Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 00:21:56 Player: harambe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1670) 1670 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6045 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 84/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Large Storage Unit Improved Particle Charger Improved Weapon Cycler Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Tesla Rifle Beam Cannon Power Maul > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Large Storage Unit Improved Sensor Array Seismic Detector Improved Particle Charger Improved Weapon Cycler Improved Propulsion Shielding Improved Propulsion Shielding Advanced Shield Generator Plasma Rifle Variable Charge Gun Variable Charge Gun Minigun Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 . 1 . . . . Utility 5 | . . . 2 1 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 92 | . 4 7 9 17 18 2 . 35 Power 9 | . 1 . 1 . 2 1 . 4 Engine 6 | . 1 . 1 . 2 1 . 1 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 19 | . . 3 2 6 3 . . 5 Treads 5 | . . 1 1 3 . . . . Leg 13 | . . 2 1 3 3 . . 4 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 29 | . 2 1 2 9 7 . . 8 Device 15 | . 1 . 1 6 4 . . 3 Storage 3 | . 1 . . . 1 . . 1 Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 10 | . . 1 1 2 2 . . 4 Artifact . | . . . . . . . . . Weapon 35 | . 1 3 4 2 6 1 . 18 Energy Gun 9 | . . . . . 3 1 . 5 Energy Cannon 3 | . 1 . 1 . . . . 1 Ballistic Gun 8 | . . 2 1 . . . . 5 Ballistic Cannon 4 | . . . 1 1 2 . . . Launcher 6 | . . 1 1 1 . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . 4 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 32 | . . . . 4 2 . 2 24 Power 3 | . . . . . . . . 3 Propulsion 6 | . . . . 1 . . . 5 Utility 14 | . . . . 3 2 . 1 8 Weapon 9 | . . . . . . . 1 8 Highest Loss Streak 24 | . . . . 4 2 . 2 24 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 95 87 94 81 89 Engine 7 | . 14 11 9 7 6 11 8 5 Treads 3 | . . 11 4 6 3 . . . Leg 24 | . 28 33 31 27 22 23 20 20 Device 14 | . 7 3 9 10 15 23 23 22 Storage 8 | . 20 11 9 7 6 5 5 4 Processor 3 | . . . . 3 6 5 5 4 Protection 8 | . . 7 18 13 11 5 3 3 Energy Gun 3 | . . . . . 6 11 8 4 Energy Cannon 5 | . 13 11 8 7 . . . 4 Ballistic Gun 3 | . 14 10 7 . . . . 3 Ballistic Cannon 3 | . . . 1 7 5 5 2 . Naked Turns 26 | . . . . . . . . 26 Heaviest Build 79 | 12 23 21 37 47 62 62 62 79 Greatest Support 90 | 20 20 30 40 55 90 90 90 85 Greatest Overweight (x) 1 | . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 15 15 15 20 Average Capacity 11 | . 9 10 10 10 10 15 15 16 Most Carried 19 | . 10 10 10 10 15 14 14 19 Average Carried 11 | . 8 9 9 9 10 13 14 15 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 Final Carried 15 | 6 10 10 10 10 15 14 14 4 Class Distribution -------------------- 77% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1491 | 200 70 22 137 161 506 53 . 342 Remotely . | . . . . . . . . . Salvage Created 1393 | . 132 22 140 165 322 . . 612 Parts 89 | . 5 6 12 6 20 . . 40 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . 1 . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 38 | . 5 4 5 4 8 . . 12 Guns 15 | . 3 . 2 . 5 . . 5 Cannons 10 | . 2 1 . 4 2 . . 1 AOE 12 | . . 3 3 . . . . 6 Classes Destroyed 9 | . 2 . 2 1 1 . . 3 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . . . 2 Watcher 2 | . . . 1 . . . . 1 Swarmer 14 | . 3 4 3 . . . . 4 Grunt 10 | . 2 . 1 1 3 . . 3 Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . . 2 2 . . 1 Hunter 4 | . . . 1 1 1 . . 1 Programmer 4 | . . . . . 2 . . 2 Best Kill Streak 7 | . 4 4 3 1 2 . . 7 Combat Bots Only 5 | . 4 4 3 1 2 . . 5 Max Kills in Single Turn 4 | . 1 3 3 1 1 . . 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 3 . . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 492 | . 17 17 26 89 150 . 5 188 Missed 146 | . 5 3 8 39 38 . 3 50 Damage Taken 6482 | . 110 107 153 505 1803 . 98 3706 Core 1261 | . 18 16 25 43 149 . . 1010 Absorbed by Shields 216 | . . . 60 39 . . . 117 Redirected to Shielding 330 | . . 19 6 30 . . . 275 Regen/Repaired (Parts) 61 | . . . . . 61 . . . Core Remaining (%) 93 | 100 92 96 95 93 82 . . . Volleys Fired 139 | . 11 10 16 26 50 . . 26 Largest 3 | . 2 2 2 2 2 . . 3 Hottest 175 | . 80 80 80 99 120 . . 175 Shots Fired 266 | . 21 13 29 46 93 . . 64 Gun 117 | . 10 3 13 . 48 . . 43 Cannon 142 | . 11 8 15 45 45 . . 18 Launcher 7 | . . 2 1 1 . . . 3 Special . | . . . . . . . . . Kinetic 115 | . 10 3 15 25 45 . . 17 Thermal 125 | . 11 8 13 20 43 . . 30 Explosive 7 | . . 2 1 1 . . . 3 Electromagnetic 19 | . . . . . 5 . . 14 Robot Hit Streak 12 | . 4 3 9 9 12 . . 9 Robot Miss Streak 6 | . 3 3 4 6 5 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 162 | . 11 6 17 29 58 . . 41 Core Hits 88 | . 5 4 11 10 23 . . 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 1 3 . . 1 Destroy 1 | . . . . . . . . 1 Blast 4 | . . . . 1 3 . . . Melee Attacks 4 | . . . . . 1 . . 3 Impact 4 | . . . . . 1 . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4094 | . 174 234 386 577 1211 . . 1512 Guns 1529 | . 66 15 75 . 650 . . 723 Cannons 1695 | . 108 71 156 577 561 . . 222 Explosions 870 | . . 148 155 . . . . 567 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1230 | . 66 15 75 334 561 . . 179 Thermal 1706 | . 108 71 156 243 578 . . 550 Explosive 870 | . . 148 155 . . . . 567 Electromagnetic 288 | . . . . . 72 . . 216 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 1 . . 16 Average Corruption 2 | . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 2 . . 10 Message Errors 2 | . . . . . . . . 2 Matter Fused 4 | . . . . . 1 . . 3 Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . 7 . 3 . . . Projectiles 10 | . . . 7 . 3 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . 2 8 . . . Impact . | . . . . . . . . . Kinetic 10 | . . . . 2 8 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 67 | . . . . 19 . . . 48 Shots 2 | . . . . 1 . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 481 | . 72 70 111 434 344 . . 481 Average Temperature 143 | . 32 26 40 187 167 . . 233 Received Heat Transfer 900 | . 30 . 36 92 394 . . 348 Effects 12 | . . . . 4 5 . . 3 Shutdowns 4 | . . . . 3 . . . 1 Energy Bleed 1 | . . . . 1 . . . . Interference 5 | . . . . . 5 . . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 3 | . . . . 1 2 . . . Heat Transferred 3501 | . 222 148 333 518 1275 . . 1005 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 301 | . 180 131 225 194 152 19 21 301 Initial 102 | . . 8 55 102 . 19 6 . Average 78 | . 35 66 91 84 42 19 6 154 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 93 | . 100 100 92 100 100 100 100 71 Level 1 6 | . . . 7 . . . . 28 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 1 . 1 5 . . 9 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . 1 2 . . 1 Reinforcement 6 | . . 1 . . . . . 5 Assault . | . . . . . . . . . Garrison 5 | . . . . . 3 . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 14 5 8 7 12 . 4 33 Peak Tracking Total 14 | . 5 4 4 3 4 . 5 14 Tactical Retreats 10 | . 2 . 1 1 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 4 | . . . . 1 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 9 | . . . . . 1 . . 8 Max in Single Turn 8 | . . . . . 1 . . 8 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 15 | . 1 2 4 2 4 . . 2 Terminals 11 | . 1 1 4 1 3 . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 2 6 5 3 6 . . 3 Successful 13 | . . 5 2 2 3 . . 1 Failed 12 | . 2 1 3 1 3 . . 2 Catastrophic 4 | . . . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 14 | . 2 1 5 1 4 . . 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . 5 . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 2 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . 5 . 2 . . . . Insert Component 3 | . . 2 . 1 . . . . Analyze 4 | . . 3 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 3 1 3 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4598 | . 537 262 381 846 1265 193 75 1039 Spaces Moved 3041 | 1 271 185 255 548 828 153 60 740 Core 66 | . . . . . . . . 66 Treads . | . . . . . . . . . Legs 2975 | 1 271 185 255 548 828 153 60 674 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 125 125 125 50 Average Speed 126 | 120 170 120 120 125 125 125 125 118 Slowest Speed 190 | 120 190 120 120 190 126 125 126 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 34 25 36 14 19 5 55 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . . . 6 1 . . 3 Terrain Destroyed 79 | . . 18 11 6 1 . . 43 Melee 4 | . . . . . 1 . . 3 Projectile . | . . . . . . . . . AOE 75 | . . 18 11 6 . . . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 3531 | . 325 212 304 666 961 156 59 848 Wait 135 | . 31 4 8 49 34 . . 9 Move 3034 | . 270 184 254 547 827 153 59 740 Hop . | . . . . . . . . . Pick Up 71 | . 6 4 8 14 18 1 . 20 Fast Attach 8 | . 1 . 1 2 3 . . 1 Attach 34 | . 1 3 2 7 3 2 . 16 Detach 3 | . 1 1 . . . . . 1 Swap 50 | . 2 4 6 8 12 . . 18 Drop 53 | . 2 2 9 13 13 . . 14 Fire 139 | . 11 10 16 26 50 . . 26 Melee 4 | . . . . . 1 . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 787 | -9/Materials | Discovered new exit (range 10) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Utility x2 1178 | -8/Materials | Discovered new exit (range 4) 1181 | -8/Materials | Entered Factory 1181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -7/Factory | Lost 4 parts (1n3u) 1732 | -7/Factory | Discovered new exit (range 5) 1736 | -7/Factory | Identified exit to Lower Caves 1895 | -7/Factory | Cargo convoy interrupted 2023 | -7/Factory | Discovered new exit (range 2) 2024 | -7/Factory | Identified exit to Factory 2027 | -7/Factory | Entered another Factory area 2027 | -6/Factory | Evolved 2 slots: Utility x2 2236 | -6/Factory | Repaired Beam Cannon? 2581 | -6/Factory | Spotted B-75 Beast 3050 | -6/Factory | Garrison activated, responded to threat 3278 | -6/Factory | Discovered new exit (range 12) 3290 | -6/Factory | Identified exit to Factory 3292 | -6/Factory | Entered another Factory area 3292 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3485 | -5/Factory | Sucked down chute 3485 | -5/Factory | Entered Waste 3497 | -5/Waste | Spotted C-40 Crusher 3512 | -5/Waste | Spotted C-40 Crusher 3514 | -5/Waste | Spotted C-40 Crusher 3520 | -5/Waste | Spotted C-40 Crusher 3526 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3532 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3541 | -5/Waste | Discovered new exit (range 16) 3558 | -5/Waste | Identified exit to Factory 3560 | -5/Waste | Entered Factory 3748 | -5/Factory | Discovered new exit (range 9) 3758 | -5/Factory | Identified exit to Upper Caves 3966 | -5/Factory | Build established: Tank 4441 | -5/Factory | Garrison activated, responded to threat 4540 | -5/Factory | System corruption reached 10% 4561 | -5/Factory | Released all parts (2) 4567 | -5/Factory | Core integrity fell below 50% 4590 | -5/Factory | Lost 24 parts (3p5n8u8w) 4599 | -5/Factory | Core integrity fell below 20% 4599 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04569_ System corrupted: Matter fused (-5). 04570_ Penetrated by Slug. 04570_ Knocked back. 04570_ Acquired 5 matter. 04584_ System corrupted: Matter fused (-7). 04596_ Penetrated by Slug. 04596_ Slug penetrates Wall. 04598_ Power Conduit explodes. 04598_ U-05 Engineer destroyed. 04598_ Power Conduit explodes. 04598_ U-05 Engineer destroyed. 04598_ Power Conduit explodes. 04598_ P-70 Sage destroyed. 04598_ U-05 Engineer destroyed. 04598_ Power Conduit explodes. 04598_ U-05 Engineer lays Concrete. 04598_ K-01 Serf collects debris. 04598_ W-25 Informer sends out distress signal. 04599_ U-05 Engineer builds a Wall. 04599_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????? ???????????????????????? | | #?????????????????????w???????????????????????? | | ?????????????????????? ???????????????????????? | | ????##########?????????? ???????????????????????? | | ?????# ######+####k##?????????????????????? | | ?????# # #?????????????????????? | | ##+###] # #?????????????????????? | | # # #?????????????????????? | | # " " ; u ##????????????????????? | | + " " ; ;###??????????????????? | | # " " # ???????????????????? | | # " " ##??????????????????? | | ###### " " #??????????????????? | | ?????# " #??????????????????? | | ?????#] " #??????????????????? | | ?????# " @ #??????????????????? | | ?????# " h #??????????????????? | | ?????# ##??????????????????? | | ?????# #w ##???????????????????? | | ?????# ###! ;##u;#????????????????????? | | ?????# ! #?# #?? ##????????????????????? | | ?????# ! #?# ??? #?????????????????????? | | ?????##########?# ???? #?????????????????????? | | ????????????????# !!???? #?????????????????????? | | ????????????????# !????? #?????????????????????? | | ????????????????# ????? ?????????????????????? | | ????????????????#! ?????? ?????????????????????? | | ????????????????# ??????? ?????????????????????? | | ?????????????????? ???????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSurveybotChainsword Manual? 0 Play Time 02:19:25 Cumulative 61.7 hours Start 2024.07.14 @ 21:40:30 End 2024.07.15 @ 00:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee1289bf-5e0e-45f2-9846-b15281b4a88b