Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 00:58:44 Player: Shiba Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (44) 220 Value Destroyed (1224) 1224 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 8696 Bonus ------- Follower Combat Kills 172 Cogmind --------- Core Integrity 0/1600 Matter 51/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Particle Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Experimental Cooling System Transmission Jammer Improved Cloaking Device Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Seismic Detector Gauss Cannon [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . 1 . . . Propulsion 8 | . . 1 . . 1 1 . 1 1 . 1 2 Utility 7 | . . . . 2 1 1 1 1 . . 1 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 103 | 9 4 11 16 9 17 11 15 2 . 4 4 1 Power 12 | 1 . 3 1 3 1 1 1 . . 1 . . Engine 6 | 1 . 3 1 . . 1 . . . . . . Core 5 | . . . . 3 1 . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 36 | 2 . 4 6 3 4 4 7 2 . 1 2 1 Treads 6 | 2 . 4 . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 26 | . . . 3 3 4 4 7 2 . 1 2 . Utility 27 | 3 2 1 1 2 6 5 3 . . 2 2 . Device 18 | 2 . 1 1 . 3 5 3 . . 1 2 . Storage 3 | 1 2 . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware 2 | . . . . 2 . . . . . . . . Protection 3 | . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 3 2 3 8 1 6 1 4 . . . . . Energy Gun 5 | 2 . 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 5 . 2 . 1 . . . . . Ballistic Cannon 4 | . 1 . . . 1 1 1 . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 5 | . . 1 1 1 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 1 1 1 . . 2 2 . Parts Lost 37 | . 1 5 4 . 2 1 7 8 . . 6 3 Power 4 | . 1 . 1 . . . 1 . . . 1 . Propulsion 19 | . . 2 3 . 1 . 3 4 . . 4 2 Utility 6 | . . . . . . . 2 2 . . 1 1 Weapon 8 | . . 3 . . 1 1 1 2 . . . . Highest Loss Streak 6 | . 1 5 3 . 1 1 5 5 . . 5 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 100 91 88 99 99 98 75 50 28 34 43 6 Engine 5 | . 14 11 10 . . 4 2 . . . . . Core 2 | . . . . 8 7 1 4 5 4 4 4 . Treads 9 | . 28 28 8 . . . . . . . . . Wheel 1 | . . . 9 . . . . . . . . . Flight 15 | . . . 5 27 29 32 28 18 14 14 19 1 Device 13 | . 14 11 12 18 18 19 12 7 4 8 10 . Storage 4 | . 14 11 9 . . . . . . . . . Hackware 6 | . . . . 18 15 13 11 9 4 4 4 4 Protection 1 | . . . . . 4 6 . . . . . . Energy Gun 2 | . 11 7 1 . . . . . . . . . Ballistic Gun 8 | . 14 10 6 20 14 6 7 1 . . . . Ballistic Cannon 3 | . 2 10 . . . 5 2 3 . . . . Slashing Weapon 4 | . . . 13 6 7 6 . . . . . . Peak Build Rating 85 | 9 8 12 14 27 38 51 58 59 40 70 85 43 Average Rating 27 | 7 7 10 11 23 35 48 50 48 40 51 78 10 On Entrance 30 | . 7 7 7 13 27 37 50 58 40 40 70 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 14 49 24 22 12 18 26 25 24 7 26 27 19 Greatest Support 60 | 40 40 60 26 15 21 26 27 33 33 48 55 30 Greatest Overweight (x) 3 | . 1 1 3 . 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 9 | 7 9 8 8 5 5 5 5 5 2 2 2 2 Average Carried 5 | 5 7 7 4 3 4 4 4 3 2 2 2 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 7 5 5 5 5 4 2 2 2 2 2 Class Distribution -------------------- 34% | Mutant 30% | Hacker-Sprinter 8% | Scavenger-Sprinter 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Infiltrator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 1552 | 277 220 264 252 . 200 98 144 81 . . 16 . Remotely . | . . . . . . . . . . . . . Salvage Created 1187 | 102 299 480 80 . 92 82 52 . . . . . Parts 113 | 21 28 36 7 . 7 6 8 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 33 | . 9 10 5 . 2 3 4 . . . . . Melee 3 | . . . . . 2 1 . . . . . . Guns 18 | . 7 5 5 . . 1 . . . . . . Cannons 8 | . 2 5 . . . 1 . . . . . . AOE 4 | . . . . . . . 4 . . . . . Classes Destroyed 11 | 1 4 5 . . 1 . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 11 | . 3 . 5 . . . 3 . . . . . Grunt 13 | . 6 6 . . . . 1 . . . . . Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . Programmer 5 | . . . . . 2 3 . . . . . . Best Kill Streak 4 | 2 2 4 4 . 1 1 4 . . . . . Combat Bots Only 4 | . 2 2 4 . 1 1 4 . . . . . Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 2 . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 655 | . 44 82 65 11 13 25 102 59 3 . 63 188 Missed 287 | . 9 16 25 5 4 10 45 30 2 . 40 101 Damage Taken 6000 | . 387 955 398 87 134 216 847 568 . . 605 1803 Core 2476 | . 29 100 122 14 31 48 226 177 . . 125 1604 Absorbed by Shields 53 | . . . . . 10 . 43 . . . . . Ignored by Resistances 47 | . . . . . . . 47 . . . . . Core Remaining (%) 87 | 100 88 . 44 97 95 94 77 84 . 100 91 . Volleys Fired 125 | 17 37 39 8 2 5 12 5 . . . . . Largest 3 | 2 2 3 3 2 2 2 2 . . . . . Hottest 111 | 80 60 111 83 40 48 68 80 . . . . . Shots Fired 277 | 34 74 104 22 4 7 25 6 1 . . . . Gun 222 | 34 67 74 22 4 6 13 2 . . . . . Cannon 51 | . 7 30 . . 1 12 . 1 . . . . Launcher 4 | . . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . . Kinetic 179 | 14 44 68 14 4 7 25 2 1 . . . . Thermal 91 | 17 30 36 8 . . . . . . . . . Explosive 4 | . . . . . . . 4 . . . . . Electromagnetic 3 | 3 . . . . . . . . . . . . Robot Hit Streak 10 | 4 6 8 3 . 6 10 7 . . . . . Robot Miss Streak 7 | 2 3 3 7 2 . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 169 | 16 42 72 7 . 9 19 4 . . . . . Core Hits 70 | 6 21 23 5 . 4 6 5 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . 4 . . . 1 . . . . . . Burn 3 | . . 3 . . . . . . . . . . Blast 2 | . . 1 . . . 1 . . . . . . Melee Attacks 10 | . . 5 . . 4 1 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 10 | . . 5 . . 4 1 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3339 | 193 545 1109 92 . 190 439 767 1 . . . 3 Guns 1548 | 193 438 685 92 . 62 78 . . . . . . Cannons 765 | . 107 332 . . . 326 . . . . . . Explosions 767 | . . . . . . . 767 . . . . . Melee 255 | . . 92 . . 128 35 . . . . . . Ramming 4 | . . . . . . . . 1 . . . 3 Kinetic 1597 | 101 352 609 69 . 62 404 . . . . . . Thermal 704 | 80 193 408 23 . . . . . . . . . Explosive 767 | . . . . . . . 767 . . . . . Electromagnetic 12 | 12 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 255 | . . 92 . . 128 35 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . 4 . 1 . . . 3 Average Corruption 2 | . 1 . . . . 2 . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . 24 . 3 . . . 2 Message Errors 6 | . . . . . . 6 . . . . . . Matter Fused 11 | . . . . . . 9 . 1 . . . 1 Heat Flow Errors 3 | . . . . . . 2 . 1 . . . . Energy Discharges 4 | . . . . . . 4 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misfires 3 | . . . . . . 2 . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 72 | . . 2 . . 42 21 7 . . . . . Projectiles 21 | . . . . . . 21 . . . . . . Explosions 7 | . . . . . . . 7 . . . . . Melee 44 | . . 2 . . 42 . . . . . . . Knockbacks 11 | . 3 2 . . . 6 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . 2 2 . . . 5 . . . . . . Secondary 2 | . 1 . . . . 1 . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 341 | 18 24 341 29 . 6 282 109 246 . . . . Average Temperature 94 | 8 11 135 18 . 4 78 56 93 . . . . Received Heat Transfer 870 | . 120 339 54 . 21 12 132 129 . . 36 27 Effects 3 | . . 3 . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1908 | 175 425 1258 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Peak Influence 774 | 30 239 231 273 205 203 351 445 454 174 129 441 774 Initial 234 | . 19 76 66 72 93 7 81 144 159 97 72 234 Average 157 | 12 143 140 145 138 88 153 169 230 169 108 202 521 Maximum Alert Level 3 | . 1 1 1 1 1 1 2 2 . . 2 3 Low Security (%) 72 | 100 85 85 75 62 96 58 65 56 100 100 52 . Level 1 21 | . 14 14 24 37 3 41 23 20 . . 39 27 Level 2 4 | . . . . . . . 11 22 . . 8 56 Level 3 . | . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . 1 1 5 . 2 . 1 3 3 Investigation 3 | . . . . . . 1 . . . . 1 1 Extermination 4 | . . . . . 1 2 . . . . . 1 Reinforcement 11 | . 2 . . 1 . 2 . 2 . 1 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 1 . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 13 | . 1 1 . 1 . 3 3 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 23 17 14 11 5 17 28 22 2 2 31 37 Peak Tracking Total 20 | . 6 6 4 6 3 7 15 16 4 2 16 20 Tactical Retreats 40 | . 4 1 1 2 2 5 6 6 . . 4 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 11 | . 2 . . . 2 1 2 . . 1 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 21 | . 1 2 . 2 5 2 3 1 . 3 2 . Terminals 19 | . 1 2 . 2 4 2 2 1 . 3 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 50 | . 4 5 . 7 13 2 9 2 . 4 4 . Successful 26 | . 1 2 . 6 5 1 6 1 . 3 1 . Failed 24 | . 3 3 . 1 8 1 3 1 . 1 3 . Catastrophic 6 | . 2 1 . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 1 4 . 3 4 1 3 . . . . . Terminals 46 | . 4 5 . 7 11 2 7 2 . 4 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 19 | . . . . 5 3 1 5 1 . 3 1 . Part Schematic 1 | . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . . 1 . Level Access Points 3 | . . . . 1 . 1 . . . 1 . . Unreport Threat 4 | . . . . 1 1 . 1 1 . . . . Locate Traps 3 | . . . . 1 1 . 1 . . . . . Hauler Manifests 2 | . . . . 1 . . 1 . . . . . Zone Layout 3 | . . . . 1 . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . 1 1 . 1 . . . . . Terminals 6 | . 1 2 . 1 1 . 1 . . . . . Botnet 6 | . 1 2 . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 . 2 4 1 3 1 . 1 2 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 . . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . 37 . . . . . . . . . Total Damage 391 | . . . 391 . . . . . . . . . Kills 11 | . . . 11 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 5477 | 301 740 737 671 173 615 1068 302 253 63 111 161 282 Spaces Moved 7280 | 143 316 273 670 312 1100 1499 560 772 186 300 551 598 Core 415 | 2 . . 2 . . . . . . . . 411 Treads 730 | 141 316 273 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 431 | . . . 431 . . . . . . . . . Hover 14 | . . . . . . . . . . . . 14 Flight 5690 | . . . 237 312 1100 1499 560 772 186 300 551 173 Fastest Speed 25 | 50 160 160 34 29 26 25 25 26 34 31 26 37 Average Speed 48 | 158 163 160 84 32 27 25 26 30 34 33 27 46 Slowest Speed 240 | 160 240 240 200 34 106 28 101 37 34 34 37 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . 1 1 5 4 2 5 . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 7 46 34 93 29 29 28 20 33 8 40 25 24 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 . 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . Terrain Destroyed 31 | . . . . . . 1 30 . . . . . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . . . . AOE 29 | . . . . . . . 29 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Acc Total 8955 | 180 470 481 756 378 1397 2157 704 782 185 307 556 602 Wait 1313 | 4 97 146 50 51 229 632 89 10 . 2 3 . Move 7224 | 142 315 272 667 309 1089 1490 555 761 185 297 544 598 Hop 22 | . . . 1 1 5 4 2 5 . 1 3 . Pick Up 35 | 8 8 2 7 1 5 2 1 1 . . . . Fast Attach 48 | 6 1 4 9 2 4 3 9 . . 4 5 1 Attach 22 | 1 . 2 4 3 4 1 5 2 . . . . Detach 4 | . . . . 1 . . 2 1 . . . . Swap 34 | 2 3 5 3 4 9 7 1 . . . . . Drop 52 | . 9 6 7 4 9 5 7 1 . 1 1 2 Fire 125 | 17 37 39 8 2 5 12 5 . . . . . Melee 10 | . . 5 . . 4 1 . . . . . . Ram 2 | . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 64 | . . . . . 34 . 28 . . 2 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 302 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Discovered new exit (range 13) 1012 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1061 | -9/Materials | Discovered new exit (range 15) 1520 | -9/Materials | Build established: Gunner 1635 | -9/Materials | Discovered new exit (range 9) 1779 | -9/Materials | Entered Mines 1785 | -9/Mines | Lost 5 parts (2n3w) 1918 | -9/Mines | Discovered new exit (range 9) 1928 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2027 | -9/Mines | Learned Materials terminal intel 2230 | -9/Mines | Build established: Scavenger-Mutant 2243 | -9/Mines | Discovered new exit (range 7) 2317 | -9/Mines | Core integrity fell below 50% 2348 | -9/Mines | Lost 3 parts (1p2n) 2450 | -9/Mines | Entered Materials 2450 | -8/Materials | Evolved 2 slots: Utility x2 2451 | -8/Materials | Loaded intel: 12 terminal locations 2462 | -8/Materials | Identified exit to Factory 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2850 | -7/Factory | Build established: Scavenger-Sprinter 2858 | -7/Factory | Discovered new exit (range 7) 2900 | -7/Factory | Discovered new exit (range 8) 3112 | -7/Factory | Discovered new exit (range 10) 3238 | -7/Factory | Entered another Factory area 3238 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3533 | -6/Factory | Build established: Hacker-Sprinter 3627 | -6/Factory | Identified exit to Factory 4306 | -6/Factory | Entered another Factory area 4306 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4431 | -5/Factory | Spotted B-75 Beast 4497 | -5/Factory | Lost 5 parts (1p2n1u1w) 4501 | -5/Factory | Found Prototype Launcher 4501 | -5/Factory | Identified Mni. Smartbomb Launcher 4604 | -5/Factory | Discovered new exit (range 16) 4606 | -5/Factory | Search patrols dispatched 4608 | -5/Factory | Entered another Factory area 4608 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4734 | -4/Factory | Spotted B-86 Titan 4749 | -4/Factory | Lost 5 parts (3n1u1w) 4856 | -4/Factory | Discovered new exit (range 15) 4858 | -4/Factory | Search patrols dispatched 4861 | -4/Factory | Entered Research 4861 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4909 | -3/Research | Spotted B-86 Titan 4920 | -3/Research | Discovered new exit (range 12) 4924 | -3/Research | Entered Testing 4930 | -3/Testing | Spotted PD-NFVE7R16J5 4940 | -3/Testing | Found Prototype Processor 4940 | -3/Testing | Identified Exp. Melee Analysis Suite 5000 | -3/Testing | Identified exit to Research 5035 | -3/Testing | Entered Research 5035 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5178 | -2/Research | Spotted B-90 Cyclops 5191 | -2/Research | Discovered new exit (range 14) 5196 | -2/Research | Entered Access 5196 | -1/Access | Evolved 2 slots: Propulsion x2 5244 | -1/Access | Lost 6 parts (1p3n2u) 5247 | -1/Access | Spotted B-99 Colossus 5373 | -1/Access | Spotted B-99 Colossus 5376 | -1/Access | Core integrity fell below 50% 5458 | -1/Access | Core integrity fell below 20% 5476 | -1/Access | Search patrols dispatched 5478 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05450_ Slug penetrates Wall. 05453_ Penetrated by Slug. 05453_ Slug penetrates Wall. 05453_ Penetrated by Slug. 05455_ H-88 Terminator retrieves Drone. 05456_ Penetrated by Slug. 05459_ Slug penetrates Wall. 05462_ K-01 Serf cleans the Spectral Interrupter. 05465_ Slug penetrates U-05 Engineer. 05467_ System corrupted: Matter fused (-5). 05468_ Slammed into K-01 Serf. 05475_ Penetrated by Slug. 05475_ U-05 Engineer destroyed. 05475_ T-07 Excavator destroyed. 05475_ Slug penetrates Wall. 05476_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05478_ K-01 Serf collects debris. 05478_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #####+???????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ??????????????????????????????????????? | | ####+#######?????????????????????????????????????? | | ? #?????????????????????????????????????? | | ?* #?????????????????????????????????????? | | ? #????????????? H?????????????????????? | | ?? #??????????? ?????????????????????? | | ? " #??????????? ?????????????????????? | | """" #???????????# #????????????????????? | | """" #???????????# #????????????????????? | | """"" #???????????# #????????????????????? | | """" #???????????# #????????????????????? | | " #???????????# #????????????????????? | | #???????????# #????????????????????? | | ! #???????????# #????????????????????? | | ######+#####??########## kk #????????????????????? | | #??????# # #??########??????????? | | #??????# #k k #? #??????????? | | ######## # #? #??????????? | | + #! = # #??????????? | | ############## #|*% # #??????????? | | #???# # + u + = #??????????? | | #???# # #%@ # #??????????? | | #???# # # % # #??????????? | | #???# ==# # #? #??????????? | | #???# = ########## #?#########??????????? | | #???# #????????# R #????????????????????? | | #???# #????????# #????????????????????? | | #???? #????????# #????????????????????? | | #?????? ??????????# #????????????????????? | | #########+############# ###################??? | | #??? | | % #??? | | h #??? | | #??? | | ##########+############# ############## #?## | | ???????????????????????#kh #????????????# #? | | ???????????????????????# #????????????# # | | ???????????????????????# #????????????# # | | ???????????????????????# #????????????+ + | | ???????????????????????# #????????????# #??? | | ???????????????????????# #????????????# #??? | | ???????????????????????# ????????????# #??? | | ???????????????????????# ##???????????# #??? | | ???????????????????????# #????????????# #??? | | ???????????????????????? ?????????????# #??? | | ????????????????????????? ??????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 33 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 150 Resistance: KI 20 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Hunted Challenges ------------ None Game ------ Seed RainbowDataNukerbomber Manual? 0 Play Time 01:10:50 Cumulative 18.4 hours Start 2024.12.09 @ 23:51:25 End 2024.12.10 @ 00:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b433821-5990-4e19-8304-88ba97d6884c