Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 21:43:13 Player: StaticNoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3053) 3053 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 8815 Bonus ------- Follower Combat Kills 236 Met Imprinter 300 Was Imprinted 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 96/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Matter Compressor (250) Launcher Loader Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Force Field Improved Hacking Suite > --- WEAPON ----------- Chainsword Falx Falx > --- INVENTORY -------- Improved Deuterium Engine Hybrid Fission Core Energy Well Matter Compressor Launcher Loader Transmission Jammer Phase Cannon Improved Proton Missile Launcher Chainsword [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Falx Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 8 | . . . . 4 . . 4 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . 2 . . . . Utility 4 | . . . . 2 . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 109 | 7 11 3 4 39 4 1 20 4 5 4 7 Power 17 | 1 3 . 1 5 . . 3 1 1 1 1 Engine 12 | 1 2 . 1 3 . . 2 1 1 1 . Core 5 | . 1 . . 2 . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 1 1 1 15 2 . 2 . 1 . 4 Treads 6 | 2 1 1 1 1 . . . . . . . Leg 8 | . . . . 4 . . . . . . 4 Wheel 4 | . . . . 4 . . . . . . . Hover 3 | . . . . 3 . . . . . . . Flight 8 | . . . . 3 2 . 2 . 1 . . Utility 36 | 2 4 . . 13 . 1 9 2 3 1 1 Device 17 | 1 2 . . 6 . 1 3 1 1 1 1 Storage 6 | 1 1 . . 2 . . 1 . 1 . . Processor 6 | . 1 . . 1 . . 2 1 1 . . Hackware 3 | . . . . . . . 3 . . . . Protection 4 | . . . . 4 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 3 2 2 6 2 . 6 1 . 2 1 Energy Gun 5 | 1 . . 1 1 . . 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 7 | 1 2 . . 4 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 4 | . . 1 . . 1 . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon 4 | . . . . . . . 3 1 . . . Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 . 3 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . 1 . . Parts Lost 44 | . 2 . 4 16 . 2 5 . 3 . 12 Power 8 | . 1 . 1 3 . . 1 . . . 2 Propulsion 13 | . . . 2 6 . . . . 1 . 4 Utility 14 | . 1 . . 5 . 1 2 . 1 . 4 Weapon 9 | . . . 1 2 . 1 2 . 1 . 2 Highest Loss Streak 9 | . 2 . 1 4 . 2 4 . 2 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | . 6 9 9 9 9 9 7 9 8 9 7 Power . | . . 1 . 1 1 1 . 1 1 1 . Propulsion . | . 1 1 . . 1 2 . . . . . Utility 3 | . 1 3 4 4 4 4 4 4 4 5 5 Weapon 2 | . 2 3 3 3 2 1 2 3 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 1 1 . 4 . . 7 . . . 7 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 11 | . . 1 . 1 . . 4 . . . 5 Weapon 6 | . 1 . . 2 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 98 69 100 99 91 98 96 97 86 Engine 7 | . 12 14 13 3 9 9 5 6 6 6 2 Core 1 | . 1 . . 3 . . . . . . 3 Treads 12 | . 28 28 27 4 . . . . . . . Leg 3 | . . . . 5 . . . . . . 17 Wheel 1 | . . . . 4 . . . . . . . Flight 9 | . . . . 3 27 27 32 33 32 33 4 Device 11 | . 12 14 14 5 18 17 6 6 6 10 16 Storage 10 | . 14 14 14 8 9 9 6 6 9 6 5 Processor 7 | . . . . 5 9 9 12 18 18 20 15 Hackware 1 | . . . . . . . 11 7 1 . . Energy Gun 4 | . 13 . 4 4 1 3 3 . . . . Energy Cannon 2 | . . . 13 1 . . . . . . . Ballistic Gun 8 | . 14 15 9 12 18 14 . . . . . Impact Weapon 1 | . . . . 2 7 9 5 . . . . Slashing Weapon 2 | . . . . . . . 2 18 18 6 5 Piercing Weapon 2 | . . . . . . . . . . 12 12 Peak Build Rating 73 | 7 9 8 13 35 37 37 71 73 72 69 70 Average Rating 28 | 5 7 7 9 16 36 36 57 71 67 67 56 On Entrance 34 | . 7 7 8 12 35 37 37 67 72 64 69 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 12 20 22 27 44 26 26 28 30 30 30 39 Greatest Support 60 | 40 40 40 40 36 27 27 38 30 31 28 60 Greatest Overweight (x) 11 | . . . 1 11 . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 10 10 13 10 10 10 10 10 10 9 Most Carried 13 | 1 10 10 10 13 10 10 10 10 10 10 10 Average Carried 8 | . 6 9 9 9 9 9 8 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 9 10 10 7 10 8 10 10 10 10 5 Class Distribution -------------------- 39% | Mutant 18% | Derelict-Gladiator 11% | Scavenger-Mutant 8% | Sprinter 6% | Hacker-Sprinter 5% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Matter Collected 2780 | 273 366 157 221 717 86 37 298 320 28 137 140 Remotely 172 | . 29 . . 143 . . . . . . . Salvage Created 3863 | 114 506 92 366 1340 326 83 314 85 193 . 444 Parts 190 | 2 39 10 24 54 20 6 11 2 6 . 16 Haulers Intercepted 4 | . 2 . . 1 1 . . . . . . Recyclers Shooed 5 | 1 1 . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 16 . . . . 1 . 1 15 Prevented 8 | . . . . . . . . 1 5 . 2 Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 72 | . 10 5 8 18 6 2 7 3 4 . 9 Melee 13 | . . . . 5 1 . 1 2 2 . 2 Guns 25 | . 10 . 6 8 . 1 . . . . . Cannons 7 | . . 4 2 1 . . . . . . . AOE 19 | . . 1 . 2 4 . 4 1 . . 7 Classes Destroyed 17 | 2 4 . 2 5 1 . 2 . . . 1 Worker 4 | . . . . 4 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . Hauler 4 | . 2 . . 1 1 . . . . . . Recycler 7 | 1 . . . 4 2 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . 3 . . 1 1 . 1 . . . . Swarmer 22 | . 3 3 . . 4 . 2 3 2 . 5 Grunt 22 | . 7 2 . 8 . . 2 . . . 3 Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 11 | . . . 1 7 1 . 1 . . . 1 Hunter 5 | . . . . 2 1 . . . 2 . . Programmer 1 | . . . . . . . 1 . . . . Subdweller 9 | . . . 7 . . 2 . . . . . Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | 2 4 2 2 5 8 2 3 2 2 . 4 Combat Bots Only 6 | . 3 2 2 4 6 2 3 2 2 . 4 Max Kills in Single Turn 3 | 1 1 1 1 3 3 1 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 . 2 3 . 2 1 . . 2 Melee 1 | . . . . 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Hostile Shots Fired 593 | . 51 8 58 152 38 7 103 19 85 . 72 Missed 238 | . 21 . 23 37 14 3 57 9 50 . 24 Hits 355 | . 30 8 35 115 24 4 46 10 35 . 48 Melee 7 | . . . . . . . 2 . . . 5 Projectile 348 | . 30 8 35 115 24 4 44 10 35 . 43 Critical Strikes 10 | . 1 . . 2 1 . 2 . . . 4 Actively Blocked 1 | . . . . 1 . . . . . . . Damage Taken 6004 | . 479 81 739 1798 280 67 716 194 437 . 1213 Core 1523 | . 116 . 110 344 76 16 178 67 166 . 450 Absorbed by Shields 117 | . . . . 60 47 10 . . . . . Redirected to Shielding 67 | . . . . 67 . . . . . . . Regen/Repaired (Parts) 269 | . . . . . . . 215 . . 54 . Core Remaining (%) 43 | 100 . . 9 . . 20 . . . . . Volleys Fired 218 | 10 44 8 53 67 5 3 13 3 4 . 8 Largest 3 | 2 2 2 2 3 3 2 1 1 1 . 1 Hottest 130 | 70 100 50 100 130 102 79 50 43 43 . 43 Shots Fired 393 | 20 84 14 81 150 9 6 14 3 4 . 8 Gun 323 | 20 83 6 45 145 6 6 12 . . . . Cannon 46 | . . 6 36 4 . . . . . . . Launcher 23 | . . 2 . 1 3 . 2 3 4 . 8 Special 1 | . 1 . . . . . . . . . . Kinetic 235 | 10 43 12 41 121 4 4 . . . . . Thermal 109 | 10 41 . 26 28 2 2 . . . . . Explosive 14 | . . 2 . 1 3 . . . . . 8 Electromagnetic 35 | . . . 14 . . . 14 3 4 . . Robot Hit Streak 23 | 8 6 6 23 20 3 4 6 . . . 2 Robot Miss Streak 5 | 2 3 1 2 5 2 3 1 . 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 329 | 16 47 9 58 127 19 8 19 5 2 . 19 Core Hits 158 | 4 28 7 18 43 15 2 9 4 2 . 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . 5 3 1 3 . . . . Critical Strikes 23 | . 2 . . 10 3 1 4 1 . . 2 Burn 4 | . 2 . . 2 . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . Smash 14 | . . . . 7 3 1 3 . . . . Sever 1 | . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . 2 Melee Attacks 127 | . . . . 38 27 4 26 6 4 2 20 Impact 87 | . . . . 38 27 4 18 . . . . Slashing 26 | . . . . . . . 8 6 4 . 8 Piercing 14 | . . . . . . . . . . 2 12 Sneak Attacks 7 | . . . . 4 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 10364 | 160 615 197 899 3191 1160 273 1203 377 307 . 1982 Guns 2931 | 160 610 52 499 1410 31 59 110 . . . . Cannons 592 | . . 81 400 111 . . . . . . . Explosions 2842 | . . 64 . 181 424 . 506 139 214 . 1314 Melee 3994 | . . . . 1489 705 214 587 238 93 . 668 Ramming 5 | . 5 . . . . . . . . . . Kinetic 2173 | 73 274 133 426 1206 17 44 . . . . . Thermal 1081 | 87 336 . 242 315 14 15 72 . . . . Explosive 2308 | . . 64 . 181 424 . 325 . . . 1314 Electromagnetic 803 | . . . 231 . . . 219 139 214 . . Impact 2897 | . . . . 1489 705 214 489 . . . . Slashing 725 | . . . . . . . 98 238 93 . 296 Piercing 372 | . . . . . . . . . . . 372 Highest Corruption 16 | . 1 1 1 . . . 5 5 6 6 16 Average Corruption 2 | . 1 1 1 . . . 4 5 5 6 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . 4 2 9 . . . 12 5 1 1 . Message Errors 5 | . 1 . 1 . . . 2 . 1 . . Matter Fused 12 | . 1 1 4 . . . 1 5 . . . Heat Flow Errors 6 | . . . 2 . . . 4 . . . . Energy Discharges 2 | . . 1 1 . . . . . . . . Parts Rejected 3 | . . . 1 . . . 2 . . . . Data Loss (minor) 3 | . . . . . . . 2 . . 1 . Misfires 1 | . . . . . . . 1 . . . . Alerts 2 | . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1297 | . . . . 527 210 73 293 11 26 . 157 Projectiles . | . . . . . . . . . . . . Explosions 267 | . . . . 10 10 . 107 8 . . 132 Melee 1030 | . . . . 517 200 73 186 3 26 . 25 Knockbacks 6 | . . . 2 . . 3 1 . . . . Impact 4 | . . . . . . 3 1 . . . . Kinetic 2 | . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 252 | . . . . . . . 165 29 . . 58 Shots 8 | . . . . . . . 3 3 . . 2 Rammed 2 | . 2 . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 290 | 160 164 2 188 227 59 42 290 77 20 65 13 Average Temperature 54 | 82 58 2 93 78 28 19 71 28 9 33 9 Received Heat Transfer 1536 | . 183 30 75 729 81 . 141 18 48 . 231 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . 3 3 1 3 . 2 . . Combat Hostiles 8 | . . . . 2 1 1 2 . 2 . . Parts Fried 19 | . . . 2 6 3 1 3 1 3 . . Impact Corruptions 30 | . . . . 16 5 2 7 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 2 2 . . . . . . . Heat Transferred 2764 | 259 1147 . 370 814 37 37 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 . 100 67 100 100 . . . . Level 1 1 | . . . . . 32 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 304 | 5 134 73 . 95 304 170 189 . . . . Initial 114 | . 3 23 . . 4 114 52 . . . . Average 50 | 1 39 24 . 30 130 144 110 . . . . Influence Increases 2736 | 10 333 153 20 603 390 71 429 115 135 . 477 Destroy 0b10 Robot/C 1400 | . 200 100 20 360 120 . 140 60 80 . 320 Destroy 0b10 Robot/NC 135 | 10 25 . . 60 25 . 10 . . . 5 Destroy Leader 320 | . 60 20 . 114 34 . 42 10 10 . 30 Allied During Kill 107 | . . . . . . . . . . . 107 Successful Hack 117 | . 18 . . 25 34 11 29 . . . . Disable Machine 150 | . 15 . . 15 45 15 60 . . . . Destroy Structure 102 | . . 18 . 14 27 . 43 . . . . Partial Spotted 135 | . . . . . 45 45 45 . . . . Lose Combat Pursuer 270 | . 15 15 . 15 60 . 60 45 45 . 15 Influence Decreases 2725 | 5 277 188 46 592 107 240 501 80 107 116 466 Entered New Map 467 | . 2 38 14 . 7 180 73 20 17 116 . Time Decay 1721 | 5 275 150 32 432 100 40 251 60 60 . 316 Lost Part 370 | . . . . 160 . 20 50 . 30 . 110 Lost Ally 40 | . . . . . . . . . . . 40 Purge Threat 127 | . . . . . . . 127 . . . . Squads Dispatched 9 | . 2 1 . 1 2 . 2 . . . 1 Investigation 4 | . 1 1 . . 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Distress Signals 9 | . 2 . . 3 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 15 4 10 29 22 4 14 6 10 . 27 Peak Tracking Total 11 | . 3 3 2 6 11 2 4 5 4 . 10 Tactical Retreats 12 | . 1 1 . 1 2 . 3 2 1 . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 3 | . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 13 | . 1 . . 1 3 1 4 1 . . 2 Max in Single Turn 2 | . 1 . . 1 1 1 2 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 41 | . 7 1 . 10 7 1 14 . 1 . . Terminals 32 | . 7 . . 9 7 1 8 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 120 | . 13 1 . 26 17 3 59 . 1 . . Successful 61 | . 4 1 . 13 8 2 32 . 1 . . Failed 58 | . 9 . . 13 9 1 26 . . . . Catastrophic 13 | . 4 . . 5 . 1 3 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 74 | . 9 . . 19 10 2 34 . . . . Terminals 98 | . 13 . . 24 17 3 41 . . . . Fabricators 6 | . . . . . . . 6 . . . . Repair Stations 4 | . . . . . . . 4 . . . . Recycling Units 3 | . . . . . . . 3 . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 32 | . 3 1 . 5 5 2 15 . 1 . . Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 9 | . 3 . . 2 1 1 2 . . . . Open Door 5 | . . 1 . . 3 . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 3 | . . . . 2 . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . 1 3 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 . . 8 3 . 8 . . . . Terminals 20 | . 1 . . 8 3 . 8 . . . . Botnet 5 | . 1 . . 1 1 . 2 . . . . Skim 15 | . . . . 7 2 . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 7 . . 10 6 1 13 . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 3 . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 70 | . . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . 4 4 Highest-Rated Group 155 | . . . . . . . . . . 155 155 Highest-Rated Ally 40 | . . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . 16 Total Damage 652 | . . . . . . . . . . . 652 Kills 7 | . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Active Infowar (turns) 5019 | 10 981 483 1160 179 . 42 507 132 130 500 895 Terrain 2206 | . . . . . . 42 507 132 130 500 895 Seismic 2813 | 10 981 483 1160 179 . . . . . . . Cloaking 44 | . . . . . . . . . . . 44 Jamming 1 | . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . . . . 1 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Turns Passed 6822 | 98 1147 483 1160 1417 202 82 543 132 130 500 928 Spaces Moved 5544 | 40 594 282 589 610 294 186 992 335 255 860 507 Core 44 | 4 . . . 4 . . . . . . 36 Treads 1716 | 36 594 282 589 215 . . . . . . . Legs 494 | . . . . 123 . . . . . . 371 Wheels 43 | . . . . 43 . . . . . . . Hover 10 | . . . . 10 . . . . . . . Flight 3237 | . . . . 215 294 186 992 335 255 860 100 Fastest Speed 20 | 50 160 160 160 29 29 29 23 24 20 24 50 Average Speed 88 | 149 160 160 164 157 29 29 24 24 24 49 112 Slowest Speed 600 | 160 160 160 240 600 29 29 94 24 98 98 190 Overloaded Moves 19 | . . . . . . . . . 19 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 92 71 37 53 58 36 34 53 43 89 75 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . . 1 . . 1 . Known Exits Taken 6 | . 1 . . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 . 1 . . . . 1 . Scrap Searched 24 | . . 1 3 . . . . 8 3 4 5 Spaces Dug 22 | . . . 5 . 5 . 11 . . . 1 Terrain Destroyed 242 | . . 18 9 12 29 . 53 . . . 121 Melee 17 | . . . . . 5 . 11 . . . 1 Projectile 10 | . . . 9 1 . . . . . . . AOE 215 | . . 18 . 11 24 . 42 . . . 120 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Total 6873 | 57 709 299 702 873 359 201 1235 374 306 931 827 Wait 706 | . 38 . 48 74 27 7 139 18 25 64 266 Move 5531 | 39 593 281 588 609 291 185 991 334 254 859 507 Hop 1 | . . . . . 1 . . . . . . Pick Up 59 | 1 10 3 3 11 2 . 17 1 3 . 8 Fast Attach 71 | 7 4 1 4 30 1 . 14 3 2 3 2 Attach 33 | . 3 . 3 10 . 2 8 2 3 . 2 Detach 15 | . 2 . . 4 1 . 3 3 2 . . Swap 37 | . 5 3 . 4 4 . 4 1 6 1 9 Drop 83 | . 8 3 3 26 . . 21 3 3 3 13 Fire 218 | 10 44 8 53 67 5 3 13 3 4 . 8 Melee 117 | . . . . 38 27 4 25 6 4 1 12 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 447 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Identified exit to Materials 1243 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Entered Mines 1359 | -10/Mines | Learned Materials terminal intel 1404 | -10/Mines | Found a hidden stash of uninstalled traps 1413 | -10/Mines | Learned Materials emergency access door positions 1439 | -10/Mines | Discovered exit to Materials (range 10) 1618 | -10/Mines | Met a Derelict shopkeep closing up shop 1709 | -10/Mines | Discovered new exit (range 10) 1729 | -10/Mines | Entered Subcaves 1730 | -10/Subcaves | Approached by a straggling Scientist 1736 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1737 | -10/Subcaves | Core integrity fell below 50% 2049 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2077 | -10/Subcaves | Build established: Scavenger-Mutant 2403 | -10/Subcaves | Core integrity fell below 20% 2479 | -10/Subcaves | Disturbed a concealed Subdweller 2606 | -10/Subcaves | Build established: Mutant 2853 | -10/Subcaves | Discovered new exit (range 8) 2889 | -10/Subcaves | Entered Materials 2889 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2891 | -8/Materials | Loaded intel: 12 terminal locations 3129 | -8/Materials | Lost 3 parts (1n1u1w) 3258 | -8/Materials | Lost 3 parts (1n1u1w) 3566 | -8/Materials | Core integrity fell below 50% 3621 | -8/Materials | Lost 4 parts (1p2n1u) 3992 | -8/Materials | Identified exit to Storage 4056 | -8/Materials | Learned location of 3 exits from Factory 4063 | -8/Materials | Discovered new exit (range 6) 4097 | -8/Materials | Learned location of 1 exit from Recycling 4129 | -8/Materials | Learned Factory stockpile data 4152 | -8/Materials | Learned Factory stockpile data 4166 | -8/Materials | Identified exit to Factory 4171 | -8/Materials | Learned Storage garrison access intel 4187 | -8/Materials | Learned location of Extension (-4) 4214 | -8/Materials | Learned Factory scanalyzer intel 4300 | -8/Materials | Garrison activated, responded to threat 4306 | -8/Materials | Entered Storage 4307 | -8/Storage | Loaded intel: 1 garrison access location 4507 | -8/Storage | Used back door to open Recycling access 4507 | -8/Storage | Discovered new exit (range 5) 4508 | -8/Storage | Entered Recycling 4509 | -8/Recycling | Identified exit to Factory 4590 | -8/Recycling | Entered Factory 4590 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4591 | -6/Factory | Identified exit to Lower Caves 4592 | -6/Factory | Identified exit to Factory 4594 | -6/Factory | Loaded intel: 4 scanalyzer locations 4620 | -6/Factory | Build established: Sprinter 4702 | -6/Factory | Lost 4 parts (1p1u2w) 4730 | -6/Factory | Central database locked down 4779 | -6/Factory | Repaired Hvy. Assault Rifle 4818 | -6/Factory | Repaired Hvy. Flail 4834 | -6/Factory | Allied Derelicts emerged from ambush trap array 4865 | -6/Factory | Found Launcher Loader 4988 | -6/Factory | Learned 2 Hub_04(d) zone layouts 4999 | -6/Factory | Build established: Hacker-Sprinter 5012 | -6/Factory | Learned location of Proximity Caves (-5) 5025 | -6/Factory | Learned Extension garrison access intel 5027 | -6/Factory | Learned Hub_04(d) trap positions 5029 | -6/Factory | Loaded intel: 84 trap records 5041 | -6/Factory | Learned location of 2 exits from Lower Caves 5065 | -6/Factory | Learned Extension stockpile data 5133 | -6/Factory | Entered Lower Caves 5134 | -6/Lower Caves | Identified exit to Lower Caves 5231 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5265 | -6/Lower Caves | Entered another Lower Caves area 5266 | -6/Lower Caves | Identified exit to Zion 5337 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5382 | -6/Lower Caves | Learned Factory stockpile data 5395 | -6/Lower Caves | Entered Zion 5406 | -6/Zion | Discovered new exit (range 16) 5419 | -6/Zion | Found CR-A16's Pointy Stick 5432 | -6/Zion | System corruption cleaned by Quarantine Array 5439 | -6/Zion | Learned Factory terminal intel 5452 | -6/Zion | Received a visual enhancement algorithm 5511 | -6/Zion | Met Imprinter 5515 | -6/Zion | Imprinted 5517 | -6/Zion | Declared Zion's savior 5531 | -6/Zion | Given the Hacking Drone Bay 5842 | -6/Zion | Build established: Derelict-Gladiator 5895 | -6/Zion | Entered Proximity Caves 5895 | -5/Proximity Caves | Accompanied by 4 allies 6049 | -5/Proximity Caves | Core integrity fell below 50% 6240 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6661 | -5/Proximity Caves | Learned location of 1 exit from Factory 6768 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6805 | -5/Proximity Caves | Core integrity fell below 20% 6806 | -5/Proximity Caves | Lost 4 allies 6806 | -5/Proximity Caves | System corruption reached 10% 6823 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06796_ Knocked back. 06797_ The unstable cave ceiling collapses. 06799_ Adv. Terrain Scanner destroyed. 06802_ C-30 ARC bursts open, deploying its payload. 06802_ G-67 Veteran unfolds itself. 06802_ G-50 Soldier unfolds itself. 06802_ B-60 Warrior unfolds itself. 06802_ G-50 Soldier unfolds itself. 06802_ M-28 Smith unfolds itself. 06802_ Carbon-fiber Leg destroyed. 06804_ Dropped Med. Storage Unit. 06804_ Dropped Falx. 06805_ Dropped Mak. Spear. 06805_ CR-A16's Pointy Stick destroyed. 06805_ Imp. Actuator Array destroyed. 06805_ System corrupted by crushing effect (+5). 06805_ System corrupted by crushing effect (+4). 06806_ Y-72 Warden IFF system glitched. 06806_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????#???#???????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ??#??????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ??#???????????#??????????????????????????????????? | | #??????????????????#?????????????????????????????? | | ######?####???###???????###?????????????????????? | | ## ### ##?# #??????## ##????????????????????? | | ### #??????# ##???????????????????? | | #????#### ##??????????????????? | | #?#### ##?????????????????? | | ## ###### @ #?????????????????? | | ### ##??# ## #?????????????????? | | /!!### #?# ## ### ##?????????????????? | | ##]!! ## ####??## #?###??????????????????? | | ####%/ ### ######g #??????????????????????? | | #??#" ### ## g #??????????????????????? | | ####?# ## g ##??????????????????????? | | #?????# ##???????????????????????? | | ?#????# #????????????????????????? | | ? ? #???????????????????????? | | # ## ###### ?????????????????????? | | ### ### #????## ## #???????????????????? | | ????## ?# #?#???# #? ???????????????????? | | ?????## #????? ? ??????????????????? | | ??????## ????? ? #?????????????????? | | ???????# #???? ? #?????????????????? | | ??? ???# #???? ?? ?????????????????? | | ??????# #???? ?????????????????????? | | ? ???? ##???? ??????????????????????? | | #??#???? #?????? ????????????????????????? | | ???????? #??????? ??????????????????????????? | | ?????????? #??????????????????????????????????? | | ????????#? #???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 16 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 23 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -6/Factory | Scanalyzed Launcher Loader | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Hvy. Flak Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Railgun | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive EM Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 17% | -6/Factory Hvy. Flail | 7% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaTractorAutocannon Manual? 0 Play Time 01:11:20 Cumulative 154.8 hours Start 2025.07.29 @ 20:32:34 End 2025.07.29 @ 21:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80762e12-c8cd-4514-9470-6289015a1ebe