5/Upper Caves | Identified exit to Zhirov 13165 | -5/Upper Caves | Entered Zhirov 13165 | -5/Zhirov | Discovered new exit (range 3) 13170 | -5/Zhirov | Met Zhirov 13177 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13180 | -5/Zhirov | Found Alien Artifact 13180 | -5/Zhirov | Identified Integrated Reactor 13180 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13184 | -5/Zhirov | Found Alien Artifact 13223 | -5/Zhirov | Identified exit to Proximity Caves 13223 | -5/Zhirov | Entered Proximity Caves 13225 | -4/Proximity Caves | Spotter reported a threat 13226 | -4/Proximity Caves | Spotter reported a threat 13240 | -4/Proximity Caves | Spotted B-86 Titan 13260 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13264 | -4/Proximity Caves | Destroyed B-86 Titan 13283 | -4/Proximity Caves | Spotter reported a threat 13288 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 13297 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13300 | -4/Proximity Caves | Entered Factory 13300 | -4/Factory | Evolved 2 slots: Utility x2 13302 | -4/Factory | Loaded intel: 100 trap records 13304 | -4/Factory | Loaded intel: 317 machine locations 13427 | -4/Factory | Found Quantum Capacitor 13453 | -4/Factory | Identified exit to Upper Caves 13453 | -4/Factory | Identified exit to Extension 13464 | -4/Factory | Sucked down chute 13464 | -4/Factory | Entered Waste 13468 | -4/Waste | Spotted C-40 Crusher 13477 | -4/Waste | Spotted C-40 Crusher 13485 | -4/Waste | Warlord forces began an assault 13495 | -4/Waste | Spotted C-40 Crusher 13497 | -4/Waste | Found Broken Adv. Powered Armor 13499 | -4/Waste | Spotted C-40 Crusher 13500 | -4/Waste | Spotted C-40 Crusher 13501 | -4/Waste | Spotted C-40 Crusher 13504 | -4/Waste | Discovered new exit (range 10) 13507 | -4/Waste | Identified exit to Factory 13508 | -4/Waste | Entered Factory 13509 | -4/Factory | Loaded intel: 234 machine locations 13699 | -4/Factory | Build established: Hauler-Mutant 13744 | -4/Factory | Entered Upper Caves 13785 | -4/Upper Caves | Learned Research emergency access door positions 13867 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13868 | -4/Upper Caves | Discovered new exit (range 10) 13872 | -4/Upper Caves | Identified exit to Upper Caves 13872 | -4/Upper Caves | Entered another Upper Caves area 13945 | -4/Upper Caves | Encountered a Warlord checkpoint 14008 | -4/Upper Caves | Discovered new exit (range 5) 14010 | -4/Upper Caves | Identified exit to Warlord 14011 | -4/Upper Caves | Entered Warlord 14024 | -4/Warlord | System corruption cleaned by Quarantine Array 14271 | -4/Warlord | Warlord's base attacked by MAIN.C 14273 | -4/Warlord | Met Warlord 14277 | -4/Warlord | Opened Warlord's prototype stash 14285 | -4/Warlord | Found Exp. Cloaking Device 14287 | -4/Warlord | Found Vortex Chain Reactor 14289 | -4/Warlord | Found Prototype Device 14289 | -4/Warlord | Identified System Purifier 14327 | -4/Warlord | Found Prototype Launcher 14328 | -4/Warlord | Found Prototype Energy Gun 14330 | -4/Warlord | Found Prototype Energy Gun 14347 | -4/Warlord | Identified Vortex Rail (x2) 14510 | -4/Warlord | Opened side exit 14534 | -4/Warlord | Discovered new exit (range 10) 14536 | -4/Warlord | Identified exit to Proximity Caves 14565 | -4/Warlord | Entered Proximity Caves 14565 | -3/Proximity Caves | Accompanied by 5 allies 14578 | -3/Proximity Caves | Build established: Hauler-Sprinter 14624 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14632 | -3/Proximity Caves | Spotted B-86 Titan 14635 | -3/Proximity Caves | Destroyed B-86 Titan 14645 | -3/Proximity Caves | Discovered new exit (range 12) 14647 | -3/Proximity Caves | Identified exit to Research 14649 | -3/Proximity Caves | Entered Research 14649 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14650 | -3/Research | Identified exit to Research 14653 | -3/Research | Loaded intel: 111 machine locations 14734 | -3/Research | Spotted B-86 Titan 14743 | -3/Research | Discovered new exit (range 9) 14745 | -3/Research | Identified exit to Quarantine 14745 | -3/Research | Entered Quarantine 14746 | -3/Quarantine | Maximum security lockdown engaged 14746 | -3/Quarantine | Loaded intel: 75 machine locations 14753 | -3/Quarantine | Found Alien Impact Weapon 14766 | -3/Quarantine | Found Alien Energy Cannon 14789 | -3/Quarantine | Cryocooling Duct disabled 14792 | -3/Quarantine | Cryocooling Duct disabled 14804 | -3/Quarantine | Ambient heat levels rising (+20) 14807 | -3/Quarantine | Ambient heat levels rising (+20) 14811 | -3/Quarantine | Crushed by falling debris 14811 | -3/Quarantine | System corruption reached 10% 14815 | -3/Quarantine | Found Alien Artifact 14818 | -3/Quarantine | Found Alien Artifact 14824 | -3/Quarantine | Found Alien Artifact 14826 | -3/Quarantine | Found Alien Artifact 14827 | -3/Quarantine | Found Alien Artifact 14904 | -3/Quarantine | Spotted Striker 14921 | -3/Quarantine | Found Alien Artifact 14947 | -3/Quarantine | Found Alien Slashing Weapon 14961 | -3/Quarantine | Spotted Fortress 14964 | -3/Quarantine | Lost 4 parts (1n3u) 14985 | -3/Quarantine | Discovered new exit (range 6) 14988 | -3/Quarantine | Entered Section 7 14989 | -3/Section 7 | Maximum security lockdown engaged 14989 | -3/Section 7 | Loaded intel: 138 machine locations 15003 | -3/Section 7 | Discovered exit to Research (range 11) 15007 | -3/Section 7 | Identified Dimensional Node Initializer 15007 | -3/Section 7 | Initialized slip node 15012 | -3/Section 7 | Found Alien Artifact 15012 | -3/Section 7 | Identified Integrated Mediator 15012 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 15020 | -3/Section 7 | Spotted S7 Guard 15030 | -3/Section 7 | Identified Core Cannon 15041 | -3/Section 7 | Spotted Alpha 7 15041 | -3/Section 7 | Spotted Alpha 7 15051 | -3/Section 7 | Spotted B-99 Colossus 15055 | -3/Section 7 | Destroyed B-99 Colossus 15057 | -3/Section 7 | Found Unknown Protection 15057 | -3/Section 7 | Identified Hvy. Insulated Plating 15062 | -3/Section 7 | Found Prototype Ballistic Gun 15064 | -3/Section 7 | Found Prototype Ballistic Gun 15074 | -3/Section 7 | Lost 4 parts (1p3n) 15078 | -3/Section 7 | Found Alien Artifact 15078 | -3/Section 7 | Identified Integrated Dissipator 15078 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15080 | -3/Section 7 | Found Integrated Dissipator 15080 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15082 | -3/Section 7 | Found Integrated Dissipator 15082 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15124 | -3/Section 7 | Found Alien Artifact 15124 | -3/Section 7 | Identified LRC Armor 15124 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15126 | -3/Section 7 | Found LRC Armor 15126 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15142 | -3/Section 7 | Found Alien Artifact 15142 | -3/Section 7 | Identified Core Expander 15142 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 15145 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 15145 | -3/Section 7 | Warped through subspace to slip node 15157 | -3/Section 7 | Intercept squad dispatched 15157 | -3/Section 7 | Found Alien Artifact 15157 | -3/Section 7 | Identified Navigation Efficiency Matrix 15157 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 15159 | -3/Section 7 | Spotted Tracker 15159 | -3/Section 7 | Spotted Tracker 15164 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 15164 | -3/Section 7 | Warped through subspace to slip node 15168 | -3/Section 7 | Spotted Combat Programmer 15193 | -3/Section 7 | Entered Research 15193 | -2/Research | Warlord forces began assault on 0b10 15193 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15194 | -2/Research | Loaded intel: 92 machine locations 15218 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 15224 | -2/Research | Lost 5 parts (2n3u) 15303 | -2/Research | Research machine network offline 15341 | -2/Research | Build established: Hauler-Mutant 15394 | -2/Research | Found Vibroblade 15480 | -2/Research | Spotted Striker 15489 | -2/Research | Identified Sigix Broadsword 15705 | -2/Research | Discovered new exit (range 10) 15780 | -2/Research | Identified exit to Access 15781 | -2/Research | Entered Access 15781 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15782 | -1/Access | Loaded intel: 107 machine locations 15886 | -1/Access | Spotted B-99 Colossus 15886 | -1/Access | Spotted B-99 Colossus 15888 | -1/Access | Discovered new exit (range 4) 15888 | -1/Access | Entered Command 15889 | -1/Command | Loaded intel: 52 machine locations 15917 | -1/Command | Disengaged cave seal 15917 | -1/Command | Welcomed Warlord to Command 16028 | -1/Command | Lost 4 parts (2n2u) 16108 | -1/Command | Build established: Wizard-Sprinter 16131 | -1/Command | Disengaged cave seal 16163 | -1/Command | Identified Vortex Catalyst Activator 16165 | -1/Command | Spotted Combat Programmer 16169 | -1/Command | Spotted Combat Programmer 16169 | -1/Command | Spotted M Guard 16171 | -1/Command | Spotted M Guard 16179 | -1/Command | Warlord commented on Warlord statues 16189 | -1/Command | Combat Programmer assimilated allied DE-JLB(i) 16192 | -1/Command | Destroyed Combat Programmer 16219 | -1/Command | Warlord destroyed during the assault 16247 | -1/Command | Destroyed M Guard 16247 | -1/Command | All MAIN.C guards destroyed 16250 | -1/Command | Lost 9 parts (2p6n1w) 16322 | -1/Command | Met MAIN.C 16325 | -1/Command | 0b10 Conduit disabled 16359 | -1/Command | System corruption reached 10% 16392 | -1/Command | Lost 11 parts (2p5n4u) 16417 | -1/Command | Spotted B-99 Colossus 16428 | -1/Command | Spotted Alpha 7 16428 | -1/Command | Spotted Striker 16428 | -1/Command | Spotted Executioner 16428 | -1/Command | Spotted Executioner 16428 | -1/Command | Spotted Alpha 7 16428 | -1/Command | Spotted Striker 16428 | -1/Command | Spotted Executioner 16428 | -1/Command | Spotted Executioner 16429 | -1/Command | Spotted B-99 Colossus 16431 | -1/Command | Core integrity fell below 50% 16432 | -1/Command | Spotted B-99 Colossus 16440 | -1/Command | Core integrity fell below 20% 16444 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 16439_ Penetrated by Slug. 16439_ Slug penetrates Striker. 16439_ Penetrated by Slug. 16439_ Triggered Stasis Trap. 16439_ A bubble of rippling energy engulfs the area. 16439_ Field strength at 94. 16440_ Field strength at 88. 16440_ Penetrated by Slug. 16441_ Field strength at 43. 16442_ Field strength at 37. 16442_ Slug penetrates B-99 Colossus. 16442_ B-99 Colossus suffers critical hit (Destroy). 16442_ Slug penetrates B-99 Colossus. 16442_ Slug penetrates Striker. 16442_ Slug penetrates Alpha 7. 16443_ Field strength at 18. 16443_ Penetrated by Slug. 16443_ Slug penetrates Striker. 16443_ Penetrated by Slug. 16443_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?# """" #???????????? ???????????? | | ?# "" "" """" #???????????? ????????????? | | ?# ""T"" """" #??????????? %%%?????????????? | | ?# """ """" ############"%"*#?????????????? | | ?# ##= !!! %= ###???????????? | | ?# +%* !!! %%[% %#???????????? | | ?####+###############= !!! % %????????????? | | ??# ######??????#"% %% %%#?????????????? | | ??# ######### BB ######????????? | | ??# % BB ???????? | | ??# * ######### !!] ???????? | | ??## ##??????#" !!] ???????? | | ???# #???????## % % !]| ???????" | | ???# #????????# "######+######?????????"" | | ???# ########## ##?????????????????????"" | | ???# # ## #???????????????????????" | | ???# # ## m#???????????????????????? | | ???# # = ""## #???????????????????????? | | ???# # ""####### #???????????????????????? | | ???# # ""#????#; %/###?????????????????????? | | ???# # T#????##////%;#?????????????????????? | | ???# # ""#????# %^#??????????????????????? | | ???# + ""#???## ^ %##?????????????????????? | | ???# # ""#???# 7 !7 #?????????????????????? | | ???# # #???## ^KK=#?????????????????????? | | ???# # = #???# ^[=%@*#?????????????????????? | | ???# # #???##E EBBE##?????????????????????? | | ???# # #???# ^^ BB^ ??????????????????????? | | ???# # #???#; % #??????????????????????? | | ???# # #???# ^ ??????????????????????? | | ???# # #??#;; #??????????????????????? | | ???# # #?#BB % ??????????????????????? | | ???# #########?#BB ??????????????????????? | | ???# # ????# ^ ^ ^ ??????????????????????? | | ???# # ????# """"""^??????????????????????? | | ???# # ?#?# "????" ?????????????????????? | | ???# # #?# ?"?""?" ??????????????????????? | | ???# # """ #?# ?"?"??" ??????????????????????? | | ???# # """" #?????"????" ??????????????????????? | | ???# # """" #?????"""""" ??????????????????????? | | ???# # ""T #??????????? ??????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# + #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# + #??????????????????????????????????? | | ???# # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 66 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 36 Authchip Count 3 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Propulsion Shielding | -4/Factory | Hacked Cld. Gravmag System | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -7/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Integrated Mediator Core Cannon Integrated Dissipator LRC Armor Core Expander High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalThermicArchive Manual? 0 Play Time 02:59:16 Cumulative 485.4 hours Start 2023.05.06 @ 14:30:47 End 2023.05.07 @ 14:56:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 509 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a94c21c1-5e6b-4aa7-8151-87cb96db4a88