Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 21:20:28 Player: guru-jr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (158) 790 Value Destroyed (7035) 7035 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 17549 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -65 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weight Redist. System Thermal Shield Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON ----------- Plasma Rifle Plasma Rifle Compact Mass Driver > --- INVENTORY -------- Improved Fusion Compressor Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Weight Redist. System Advanced Targeting Computer Improved Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Makeshift Thermal Plating Thermal Shield Field Laser Heavy Disruptor Cannon High-powered Shotgun Powered Hammer [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 Utility 8 | . . . . . 2 2 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 319 | 7 4 1 . . 16 33 51 . 12 3 9 23 14 6 18 10 37 31 4 40 Power 28 | 1 1 . . . 1 4 1 . . . 1 1 1 . 1 . 4 3 . 9 Engine 9 | 1 1 . . . 1 3 . . . . . . . . . . 1 . . 2 Core 8 | . . . . . . 1 1 . . . . . 1 . 1 . 1 2 . 1 Reactor 11 | . . . . . . . . . . . 1 1 . . . . 2 1 . 6 Propulsion 38 | 2 . 1 . . 4 5 2 . 1 . . 2 . 1 2 . 9 5 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . . . 7 5 . 4 Wheel 20 | 2 . 1 . . 4 5 2 . 1 . . 2 . 1 . . 2 . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . Utility 144 | 2 1 . . . 5 20 27 . 10 . 6 12 8 4 9 5 11 12 1 11 Device 72 | 1 . . . . . 9 15 . 5 . 4 6 3 2 7 2 6 7 . 5 Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . . . . . . Processor 9 | . . . . . 1 2 . . . . . 1 1 . . 1 . 2 . 1 Hackware 6 | . . . . . . . 3 . . . . 1 . . 1 . . . . 1 Protection 53 | . . . . . 3 9 9 . 5 . 1 4 4 2 1 2 5 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 2 . . . 6 4 21 . 1 3 2 8 5 1 6 5 13 11 3 16 Energy Gun 47 | 1 . . . . 2 2 12 . . 2 1 4 . . 1 1 6 7 2 6 Energy Cannon 27 | . . . . . 1 2 2 . 1 1 . 3 3 1 3 2 6 1 . 1 Ballistic Gun 8 | 1 2 . . . 2 . . . . . . . . . . 1 . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Launcher 7 | . . . . . . . 2 . . . . . 2 . 1 1 . 1 . . Special Weapon 8 | . . . . . 1 . . . . . . 1 . . 1 . . 2 1 2 Impact Weapon 8 | . . . . . . . 5 . . . 1 . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 2 2 . . . 2 1 . . 9 . 2 . 1 1 Parts Lost 71 | . . . . . 1 3 3 . 2 . . 1 6 1 . 2 17 14 . 21 Power 8 | . . . . . . . . . . . . . 1 . . . 1 3 . 3 Propulsion 17 | . . . . . 1 . . . 1 . . . 1 . . . 6 3 . 5 Utility 27 | . . . . . . 2 2 . . . . 1 2 . . 1 6 4 . 9 Weapon 19 | . . . . . . 1 1 . 1 . . . 2 1 . 1 4 4 . 4 Highest Loss Streak 13 | . . . . . 1 2 2 . 1 . . 1 6 1 . 1 9 7 . 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 99 100 100 100 99 93 85 86 86 67 86 86 86 82 87 87 92 87 93 91 Engine 3 | . 13 14 14 14 9 6 4 . . . . . . . . . 2 1 . . Core 1 | . . . . . . . 1 6 6 6 2 . 1 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . . 3 4 3 . . . 2 2 5 6 Leg 4 | . . . . . . . . . . . . . . . . . 12 20 21 23 Wheel 12 | . 28 28 28 28 26 17 13 13 13 13 13 10 9 5 11 11 4 . . . Device 16 | . 14 14 14 14 9 22 19 20 18 20 19 22 20 16 16 16 15 13 15 10 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 7 | . . . . . 1 7 6 6 6 6 6 10 5 11 9 7 10 10 15 13 Hackware 9 | . . . . . . . 11 13 13 13 13 11 17 17 18 20 15 11 10 13 Protection 2 | . . . . . 16 7 . . 1 . . . 1 . . . 3 3 5 2 Energy Gun 8 | . 8 . . . 1 14 12 13 13 1 12 10 9 . . . 6 12 14 9 Energy Cannon 5 | . . . . . . 6 5 6 6 . 6 4 3 16 16 15 7 1 . . Ballistic Gun 4 | . 19 28 28 28 24 . . . . . . . . . . 1 . . . . Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . 53 Heaviest Build 151 | 14 32 32 32 32 105 112 111 103 107 105 115 123 122 113 148 148 151 130 119 144 Greatest Support 104 | 20 20 20 20 20 34 40 56 56 56 56 56 56 56 38 38 38 77 81 68 104 Greatest Overweight (x) 49 | 1 1 1 1 1 3 4 1 1 1 1 2 2 4 4 3 3 49 2 1 2 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 1 2 2 3 2 3 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 15 15 15 25 25 25 25 25 25 25 25 24 25 25 25 25 25 20 23 Average Carried 21 | 2 9 15 14 15 19 24 24 24 24 25 24 24 22 21 24 24 22 19 15 17 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 15 15 15 25 24 24 25 25 25 25 24 20 25 25 24 25 14 16 5 Class Distribution -------------------- 47% | Hacker-Gunner 19% | Scavenger-Gunner 13% | Mutant 5% | Tank 5% | Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 4473 | 208 243 26 . 121 564 333 596 35 120 . 135 209 165 89 180 57 431 349 24 588 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7104 | 154 195 26 . 121 468 722 1073 48 490 . 122 214 417 251 . 327 866 560 . 1050 Parts 306 | 16 9 3 . 6 36 27 31 6 11 . 4 6 12 9 . 15 47 17 . 51 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . . 2 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . 10 4 . 19 . 10 11 . 14 . 14 5 . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 131 | . 5 . . 3 13 13 14 1 8 . 2 3 11 5 . 13 15 8 . 17 Guns 62 | . 5 . . 3 13 8 8 . 3 . 2 2 3 . . . 2 6 . 7 Cannons 47 | . . . . . . 2 4 1 3 . . . 4 4 . 10 12 1 . 6 AOE 8 | . . . . . . . . . . . . . 4 . . 3 1 . . . Classes Destroyed 19 | 2 3 . . . 3 3 2 . 2 . . . 1 1 . . 1 1 . . Worker 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Builder 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Tunneler 7 | 3 . 1 . . . 1 1 . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . 2 . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Operator 3 | . . . . . 2 1 . . . . . . . . . . . . . . Watcher 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . . Swarmer 37 | . 3 . . . 8 2 1 . . . . . 6 3 . 9 . . . 5 Grunt 36 | . 2 . . 3 4 5 1 . . . . 1 3 . . 3 7 3 . 4 Brawler 4 | . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . . . . 1 3 2 . . . . 2 1 . . . 1 1 . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . Hunter 12 | . . . . . . . 1 . 2 . 2 . . 2 . . 2 . . 3 Programmer 18 | . . . . . . 2 6 1 . . . . . . . . 5 2 . 2 Heavy 2 | . . . . . . 1 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Butcher 5 | . . . . . . . . . 5 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 4 3 1 . 3 6 3 3 1 2 . 1 1 7 3 . 5 7 5 . 6 Combat Bots Only 7 | . 3 . . 3 5 3 3 1 2 . 1 1 7 3 . 5 6 5 . 6 Max Kills in Single Turn 3 | 1 1 1 . 1 1 2 1 1 1 . 1 1 3 1 . 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . 2 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 15320 | . 180 . . 40 367 1015 1123 83 519 . 207 388 1152 300 24 575 2863 2247 . 4237 Core 2472 | . 47 . . 27 79 101 117 21 60 . . 71 82 33 24 57 375 67 . 1311 Absorbed by Shields 33 | . . . . . . . . . . . . . . . . . . . . 33 Redirected to Shielding 160 | . . . . . 38 49 21 . . . . . 52 . . . . . . . Regen/Repaired (Parts) 1602 | . 26 . . . . 289 101 . . . . 467 . . 89 . 439 . . 191 Core Remaining (%) 78 | 100 . . . 70 85 85 . . . . 76 . . . . 73 . . 61 . Volleys Fired 370 | 7 18 1 . 4 36 37 44 1 24 . 8 20 14 13 . 17 44 24 1 57 Largest 3 | 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 Hottest 255 | 60 60 46 . 46 100 197 202 187 212 . 212 212 212 205 . 205 255 225 225 225 Shots Fired 1028 | 14 36 2 . 8 106 112 135 3 72 . 25 38 42 39 . 48 129 58 4 157 Gun 666 | 14 36 2 . 8 105 75 87 2 47 . 16 17 21 3 . 1 61 49 4 118 Cannon 342 | . . . . . . 37 47 1 25 . 9 21 19 36 . 45 68 4 . 30 Launcher 9 | . . . . . . . 1 . . . . . 2 . . 2 . 4 . . Special 11 | . . . . . 1 . . . . . . . . . . . . 1 . 9 Kinetic 179 | 7 18 2 . 8 105 . . . . . . . . . . . 4 . . 35 Thermal 806 | 7 18 . . . 1 112 134 3 72 . 25 38 40 39 . 46 99 54 4 114 Explosive 2 | . . . . . . . . . . . . . 2 . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . 2 26 4 . . Robot Hit Streak 33 | 10 16 2 . 4 14 33 29 14 33 . 7 12 14 16 . 6 14 17 . 17 Robot Miss Streak 8 | 1 2 . . 1 5 3 2 . 2 . 3 2 2 1 . 3 8 2 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . 1 . . Shots Hit Robots 684 | 10 25 1 . 6 64 84 100 3 59 . 14 17 27 26 . 22 81 44 . 101 Core Hits 282 | 5 10 1 . 5 27 28 35 1 16 . 5 8 18 7 . 16 39 18 . 43 Critical Kills 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 36 | . . . . . . 3 8 . 5 . . 4 1 2 . . 3 6 . 4 Burn 30 | . . . . . . 2 8 . 5 . . 4 1 1 . . . 6 . 3 Meltdown 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Detonate 3 | . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 21 | . . . . . . . 11 . . . 4 . . . . . . . . 6 Impact 21 | . . . . . . . 11 . . . 4 . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19258 | 112 290 15 . 92 977 1946 2430 85 1324 . 338 490 1104 739 . 1661 3587 1500 21 2547 Guns 10152 | 112 290 15 . 92 977 1251 1570 50 820 . 220 336 268 60 . . 1249 922 21 1899 Cannons 6336 | . . . . . . 695 775 35 504 . 118 154 438 679 . 663 1527 100 . 648 Explosions 2746 | . . . . . . . 85 . . . . . 398 . . 998 787 478 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . . . 24 . . . Kinetic 2042 | 47 181 15 . 92 977 . . . . . . . . . . . . . . 730 Thermal 14560 | 65 109 . . . . 1946 2345 85 1324 . 338 490 706 739 . 663 2890 1022 21 1817 Explosive 398 | . . . . . . . . . . . . . 398 . . . . . . . Electromagnetic 85 | . . . . . . . 85 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2149 | . . . . . . . . . . . . . . . . 998 673 478 . . Highest Corruption 17 | . 1 1 1 1 . 2 11 6 6 6 6 1 2 2 2 . 14 17 17 2 Average Corruption 6 | . 1 1 1 1 . 1 5 6 6 6 6 1 1 2 2 . 10 16 17 2 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 211 | . . 4 5 . . 9 46 11 10 2 15 4 3 9 1 . 23 59 9 1 Message Errors 43 | . . 1 2 . . 1 12 4 1 . . 2 2 3 . . 3 11 1 . Matter Fused 51 | . . 1 2 . . 3 10 3 1 1 2 . . 4 . . 6 15 2 1 Heat Flow Errors 23 | . . . . . . 1 7 1 1 . 2 . . 1 . . 4 5 1 . Energy Discharges 24 | . . 1 . . . . 7 . 2 1 2 1 . . 1 . 3 4 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 1 . 1 . . 1 . . . . . . 1 . . Data Loss (minor) 33 | . . . . . . 1 4 2 2 . 5 . . . . . 3 14 2 . Data Loss (major) 6 | . . . 1 . . . 1 . 1 . 2 . . . . . 1 . . . Misfires 15 | . . . . . . 1 5 . 1 . 1 1 1 . . . 3 1 1 . Alerts 4 | . . 1 . . . . . . . . . . . 1 . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . . . . . 1 . . . . . . . . 4 . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 342 | . . . . . . 12 39 . . . . . 12 71 . 42 146 . . 20 Projectiles 198 | . . . . . . 12 39 . . . . . 12 71 . 33 11 . . 20 Explosions 144 | . . . . . . . . . . . . . . . . 9 135 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . . . . 25 . . . . . 71 . . . 78 . . . Shots 4 | . . . . . . . 1 . . . . . 2 . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 611 | . 57 6 . 22 163 171 249 113 124 . 216 87 33 186 . 144 611 188 178 171 Average Temperature 68 | . 36 4 . 9 46 51 40 82 30 . 46 38 10 43 . 56 187 64 63 45 Received Heat Transfer 1866 | . 57 . . 24 90 201 117 . 100 . . 54 126 . . 45 391 276 . 385 Effects 9 | . . . . . . . . . . . . . . . . . 9 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . 4 . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . 3 3 . 2 . . 1 . 1 . . . 2 . 2 Combat Hostiles 12 | . . . . . . 3 2 . 2 . . 1 . 1 . . . 1 . 2 Parts Melted 107 | . . . . . . 21 24 . 10 . 2 3 5 7 . 4 7 11 . 13 Heat Transferred 26421 | 150 250 . . . . 3293 4268 111 2592 . 607 1014 1255 1335 . 1137 3413 2596 50 4350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 361 | 20 140 5 . 70 329 232 241 . . . . 188 . . . . 361 . . 176 Initial 168 | . 13 . . . 27 . 74 . . . . 168 . . . . 50 . . 60 Average 73 | 7 19 3 . 16 134 66 64 . . . . 86 . . . . 102 . . 74 Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . . . . . 1 . . . Low Security (%) 94 | 100 100 100 . 100 77 93 96 . . . . 100 . . . . 86 . . 100 Level 1 5 | . . . . . 22 6 3 . . . . . . . . . 13 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 4 11 . . . . 3 . . . . 2 . . 4 Investigation 4 | . . . . . 1 . 2 . . . . 1 . . . . . . . . Extermination 11 | . . . . . . 2 5 . . . . 1 . . . . 1 . . 2 Reinforcement 11 | . . . . . 1 2 4 . . . . 1 . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 4 | . 1 . . . . 1 . . . . . . . . 1 . . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 184 | . 6 . . 3 17 17 19 2 8 . 4 7 11 5 5 11 18 12 . 39 Peak Tracking Total 10 | . 4 . . 3 4 3 3 2 4 . 1 3 7 3 3 4 7 7 . 10 Tactical Retreats 10 | . 1 . . . . 3 1 1 . . . 1 . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 11 | . 2 . . . 1 4 2 . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . 5 . . Triggered 23 | . . . . . . . . . 1 . 4 2 2 . 9 . . 5 . . Most Traps Carried 5 | . . . . . . . . . . . . . . 4 4 . . 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 7 | . . . . . . . 2 . . . . . 1 . . . 3 . 1 . Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 61 | . 6 . 1 . 4 9 6 1 . 4 . 9 . . 14 1 3 . . 3 Terminals 26 | . 4 . . . 4 3 4 . . . . 6 . . . 1 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 . . . . 4 2 . . . . 2 . . . . 1 . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Total Hacks 196 | . 14 . 1 . 14 19 18 1 . 30 . 43 . . 28 1 19 . . 8 Successful 132 | . 8 . 1 . 6 11 7 1 . 30 . 23 . . 28 1 10 . . 6 Failed 63 | . 6 . . . 7 8 11 . . . . 20 . . . . 9 . . 2 Catastrophic 10 | . . . . . 1 3 2 . . . . 2 . . . . 2 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 27 | . 3 . . . 10 . . . . . . 11 . . 1 . . . 1 1 Terminals 86 | . 10 . . . 14 5 14 . . . . 25 . . . 1 11 . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 44 | . 2 . . . . 11 4 . . . . 17 . . . . 8 . . 2 Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Terminal Hacks 89 | . 3 . 1 . 6 1 4 1 . 30 . 8 . . 28 1 3 . . 3 Record 34 | . . . 1 . . . . . . 11 . . . . 21 1 . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . 1 . . 3 . . . . 5 . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Unreport Threat 5 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . Locate Traps 6 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 Zone Layout 7 | . 1 . . . 2 1 . . . . . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 36 | . 2 . . . . 9 3 . . . . 13 . . . . 7 . . 2 Scan Component 20 | . 1 . . . . 5 2 . . . . 7 . . . . 4 . . 1 Repair 16 | . 1 . . . . 4 1 . . . . 6 . . . . 3 . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . 1 . . . . . . . 1 Terminals 3 | . 1 . . . . . . . . . . 1 . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 4 8 6 . . . . 7 . . . . 2 . . 2 Full Trace Events 4 | . . . . . 1 . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 15 | . 1 . . . . 4 1 . . . . 6 . . . . 2 . . 1 Time 681 | . 26 . . . . 143 44 . . . . 296 . . . . 150 . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . . . . . . . . . 4 . . . Programmers 8 | . . . . . . . 4 . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . 1 1 1 1 . . . . . . 1 . . . . . . . . . Highest-Rated Group 96 | . 10 10 10 10 . . . . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . 10 10 10 10 . . . . . . 96 . . . . . . . . . Total Orders 3 | . 1 . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 13 . . . . . . . . . Total Damage 184 | . . . . . . . . . . . 184 . . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . 1 1 . 1 . . 2 . 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 15355 | 83 802 358 629 77 1026 1696 1780 368 408 128 515 1184 395 450 1227 562 870 1178 198 1421 Spaces Moved 8979 | 47 526 371 658 64 430 937 1127 310 256 107 362 560 240 250 926 360 303 409 98 638 Core 101 | 8 . . . . . . . . . . . . . . . . 1 . . 92 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1181 | . . . . . . . . . . . . . . . . . 128 409 98 546 Wheels 7697 | 39 526 371 658 64 430 937 1127 310 256 107 362 560 240 250 926 360 174 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 125 115 115 115 115 115 130 130 120 120 135 116 190 190 50 Average Speed 126 | 80 93 95 95 95 121 126 115 115 115 115 122 130 131 152 120 135 162 199 190 170 Slowest Speed 2500 | 95 95 95 95 95 131 150 115 115 115 115 130 130 160 160 135 135 2500 260 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 68 69 92 18 33 26 24 55 44 75 43 15 50 40 95 59 7 59 19 20 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . 1 . . . . . 1 . . . . 1 1 . 1 . . Known Exits Taken 7 | . . . . . . . 1 . . . . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 . . 1 . . Scrap Searched 14 | . . . . . . . . 3 1 . 1 . 1 2 . 1 . 4 1 . Spaces Dug 37 | . . . . . 1 . 11 . . . 4 13 . . . . 3 . . 5 Terrain Destroyed 305 | . . . . . 1 1 14 . 2 . 9 17 45 8 . 46 76 66 . 20 Melee 20 | . . . . . . . 11 . . . 4 . . . . . . . . 5 Projectile 124 | . . . . . 1 1 3 . 2 . 5 17 7 8 . 15 50 . . 15 AOE 161 | . . . . . . . . . . . . . 38 . . 31 26 66 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Total 12134 | 78 806 375 662 73 876 1364 1483 319 310 112 408 980 286 288 1041 400 605 727 110 831 Wait 2035 | 4 232 2 3 6 351 300 209 6 16 . 12 361 13 4 64 5 181 224 . 42 Move 8959 | 46 525 370 657 63 429 936 1126 309 255 106 361 559 239 249 925 359 302 408 97 638 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 13 19 . 1 . 29 27 21 2 3 . 5 7 3 11 13 4 30 18 3 27 Fast Attach 48 | . . . . . 2 13 4 . . 3 3 9 . 1 7 . 4 2 . . Attach 135 | 7 3 . . . 6 8 8 . 2 . 1 4 8 1 5 7 26 20 3 26 Detach 19 | . . . . . . 1 2 . . . 1 1 2 . . 2 1 2 3 4 Swap 136 | . 1 1 . . 8 12 39 . 10 . 5 10 6 4 6 3 7 9 1 14 Drop 162 | 1 8 1 1 . 15 30 19 1 . 3 8 9 1 5 21 3 9 15 2 10 Fire 370 | 7 18 1 . 4 36 37 44 1 24 . 8 20 14 13 . 17 44 24 1 57 Melee 21 | . . . . . . . 11 . . . 4 . . . . . . . . 6 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . 5 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 680 | -10/Materials | Repaired Ion Engine 761 | -10/Materials | Discovered new exit (range 3) 774 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Discovered new exit (range 3) 886 | -10/Materials | Entered Mines 886 | -10/Mines | Accompanied by 1 ally 983 | -10/Mines | Learned location of Storage (-7) 1239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Entered Exiles 1244 | -10/Exiles | Found Exiles lab abandoned 1244 | -10/Exiles | Accompanied by 1 ally 1260 | -10/Exiles | Discovered new exit (range 14) 1739 | -10/Exiles | Discovered new exit (range 12) 1873 | -10/Exiles | Entered Mines 1873 | -9/Mines | Accompanied by 1 ally 1943 | -9/Mines | Discovered new exit (range 8) 1950 | -9/Mines | Entered Materials 1950 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2357 | -8/Materials | Build established: Tank 2812 | -8/Materials | Discovered new exit (range 5) 2963 | -8/Materials | Central database locked down 2976 | -8/Materials | Entered Factory 2976 | -7/Factory | Evolved 2 slots: Utility x2 3320 | -7/Factory | Build established: Scavenger-Gunner 3501 | -7/Factory | Repaired Med. Armor Plating 3535 | -7/Factory | Repaired Arm. Wheel 3741 | -7/Factory | Build established: Gunner 3926 | -7/Factory | Repaired Imp. Light Armor Plating 4560 | -7/Factory | Build established: Scavenger-Gunner 4648 | -7/Factory | Repaired Adv. Beam Rifle 4669 | -7/Factory | Discovered new exit (range 4) 4672 | -7/Factory | Entered another Factory area 4672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5286 | -6/Factory | Repaired Hvy. Ion Cannon 5762 | -6/Factory | Build established: Hacker-Gunner 5773 | -6/Factory | System corruption reached 10% 5984 | -6/Factory | Identified exit to Lower Caves 6452 | -6/Factory | Entered Lower Caves 6568 | -6/Lower Caves | Learned Factory security intel 6653 | -6/Lower Caves | Spotted B-75 Beast 6815 | -6/Lower Caves | Discovered new exit (range 4) 6820 | -6/Lower Caves | Entered another Lower Caves area 6845 | -6/Lower Caves | Discovered new exit (range 3) 7018 | -6/Lower Caves | Learned 8 Factory zone layouts 7107 | -6/Lower Caves | Attacked by a faux Warlord 7198 | -6/Lower Caves | Discovered new exit (range 7) 7228 | -6/Lower Caves | Entered Data Miner 7230 | -6/Data Miner | Discovered new exit (range 6) 7252 | -6/Data Miner | Met Data Miner 7287 | -6/Data Miner | Learned location of Section 7 (-3) 7287 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7307 | -6/Data Miner | Received God Mode back door access code from Data Miner 7356 | -6/Data Miner | Entered Proximity Caves 7359 | -5/Proximity Caves | Spotter reported a threat 7366 | -5/Proximity Caves | Escorted by Enhanced Grunt 7386 | -5/Proximity Caves | Learned Factory emergency access door positions 7613 | -5/Proximity Caves | Found Prototype Device 7613 | -5/Proximity Caves | Identified Exp. Thermal Shield 7856 | -5/Proximity Caves | Discovered new exit (range 10) 7871 | -5/Proximity Caves | Entered Factory 7871 | -5/Factory | Evolved 2 slots: Utility x2 7895 | -5/Factory | Build established: Scavenger-Gunner 7914 | -5/Factory | Repaired Hrd. Light Armor Plating 8207 | -5/Factory | Repaired Arm. Huge Wheel 8253 | -5/Factory | Repaired Arm. Huge Wheel 8314 | -5/Factory | Repaired Adv. Beam Rifle 8386 | -5/Factory | Repaired Broken Hvy. Plasma Cannon 8449 | -5/Factory | Repaired Antimatter Reactor 8698 | -5/Factory | Cargo convoy interrupted 8997 | -5/Factory | Discovered new exit (range 7) 9012 | -5/Factory | Identified exit to Factory 9037 | -5/Factory | Identified exit to Upper Caves 9055 | -5/Factory | Entered Upper Caves 9183 | -5/Upper Caves | Spotted B-75 Beast 9360 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9418 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 9427 | -5/Upper Caves | Destroyed 7 combat bots 9436 | -5/Upper Caves | Discovered new exit (range 8) 9446 | -5/Upper Caves | Identified exit to Upper Caves 9450 | -5/Upper Caves | Entered another Upper Caves area 9461 | -5/Upper Caves | Discovered exit to Factory (range 7) 9596 | -5/Upper Caves | Learned 8 Factory zone layouts 9710 | -5/Upper Caves | Build established: Hacker-Gunner 9875 | -5/Upper Caves | Discovered new exit (range 8) 9898 | -5/Upper Caves | Identified exit to Warlord 9900 | -5/Upper Caves | Entered Warlord 9932 | -5/Warlord | Discovered new exit (range 14) 9958 | -5/Warlord | System corruption cleaned by Quarantine Array 10183 | -5/Warlord | Found Prototype Special Weapon 10185 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10510 | -5/Warlord | Learned location of Armory (-4) 10511 | -5/Warlord | Learned 4 Research zone layouts 10512 | -5/Warlord | Learned Testing security intel 10512 | -5/Warlord | Learned Factory fabricator intel 10591 | -5/Warlord | Warlord's base attacked by MAIN.C 10628 | -5/Warlord | Met EX-DEC 10631 | -5/Warlord | Found Prototype Launcher 10633 | -5/Warlord | Identified Vortex Catalyst Activator 10640 | -5/Warlord | Found Prototype Energy Gun 10640 | -5/Warlord | Identified Vortex Rail 10645 | -5/Warlord | Found Vortex Rail 10733 | -5/Warlord | Met Warlord 10746 | -5/Warlord | Opened Warlord's prototype stash 10757 | -5/Warlord | Found Prototype Device 10757 | -5/Warlord | Identified Exp. Cloaking Device 10767 | -5/Warlord | Found Prototype Hackware 10767 | -5/Warlord | Identified Ghost Barrier 10789 | -5/Warlord | Found Prototype Reactor 10941 | -5/Warlord | Warlord forces counterattacked 11054 | -5/Warlord | Opened side exit 11111 | -5/Warlord | Spotted Executioner 11127 | -5/Warlord | Entered Proximity Caves 11323 | -4/Proximity Caves | Learned location of Testing (-2) 11542 | -4/Proximity Caves | Learned Research non-interactive machine intel 11571 | -4/Proximity Caves | Spotted B-86 Titan 11661 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11689 | -4/Proximity Caves | Entered Factory 11689 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11690 | -4/Factory | Identified exit to Upper Caves 11690 | -4/Factory | Identified exit to Armory 11691 | -4/Factory | Identified exit to Research 11692 | -4/Factory | Loaded intel: 6 fabricator locations 11702 | -4/Factory | Identified Vortex Chain Reactor 11996 | -4/Factory | Lost 9 parts (4n3u2w) 12093 | -4/Factory | Lost 4 parts (1p1n1u1w) 12109 | -4/Factory | System corruption reached 10% 12156 | -4/Factory | Lost 4 parts (1n2u1w) 12263 | -4/Factory | Repaired Hvy. Ion Cannon 12315 | -4/Factory | Repaired Lyr. Medium Armor Plating 12550 | -4/Factory | Spotted B-86 Titan 12559 | -4/Factory | Entered Upper Caves 12797 | -4/Upper Caves | Build established: Scavenger-Gunner 12889 | -4/Upper Caves | Spotted B-86 Titan 12967 | -4/Upper Caves | Lost 7 parts (2p2n1u2w) 13036 | -4/Upper Caves | Destroyed B-86 Titan 13045 | -4/Upper Caves | Lost 4 parts (1p2u1w) 13264 | -4/Upper Caves | Build established: Hacker-Gunner 13394 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13702 | -4/Upper Caves | Discovered new exit (range 16) 13737 | -4/Upper Caves | Entered another Upper Caves area 13755 | -4/Upper Caves | Learned Research emergency access door positions 13814 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13836 | -4/Upper Caves | Found Prototype Special Weapon 13838 | -4/Upper Caves | Identified Molecular Deconstructor 13926 | -4/Upper Caves | Discovered exit to Research (range 5) 13935 | -4/Upper Caves | Entered Research 13935 | -3/Research | Evolved 2 slots: Propulsion x2 13938 | -3/Research | Loaded intel: 57 non-interactive machine locations 13961 | -3/Research | Identified exit to Quarantine 14184 | -3/Research | Lost 5 parts (1p2n1u1w) 14533 | -3/Research | Lost 3 parts (1n1u1w) 14817 | -3/Research | Spotted B-86 Titan 15002 | -3/Research | Repaired Med. Reactive Plating 15303 | -3/Research | Released all parts (13) 15312 | -3/Research | Core integrity fell below 50% 15333 | -3/Research | Lost 13 parts (2p2n7u2w) 15334 | -3/Research | Core integrity fell below 20% 15356 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15332_ U-05 Engineer builds a Door. 15333_ Slug penetrates Wall. 15339_ T-07 Excavator destroyed. 15340_ Slug penetrates Wall. 15342_ R-10 Processor collects Wheel. 15342_ K-01 Serf collects debris. 15345_ Acquired 73 matter. 15346_ R-10 Processor collects Coil Gun. 15348_ System corrupted: Matter fused (-10). 15349_ Triggered Stasis Trap. 15349_ A bubble of rippling energy engulfs the area. 15349_ Field strength at 94. 15349_ Field strength at 88. 15350_ R-10 Processor collects Coil Gun. 15350_ Field strength at 82. 15351_ Field strength at 71. 15352_ Field strength at 60. 15353_ Field strength at 48. 15354_ Field strength at 42. 15355_ Field strength at 25. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????? ????????????????????????????????? | | ???? ???????????????????????????????? | | ????? ??????????????????????????????? | | ?????? ###+#####?????????????????????? | | ??????? ?????????????????????? | | ???????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????? ??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# +??????????????????????? | | ??????????+ @#??????????????????????? | | ??????????#^^ss#??????????????????????? | | ??????????#% s #?????????+???+????????? | | ??????????# u#??????????????????????? | | ??????"???# s #??????????????????????? | | ?????? ??#% p######?????????????????? | | ?????? ??# k # """?"?????????????? | | ??????? ??# w # """ ""????????????? | | ??????? ?# p# ???????????### | | ??????? ?# p# ? ????????????# | | ????"""? ?# # ?????????????# | | ????"""? # # ??????????????# | | ????"""? # s ###+################## | | ????????? # # | | ????????? # # | | ???????#?##% != / | | ??????? ?# %[% |%* # | | ???????? ?#=%% #### ####+#### | | ????????? #=! *%= #??# #? ?# | | ????????? #%! %["T" #??# ## ! # | | ??????????+*| == "" #??# ## # | | ??????????#!!!!*![ #??# + ### | | ??????????#%!*!=*! #??##### #?? | | ??????????#[==[!!* #??????# #?? | | ????########+##### #??????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Ooh, Shiny! Reappropriation Challenges ------------ None Game ------ Seed SingularityAngularBeam Manual? 0 Play Time 04:20:29 Cumulative 57.4 hours Start 2023.03.25 @ 15:11:46 End 2023.03.25 @ 21:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d07d39-aad2-4741-a6e0-16f5513cb2b1