Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 03:23:01 Player: Momo Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (217) 1085 Value Destroyed (17609) 17609 Prototype IDs (229) 4580 Alien Tech Used (10) 2000 Bonus (38305) 38305 TOTAL SCORE: 74679 Bonus ------- High Alert Combat Kills 837 Follower Combat Kills 3710 Entered Garrisons 1400 Used RIF Installer 5000 Met Data Miner 300 Used Data Conduit 3000 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Hacked Protovariant 500 Met R17 at Research 2000 Pursued by Intercept 1500 Met Sigix 2000 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2342 Cogmind --------- Core Integrity 687/1600 Matter 248/300 Energy 88/350 System Corruption 7% Temperature Cool (0) Movement Walking (90) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Core Shielding Centrium Light Armor Plating Graphene Brace Beam Splitter AEGIS Remote Shield Relay Coupler [Proto] (9) > --- WEAPON (4) ------- Warp Cannon > --- INVENTORY (17) --- Advanced Gravity Neutralizer Advanced Quantum Shading Machine Precision Energy Filter Experimental EM Disruption Field Relay Coupler [Proto] (22) Experimental System Purifier Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Spacefold Activator Warp Cannon Cooled Nova Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Reaction Control System Experimental Phase Shifter SHELL Armor Relay Coupler [Proto] Experimental System Purifier Spacefold Activator > --- WEAPON ----------- Null Cannon Sigix Shearcannon > --- INVENTORY -------- Advanced Gravity Neutralizer Precision Energy Filter Graphene Brace Beam Splitter Experimental EM Disruption Field AEGIS Remote Shield Relay Coupler [Proto] Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Warp Cannon Warp Cannon Cooled Nova Cannon Guided Remote Datajack [Rating: 256] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Combat Linear Gravjet Utility Deep Network Scanner Device Graphene Brace Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Spear Energy Gun Advanced Variable Charge Gun Energy Cannon Warp Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Slots Evolved 18 | . . 2 . . 2 . 2 . . . . 2 . . . . . 2 . 2 . . 2 . . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 12 | . . . . . 2 . 1 . . . . 2 . . . . . 2 . 2 . . 2 . . . . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 318 | 6 . 4 10 11 2 2 8 4 8 1 21 18 17 10 1 . 11 6 3 13 23 14 6 5 27 . 11 10 10 6 7 3 40 Power 29 | 1 . . . 2 . . 1 . . . 1 1 2 1 . . 3 . . 1 . . . 1 1 . 1 . 4 1 1 3 4 Engine 8 | 1 . . . 2 . . . . . . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Reactor 18 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 1 . 1 . 3 1 1 3 4 Propulsion 61 | 3 . 2 5 1 . . 1 . . . 4 8 5 2 1 . 2 1 1 2 8 . 2 . . . 2 2 . 1 . . 8 Treads 7 | 2 . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Leg 24 | . . . . . . . . . . . 3 6 5 . . . . . . . 2 . . . . . . . . . . . 8 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . 1 4 1 . . 1 . . . . 2 . 1 1 . 2 1 1 2 6 . 2 . . . 1 2 . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | . . 1 3 1 2 . 2 4 2 1 10 5 2 2 . . 2 4 1 7 11 7 4 4 18 . 4 6 5 4 5 . 22 Device 75 | . . . 1 . . . . 2 1 1 2 . 2 . . . 1 1 . 4 8 7 3 2 11 . 3 4 5 3 1 . 13 Storage 5 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . Processor 17 | . . . 1 . . . . 1 . . 1 1 . . . . . 1 1 . 2 . 1 . 4 . . . . . . . 4 Hackware 22 | . . . . 1 2 . 2 . 1 . 4 2 . 1 . . 1 1 . 1 1 . . 1 . . . 1 . 1 1 . 1 Protection 15 | . . . 1 . . . . 1 . . 2 2 . 1 . . . . . 2 . . . 1 1 . . . . . 1 . 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . 1 Weapon 89 | 2 . 1 2 7 . 2 4 . 6 . 6 4 8 5 . . 4 1 1 3 4 7 . . 8 . 4 2 1 . 1 . 6 Energy Gun 5 | 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Energy Cannon 19 | . . . 1 2 . . . . . . 1 . . . . . . . . . . 1 . . 2 . 4 1 1 . 1 . 5 Ballistic Gun 14 | . . 1 1 3 . 1 . . 1 . 1 3 . 1 . . 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 . . . . 1 . 1 1 . . . . . . . . 2 . . . . . . . . . . . . Special Weapon 15 | . . . . . . 1 1 . 2 . 2 . 3 1 . . 1 . . . . 2 . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 20 | . . . . . . . 2 . 2 . . . 1 . . . . 1 . 3 2 4 . . 5 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 . . . . . . . . 2 . . . . . . . . . 5 . 1 7 . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 52 | . . 2 1 3 . . 1 . . 1 9 3 6 . . . . . . 1 3 . . 1 4 . 1 . 2 . 1 . 13 Power 6 | . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 17 | . . . 1 1 . . 1 . . . 4 2 2 . . . . . . . 2 . . . . . . . . . . . 4 Utility 20 | . . . . . . . . . . . 4 . 1 . . . . . . 1 1 . . 1 4 . . . 1 . 1 . 6 Weapon 9 | . . 2 . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 9 | . . 2 1 2 . . 1 . . 1 6 2 3 . . . . . . 1 3 . . 1 2 . 1 . 1 . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 71 63 83 91 76 90 97 99 100 100 80 93 95 97 93 93 93 99 100 97 98 98 99 98 98 100 95 94 93 92 80 86 76 Engine 2 | . 14 11 11 3 . . . . . . . 6 5 4 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 7 7 7 6 . . . . . 4 5 5 4 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 6 6 1 . . . 5 5 4 3 4 4 7 8 7 7 3 5 3 Treads 3 | . 28 29 29 . . . . . . . . . . 1 6 6 5 . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 12 22 25 20 3 . . . . . 1 . . . . . . . . . . . 9 Hover 14 | . . 4 9 43 36 36 29 30 30 30 4 1 . 1 8 13 13 23 23 21 18 21 19 19 18 18 17 20 20 19 23 23 12 Device 8 | . . . . . . . . 9 11 17 4 . 2 1 . . 4 2 . 5 12 22 28 25 19 13 13 17 16 19 11 11 15 Storage 5 | . . 2 11 11 9 9 7 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 4 4 4 4 4 4 4 3 6 7 4 Processor 6 | . . . 2 . . . . 5 7 7 5 6 2 . . . . 2 10 10 10 6 8 9 10 13 12 12 12 11 5 3 12 Hackware 17 | . . . . 2 13 27 30 11 3 . 12 24 26 29 26 26 26 34 35 31 21 16 14 18 18 18 16 16 16 18 15 19 3 Protection 4 | . . . . 8 . . . 3 7 5 5 6 6 7 13 13 7 5 . 2 5 5 4 1 2 4 4 . . . 3 3 4 Energy Gun 1 | . 28 10 . . . . . . . . . . . 1 6 6 5 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 5 3 . . . . . . . . . . . . . . . . . . . . 2 4 5 8 8 7 3 7 4 Ballistic Gun 3 | . . 5 12 8 9 7 7 7 2 . . 11 3 5 6 6 6 5 8 7 . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . 2 15 15 23 15 1 2 6 6 6 6 8 7 6 14 14 14 14 12 13 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 9 9 18 26 31 17 17 31 36 36 33 41 45 53 54 54 54 54 35 31 38 47 57 58 57 68 62 105 99 98 97 121 120 139 Greatest Support 193 | 40 40 60 60 36 22 22 38 38 38 38 50 76 86 86 80 80 80 37 40 44 68 80 68 68 68 68 101 96 96 113 113 113 193 Greatest Overweight (x) 3 | . . . 1 1 . . 1 . . . 3 . . . . . . . . . 1 . . . . . 1 1 2 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 17 17 17 Average Capacity 11 | 5 5 6 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 10 10 10 10 10 11 12 16 17 17 17 17 17 17 Most Carried 17 | . 2 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 17 17 17 Average Carried 10 | . . 2 8 9 9 10 9 9 9 9 7 9 9 9 9 9 9 9 9 9 9 9 9 9 10 12 15 16 16 17 16 16 14 Final Capacity 17 | 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 17 17 17 Final Carried 17 | . 2 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 12 12 17 17 17 17 17 17 13 Class Distribution -------------------- 59% | Wizard-Mutant 19% | Mutant 6% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Extension Wizard-Mutant | -6/Cetus Wizard-Mutant | -6/Archives Wizard-Mutant | -6/Hub_04(d) Wizard-Mutant | -6/Garrison Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Garrison Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -3/Garrison Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -2/Garrison Wizard-Mutant | -1/Access Wizard-Mutant | -1/Garrison Wizard-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Matter Collected 6383 | 140 31 137 208 212 . 142 263 105 183 10 241 479 1444 220 53 20 206 . 227 174 218 . 301 60 388 18 110 90 155 50 61 54 383 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11552 | . 144 495 541 274 . 132 373 64 57 29 190 811 797 77 74 21 163 . 174 76 446 . 505 108 1206 739 1134 165 573 91 61 185 1847 Parts 512 | . 10 38 30 15 . 8 26 2 5 2 11 39 19 5 7 2 6 . 8 5 24 . 26 6 64 32 41 2 29 4 4 8 34 Haulers Intercepted 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Recyclers Shooed 6 | . . 2 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 6 . 14 . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Combat Hostiles Destroyed 171 | . 3 6 8 18 . 3 3 1 4 . 6 18 9 1 . . 3 . 3 1 6 . 4 1 13 10 12 2 9 1 1 2 23 Melee 27 | . . . . . . . . 1 . . 3 . 1 . . . . . . . 6 . 4 1 8 3 . . . . . . . Guns 39 | . 2 6 1 1 . 2 1 . . . . 14 4 1 . . 3 . 3 1 . . . . . . . . . . . . . Cannons 51 | . . . 7 2 . . . . . . . . 4 . . . . . . . . . . . 2 5 7 . 7 1 1 1 14 AOE 30 | . 1 . . 15 . 1 2 . 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 2 4 2 1 . . 2 . . . . 1 1 . 1 . 1 . . . . . . . 1 . . . 1 . . . 1 Worker 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Builder 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Recycler 12 | . . 2 1 . . . 2 . . . . . 3 . . . . . . . . . 2 . 1 . . . . . . . 1 Operator 6 | . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . 1 . . . . . 1 Watcher 9 | . 1 1 . . . . 1 . . . . . 1 . . . . . . . 1 . 1 1 2 . . . . . . . . Swarmer 24 | . . . 2 4 . . . . 4 . 3 3 1 . . . . . . . . . 2 . 4 . . . . . . . 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Grunt 49 | . 3 4 5 11 . 2 1 . . . 2 10 1 . . . 1 . 1 . 1 . . . . 3 2 2 . . . . . Duelist 5 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . Sentry 23 | . . 2 1 . . 1 1 1 . . . 1 5 . . . . . 1 . 1 . . . . 3 2 . 2 1 . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . 2 . . 2 . Programmer 25 | . . . . 3 . . . . . . . 2 . . . . . . . 1 3 . 2 1 6 2 3 . 1 . 1 . . Behemoth 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 5 6 7 . 2 4 1 4 1 3 5 3 1 1 1 1 . 2 1 2 . 4 2 8 6 7 2 6 1 1 2 4 Combat Bots Only 7 | . 3 4 5 7 . 2 2 1 4 . 3 5 2 1 . . 1 . 2 1 2 . 4 1 4 6 6 2 6 1 1 2 4 Max Kills in Single Turn 4 | . 1 1 2 3 . 1 4 1 4 1 2 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 . 1 2 . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 . 1 1 1 1 . . . . . . . Uniques/NPCs Destroyed 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 01-MTF (-9/Storage) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Damage Taken 16321 | . 47 419 252 575 37 62 115 17 82 194 1065 1096 1658 557 312 99 615 . . 236 247 79 301 53 899 185 477 634 214 . 299 114 5381 Core 3280 | . . 85 89 133 16 . 30 . 13 8 346 205 130 53 47 . 19 . . 45 69 . 90 . 333 23 58 507 68 . 127 45 741 Absorbed by Shields 968 | . . . . . . . . . . . . . . 21 . . . . . . 146 . . . . . . . . . . . 801 Reduced by Siege Mode 79 | . . . . . . . . . . . . . . . 22 . 57 . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Regen/Repaired (Parts) 2226 | . . . . . . . . . . . . 37 311 106 46 . 47 229 . 21 24 . 30 75 242 16 71 . . . 114 . 857 Core Remaining (%) 69 | 100 100 . . 23 . 97 . . . . 43 . . . . . 46 . 100 . . 100 . . . 62 . . 56 . . . 42 Volleys Fired 767 | . 5 42 37 36 . 18 15 . 17 . 6 45 106 23 21 13 34 1 23 11 1 1 . . 22 31 38 31 46 16 5 6 117 Largest 2 | . 2 2 2 2 . 1 2 . 1 . 1 2 2 1 2 2 2 1 1 2 1 1 . . 1 1 1 1 1 1 1 1 1 Hottest 180 | . 90 90 123 100 . 35 79 . 39 . 39 86 132 66 115 115 115 38 38 76 52 10 . . 100 100 180 100 100 100 100 100 180 Shots Fired 946 | . 10 62 57 39 . 18 18 . 17 . 6 85 171 23 28 16 40 1 23 21 1 1 . . 22 31 38 31 46 16 5 6 114 Gun 405 | . 10 62 47 11 . 13 7 . 7 . . 71 31 18 28 16 39 1 23 21 . . . . . . . . . . . . . Cannon 442 | . . . 10 8 . . 3 . . . . 8 114 5 . . . . . . . . . . 22 31 38 31 41 15 5 6 105 Launcher 34 | . . . . 20 . 1 . . 2 . 4 6 . . . . . . . . 1 . . . . . . . . . . . . Special 65 | . . . . . . 4 8 . 8 . 2 . 26 . . . 1 . . . . 1 . . . . . . 5 1 . . 9 Kinetic 433 | . . 15 47 11 . 13 10 . 7 . . 79 145 23 14 3 21 1 23 21 . . . . . . . . . . . . . Thermal 340 | . 5 19 10 8 . . . . . . . . . . 14 13 18 . . . . . . . 22 31 31 31 41 15 5 6 71 Explosive 34 | . . . . 20 . 1 . . 2 . 4 6 . . . . . . . . 1 . . . . . . . . . . . . Electromagnetic 33 | . 5 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 34 Robot Hit Streak 31 | . 6 9 7 5 . 8 7 . 8 . 3 19 10 4 6 1 7 . 4 6 . 7 . . 8 . 27 16 31 1 2 . 29 Robot Miss Streak 5 | . 1 4 5 5 . 2 3 . 1 . . 5 4 1 2 3 3 1 4 1 . . . . . . 1 . 1 . . . 5 Penetration Max 1 | . . . . . . 1 . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 579 | . 8 37 40 18 . 10 14 1 11 2 14 63 85 12 17 1 16 . 12 8 19 1 20 3 35 5 15 3 15 1 1 . 92 Core Hits 378 | . 6 18 16 27 . 5 9 1 3 1 10 38 28 4 5 1 6 . 8 2 10 . 8 2 18 13 24 1 11 2 1 3 97 Critical Kills 32 | . . . . . . . . . . . . 2 . 1 2 . 2 . 1 . . . . . 3 2 5 2 2 . . 1 9 Critical Parts Destroyed 6 | . . . . . . . . . . . . 3 . 1 1 . . . 1 . . . . . . . . . . . . . . Critical Strikes 74 | . . 1 . . . . . . . . 2 5 3 2 3 . 4 . 2 1 6 . . 1 6 2 6 2 2 . . 1 25 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 . . 1 9 Destroy 17 | . . . . . . . . . . . . 5 . 2 3 . 4 . 2 1 . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 16 Impale 12 | . . . . . . . . . . . 2 . . . . . . . . . 6 . . 1 3 . . . . . . . . Melee Attacks 316 | . . . . . . . 8 1 10 2 20 . 8 . . 3 . . . 12 47 3 36 25 100 23 18 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 316 | . . . . . . . 8 1 10 2 20 . 8 . . 3 . . . 12 47 3 36 25 100 23 18 . . . . . . Sneak Attacks 14 | . . . . . . . 4 . . 2 . . . . . . . . . 1 . . 2 . 3 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . . . 1 1 . . . . . . . . . 5 . 7 1 10 . . . . . . . . Damage Inflicted 36224 | . 202 533 719 1632 . 283 800 45 420 159 661 2123 3005 464 638 83 419 . 537 388 854 . 1244 219 3088 1658 2438 439 930 151 58 198 11836 Guns 5408 | . 126 533 449 61 . 198 80 . 79 . . 1155 510 343 638 83 419 . 537 197 . . . . . . . . . . . . . Cannons 21581 | . . . 270 101 . . 71 . . . . 187 2334 121 . . . . . . . . . . 1109 1338 2438 439 930 151 58 198 11836 Explosions 3401 | . 76 . . 1470 . 85 455 . 257 . 277 781 . . . . . . . . . . . . . . . . . . . . . Melee 5834 | . . . . . . . 194 45 84 159 384 . 161 . . . . . . 191 854 . 1244 219 1979 320 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7213 | . . 161 449 61 . 198 151 . 79 . . 1342 2844 464 372 60 298 . 537 197 . . . . . . . . . . . . . Thermal 12684 | . 126 137 270 101 . . 455 . . . . . . . 266 23 121 . . . . . . . 1109 1338 1452 439 930 151 58 198 5510 Explosive 2870 | . . . . 1470 . 85 . . 257 . 277 781 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 311 | . 76 235 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7312 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 986 . . . . . 6326 Piercing 5834 | . . . . . . . 194 45 84 159 384 . 161 . . . . . . 191 854 . 1244 219 1979 320 . . . . . . . Highest Corruption 7 | . . . . 2 . . 1 1 1 1 1 2 2 2 2 2 2 . . . . 1 3 3 4 4 . . 1 . 1 1 7 Average Corruption 2 | . . . . 1 . . 1 1 1 1 1 1 2 2 2 2 2 . . . . 1 2 3 3 4 . . 1 . 1 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Effects 105 | . . . . 3 . . 3 4 1 1 3 6 13 3 5 3 13 . . . . . 5 4 20 8 . . . . . 3 7 Message Errors 28 | . . . . . . . 1 1 . 1 3 2 5 . 2 1 5 . . . . . . 2 5 . . . . . . . . Matter Fused 23 | . . . . . . . . 2 . . . 1 4 . . 1 2 . . . . . 2 1 7 2 . . . . . . 1 Heat Flow Errors 15 | . . . . . . . . 1 1 . . 1 . . 2 . 2 . . . . . . . 3 2 . . . . . 2 1 Energy Discharges 12 | . . . . . . . 1 . . . . 1 2 1 . . 1 . . . . . 2 . 2 1 . . . . . . 1 Data Loss (minor) 14 | . . . . 2 . . . . . . . . 2 2 . 1 . . . . . . 1 . 2 2 . . . . . 1 1 Data Loss (major) 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1834 | . . . 2 63 . . 124 . 74 . . 25 17 . . . . . . . 18 . 156 84 363 155 86 15 13 . . . 639 Projectiles 912 | . . . 2 23 . . . . . . . 25 17 . . . . . . . . . . . 39 53 86 15 13 . . . 639 Explosions 184 | . . . . 40 . . 70 . 74 . . . . . . . . . . . . . . . . . . . . . . . . Melee 738 | . . . . . . . 54 . . . . . . . . . . . . . 18 . 156 84 324 102 . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 4 2 2 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 4 2 1 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . 229 . . . . 13 . 15 . . . . . . . . . . . . . . . . . . . . . . Shots 13 | . . . . 11 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 99 153 261 300 . . 23 231 155 . 7 254 342 2 357 334 357 . . 6 3 . . . 196 164 161 . . . 12 158 158 Average Temperature 94 | . 43 67 122 94 . . 13 118 77 . 3 67 138 1 101 187 112 . . 2 3 . . . 74 88 62 . . . 6 71 52 Received Heat Transfer 2301 | . 27 195 111 63 9 27 39 6 . . 417 216 294 72 99 18 105 . . 36 18 . . . 33 39 18 27 27 . . . 405 Effects 5 | . . . . 1 . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Total Turns 59 | . . . . . . . . . . . . . . . 30 . 29 . . . . . . . . . . . . . . . . Longest Duration 29 | . . . . . . . . . . . . . . . 21 . 29 . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 . . 1 9 Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 2 2 . . 1 9 Parts Melted 41 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 3 12 2 6 . . 2 11 Heat Transferred 8859 | . 148 481 325 100 . . 550 . . . . . . . 296 37 148 . . . . . . . 740 962 999 333 703 111 37 148 2741 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Peak Influence 1111 | . 152 265 604 1111 541 507 540 . . . . 428 396 703 566 539 642 457 974 680 495 . 221 168 410 663 643 333 548 376 419 322 390 Initial 541 | . . 63 111 392 541 351 255 . . . . 49 209 167 281 198 52 336 361 511 328 . . . 94 169 372 327 72 328 284 251 205 Average 308 | . 64 197 334 799 541 451 390 . . . . 265 152 419 477 278 469 414 811 569 242 . 76 106 148 416 483 86 273 347 326 267 177 Maximum Alert Level 4 | . . 1 2 4 2 2 2 . . . . 2 1 3 2 2 2 2 3 2 2 . 1 . 2 2 2 1 2 1 2 1 1 Low Security (%) 39 | 100 100 45 29 . . . . . . . . 15 64 11 . 42 11 . . . 33 . 87 100 72 20 . 90 51 . . . 75 Level 1 30 | . . 54 32 12 . 5 46 . . . . 70 35 20 25 31 10 42 16 . 54 . 12 . 27 36 18 9 16 100 87 100 24 Level 2 26 | . . . 38 35 100 94 53 . . . . 14 . 57 74 25 77 58 5 100 12 . . . . 43 81 . 31 . 12 . . Level 3 3 | . . . . 22 . . . . . . . . . 11 . . . . 78 . . . . . . . . . . . . . . Level 4 . | . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . 2 . . . 5 . . . . 7 . . . 1 . 5 . . 2 . 5 1 5 . 9 2 . . . . 1 Investigation 13 | . . . . . . . 4 . . . . 1 . . . . . 3 . . . . 3 . . . 2 . . . . . . Extermination 10 | . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . 1 2 . 2 1 . . . . . Reinforcement 12 | . . . 2 . . . 1 . . . . 2 . . . 1 . 1 . . 1 . 1 . . . 2 . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Distress Signals 48 | . . 1 4 . . . 1 . . . . 4 . 2 . . . . . 2 4 . 3 1 4 . . 2 . . . . 20 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 7 13 17 15 4 5 22 1 6 4 11 25 34 15 17 8 14 6 15 13 15 1 10 5 29 18 11 9 12 1 2 5 60 Peak Tracking Total 13 | . 5 5 5 5 4 2 8 1 4 4 4 5 5 6 2 4 8 4 6 6 13 1 5 5 12 9 4 5 5 1 1 3 11 Tactical Retreats 27 | . 1 . 2 . . . 3 . . . 1 1 4 . . 1 1 1 . 1 2 . 2 1 3 . . 1 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Traps Triggered 13 | . . . . . . 3 1 . . . . . 1 . . . . . 2 . 1 . 1 1 . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Machines Disabled 65 | . . . 5 5 . 2 6 . 1 . . 1 3 . 5 . 2 . 1 1 6 1 . 2 9 4 1 2 5 . 2 . 1 Max in Single Turn 6 | . . . . 1 . 1 6 . 1 . . 1 1 . 1 . 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 9 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Machines Accessed 127 | . 2 . 2 1 1 2 9 2 . 4 . 6 10 3 . 4 1 7 2 6 8 2 5 11 16 1 7 10 1 3 . . 1 Terminals 84 | . 2 . 1 1 . 2 6 . . . . 1 10 3 . 3 1 3 2 3 6 . 4 8 13 1 3 8 1 1 . . 1 Fabricators 12 | . . . . . . . 1 . . . . 3 . . . . . 1 . 2 2 . 1 . . . 2 . . . . . . Repair Stations 7 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . 1 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . . . . . Garrison Access 11 | . . . 1 . 1 . 1 . . . . . . . . 1 . 2 . . . . . 1 1 . . 1 . 2 . . . Total Hacks 529 | . 3 . 2 2 1 3 31 3 . 31 . 16 22 15 . 16 1 41 2 38 48 20 27 37 75 1 28 52 1 12 . . 1 Successful 388 | . 1 . 2 1 1 2 17 3 . 31 . 13 17 9 . 11 1 34 2 26 32 20 12 32 56 1 22 33 1 8 . . . Failed 140 | . 2 . . 1 . 1 14 . . . . 3 5 6 . 5 . 6 . 12 16 . 15 5 19 . 6 19 . 4 . . 1 Catastrophic 19 | . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 . 2 2 5 . 1 3 . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 246 | . . . . . . . 22 . . . . 7 7 4 . 7 . 22 . 23 24 . 7 19 44 . 13 36 . 11 . . . Terminals 377 | . 3 . 1 2 . 3 23 . . . . 1 22 15 . 15 1 26 2 27 45 . 24 30 64 1 18 48 1 4 . . 1 Fabricators 38 | . . . . . . . 4 . . . . 10 . . . . . 6 . 5 3 . 3 . . . 7 . . . . . . Repair Stations 18 | . . . . . . . 3 . . . . 2 . . . . . 3 . 6 . . . 2 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . 3 . . . . . . . . . . . 3 5 . 2 3 . . . . . Garrison Access 26 | . . . 1 . 1 . 1 . . . . . . . . 1 . 6 . . . . . 2 5 . . 1 . 8 . . . Terminal Hacks 232 | . 1 . 1 1 . 2 8 3 . 31 . 1 14 9 . 8 1 16 2 12 20 20 7 16 23 1 10 24 1 . . . . Record 44 | . . . . . . . . 2 . 11 . . . 8 . . . . . . . 20 . 1 1 . . 1 . . . . . Part Schematic 35 | . . . . . . . 1 . . 12 . . . . . . . 3 . 3 1 . 2 4 5 . 1 3 . . . . . Robot Schematic 10 | . . . . . . . . . . 5 . . . . . . . . . 1 3 . . . 1 . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Prototype ID Bank 12 | . 1 . . . . . 1 . . 3 . . . . . 1 . 1 . . 1 . . 2 . . . 2 . . . . . Open Door 18 | . . . 1 . . . . 1 . . . . 9 1 . . . . . . . . 1 1 2 . . 1 1 . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . Emergency Access Points 9 | . . . . 1 . 1 . . . . . . . . . 1 1 . 1 . 3 . . 1 . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Unreport Threat 20 | . . . . . . . . . . . . . 2 . . 4 . . . . 5 . 2 . 4 . . 3 . . . . . Locate Traps 13 | . . . . . . . 1 . . . . . . . . 1 . 1 . 2 2 . . 2 2 . 1 1 . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Registered Components 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . Registered Prototypes 4 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Zone Layout 12 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 4 2 . 1 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabricator Hacks 16 | . . . . . . . 3 . . . . 3 . . . . . 3 . 1 1 . 1 . . . 4 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . Build 10 | . . . . . . . 1 . . . . 2 . . . . . 2 . 1 1 . 1 . . . 2 . . . . . . Repair Station Hacks 9 | . . . . . . . 1 . . . . 2 . . . . . 2 . 2 . . . 2 . . . . . . . . . Scan Component 5 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . Repair 4 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 5 . 2 3 . . . . . Insert Component 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 1 3 . . . . . Analyze 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 1 . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . 1 1 . . 1 . 1 . . . Unlock Access 7 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 107 | . . . . . . . 4 . . . . 4 3 . . 2 . 12 . 11 11 . 4 11 27 . 6 5 . 7 . . . Terminals 73 | . . . . . . . 4 . . . . . 3 . . 2 . 4 . 7 9 . 4 9 22 . 3 5 . 1 . . . Track 11 | . . . . . . . 1 . . . . . . . . . . . . 1 2 . . 1 4 . 1 1 . . . . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 2 . . . . . . . . Botnet 31 | . . . . . . . 2 . . . . . 1 . . 1 . 2 . 2 2 . 2 5 9 . 2 2 . 1 . . . Detonate 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Disrupt 12 | . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . 1 1 3 . . 1 . . . . . Operators 9 | . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 . 1 1 2 . . . . . . . . Fabricators 13 | . . . . . . . . . . . . 4 . . . . . 2 . 3 2 . . . . . 2 . . . . . . Prioritize 5 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 2 . . . . . . Fabnet 8 | . . . . . . . . . . . . 3 . . . . . 1 . 2 2 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . Mechanics 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 16 | . . . . . . . . . . . . . . . . . . 5 . . . . . 1 4 . . . . 6 . . . Broadcast 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . 1 . . . Decoy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Redirect 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Reprogram 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 2 . 1 1 1 . 8 . . . . 2 2 2 . 3 . 5 . 2 6 . 4 5 11 . 6 9 . 2 . . . Full Trace Events 8 | . . . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 5 . . . . . . . . . 1 3 . . . 2 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 138 | . . . . . . . . . . . . . . . . . . 76 . . 62 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 5 . . 7 . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 1 . . 12 . 1 . . . . . 3 . 3 1 . 2 4 6 . 2 3 . . . . . Parts Built 11 | . . . . . . . 2 . . . . 3 . . . . . 1 . 2 . . 1 . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 502 | . . . . . . . 42 . . . . 140 . . . . . 38 . 69 . . 74 . . . 139 . . . . . . Total Part Build Rating 78 | . . . . . . . 8 . . . . 21 . . . . . 5 . 18 . . 9 . . . 17 . . . . . . Parts Repaired 4 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . Time 183 | . . . . . . . . . . . . 22 . . . . . 13 . 124 . . . 24 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Used RIF Installer 10 | . . . . 2 . 2 . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 2 . . Coupler Efficiency 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 23 | . . . . . . . 2 . 1 . 1 . . 1 . . . . 1 . 3 1 2 1 3 1 1 . . 1 . . 4 Non-combat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 18 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 . 3 . 2 1 3 1 1 . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 9 | . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . reprogram_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Relay Couplers Released 48 | . . . . 8 . 8 . . . . . 3 . . . . . . 3 . . . . . . 10 . . 3 . 13 . . Machine Destruction 38 | . . . . 8 . 8 . . . . . . . . . . . . . . . . . . . 10 . . 3 . 9 . . Programmers 10 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . 4 . . Attached 7 | . . . . . . . 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 1 Crosswired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % 13 | . . . . . . . . . . . . . . . . . . 9 9 6 6 6 13 13 13 13 4 4 4 . . . . Autooverrided 12 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 1 3 1 1 . . . . . . Robots Rewired 36 | . . . . . . 3 . . 4 . . . 18 . . . 1 . . . 4 . . . . 2 . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Total Allies 91 | . . . 1 . . 3 2 . 5 . 1 . 32 6 . . 1 8 1 1 8 . 2 2 5 5 1 . 4 . . . 3 Largest Group 17 | . . . 1 . . 3 2 . 5 5 1 . 17 17 7 5 5 10 11 4 5 . 1 1 2 5 1 . 4 4 . . 3 Highest-Rated Group 752 | . . . 100 . . 30 52 . 198 198 85 . 607 752 659 480 471 405 434 221 308 . 82 64 88 270 69 . 176 170 . . 526 Highest-Rated Ally 212 | . . . 100 . . 10 26 . 85 85 85 . 159 159 159 96 99 96 96 96 116 . 82 64 47 80 69 . 46 46 . . 212 Total Orders 16 | . . . . . . . . . 2 4 . . . 4 . 2 4 . . . . . . . . . . . . . . . . STAY 10 | . . . . . . . . . . 3 . . . 4 . 1 2 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . 1 1 . . . . . 1 2 . . . . . . . . . . . . . . . . Ally Attacks 593 | . . . 18 . . 11 . . 11 8 11 . 78 117 33 34 55 19 90 3 11 . 4 4 5 38 2 . 5 . . . 36 Total Damage 19607 | . . . 760 . . 187 . . 349 266 628 . 1616 2978 1202 1644 2112 626 2264 132 612 . 124 205 109 1675 66 . 138 . . . 1914 Kills 112 | . . . 9 . . 1 . . 2 . 6 . 18 20 4 8 13 4 16 1 2 . 1 . . 5 . . 1 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Robot Analysis Total 131 | . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Turns Passed 12769 | 49 256 300 582 377 43 203 393 215 341 73 726 666 1266 318 214 236 593 250 287 305 517 225 453 325 856 258 502 281 281 180 141 175 882 Spaces Moved 12881 | 27 148 117 293 466 83 264 687 474 383 117 496 401 731 187 83 119 334 366 401 461 629 370 628 520 1216 291 649 393 264 302 195 182 604 Core 3 | 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Treads 1086 | 24 148 117 242 . . . . . . . . . . 55 83 119 281 . . . . . . . . . 17 . . . . . . Legs 1842 | . . . . . . . . . . . 378 401 731 132 . . . . . . 23 . . . . . . . . . . . 177 Wheels 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9895 | . . . 51 466 83 264 687 474 383 117 116 . . . . . 53 366 401 461 606 370 628 520 1202 291 632 358 264 302 191 182 427 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 160 160 43 43 46 46 43 43 43 43 43 120 120 120 160 160 48 43 43 43 43 48 48 48 48 48 46 46 46 41 41 41 41 Average Speed 68 | 150 160 160 141 48 46 46 43 43 43 43 120 125 121 131 160 160 142 43 43 43 49 48 48 48 48 48 51 47 52 45 41 74 78 Slowest Speed 256 | 160 160 160 160 96 46 46 98 43 43 43 240 130 125 160 160 160 160 48 43 43 190 48 48 48 52 48 215 135 256 46 131 131 252 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 13 . . 1 . . Exploration Rate (%) 41 | 4 36 13 65 59 12 36 32 66 51 78 62 12 83 79 74 17 46 10 57 14 47 96 17 66 73 36 21 54 30 11 26 7 13 Regions Visited 33 Branch Regions 15 Pre-discovered Areas 28 | . . . . . . . . . 1 27 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 . 1 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 . . . . 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 168 | . . . . . . . 3 . 8 . 1 . 3 . 1 12 3 . . 27 8 . 6 14 26 5 12 16 10 11 . 2 . Terrain Destroyed 588 | . 11 . . 124 . 3 37 . 39 . 36 79 40 3 3 12 4 3 . 31 32 . 6 14 28 6 17 19 14 11 . 2 14 Melee 89 | . . . . . . . 1 . 6 . 1 . . . . 3 . . . 10 8 . 6 14 26 3 11 . . . . . . Projectile 163 | . . . . . . 3 2 . 3 . . 1 40 3 3 9 4 3 . 21 . . . . 2 3 6 19 14 11 . 2 14 AOE 336 | . 11 . . 124 . . 34 . 30 . 35 78 . . . . . . . . 24 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Gar Fac Arm Lab Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Total 15558 | 33 157 167 401 574 87 328 757 483 530 137 586 495 946 237 137 145 411 453 493 527 771 409 747 576 1375 348 767 437 359 327 248 216 894 Wait 993 | . 3 . 46 50 . 17 31 . 114 16 34 9 63 2 26 8 19 70 34 18 57 4 84 27 18 5 36 12 31 . 32 18 109 Move 12815 | 26 147 116 293 465 83 263 686 473 382 116 495 400 730 186 82 118 333 365 400 460 628 369 627 519 1205 290 648 370 263 302 190 181 604 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | . 2 5 7 5 2 1 7 1 . 2 5 8 11 4 3 2 5 7 3 5 3 6 2 2 5 . 11 5 3 . 6 4 3 Fast Attach 149 | 6 . 2 7 3 . . 2 3 . . 13 8 5 6 1 . 5 4 1 4 12 5 4 3 22 . 4 2 3 4 1 . 19 Attach 74 | . . 2 1 3 2 . 3 1 1 . 4 3 5 1 . . 2 1 1 2 3 3 1 2 5 . 4 3 3 . 3 3 12 Detach 28 | . . . 1 . . . . . . . 1 1 . . . . . . . 1 3 1 . 1 5 . 2 1 2 . 1 . 8 Swap 103 | . . . 2 5 . 2 3 . 7 1 4 7 7 3 . . 4 1 1 7 8 8 1 1 5 . 3 5 4 2 3 . 9 Drop 187 | 1 . . 7 6 . 1 4 4 1 1 6 14 9 12 4 1 9 4 4 7 11 9 5 3 16 . 10 8 4 3 6 4 13 Fire 767 | . 5 42 37 36 . 18 15 . 17 . 6 45 106 23 21 13 34 1 23 11 1 1 . . 22 31 38 31 46 16 5 6 117 Melee 235 | . . . . . . . 6 1 8 1 18 . 8 . . 3 . . . 12 34 3 23 18 70 19 11 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 26 . . . . . . 2 . . . . . 26 . . . . . . . . . . . 1 . . Rewire 17 | . . . . 1 . . . . . . . . . . . . . . . . 11 . . . 2 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -6/Garrison -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Garrison -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 15) 606 | -9/Materials | Entered Storage 947 | -9/Storage | Met 01-MTF 1112 | -9/Storage | Destroyed 01-MTF 1188 | -9/Storage | Identified exit to Garrison 1188 | -9/Storage | Entered Garrison 1230 | -9/Garrison | Triggered checkpoint 1260 | -9/Garrison | Garrison Relay disabled 1269 | -9/Garrison | Core integrity fell below 50% 1307 | -9/Garrison | Installed Relay Interface Framework 1370 | -9/Garrison | Triggered checkpoint 1370 | -9/Garrison | Triggered checkpoint 1407 | -9/Garrison | Destroyed 7 combat bots 1414 | -9/Garrison | Discovered new exit (range 12) 1416 | -9/Garrison | Triggered checkpoint 1443 | -9/Garrison | Expanded RIF knowledge: Coupler Efficiency 1454 | -9/Garrison | Garrison Relay disabled 1545 | -9/Garrison | Discovered new exit (range 15) 1565 | -9/Garrison | Entered Materials 1565 | -8/Materials | Evolved 2 slots: Utility x2 1608 | -8/Materials | Identified exit to Garrison 1608 | -8/Materials | Entered Garrison 1620 | -8/Garrison | Triggered checkpoint 1643 | -8/Garrison | Expanded RIF knowledge: Autooverride 1688 | -8/Garrison | Triggered checkpoint 1767 | -8/Garrison | Garrison Relay disabled 1774 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 1782 | -8/Garrison | Triggered checkpoint 1807 | -8/Garrison | Discovered new exit (range 10) 1811 | -8/Garrison | Entered Factory 1811 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1906 | -7/Factory | Discovered new exit (range 9) 1952 | -7/Factory | Build established: Bothacker-Mutant 2101 | -7/Factory | Fabricated Force Booster (x2) 2204 | -7/Factory | Entered Lower Caves 2249 | -7/Lower Caves | Learned 4 Factory zone layouts 2256 | -7/Lower Caves | Encountered a Warlord checkpoint 2334 | -7/Lower Caves | Learned Factory garrison access intel 2405 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2413 | -7/Lower Caves | Discovered new exit (range 14) 2419 | -7/Lower Caves | Entered another Lower Caves area 2421 | -7/Lower Caves | Learned location of Zion (-6) 2474 | -7/Lower Caves | Spotted B-75 Beast 2478 | -7/Lower Caves | Assimilated Beast 4a with formatsys_high 2509 | -7/Lower Caves | Encountered a Warlord checkpoint 2623 | -7/Lower Caves | Build established: Mutant 2632 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2728 | -7/Lower Caves | Discovered new exit (range 13) 2760 | -7/Lower Caves | Entered Data Miner 2760 | -7/Data Miner | Accompanied by 5 allies 2760 | -7/Data Miner | Discovered new exit (range 6) 2777 | -7/Data Miner | Met Data Miner 2799 | -7/Data Miner | Learned location of Section 7 (-3) 2799 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2807 | -7/Data Miner | Received God Mode back door access code from Data Miner 2815 | -7/Data Miner | Destroyed Data Miner 2818 | -7/Data Miner | Found Prototype Hackware 2820 | -7/Data Miner | Found Prototype Hackware 2821 | -7/Data Miner | Interfaced with the Data Conduit 2833 | -7/Data Miner | Entered Proximity Caves 2909 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2932 | -6/Proximity Caves | Spotted B-75 Beast 2983 | -6/Proximity Caves | Assimilated Beast 5a with formatsys_high 3010 | -6/Proximity Caves | Lost 6 parts (3n3u) 3424 | -6/Proximity Caves | Discovered new exit (range 5) 3471 | -6/Proximity Caves | Core integrity fell below 50% 3559 | -6/Proximity Caves | Entered Factory 3559 | -6/Factory | Evolved 2 slots: Utility x2 3560 | -6/Factory | Identified exit to Lower Caves 3560 | -6/Factory | Identified exit to Extension 3561 | -6/Factory | Loaded intel: 319 machine locations 3562 | -6/Factory | Loaded intel: 266 non-interactive machine locations 3563 | -6/Factory | Loaded intel: 4 garrison access locations 3628 | -6/Factory | Discovered exit to Extension (range 15) 3652 | -6/Factory | Identified Ghost Barrier 3653 | -6/Factory | Identified Deep Network Scanner 3686 | -6/Factory | Fabricated Linear Accelerator (x2) 3695 | -6/Factory | Repaired Spear 3841 | -6/Factory | Garrison activated, responded to threat 3928 | -6/Factory | Build established: Wizard-Mutant 4047 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4139 | -6/Factory | Garrison activated, responded to threat 4225 | -6/Factory | Entered Extension 4226 | -6/Extension | Loaded intel: 33 machine locations 4238 | -6/Extension | Disrupted transfer network 4328 | -6/Extension | Rescued a captive Derelict 4329 | -6/Extension | Rescued a captive Derelict 4464 | -6/Extension | Rescued a captive Derelict 4487 | -6/Extension | Rescued a captive Derelict 4487 | -6/Extension | Rescued a captive Derelict 4505 | -6/Extension | Rescued a captive Derelict 4575 | -6/Extension | Spotted B-75 Beast 4627 | -6/Extension | Destroyed B-75 Beast 4646 | -6/Extension | Spotted B-75 Beast 4844 | -6/Extension | Destroyed B-75 Beast 5064 | -6/Extension | Lost 3 parts (1n1u1w) 5102 | -6/Extension | Rescued a captive Derelict 5106 | -6/Extension | Rescued a captive Derelict 5147 | -6/Extension | Rescued a captive Derelict 5149 | -6/Extension | Rescued a captive Derelict 5166 | -6/Extension | Rescued a captive Derelict 5167 | -6/Extension | Rescued a captive Derelict 5175 | -6/Extension | Rescued a captive Derelict 5251 | -6/Extension | Rescued A7 5445 | -6/Extension | Discovered new exit (range 10) 5446 | -6/Extension | Discovered new exit (range 6) 5491 | -6/Extension | Entered Cetus 5491 | -6/Cetus | Accompanied by 17 allies (A7) 5492 | -6/Cetus | Loaded intel: 24 machine locations 5496 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5508 | -6/Cetus | Spotted Cetus Guard 5508 | -6/Cetus | Spotted Cetus Guard 5509 | -6/Cetus | Spotted Cetus Guard 5512 | -6/Cetus | Spotted Cetus Guard 5520 | -6/Cetus | Allies destroyed Cetus Guard 5527 | -6/Cetus | Allies destroyed Cetus Guard 5529 | -6/Cetus | Allies destroyed Cetus Guard 5609 | -6/Cetus | Started Cetus Manufacturing Module 5618 | -6/Cetus | Escorted A7 to Cetus Mainframe 5631 | -6/Cetus | Discovered new exit (range 16) 5634 | -6/Cetus | Manufactured an Enhanced Grunt 5659 | -6/Cetus | Manufactured an Enhanced Grunt 5660 | -6/Cetus | Spotted Cetus Guard 5667 | -6/Cetus | Spotted Cetus Guard 5667 | -6/Cetus | Spotted Cetus Guard 5671 | -6/Cetus | Spotted Cetus Guard 5681 | -6/Cetus | Allies destroyed Cetus Guard 5683 | -6/Cetus | Destroyed Cetus Guard 5684 | -6/Cetus | Manufactured an Enhanced Grunt 5691 | -6/Cetus | Allies destroyed Cetus Guard 5699 | -6/Cetus | Allies destroyed Cetus Guard 5703 | -6/Cetus | Discovered new exit (range 16) 5709 | -6/Cetus | Manufactured an Enhanced Grunt 5713 | -6/Cetus | Met Revision 17 5734 | -6/Cetus | Manufactured an Enhanced Grunt 5809 | -6/Cetus | Entered Archives 5809 | -6/Archives | Accompanied by 7 allies (A7) 5810 | -6/Archives | Loaded intel: 8 machine locations 5815 | -6/Archives | Received a hacking code to weaken MAIN.C 5855 | -6/Archives | Core integrity fell below 50% 5885 | -6/Archives | Unable to access archive contents 5913 | -6/Archives | Unable to access archive contents 5920 | -6/Archives | Discovered new exit (range 15) 6023 | -6/Archives | Entered Hub_04(d) 6023 | -6/Hub_04(d) | Accompanied by 5 allies 6024 | -6/Hub_04(d) | Loaded intel: 107 machine locations 6256 | -6/Hub_04(d) | Identified exit to Garrison 6259 | -6/Hub_04(d) | Entered Garrison 6259 | -6/Garrison | Accompanied by 5 allies 6260 | -6/Garrison | Loaded intel: 36 machine locations 6318 | -6/Garrison | Triggered checkpoint 6321 | -6/Garrison | Triggered checkpoint 6370 | -6/Garrison | Found Exp. Thermal Shield 6416 | -6/Garrison | Triggered checkpoint 6504 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 6635 | -6/Garrison | Spotted B-75 Beast 6682 | -6/Garrison | Discovered new exit (range 11) 6738 | -6/Garrison | Spotted Executioner 6788 | -6/Garrison | Rewired Striker 6791 | -6/Garrison | Spotted Executioner 6796 | -6/Garrison | Allies destroyed Executioner 6800 | -6/Garrison | Allies destroyed Executioner 6813 | -6/Garrison | Found Exp. Core Analyzer 6824 | -6/Garrison | Found Exp. Targeting Computer 6852 | -6/Garrison | Entered Factory 6852 | -5/Factory | Accompanied by 3 allies 6852 | -5/Factory | Evolved 2 slots: Utility x2 6853 | -5/Factory | Loaded intel: 273 machine locations 6881 | -5/Factory | Repaired Med. Storage Unit 6920 | -5/Factory | Identified exit to Factory 6920 | -5/Factory | Identified exit to Upper Caves 6920 | -5/Factory | Central database locked down 6941 | -5/Factory | Identified exit to Garrison 7027 | -5/Factory | Fabricated R-10 Processor (x1) 7065 | -5/Factory | Fabricated Gravity Neutralizer (x1) 7102 | -5/Factory | Entered Garrison 7102 | -5/Garrison | Accompanied by 10 allies 7103 | -5/Garrison | Loaded intel: 38 machine locations 7125 | -5/Garrison | Expanded RIF knowledge: Hotswap 7136 | -5/Garrison | Triggered checkpoint 7138 | -5/Garrison | Triggered checkpoint 7223 | -5/Garrison | Discovered exit to Factory (range 12) 7303 | -5/Garrison | Discovered exit to Factory (range 8) 7336 | -5/Garrison | Discovered exit to Factory (range 9) 7389 | -5/Garrison | Entered Factory 7389 | -4/Factory | Accompanied by 3 allies 7389 | -4/Factory | Evolved 2 slots: Utility x2 7390 | -4/Factory | Loaded intel: 242 machine locations 7478 | -4/Factory | Discovered new exit (range 19) 7478 | -4/Factory | Identified exit to Upper Caves 7478 | -4/Factory | Identified exit to Armory 7593 | -4/Factory | Repaired Corrupted Plasma Lance 7610 | -4/Factory | Spotted B-86 Titan 7679 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 7694 | -4/Factory | Entered Armory 7695 | -4/Armory | Loaded intel: 83 machine locations 7744 | -4/Armory | Found Fusion Bomb Launcher 7827 | -4/Armory | Lost 3 parts (2n1u) 7914 | -4/Armory | Fabricated O-32 Director? 8203 | -4/Armory | Discovered new exit (range 11) 8211 | -4/Armory | Identified exit to Lab 8211 | -4/Armory | Entered Lab 8211 | -4/Lab | Discovered new exit (range 9) 8215 | -4/Lab | Identified exit to Research 8217 | -4/Lab | Hidden lab's door opened automatically 8217 | -4/Lab | Sensor layout match revealed 8218 | -4/Lab | Gained access to the hidden lab's interior 8221 | -4/Lab | Decrypted terminal 8234 | -4/Lab | Found Alien Artifact 8234 | -4/Lab | Identified Integrated Dissipator 8234 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 8254 | -4/Lab | Found Deep Network Scanner 8267 | -4/Lab | Found Prototype Device 8267 | -4/Lab | Identified AEGIS Remote Shield 8283 | -4/Lab | Found Alien Artifact 8300 | -4/Lab | Found Prototype Special Weapon 8300 | -4/Lab | Identified Gui. Remote Datajack 8309 | -4/Lab | Decrypted terminal 8309 | -4/Lab | Acquired modification code for an L2 power cell 8335 | -4/Lab | Found Alien Artifact 8360 | -4/Lab | Found Prototype Energy Cannon 8375 | -4/Lab | Found Alien Artifact 8375 | -4/Lab | Identified Core Regenerator 8375 | -4/Lab | Used Core Regenerator, restored core integrity (+114) 8408 | -4/Lab | Identified Warp Cannon 8412 | -4/Lab | Found Warp Cannon 8421 | -4/Lab | Detected by scanners 8427 | -4/Lab | Confronted by A5 8428 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 8436 | -4/Lab | Entered Research 8436 | -3/Research | Evolved 2 slots: Utility x2 8437 | -3/Research | Loaded intel: 112 machine locations 8538 | -3/Research | Build established: Hacker-Mutant 8546 | -3/Research | Discovered new exit (range 15) 8632 | -3/Research | Identified exit to Quarantine 8636 | -3/Research | Revision forces began assault on 0b10 8710 | -3/Research | Fabricated Exp. Gyrokinetic Inverter? 8802 | -3/Research | Local machine network offline 8837 | -3/Research | Met up with Revision 17++ 8853 | -3/Research | Intercept squad dispatched 8889 | -3/Research | Entered Quarantine 8890 | -3/Quarantine | Loaded intel: 77 machine locations 8906 | -3/Quarantine | Found Alien Artifact 8906 | -3/Quarantine | Identified Subatomic Replicator 8944 | -3/Quarantine | Identified Core Reset Matrix 8944 | -3/Quarantine | Identified Transdimensional Reconstructor 9074 | -3/Quarantine | Met incapacitated Sigix Warrior 9074 | -3/Quarantine | Lockdown squad dispatched 9112 | -3/Quarantine | Repaired Lgt. Quantum Reactor 9137 | -3/Quarantine | Discovered new exit (range 5) 9140 | -3/Quarantine | Identified exit to Research 9177 | -3/Quarantine | Spotted Fortress 9196 | -3/Quarantine | Build established: Wizard-Mutant 9210 | -3/Quarantine | Discovered new exit (range 6) 9212 | -3/Quarantine | Identified exit to Section 7 9214 | -3/Quarantine | Entered Section 7 9215 | -3/Section 7 | Loaded intel: 147 machine locations 9233 | -3/Section 7 | Found Alien Artifact 9233 | -3/Section 7 | Identified Integrity Redistributor 9233 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-45) 9314 | -3/Section 7 | Identified exit to Garrison 9419 | -3/Section 7 | Spotted S7 Guard 9447 | -3/Section 7 | Found Alien Artifact 9447 | -3/Section 7 | Identified Integrated Thermoelectric Network 9447 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9461 | -3/Section 7 | Discovered exit to Research (range 16) 9474 | -3/Section 7 | Found Integrated Dissipator 9474 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9487 | -3/Section 7 | Found Alien Artifact 9487 | -3/Section 7 | Identified Spacefold Activator 9576 | -3/Section 7 | Spotted B-99 Colossus 9595 | -3/Section 7 | Found Alien Artifact 9595 | -3/Section 7 | Identified Core Expander 9595 | -3/Section 7 | Installed Core Expander, added new Weapon slot 9616 | -3/Section 7 | Found Alien Artifact 9616 | -3/Section 7 | Identified LRC Storage 9616 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9634 | -3/Section 7 | Intercept squad dispatched 9638 | -3/Section 7 | Found Integrity Redistributor 9648 | -3/Section 7 | Spotted Tracker 9650 | -3/Section 7 | Destroyed Tracker 9662 | -3/Section 7 | Found Prototype Energy Gun 9662 | -3/Section 7 | Identified Immobilizer 9666 | -3/Section 7 | Found Exp. Targeting Computer 9697 | -3/Section 7 | Spotted Combat Programmer 9710 | -3/Section 7 | Destroyed Combat Programmer 9725 | -3/Section 7 | Found Alien Reactor 9745 | -3/Section 7 | Spotted Striker 9745 | -3/Section 7 | Spotted Striker 9759 | -3/Section 7 | Spotted Executioner 9759 | -3/Section 7 | Spotted Executioner 9803 | -3/Section 7 | Destroyed Executioner 9817 | -3/Section 7 | Destroyed Executioner 9861 | -3/Section 7 | Spotted Striker 9861 | -3/Section 7 | Spotted Striker 9863 | -3/Section 7 | Found Alien Energy Cannon 9869 | -3/Section 7 | Identified Sigix Shearcannon 9901 | -3/Section 7 | Modified the L2 Power Cell with code from the hidden lab 9909 | -3/Section 7 | Spotted Executioner 9949 | -3/Section 7 | Identified Matter Drive 10066 | -3/Section 7 | Intercept squad dispatched 10070 | -3/Section 7 | Entered Garrison 10071 | -3/Garrison | Loaded intel: 29 machine locations 10086 | -3/Garrison | Found embedded Infiltrators 10118 | -3/Garrison | Triggered checkpoint 10119 | -3/Garrison | Discovered exit to Research (range 76) 10119 | -3/Garrison | Discovered exit to Research (range 77) 10119 | -3/Garrison | Discovered exit to Research (range 43) 10227 | -3/Garrison | Local machine network offline 10228 | -3/Garrison | Triggered checkpoint 10270 | -3/Garrison | Garrison Relay disabled 10295 | -3/Garrison | Expanded RIF knowledge: Command Fork 10328 | -3/Garrison | Entered Research 10328 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10329 | -2/Research | Loaded intel: 102 machine locations 10417 | -2/Research | Spotted B-90 Cyclops 10420 | -2/Research | Destroyed B-90 Cyclops 10446 | -2/Research | Spotted B-90 Cyclops 10536 | -2/Research | Fabricated Exp. EM Disruption Field (x1) 10683 | -2/Research | Fabricated Beam Splitter (x1) 10745 | -2/Research | Intercept squad dispatched 10766 | -2/Research | Spotted Tracker 10766 | -2/Research | Spotted Tracker 10768 | -2/Research | Destroyed Tracker 10772 | -2/Research | Destroyed Tracker 10785 | -2/Research | Found Exp. Phase Shifter 10788 | -2/Research | Spotted Combat Programmer 10803 | -2/Research | Destroyed Combat Programmer 10820 | -2/Research | Discovered new exit (range 3) 10828 | -2/Research | Identified exit to Testing 10830 | -2/Research | Entered Testing 10831 | -2/Testing | Loaded intel: 77 machine locations 10858 | -2/Testing | Protovariant out of control (PY-TKQTPZX0H5) 10858 | -2/Testing | Unleashed a protovariant (PY-TKQTPZX0H5) 10925 | -2/Testing | Found Prototype Protection 10952 | -2/Testing | Spotted PY-TKQTPZX0H5 10961 | -2/Testing | Found Prototype Energy Cannon 11039 | -2/Testing | Found Ghost Barrier 11048 | -2/Testing | Found Prototype Launcher 11053 | -2/Testing | Discovered new exit (range 15) 11066 | -2/Testing | Identified Cld. Nova Cannon 11066 | -2/Testing | Identified Z-bomb Delivery System 11066 | -2/Testing | Identified SHELL Armor 11066 | -2/Testing | Identified exit to Garrison 11111 | -2/Testing | Entered Garrison 11112 | -2/Garrison | Loaded intel: 39 machine locations 11127 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 11167 | -2/Garrison | Discovered new exit (range 4) 11178 | -2/Garrison | Identified exit to Access 11256 | -2/Garrison | Triggered checkpoint 11357 | -2/Garrison | Garrison Relay disabled 11392 | -2/Garrison | Entered Access 11392 | -1/Access | Accompanied by 4 allies 11392 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11393 | -1/Access | Loaded intel: 111 machine locations 11572 | -1/Access | Identified exit to Garrison 11572 | -1/Access | Entered Garrison 11573 | -1/Garrison | Loaded intel: 29 machine locations 11582 | -1/Garrison | Spotted B-99 Colossus 11589 | -1/Garrison | Found Relay Coupler [Proto] 11590 | -1/Garrison | Found Relay Coupler [Proto] 11638 | -1/Garrison | Discovered new exit (range 11) 11643 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 11648 | -1/Garrison | Crushed by falling debris 11672 | -1/Garrison | Expanded RIF knowledge: Crosswire 11681 | -1/Garrison | Garrison Relay disabled 11696 | -1/Garrison | Garrison Relay disabled 11713 | -1/Garrison | Entered Access 11714 | -1/Access | Loaded intel: 110 machine locations 11832 | -1/Access | Spotted B-99 Colossus 11867 | -1/Access | Spotted B-99 Colossus 11887 | -1/Access | Discovered new exit (range 3) 11888 | -1/Access | Entered Command 11889 | -1/Command | Loaded intel: 55 machine locations 11971 | -1/Command | Spotted M Guard 11978 | -1/Command | Spotted Combat Programmer 11979 | -1/Command | Spotted Combat Programmer 11988 | -1/Command | Spotted M Guard 11989 | -1/Command | Assimilated M Guard with formatsys_high 11989 | -1/Command | Assimilated Combat Programmer with formatsys_high 12004 | -1/Command | Allies destroyed Combat Programmer 12036 | -1/Command | Met MAIN.C 12036 | -1/Command | Hacked MAIN.C using A7's code 12063 | -1/Command | 0b10 Conduit disabled 12102 | -1/Command | Destroyed MAIN.C Shell 12104 | -1/Command | Surrendered to MAIN.C 12104 | -1/Command | Loaded intel: 54 machine locations 12104 | -1/Command | Loaded intel: 121 trap records 12104 | -1/Command | Identified exit to Surface 12104 | -1/Command | Discovered exit to Surface (range 86) 12104 | -1/Command | Discovered exit to Surface (range 55) 12126 | -1/Command | Found Prototype Device 12126 | -1/Command | Identified Exp. System Purifier 12134 | -1/Command | Found Prototype Energy Cannon 12134 | -1/Command | Identified Null Cannon 12139 | -1/Command | Found Vortex Chain Reactor 12235 | -1/Command | MAIN.C activated Command garrisons 12272 | -1/Command | Unknown forces attacked Command 12272 | -1/Command | Spotted EQ-001 12272 | -1/Command | Spotted EQ-004 12272 | -1/Command | Spotted EQ-005 12272 | -1/Command | Spotted EQ-006 12272 | -1/Command | Spotted EQ-000 12272 | -1/Command | Spotted EQ-017 12282 | -1/Command | Spotted EQ-003 12287 | -1/Command | Destroyed EQ-000 12290 | -1/Command | Spotted EQ-002 12297 | -1/Command | All MAIN.C guards destroyed 12307 | -1/Command | Destroyed EQ-017 12329 | -1/Command | Destroyed EQ-001 12335 | -1/Command | Found Corrupted Exp. Core Analyzer 12359 | -1/Command | Spotted EQ-019 12359 | -1/Command | Spotted EQ-021 12359 | -1/Command | Spotted EQ-022 12359 | -1/Command | Spotted EQ-018 12359 | -1/Command | Spotted EQ-020 12359 | -1/Command | Spotted EQ-033 12377 | -1/Command | Destroyed EQ-020 12405 | -1/Command | Found Exp. Core Analyzer 12408 | -1/Command | Lost 3 parts (3u) 12411 | -1/Command | Spotted EQ-026 12411 | -1/Command | Spotted EQ-032 12424 | -1/Command | Spotted EQ-025 12430 | -1/Command | Destroyed EQ-026 12432 | -1/Command | Destroyed EQ-032 12465 | -1/Command | Spotted EQ-039 12465 | -1/Command | Spotted EQ-038 12465 | -1/Command | Spotted EQ-041 12477 | -1/Command | Destroyed EQ-039 12494 | -1/Command | Spotted EQ-049 12508 | -1/Command | Destroyed EQ-049 12510 | -1/Command | Spotted EQ-040 12522 | -1/Command | Destroyed EQ-040 12526 | -1/Command | Spotted EQ-058 12535 | -1/Command | Destroyed EQ-058 12537 | -1/Command | Spotted EQ-046 12566 | -1/Command | Destroyed EQ-061 12584 | -1/Command | Build established: Scavenger-Mutant 12596 | -1/Command | Phase Generator disabled 12620 | -1/Command | Spotted EQ-069 12632 | -1/Command | Spotted EQ-081 12637 | -1/Command | Spotted EQ-072 12644 | -1/Command | Destroyed EQ-072 12649 | -1/Command | Destroyed EQ-081 12667 | -1/Command | Spotted EQ-103 12667 | -1/Command | Spotted EQ-090 12667 | -1/Command | Spotted EQ-084 12675 | -1/Command | Destroyed EQ-103 12679 | -1/Command | Destroyed EQ-084 12683 | -1/Command | Destroyed EQ-090 12691 | -1/Command | Spotted EQ-087 12691 | -1/Command | Spotted EQ-082 12695 | -1/Command | Spotted EQ-077 12703 | -1/Command | Destroyed EQ-087 12705 | -1/Command | Spotted EQ-067 12713 | -1/Command | Spotted EQ-076 12713 | -1/Command | Spotted EQ-073 12714 | -1/Command | Spotted EQ-092 12715 | -1/Command | Spotted EQ-095 12731 | -1/Command | Spotted EQ-102 12731 | -1/Command | Spotted EQ-043 12731 | -1/Command | Destroyed EQ-095 12733 | -1/Command | Destroyed EQ-067 12739 | -1/Command | Destroyed EQ-076 12742 | -1/Command | Core integrity fell below 50% 12762 | -1/Command | Spotted EQ-094 12763 | -1/Command | Spotted EQ-104 12768 | -1/Command | Destroyed EQ-073 12769 | -1/Command | Attackers retreated from Command 12770 | *** | Fortifying 0b10! Last Messages --------------- 12766_ Slug penetrates MAIN.C. 12767_ MAIN.C reaction time slowed by virus. 12767_ Slug penetrates MAIN.C. 12768_ EQ-094 deploys Swarm Drone. 12768_ Slug penetrates MAIN.C. 12768_ Slug penetrates EQ-104. 12768_ Slug penetrates Swarm Drone. 12768_ Swarm Drone destroyed. 12768_ Slug penetrates MAIN.C. 12768_ EQ-073 suffers critical hit (Meltdown). 12768_ EQ-043 destroyed. 12769_ D-83 Annihilator system terminally corrupted. 12769_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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" #?#????#?#?#????? | | #???## ! !% %!! #?#????#?#?#????? | | #???# ###### * #############?#????#?#?#????? | | #???#??????# % #????????????#????#?#?#????? | | #???##########;################????#?#?#????? | | #????????????###???????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #??????????????????????????????????#?#?#????? | | #+####??????????????????????????????????#?#?#????? | | # ######????????????????????????????????#?#?#????? | | # # #????????????????????????????????#?#?#????? | | # # #????????????????????????????????#?#?#????? | | # # #????????????????????????????????#?#?#????? | | # + #????????????????????????????????#?#?#????? | | # # #????????????????????????????????#?#?#????? | | # ##+###????????????????????????????????#?#?#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 25 Armor Coverage 1125 Resistance: TH 75 Resistance: EM 75 Core Shielding 40 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 25 Force Boost 30 Salvage Targeting 1 Offensive Hacking 60 Defensive Hacking 44 Relay Coupler Types 5 Relay Coupler Value 90 Item Schematics ----------------- Force Booster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Linear Accelerator | -6/Factory | Scanalyzed Kinetic Spear | -5/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Enh. Quantum Rifle | -4/Armory | Hacked Gui. Micro-nuke Launcher | -3/Research | Hacked Quantum Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Quarantine | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Biometal Heavy Treads | -3/Quarantine | Hacked Femtoactuators | -3/Quarantine | Hacked Exp. Target Analyzer | -3/Section 7 | Hacked Electron Diverter | -3/Section 7 | Hacked Centrium Heavy Armor Plating | -3/Section 7 | Hacked Beam Splitter | -3/Section 7 | Hacked Exp. EM Disruption Field | -3/Section 7 | Hacked Exp. Energy Well | -3/Section 7 | Scanalyzed Med. Storage Unit | -2/Research | Scanalyzed Centrium Leg | -2/Research | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Exp. Biometal Heavy Treads | -2/Testing | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free A-27 Freighter | -4/Factory | Hacked A-02 Transporter | -4/Armory | Hacked D-63 Destroyer | -4/Armory | Hacked X-77 Beamer | -4/Armory | Hacked C-55 Analyst | -3/Section 7 | Hacked S-43 Plague | -3/Section 7 | Archive Fabricated ------------ Force Booster | x2 | -7/Factory Linear Accelerator | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory R-10 Processor | x1 | -5/Factory | Preloaded Gravity Neutralizer | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded O-32 Director | x1 | -4/Armory | Preloaded Exp. Gyrokinetic Inverter | x1 | -3/Research | Preloaded Exp. EM Disruption Field | x1 | -2/Research Beam Splitter | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Subatomic Replicator Integrity Redistributor Integrated Thermoelectric Network Spacefold Activator Core Expander LRC Storage Sigix Shearcannon Matter Drive Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed CatalystMetafiberField Manual? 1 Play Time 06:49:11 Cumulative 327.3 hours Start 2022.08.13 @ 17:38:24 End 2022.08.16 @ 03:23:01 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 152 Adventurer 0 Explorer 4 Win Type 8 Total 17 Types 4/0/2/4/1/2/3/0/1 Lore% 81 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ab73ff-b869-43ed-838d-e547aaebed7a