Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.30 @ 15:52:01 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (514) 514 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1794 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 218/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Particle Charger > --- WEAPON (2) ------- Electrolaser Grenade Launcher > --- INVENTORY (16) --- Compact Wheel Medium Storage Unit Advanced Targeting Computer Electrolaser Electrolaser Advanced Beam Cannon Faulty Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Particle Charger Light Armor Plating > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Light Ion Engine Compact Wheel Small Storage Unit Electrolaser Light Assault Rifle Grenade Launcher Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Protection Core Shielding Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 7 14 1 17 Power 6 | 1 2 . 3 Engine 5 | 1 1 . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 2 . 2 Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 2 | . 1 . 1 Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 18 | 3 7 1 7 Energy Gun 6 | 1 1 . 4 Energy Cannon . | . . . . Ballistic Gun 6 | 2 4 . . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon 2 | . 1 . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 12 | . 7 . 5 Power 4 | . 2 . 2 Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 5 | . 3 . 2 Highest Loss Streak 5 | . 5 . 2 Average Slot Usage (%) 88 | . 87 92 90 Engine 7 | . 10 . 3 Core 4 | . 2 14 6 Wheel 24 | . 26 28 22 Device 4 | . . . 10 Storage 15 | . 14 14 17 Protection 7 | . 6 14 8 Energy Gun 7 | . 2 . 15 Ballistic Gun 12 | . 19 14 1 Launcher 1 | . . 7 3 Special Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 49 | 10 11 14 49 Greatest Support 32 | 26 26 20 32 Greatest Overweight (x) 3 | 3 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 6 16 Average Capacity 8 | 5 6 6 11 Most Carried 11 | 4 6 6 11 Average Carried 5 | 2 5 5 7 Final Capacity 16 | 6 6 6 16 Final Carried 11 | 4 6 5 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 732 | 222 306 4 200 Remotely . | . . . . Salvage Created 699 | . 337 19 343 Parts 53 | . 14 7 32 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 8 3 10 Guns 12 | . 6 . 6 AOE 9 | . 2 3 4 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . . 1 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 13 | . 3 3 7 Grunt 5 | . 5 . . Sentry 3 | . . . 3 Best Kill Streak 6 | . 4 5 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1510 | . 809 104 597 Core 308 | . 222 24 62 Absorbed by Shields . | . . . . Core Remaining (%) 50 | 100 . 1 . Volleys Fired 80 | . 49 2 29 Largest 2 | . 2 2 2 Hottest 126 | . 100 50 126 Shots Fired 134 | . 83 4 47 Gun 117 | . 78 2 37 Cannon . | . . . . Launcher 14 | . 2 2 10 Special 3 | . 3 . . Kinetic 77 | . 71 2 4 Thermal 43 | . 10 . 33 Explosive 14 | . 2 2 10 Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 1 9 Robot Miss Streak 6 | . 6 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 96 | . 56 2 38 Core Hits 44 | . 17 7 20 Critical Hits 3 | . 3 . . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1758 | . 665 169 924 Guns 964 | . 499 . 465 Cannons . | . . . . Explosions 682 | . 166 169 347 Melee 112 | . . . 112 Ramming . | . . . . Kinetic 488 | . 467 . 21 Thermal 476 | . 32 . 444 Explosive 682 | . 166 169 347 Electromagnetic . | . . . . Impact 112 | . . . 112 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 7 | . . . 7 Melee 7 | . . . 7 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . . 71 14 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 317 | . 33 14 317 Average Temperature 70 | . 8 10 107 Received Heat Transfer 537 | . 381 . 156 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 963 | . 75 . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 346 | . 116 101 346 Average Influence 107 | . 76 50 170 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 67 Level 1 12 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 12 3 17 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 13 . 3 Successful 10 | . 8 . 2 Failed 6 | . 5 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 8 . 3 Terminals 16 | . 13 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Track 2 | . 1 . 1 Assimilate 1 | . 1 . . Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders 2 | . 2 . . STAY 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1134 | 56 625 22 431 Spaces Moved 724 | 47 364 17 296 Core 19 | 16 3 . . Treads . | . . . . Legs . | . . . . Wheels 705 | 31 361 17 296 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 92 | 91 87 80 99 Slowest Speed 200 | 200 200 80 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 56 9 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 71 | . 11 23 37 Melee . | . . . . Projectile 3 | . 3 . . AOE 68 | . 8 23 37 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1041 | 56 585 21 379 Wait 157 | . 148 2 7 Move 721 | 46 363 16 296 Hop . | . . . . Pick Up 21 | 3 6 . 12 Fast Attach 20 | 6 7 . 7 Attach 8 | . 2 1 5 Detach 5 | . 1 . 4 Swap 11 | 1 5 . 5 Drop 13 | . 4 . 9 Fire 80 | . 49 2 29 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 6) 535 | -10/Materials | Core integrity fell below 50% 568 | -10/Materials | Core integrity fell below 20% 586 | -10/Materials | Lost 5 parts (1p2n2w) 682 | -10/Materials | Entered Mines 697 | -10/Mines | Discovered new exit (range 5) 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Utility x2 956 | -9/Materials | Discovered new exit (range 7) 1046 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Self-destructed Last Messages --------------- 01050_ Acquired Prototype Engine. 01050_ Identified Hvy. Ion Engine. 01052_ Acquired 23 matter. 01054_ The unstable cave ceiling collapses. 01054_ U-05 Engineer lays Concrete. 01054_ Acquired Prototype Energy Cannon. 01055_ U-05 Engineer lays Concrete. 01056_ U-05 Engineer builds a Wall. 01057_ The unstable cave ceiling collapses. 01057_ Acquired Prototype Energy Cannon. 01061_ The unstable cave ceiling collapses. 01061_ U-05 Engineer lays Concrete. 01063_ U-05 Engineer builds a Wall. 01068_ Acquired Hvy. Assault Rifle. 01075_ U-05 Engineer lays Concrete. 01076_ U-05 Engineer builds a Wall. 01081_ U-05 Engineer lays Concrete. 01109_ R-06 Scavenger collects Faulty Cld. Ion Engine. 01125_ U-05 Engineer lays Concrete. 01134_ U-05 Engineer builds a Wall. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCloakShockpuncher Manual? 0 Play Time 00:11:19 Cumulative 106.5 hours Start 2020.06.30 @ 14:53:12 End 2020.06.30 @ 15:52:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0 Lore% 71 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 91d124e1-c2e7-4fef-9b79-889f16a90d03