Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 22:32:36 Player: MTF Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (221) 1105 Value Destroyed (7533) 7533 Prototype IDs (244) 4880 Alien Tech Used (1) 200 Bonus (5289) 5289 TOTAL SCORE: 23207 Bonus ------- High Alert Combat Kills 2081 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -92 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 535/535 System Corruption 1% Temperature Cool (0) Movement Treading (220) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Fission Core Antimatter Reactor > --- PROPULSION (4) --- Light Treads Improved Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- Neutron Cannon Long-range Missile Launcher > --- INVENTORY (32) --- Antimatter Reactor Flexi-carbon Leg Combat Airjet Improved Energy Well (600) Matter Compressor (250) Advanced Particle Charger Layered Light Armor Plating System Mapper Deep Network Scanner Quantum Router System Backup Module Improved Trap Extractor Trap Reconfigurator Improved EM Pulse Cannon Cooled Plasma Cannon Neutron Cannon Neutron Cannon Gauss Rifle Flak Gun Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon EMP Blaster Power Maul Power Sword Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Combat Airjet Improved Energy Well Matter Compressor Makeshift Sensor Array Layered Light Armor Plating System Mapper Deep Network Scanner Quantum Router System Backup Module Improved Trap Extractor Trap Reconfigurator Improved EM Pulse Cannon Cooled Plasma Cannon Neutron Cannon Gauss Rifle Flak Gun Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon EMP Blaster Long-range Missile Launcher Power Maul Power Sword [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 5 | . . . . . 4 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 295 | 3 14 . . 11 41 74 92 17 17 16 10 Power 29 | . 3 . . 1 4 5 11 2 . 3 . Engine 18 | . 3 . . 1 2 5 5 2 . . . Core 5 | . . . . . 2 . 2 . . 1 . Reactor 6 | . . . . . . . 4 . . 2 . Propulsion 57 | 2 3 . . 6 3 18 20 2 1 1 1 Treads 32 | 2 3 . . 2 . 9 13 2 1 . . Leg 16 | . . . . 3 . 7 4 . . 1 1 Wheel 6 | . . . . 1 2 1 2 . . . . Hover 2 | . . . . . . 1 1 . . . . Flight 1 | . . . . . 1 . . . . . . Utility 104 | 1 2 . . . 22 26 24 7 8 7 7 Device 48 | . . . . . 9 13 9 4 5 3 5 Storage 10 | 1 2 . . . 2 1 2 . . . 2 Processor 1 | . . . . . . 1 . . . . . Hackware 3 | . . . . . . 1 2 . . . . Protection 42 | . . . . . 11 10 11 3 3 4 . Artifact . | . . . . . . . . . . . . Weapon 105 | . 6 . . 4 12 25 37 6 8 5 2 Energy Gun 15 | . 1 . . . 9 4 1 . . . . Energy Cannon 11 | . . . . . . 2 4 1 1 2 1 Ballistic Gun 26 | . 5 . . 3 1 11 6 . . . . Ballistic Cannon 21 | . . . . . . 2 14 2 3 . . Launcher 22 | . . . . 1 1 5 7 2 3 2 1 Special Weapon 2 | . . . . . . . 1 . 1 . . Impact Weapon 6 | . . . . . 1 1 3 1 . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 5 3 4 . 1 . . Parts Lost 64 | . 2 . . 4 4 15 26 5 1 6 1 Power 10 | . . . . . . 1 7 2 . . . Propulsion 25 | . . . . 2 . 7 11 2 1 1 1 Utility 16 | . . . . . 4 3 4 1 . 4 . Weapon 13 | . 2 . . 2 . 4 4 . . 1 . Highest Loss Streak 6 | . 1 . . 2 1 3 6 4 1 6 1 Average Slot Usage (%) 96 | . 99 100 100 98 89 93 96 99 99 95 100 Engine 7 | . 14 14 14 14 2 6 3 6 12 4 . Core 1 | . . . . . 5 . 2 5 . 3 6 Reactor 1 | . . . . . . . 4 . . 3 6 Treads 18 | . 27 28 28 17 . 13 21 26 25 22 16 Leg 2 | . . . . 8 . 4 2 . . 2 7 Wheel 2 | . . . . . 8 4 . . . . . Device 4 | . . . . . 5 1 6 11 15 7 12 Storage 28 | . 28 28 28 28 36 30 26 26 25 25 25 Processor 1 | . . . . . . 6 . . . . . Protection 6 | . . . . . 11 6 7 7 7 13 12 Energy Gun 3 | . 9 . . . 12 2 . . . . . Ballistic Gun 9 | . 18 28 28 25 4 9 4 . . . . Ballistic Cannon 2 | . . . . . . . 4 8 10 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 162 | 14 48 48 48 48 103 127 153 127 129 145 162 Greatest Support 98 | 40 40 40 40 40 28 68 90 90 98 98 78 Greatest Overweight (x) 8 | . 1 1 1 4 3 4 8 1 1 1 3 Average Overweight (x) 1 | . . 1 1 1 2 3 1 1 1 1 1 Largest Inventory Capacity 32 | 8 16 16 16 16 28 30 30 30 30 30 32 Average Capacity 25 | 6 13 16 16 16 27 29 30 30 30 30 31 Most Carried 30 | 7 16 16 16 16 28 30 30 30 28 30 30 Average Carried 23 | 6 12 16 15 15 26 27 26 28 26 26 28 Final Capacity 32 | 8 16 16 16 16 28 30 30 30 30 30 32 Final Carried 30 | 7 16 16 16 16 28 30 29 26 27 29 28 Class Distribution -------------------- 62% | Hauler-Mutant 24% | Mutant 6% | Scavenger-Mutant 5% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 7041 | 234 250 . . 488 955 1611 2167 369 513 361 93 Remotely . | . . . . . . . . . . . . Salvage Created 8644 | 57 555 . . 214 1992 2326 2310 236 399 442 113 Parts 419 | 3 42 . . 1 91 134 90 7 22 22 7 Haulers Intercepted 11 | . 2 . . . 4 3 2 . . . . Recyclers Shooed 4 | . 1 . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 6 6 . 7 Prevented 6 | . . . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 167 | . 13 . . 18 32 43 40 8 7 4 2 Melee 2 | . . . . . . . 2 . . . . Guns 73 | . 13 . . 12 24 19 5 . . . . Cannons 26 | . . . . . . 6 12 4 1 1 2 AOE 49 | . . . . 6 6 15 13 4 5 . . Classes Destroyed 19 | 1 5 . . 2 6 2 1 . 2 . . Worker 11 | . . . . 1 2 6 2 . . . . Builder 7 | . . . . . 2 3 2 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 11 | . 2 . . . 4 3 2 . . . . Recycler 12 | 1 . . . . 2 6 3 . . . . Operator 2 | . 1 . . . . . 1 . . . . Watcher 7 | . 2 . . . 1 2 2 . . . . Swarmer 34 | . 6 . . 3 3 10 6 2 4 . . Saboteur 2 | . . . . . . . 2 . . . . Grunt 55 | . 7 . . . 17 12 15 3 1 . . Brawler 6 | . . . . . 2 2 2 . . . . Duelist 7 | . . . . . 1 2 4 . . . . Protector 4 | . . . . . . 2 2 . . . . Researcher 1 | . . . . . . . . . 1 . . Sentry 22 | . . . . . 8 6 5 1 1 . 1 Hunter 6 | . . . . . 1 4 1 . . . . Programmer 12 | . . . . . . 5 3 2 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . 4 . Samaritan 1 | . . . . . . . . . 1 . . Assembled 15 | . . . . 15 . . . . . . . Best Kill Streak 13 | 1 3 . . 4 7 10 13 5 6 4 1 Combat Bots Only 7 | . 3 . . 4 7 5 7 5 6 4 1 Max Kills in Single Turn 5 | 1 1 . . 2 3 5 4 2 2 2 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . . . . 2 2 4 4 2 2 . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 13665 | . 524 . . 933 1502 3983 4622 712 328 789 272 Core 1716 | . 121 . . 77 225 433 678 70 20 47 45 Absorbed by Shields 94 | . . . . . 60 18 16 . . . . Core Remaining (%) 54 | 100 . . . 20 59 38 . . . . . Volleys Fired 511 | 4 59 . . 48 98 116 121 26 24 7 8 Largest 2 | 2 2 . . 2 2 2 2 2 2 2 2 Hottest 180 | 70 70 . . 46 93 114 138 101 96 76 180 Shots Fired 912 | 8 116 . . 89 193 218 199 38 26 11 14 Gun 625 | 8 116 . . 82 191 166 62 . . . . Cannon 222 | . . . . . . 43 115 34 16 1 13 Launcher 62 | . . . . 7 2 9 21 4 9 9 1 Special 3 | . . . . . . . 1 . 1 1 . Kinetic 586 | 4 68 . . 82 85 179 142 22 4 . . Thermal 101 | 4 48 . . . 8 . 4 12 12 . 13 Explosive 28 | . . . . 7 2 8 6 4 . . 1 Electromagnetic 194 | . . . . . 98 31 46 . 9 10 . Robot Hit Streak 22 | 4 20 . . 5 15 22 16 15 17 15 7 Robot Miss Streak 8 | 2 4 . . 4 4 7 8 3 2 2 1 Penetration Max 1 | . . . . . 1 1 1 1 . . . Secondary Targets 7 | . 2 . . 3 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . Shots Hit Robots 670 | 6 77 . . 44 148 173 168 20 15 9 10 Core Hits 547 | 2 36 . . 30 87 160 174 22 16 16 4 Critical Hits 9 | . . . . 1 3 3 1 1 . . . Critical Kills 3 | . . . . 1 2 . . . . . . Critical Parts Destroyed 6 | . . . . . 1 3 1 1 . . . Melee Attacks 25 | . . . . . 3 2 14 5 . 1 . Thermal 5 | . . . . . . . 5 . . . . Impact 19 | . . . . . 3 2 9 5 . . . Slashing 1 | . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20737 | 70 762 . . 1166 3189 5868 6260 1326 866 646 584 Guns 7892 | 70 740 . . 587 2500 2929 1066 . . . . Cannons 4318 | . . . . . . 761 1997 718 358 18 466 Explosions 7873 | . . . . 579 559 2178 2804 608 508 519 118 Melee 533 | . . . . . 130 . 294 . . 109 . Ramming 121 | . 22 . . . . . 99 . . . . Kinetic 8252 | 34 367 . . 587 1233 3035 2290 584 122 . . Thermal 2194 | 36 373 . . . 332 152 321 134 283 97 466 Explosive 5295 | . . . . 579 305 2008 1677 608 . . 118 Electromagnetic 4342 | . . . . . 1189 673 1579 . 461 440 . Impact 424 | . . . . . 130 . 294 . . . . Slashing 109 | . . . . . . . . . . 109 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 8 9 10 10 2 1 Average Corruption 5 | . . . . . . 4 6 9 8 1 1 Corruption Purged 11 | . . . . . . . 2 . 8 1 . Effects 200 | . . . . . . 41 77 43 36 2 1 Message Errors 26 | . . . . . . 6 9 4 6 . 1 Matter Fused 48 | . . . . . . 10 18 11 9 . . Heat Flow Errors 27 | . . . . . . 7 9 5 6 . . Energy Discharges 20 | . . . . . . 3 7 5 4 1 . Parts Rejected 5 | . . . . . . 1 4 . . . . Data Loss (minor) 25 | . . . . . . 4 6 8 6 1 . Data Loss (major) 9 | . . . . . . 2 4 2 1 . . Misfires 8 | . . . . . . 1 3 2 2 . . Misdirections 2 | . . . . . . . . 1 1 . . Targeting Errors 25 | . . . . . . 6 14 5 . . . Weapon Failures 5 | . . . . . . 1 3 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 427 | . . . . 46 92 75 205 5 4 . . Projectiles 93 | . . . . . 83 3 2 5 . . . Explosions 209 | . . . . 46 6 72 81 . 4 . . Melee 125 | . . . . . 3 . 122 . . . . Knockbacks 38 | . . . . . 2 7 23 6 . . . Impact 5 | . . . . . 1 . 4 . . . . Kinetic 29 | . . . . . . 7 17 5 . . . Secondary 4 | . . . . . 1 . 2 1 . . . Self-Inflicted Damage 1102 | . 22 . . . 100 487 461 32 . . . Shots 26 | . . . . . 3 10 12 1 . . . Rammed 5 | . 2 . . . . . 3 . . . . Targets Rammed 6 | . 2 . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 444 | 60 162 . . 90 261 444 380 245 275 109 305 Average Temperature 75 | 30 41 . . 28 57 106 100 92 104 49 118 Received Heat Transfer 2558 | . 177 . . 40 519 684 802 105 93 102 36 Effects 5 | . . . . . . 4 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 2 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 2 3 8 . 1 3 . Combat Hostiles 17 | . . . . . 2 3 8 . 1 3 . Parts Fried 49 | . . . . . 12 7 21 . 2 7 . Impact Corruptions 7 | . . . . . 3 . 4 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 3041 | 111 1110 . . . 445 100 300 200 450 100 225 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 4 . 4 . 3 2 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 1548 | 5 235 . . 75 885 1548 1174 . . . . Initial 735 | . 3 . . . . 373 735 . . . . Average 527 | 3 56 . . 2 364 810 927 . . . . Maximum Alert Level 4 | . 1 . . . 3 4 4 . . . . Low Security (%) 29 | 100 96 100 . 100 11 . . . . . . Level 1 13 | . 3 . . . 56 1 . . . . . Level 2 17 | . . . . . 23 39 7 . . . . Level 3 32 | . . . . . 9 43 77 . . . . Level 4 7 | . . . . . . 14 15 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . 6 15 11 . . . . Investigation 7 | . 1 . . . 3 2 1 . . . . Extermination 7 | . . . . . . 4 3 . . . . Reinforcement 8 | . 1 . . . 1 3 3 . . . . Assault 8 | . . . . . 2 2 4 . . . . Garrison 4 | . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 6 | . 3 . . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 243 | . 28 . . 19 52 48 69 8 11 4 4 Peak Tracking Total 8 | . 4 . . 4 6 7 8 5 4 4 2 Tactical Retreats 21 | . . . . 1 3 3 14 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 9 | . 1 . . 1 1 4 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 17 | . . . . . 4 5 8 . . . . Traps Reconfigurated 23 | . . . . . 9 6 8 . . . . Traps Extracted 18 | . . . . . 8 6 4 . . . . Installed 15 | . . . . . 3 6 6 . . . . Triggered 18 | . . . . . 4 5 9 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 37 | . 1 . . 1 5 20 9 1 . . . Max in Single Turn 7 | . 1 . . . 1 7 5 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 42 | . 7 . 3 2 9 11 4 2 . 4 . Terminals 22 | . 5 . . 1 5 8 3 . . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 133 | . 20 . 11 4 32 23 8 7 . 28 . Successful 94 | . 11 . 11 3 22 7 5 7 . 28 . Failed 38 | . 9 . . 1 9 16 3 . . . . Catastrophic 8 | . 2 . . 1 1 3 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 48 | . 15 . 1 2 14 13 2 1 . . . Terminals 54 | . 14 . . 3 16 16 5 . . . . Fabricators 5 | . . . . . . 2 3 . . . . Repair Stations 18 | . 5 . . . 10 3 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . Terminal Hacks 61 | . 1 . 11 2 8 2 2 7 . 28 . Record 27 | . . . 10 . . . . 6 . 11 . Part Schematic 11 | . . . . . 4 . . . . 7 . Robot Schematic 7 | . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Locate Traps 3 | . . . . . 1 1 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . Load Schematic 2 | . . . . . . 1 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 14 | . 4 . . . 8 2 . . . . . Scan Component 7 | . 2 . . . 4 1 . . . . . Repair 7 | . 2 . . . 4 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 . . 1 4 2 1 . . . . Terminals 9 | . 5 . . 1 2 1 . . . . . Track 7 | . 4 . . 1 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Jam 2 | . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 6 . . 1 8 10 3 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 5 . . . . 7 . Parts Built . | . . . . . . . . . . . . Matter 190 | . . . . . . . 190 . . . . Time 95 | . . . . . . . 95 . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 4 1 . . . . . Time 254 | . 52 . . . 158 44 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 . Non-combat 1 | . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . 1 . . 1 . parse_system 1 | . . . . . . . . . . 1 . find_chute 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 5 | . . . 4 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 9 | . 1 . 4 . . . 3 . 1 . . Largest Group 4 | . 1 . 4 4 . . 3 . . . . Highest-Rated Group 93 | . 10 . 45 45 . . 93 . . . . Highest-Rated Ally 31 | . 10 . 21 21 . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . 10 . . 24 . . . . Total Damage 456 | . . . . 102 . . 354 . . . . Kills 3 | . . . . 2 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . . 115 . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 13057 | 40 1654 62 1022 857 2002 2473 2265 932 1093 329 328 Spaces Moved 6339 | 15 818 35 521 403 1069 1250 906 462 563 151 146 Core . | . . . . . . . . . . . . Treads 3983 | 15 818 35 521 245 . 183 844 462 563 151 146 Legs 174 | . . . . 119 . 55 . . . . . Wheels 2182 | . . . . 39 1069 1012 62 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 110 | 160 160 180 180 110 120 130 160 180 180 180 180 Average Speed 163 | 160 166 180 180 173 121 149 185 180 180 180 195 Slowest Speed 280 | 160 180 180 180 240 130 240 280 180 180 180 220 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 94 12 90 52 72 35 19 58 53 77 31 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 29 | . 1 . 1 . 1 . . . . 26 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . 2 . 2 Spaces Dug 50 | . . . . 9 1 20 6 11 2 . 1 Terrain Destroyed 402 | . . . . 46 43 115 117 47 10 4 20 Melee 10 | . . . . . 1 2 2 5 . . . Projectile 26 | . . . . . 1 6 4 8 4 . 3 AOE 366 | . . . . 46 41 107 111 34 6 4 17 Terrain Rammed 3 | . 3 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 8093 | 22 1007 34 608 487 1587 1616 1246 513 612 192 169 Wait 528 | . 79 . . 11 281 120 30 . 1 2 4 Move 6328 | 14 817 34 520 402 1068 1249 905 461 562 150 146 Hop . | . . . . . . . . . . . . Pick Up 146 | 1 19 . 5 6 40 23 36 3 3 10 . Fast Attach 73 | 1 7 . . 5 15 14 25 . 2 4 . Attach 65 | . 3 . . 3 9 17 20 5 4 3 1 Detach 18 | . 1 . . 1 5 4 4 . 3 . . Swap 158 | 2 4 . . 3 17 43 47 12 12 9 9 Drop 128 | . 13 . 5 8 37 22 34 1 1 6 1 Fire 511 | 4 59 . . 48 98 116 121 26 24 7 8 Melee 25 | . . . . . 3 2 14 5 . 1 . Ram 3 | . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . 2 . . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 89 | . . . 78 . 11 . . . . . . Trap 15 | . . . . . 3 6 6 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Discovered new exit (range 12) 714 | -10/Materials | Repaired Lgt. Treads 741 | -10/Materials | Repaired Lgt. Treads 838 | -10/Materials | Discovered new exit (range 6) 1231 | -10/Materials | Discovered new exit (range 12) 1695 | -10/Materials | Entered Mines 1748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1749 | -10/Mines | Discovered new exit (range 5) 1757 | -10/Mines | Entered Exiles 1757 | -10/Exiles | Found Exiles lab destroyed 2065 | -10/Exiles | Opened EX-Vault 2079 | -10/Exiles | Found Trap Reconfigurator 2598 | -10/Exiles | Learned location of Zion (-7) 2695 | -10/Exiles | Discovered new exit (range 14) 2779 | -10/Exiles | Entered Mines 2779 | -9/Mines | Accompanied by 4 allies 2906 | -9/Mines | Assembled infested the area 2911 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2979 | -9/Mines | Core integrity fell below 50% 3490 | -9/Mines | Discovered new exit (range 11) 3530 | -9/Mines | Learned location of 2 exits from Materials 3558 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3636 | -9/Mines | Entered Materials 3636 | -8/Materials | Evolved 4 slots: Utility x4 3637 | -8/Materials | Identified exit to Factory 3758 | -8/Materials | Destroyed 7 combat bots 3937 | -8/Materials | Build established: Hauler-Mutant 4094 | -8/Materials | Central database locked down 4513 | -8/Materials | Repaired Arm. Huge Wheel 4559 | -8/Materials | Repaired Gauss Rifle 4604 | -8/Materials | Repaired Imp. Trap Extractor 4631 | -8/Materials | Repaired Lgt. Armor Plating 5292 | -8/Materials | Build established: Trapper-Mutant 5636 | -8/Materials | First assault squad dispatched 5638 | -8/Materials | Entered Factory 5638 | -7/Factory | Evolved 2 slots: Propulsion x2 5660 | -7/Factory | Build established: Hauler-Mutant 6165 | -7/Factory | Repaired Arm. Huge Wheel 6549 | -7/Factory | Discovered new exit (range 11) 7216 | -7/Factory | Found Prototype Launcher 7216 | -7/Factory | Identified Rocket Array 7221 | -7/Factory | Found Rocket Array 7234 | -7/Factory | Found Rocket Array 7238 | -7/Factory | First assault squad dispatched 7428 | -7/Factory | Garrison activated, responded to threat 7465 | -7/Factory | Core integrity fell below 50% 7743 | -7/Factory | Garrison activated, responded to threat 7806 | -7/Factory | Lost 3 parts (1p1n1u) 7989 | -7/Factory | Lost 3 parts (1n1u1w) 7992 | -7/Factory | Discovered new exit (range 8) 8111 | -7/Factory | Entered another Factory area 8111 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8461 | -6/Factory | First assault squad dispatched 8531 | -6/Factory | Discovered new exit (range 16) 8650 | -6/Factory | Build established: Trapper-Mutant 8691 | -6/Factory | Lost 3 parts (1n1u1w) 8960 | -6/Factory | Build established: Hauler-Mutant 8960 | -6/Factory | Lost 6 parts (1p3n1u1w) 8973 | -6/Factory | Destroyed 7 combat bots 9073 | -6/Factory | Discovered new exit (range 16) 9127 | -6/Factory | Core integrity fell below 50% 9141 | -6/Factory | Lost 6 parts (1p2n1u2w) 9396 | -6/Factory | Lost 4 parts (4p) 10246 | -6/Factory | Identified exit to Factory 10376 | -6/Factory | Entered Lower Caves 11005 | -6/Lower Caves | Discovered new exit (range 12) 11185 | -6/Lower Caves | Core integrity fell below 20% 11195 | -6/Lower Caves | System corruption reached 10% 11229 | -6/Lower Caves | Learned Research trap positions 11229 | -6/Lower Caves | Learned Extension stockpile data 11229 | -6/Lower Caves | Learned Factory terminal intel 11229 | -6/Lower Caves | Learned Factory garrison access intel 11239 | -6/Lower Caves | Lost 4 parts (2p1n1u) 11308 | -6/Lower Caves | Entered another Lower Caves area 11309 | -6/Lower Caves | Encountered a Warlord checkpoint 11658 | -6/Lower Caves | Found Alien Artifact 11658 | -6/Lower Caves | Identified Core Expander 11658 | -6/Lower Caves | Installed Core Expander, added new Utility slot 12317 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12374 | -6/Lower Caves | Discovered new exit (range 16) 12401 | -6/Lower Caves | Entered Data Miner 12401 | -6/Data Miner | Discovered new exit (range 7) 12436 | -6/Data Miner | Met Data Miner 12471 | -6/Data Miner | Learned location of Section 7 (-3) 12471 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12501 | -6/Data Miner | Received God Mode back door access code from Data Miner 12589 | -6/Data Miner | Destroyed Data Miner 12592 | -6/Data Miner | Interfaced with the Data Conduit 12595 | -6/Data Miner | Found Quantum Router 12598 | -6/Data Miner | Found System Mapper 12601 | -6/Data Miner | Found Deep Network Scanner 12650 | -6/Data Miner | Lost 6 parts (1n4u1w) 12730 | -6/Data Miner | Entered Proximity Caves 12862 | -5/Proximity Caves | Learned Factory non-interactive machine intel 12961 | -5/Proximity Caves | Build established: Scavenger-Mutant 12969 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13058 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12837_ Found Adv. Reclamation Unit. 12837_ Found 16 Matter. 12838_ Acquired 16 matter. 12845_ Dropped Lrg. Storage Unit. 12862_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 12969_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12971_ Slug penetrates Wall. 12973_ T:D&8KLLSDZT4 SPMTLQC56E:Z 12974_ Penetrated by Slug. 12990_ Med. Treads destroyed. 12990_ Penetrated by Slug. 12992_ Slug penetrates Wall. 12995_ Penetrated by Slug. 12996_ Y-64 Sentinel destroyed. 13004_ Mic. Fission Core fries itself beyond repair. 13006_ Acquired 59 matter. 13046_ Slug penetrates H-66 Slayer. 13047_ Slug penetrates Wall. 13058_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ????????????????????????????????? ##???????????? | | ??????????????????????????????? #???????????? | | ????????????????????????????? ##??????????? | | ????????????????????####### #??????????? | | ?????????????????#### @ h #??????????? | | ???????????????### #### h #??????????? | | ???????????????# "#???? #??????????? | | ???????????## "#??????# #??????????? | | ######### ##?????????# ????????? | | ??# #????????????? ??????? | | ???# #????????????????? ??????? | | ???########"#### #?????????????????????????? | | ?????##?## #??# #?????????????????????????? | | ?????# ## #??#########?????????????????????????? | | ????# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ??# ##???????????????????????????????????? | | # ### #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ?## ##???????????????????????????????????? | | ## #????????????????????????????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ?## #?????????????????????????????????????? | | ??## ##?????????????????????????????????????? | | ???# # #??????????????????????????????????????? | | ???# # #??????????????????????????????????????? | | ???# # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySensorKinecellerator Manual? 0 Play Time 02:29:44 Cumulative 860.7 hours Start 2020.09.25 @ 19:32:31 End 2020.09.25 @ 22:32:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 44 Types 10/13/8/3/1/1/7/0/1 Lore% 97 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 924dbb3c-9b77-463f-b0dc-d7d85a06b506