Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.07 @ 14:40:16 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (4386) 4386 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 10593 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 336 Met Imprinter 300 Was Imprinted 300 Friendly Fire -64 Cogmind --------- Core Integrity 732/850 Matter 275/300 Energy 285/285 System Corruption 0% Temperature Cool (0) Movement Treading (239) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium-Ion Engine > --- PROPULSION (3) --- Treaded FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Directed Plasma Construct/C > --- INVENTORY (20) --- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Medium Treads Improved Cooling System Improved Cooling System Improved Sensor Array Weapon Cycler Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Medium Treads Treaded FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Core Analyzer > --- WEAPON ----------- Advanced Beam Cannon Directed Plasma Construct/C > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Medium Treads Improved Cooling System Improved Cooling System Weapon Cycler Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Plasma Cutter CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 112 | 5 9 5 19 3 9 42 4 5 1 5 5 Power 9 | 1 1 2 2 . 2 1 . . . . . Engine 9 | 1 1 2 2 . 2 1 . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 3 1 7 . 4 11 . . . 1 . Treads 18 | . . . 3 . 4 10 . . . 1 . Leg 10 | 2 3 1 4 . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 1 3 . 4 1 2 18 3 5 . 2 5 Device 27 | . 2 . 2 1 1 14 2 3 . 1 1 Storage 4 | 1 1 . 2 . . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 Hackware 3 | . . . . . . 3 . . . . . Protection 8 | . . . . . . 1 1 2 . 1 3 Artifact . | . . . . . . . . . . . . Weapon 30 | 1 2 2 6 2 1 12 1 . 1 2 . Energy Gun 10 | 1 1 2 2 . . 4 . . . . . Energy Cannon 15 | . . . 4 1 1 6 1 . 1 1 . Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . . . . Parts Lost 27 | . 2 4 1 . 1 14 . . . . 5 Power 2 | . . 1 . . . 1 . . . . . Propulsion 10 | . 1 1 . . 1 6 . . . . 1 Utility 7 | . . . . . . 4 . . . . 3 Weapon 8 | . 1 2 1 . . 3 . . . . 1 Highest Loss Streak 4 | . 1 2 1 . 1 4 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 93 99 100 99 87 82 83 83 75 78 Engine 8 | . 13 7 10 11 8 7 7 6 7 7 6 Treads 19 | . . . 15 33 26 22 23 23 23 15 12 Leg 4 | . 27 28 17 . . . . . . . . Device 23 | . 6 14 22 22 18 26 28 29 30 28 31 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 1 | . . . . . 9 . . . . . 6 Energy Gun 6 | . 20 28 7 . . 8 . . 5 5 . Energy Cannon 12 | . . . 14 21 27 10 13 15 8 7 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 12 30 33 58 58 62 70 66 73 67 67 70 Greatest Support 76 | 20 20 20 60 60 60 76 76 76 76 76 70 Greatest Overweight (x) 6 | 2 1 1 1 . 1 6 . . . 1 . Average Overweight (x) . | . . 1 . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 2 11 13 19 20 20 20 20 20 20 20 19 Average Carried 17 | 1 8 10 15 19 19 17 18 19 18 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 13 19 20 20 19 20 18 19 20 16 Class Distribution -------------------- 40% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Construct | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 1548 | 180 159 134 184 45 90 533 74 76 23 50 . Remotely . | . . . . . . . . . . . . Salvage Created 5507 | . 467 255 659 281 1328 1955 44 379 44 . 95 Parts 250 | . 31 19 32 20 63 68 1 11 . . 5 Haulers Intercepted 9 | . 1 . 4 . 3 1 . . . . . Recyclers Shooed 4 | . 1 . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 3 4 . 6 . Prevented 16 | . . . . . . . . 4 . 12 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 101 | . 14 6 4 7 22 37 1 7 . . 3 Guns 29 | . 14 6 . . . 9 . . . . . Cannons 54 | . . . 4 3 20 17 1 6 . . 3 AOE 13 | . . . . 4 . 9 . . . . . Classes Destroyed 14 | . 6 2 2 . 1 3 . . . . . Worker 8 | . 1 1 1 1 . 4 . . . . . Builder 2 | . . 1 . . . 1 . . . . . Tunneler 3 | . . 1 1 1 . . . . . . . Hauler 9 | . 1 . 4 . 3 1 . . . . . Recycler 6 | . . . 3 1 1 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 4 | . 1 . . . . 2 . . . . 1 Watcher 9 | . 2 . 1 . 3 3 . . . . . Swarmer 23 | . 9 2 2 4 3 . . . . . 3 Grunt 57 | . 5 4 1 3 12 25 1 6 . . . Brawler 2 | . . . . . . 1 . 1 . . . Sentry 7 | . . . 1 . 4 2 . . . . . Hunter 7 | . . . . . 3 4 . . . . . Programmer 5 | . . . . . . 5 . . . . . Best Kill Streak 12 | . 3 2 5 6 5 12 1 3 . . 3 Combat Bots Only 11 | . 3 2 2 4 5 11 1 3 . . 3 Max Kills in Single Turn 3 | . 2 1 1 3 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Damage Taken 6644 | . 585 354 290 153 617 3031 50 139 . 174 1251 Core 746 | . 113 89 38 8 71 296 . 13 . . 118 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 295 | . 73 . 117 . 105 . . . . . . Core Remaining (%) 69 | 100 . 19 . 88 87 . . . . 55 . Volleys Fired 318 | . 50 28 33 10 55 98 3 21 3 2 15 Largest 3 | . 2 2 2 2 3 3 2 2 2 1 2 Hottest 207 | . 100 100 136 136 204 207 119 119 102 34 102 Shots Fired 744 | . 100 55 61 18 165 273 6 43 5 2 16 Gun 251 | . 100 55 15 . . 78 . . 3 . . Cannon 486 | . . . 46 16 165 190 6 43 2 2 16 Launcher 7 | . . . . 2 . 5 . . . . . Special . | . . . . . . . . . . . . Kinetic 31 | . 27 . . . . . . 4 . . . Thermal 690 | . 73 55 61 16 165 268 6 23 5 2 16 Explosive 7 | . . . . 2 . 5 . . . . . Electromagnetic 16 | . . . . . . . . 16 . . . Robot Hit Streak 24 | . 8 8 15 6 24 14 5 13 1 . 3 Robot Miss Streak 7 | . 4 4 5 7 6 4 1 2 2 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 454 | . 54 34 37 9 110 167 5 31 1 . 6 Core Hits 222 | . 26 17 18 11 41 91 2 10 1 . 5 Critical Kills 5 | . 1 . . . 2 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . 5 2 1 . 2 7 . 1 . . . Burn 13 | . 4 2 1 . . 6 . . . . . Meltdown 4 | . . . . . 2 1 . 1 . . . Destroy 1 | . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10352 | . 732 421 694 503 2311 4618 109 728 19 . 217 Guns 2315 | . 720 421 164 . . 991 . . 19 . . Cannons 6493 | . . . 520 211 2292 2416 109 728 . . 217 Explosions 1415 | . . . . 245 . 1170 . . . . . Melee . | . . . . . . . . . . . . Ramming 129 | . 12 . 10 47 19 41 . . . . . Kinetic 286 | . 219 . . . . . . 67 . . . Thermal 8311 | . 501 421 684 211 2292 3526 109 331 19 . 217 Explosive 1296 | . . . . 245 . 1051 . . . . . Electromagnetic 330 | . . . . . . . . 330 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 4 4 . . . 5 5 5 5 . . Average Corruption 4 | . 2 4 . . . 4 5 5 5 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 155 | . 13 11 . . . 78 23 26 4 . . Message Errors 35 | . 6 1 . . . 17 1 8 2 . . Matter Fused 33 | . 2 3 . . . 17 6 3 2 . . Heat Flow Errors 22 | . 5 3 . . . 8 3 3 . . . Energy Discharges 25 | . . . . . . 13 7 5 . . . Parts Rejected 2 | . . 1 . . . . . 1 . . . Data Loss (minor) 16 | . . 2 . . . 7 5 2 . . . Data Loss (major) 8 | . . . . . . 7 1 . . . . Misfires 5 | . . 1 . . . 2 . 2 . . . Alerts 6 | . . . . . . 5 . 1 . . . Weapon Failures 3 | . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 158 | . . . 2 17 12 121 . 2 . . 4 Projectiles 65 | . . . 2 . 12 45 . 2 . . 4 Explosions 85 | . . . . 9 . 76 . . . . . Melee 8 | . . . . 8 . . . . . . . Knockbacks 3 | . . . 1 1 . . . 1 . . . Impact 2 | . . . 1 1 . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . 7 . 173 . . . . . Shots 5 | . . . . 1 . 4 . . . . . Rammed 13 | . . . 1 4 2 6 . . . . . Targets Rammed 20 | . 4 . 2 4 3 7 . . . . . Kicked 5 | . 4 . 1 . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . Highest Temperature 301 | . 301 206 22 33 222 273 172 185 . . . Average Temperature 65 | . 55 60 8 14 68 80 65 65 . . . Received Heat Transfer 2243 | . 132 198 72 45 234 1329 45 92 . 12 84 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted 6 | . . . . . 3 2 . 1 . . . Combat Hostiles 5 | . . . . . 2 2 . 1 . . . Parts Melted 39 | . 5 2 1 . 11 18 1 . . . 1 Heat Transferred 17043 | . 1776 1275 1517 370 4107 6797 185 592 37 . 387 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Peak Influence 593 | . 176 124 122 269 430 593 . . . . 75 Initial 154 | . . 49 19 14 9 154 . . . . . Average 224 | . 72 78 43 119 174 424 . . . . 29 Maximum Alert Level 2 | . . . . 1 2 2 . . . . . Low Security (%) 54 | 100 100 100 100 75 65 3 . . . . 100 Level 1 18 | . . . . 24 26 30 . . . . . Level 2 26 | . . . . . 8 65 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 . 2 11 . . . . 1 Investigation 8 | . 2 . 1 . 1 4 . . . . . Extermination 5 | . . . . . . 5 . . . . . Reinforcement 5 | . 1 . . . 1 2 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . . . 2 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 22 7 17 8 27 46 3 10 . 6 7 Peak Tracking Total 7 | . 3 3 5 4 6 7 4 4 . 4 5 Tactical Retreats 8 | . 2 . . . 2 1 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 14 | . . . 1 3 1 8 . . . . 1 Max in Single Turn 3 | . . . 1 1 1 3 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 35 | . 6 1 7 1 6 11 1 2 . . . Terminals 25 | . 4 . 5 1 5 10 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 111 | . 22 1 23 6 23 29 1 6 . . . Successful 58 | . 9 1 13 4 14 10 1 6 . . . Failed 53 | . 13 . 10 2 9 19 . . . . . Catastrophic 6 | . 1 . . . 1 4 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 17 . 14 6 17 25 . . . . . Terminals 88 | . 16 . 17 6 21 28 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 12 | . 5 . 5 . 2 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 1 1 4 3 4 3 1 6 . . . Record 5 | . . . . . . . . 5 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . Open Door 3 | . . 1 . . . . 1 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 10 | . 4 . 4 . 2 . . . . . . Scan Component 5 | . 2 . 2 . 1 . . . . . . Repair 5 | . 2 . 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 24 | . 4 . 5 1 8 6 . . . . . Terminals 22 | . 3 . 4 1 8 6 . . . . . Track 1 | . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 18 | . 3 . 4 1 4 6 . . . . . Disrupt 1 | . . . . . 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 28 | . 5 . 6 1 6 10 . . . . . Full Trace Events 9 | . 2 . . 1 2 4 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 2 . 2 . 1 . . . . . . Time 166 | . 52 . 76 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 10 | . . . . 3 . 3 . . 4 . . Largest Group 4 | . . . . 3 2 3 2 . 4 4 . Highest-Rated Group 153 | . . . . 40 24 54 36 . 153 153 . Highest-Rated Ally 40 | . . . . 16 16 18 18 . 40 40 . Total Orders . | . . . . . . . . . . . . Ally Attacks 68 | . . . . 17 5 10 1 . . 35 . Total Damage 1113 | . . . . 212 42 199 33 . . 627 . Kills 10 | . . . . 2 . 1 . . . 7 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 13656 | 53 1016 511 1372 1012 1410 3553 727 1013 1731 1016 242 Spaces Moved 6025 | 44 396 198 631 586 430 1441 374 421 1045 332 127 Core 19 | 19 . . . . . . . . . . . Treads 5035 | . . . 349 586 430 1371 374 421 1045 332 127 Legs 901 | 25 396 198 282 . . . . . . . . Wheels 70 | . . . . . . 70 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 240 160 163 163 163 159 159 Average Speed 179 | 101 189 190 173 160 241 196 163 163 163 161 159 Slowest Speed 243 | 150 190 190 240 160 243 243 163 163 163 240 159 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 60 48 42 98 31 33 57 55 88 53 6 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . 1 . 1 1 . . . 1 . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . Scrap Searched 6 | . . . . 2 . . 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 100 | . . . . 8 . 89 . . . . 3 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . 1 . . . . 3 AOE 96 | . . . . 8 . 88 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total 8222 | 50 558 278 850 639 681 1946 485 707 1069 809 150 Wait 1592 | . 85 42 124 35 158 320 99 252 17 457 3 Move 6014 | 43 395 197 630 585 429 1440 373 420 1044 331 127 Hop . | . . . . . . . . . . . . Pick Up 88 | 2 11 6 21 1 13 21 4 3 2 4 . Fast Attach 28 | 5 5 2 8 . 3 4 . 1 . . . Attach 31 | . 2 3 3 . 3 13 1 . 1 1 4 Detach 4 | . . . . . . . . . 1 3 . Swap 53 | . 2 . 8 3 3 25 3 4 . 4 1 Drop 73 | . 4 . 21 1 14 18 2 6 1 6 . Fire 318 | . 50 28 33 10 55 98 3 21 3 2 15 Melee 1 | . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . Kick 5 | . 4 . 1 . . . . . . . . Crush 15 | . . . 1 4 3 7 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 5) 617 | -10/Materials | Discovered new exit (range 14) 941 | -10/Materials | Repaired Ion Engine 968 | -10/Materials | Repaired Heat Sink 1070 | -10/Materials | Entered Mines 1079 | -10/Mines | Core integrity fell below 50% 1137 | -10/Mines | Met a Derelict bent on vengeance 1159 | -10/Mines | Discovered new exit (range 12) 1291 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1380 | -10/Mines | Build established: Scavenger-Mutant 1457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Core integrity fell below 20% 1570 | -10/Mines | Discovered new exit (range 3) 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Discovered new exit (range 12) 1982 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2009 | -9/Materials | Repaired Aluminum Leg 2129 | -9/Materials | Identified exit to Mines 2751 | -9/Materials | Discovered new exit (range 15) 2953 | -9/Materials | Entered Mines 3008 | -9/Mines | Identified exit to Materials 3159 | -9/Mines | Learned location of 1 exit from Materials 3171 | -9/Mines | Learned Materials security intel 3253 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3499 | -9/Mines | Learned location of Storage (-7) 3870 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3965 | -9/Mines | Entered Materials 3965 | -8/Materials | Accompanied by 2 allies 3965 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3966 | -8/Materials | Identified exit to Factory 4260 | -8/Materials | Build established: Scavenger-Gunner 4775 | -8/Materials | Discovered exit to Factory (range 3) 5160 | -8/Materials | Repaired Arm. Treads 5375 | -8/Materials | Entered Factory 5375 | -7/Factory | Evolved 2 slots: Utility x2 5376 | -7/Factory | Found Scrap Engine 5584 | -7/Factory | Destroyed 11 combat bots 5839 | -7/Factory | Lost 4 parts (1n1u2w) 5843 | -7/Factory | Destroyed 7 combat bots 6144 | -7/Factory | Lost 3 parts (1p2n) 6639 | -7/Factory | Discovered new exit (range 14) 7270 | -7/Factory | Discovered new exit (range 14) 7463 | -7/Factory | Build established: Tank 7720 | -7/Factory | Fabricated L-31 Rogue (x3) 7805 | -7/Factory | Discovered new exit (range 6) 7892 | -7/Factory | Identified exit to Storage 7892 | -7/Factory | Identified exit to Lower Caves 8352 | -7/Factory | Build established: Mutant 8928 | -7/Factory | Entered Lower Caves 8928 | -7/Lower Caves | Accompanied by 2 allies 8940 | -7/Lower Caves | Identified exit to Lower Caves 9160 | -7/Lower Caves | Encountered a Warlord checkpoint 9655 | -7/Lower Caves | Entered another Lower Caves area 9969 | -7/Lower Caves | Encountered a Warlord checkpoint 10277 | -7/Lower Caves | Learned location of Zion (-7) 10356 | -7/Lower Caves | Learned Research emergency access door positions 10356 | -7/Lower Caves | Learned Extension stockpile data 10356 | -7/Lower Caves | Learned Armory terminal intel 10642 | -7/Lower Caves | Discovered new exit (range 7) 10668 | -7/Lower Caves | Entered Zion 10833 | -7/Zion | System corruption cleaned by Quarantine Array 10933 | -7/Zion | Discovered new exit (range 16) 11612 | -7/Zion | Found CR-A16's Pointy Stick 11952 | -7/Zion | Imprinted 11954 | -7/Zion | Declared Zion's savior 12399 | -7/Zion | Entered Proximity Caves 12399 | -6/Proximity Caves | Accompanied by 4 allies 12437 | -6/Proximity Caves | Learned location of Extension (-6) 12914 | -6/Proximity Caves | Spotted B-75 Beast 12945 | -6/Proximity Caves | Allies destroyed B-75 Beast 13261 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13391 | -6/Proximity Caves | Discovered new exit (range 4) 13415 | -6/Proximity Caves | Entered Factory 13415 | -6/Factory | Evolved 2 slots: Utility x2 13618 | -6/Factory | Spotted B-75 Beast 13657 | -6/Factory | Self-destructed Last Messages --------------- 13460_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 13468_ O-16 Technician destroyed. 13468_ Terminal disabled. 13549_ K-01 Serf cleans the Neutrino Reactor. 13611_ C-30 ARC bursts open, deploying its payload. 13611_ S-27 Virus unfolds itself. 13611_ ALERT: All DSF locations entering lockdown mode. 13611_ Adv. Beam Cannon destroyed. 13614_ Med. Armor Plating destroyed. 13621_ Power Conduit explodes. 13621_ Repair Station disabled. 13624_ ALERT: Security rotation in progress. 13631_ S-27 Virus destroyed. 13635_ Lgt. Nuclear Core melted. 13635_ S-27 Virus destroyed. 13648_ Med. Treads destroyed. 13650_ Destroyed VTOL Module. 13651_ Imp. Medium Armor Plating destroyed. 13651_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????#??###??????????????????? | | ?????? ?? #??????????????????? | | ?????? ?#BB########???????????? | | ?????# # BB ??????????? | | ?????# ; [ ??????????? | | ?????# ; ?????????? | | ######;; p ?????????? | | # ; #????????? | | # [[ #????????? | | # [[ #????????? | | # [ #????????? | | # ##???????? | | # " ??????? | | # [ s " ??????? | | # %*%% " ??????? | | # * # % " ??????? | | # %%@# " ??????? | | # ### # ???????? | | # % #?# """"""""#????????? | | # #?# ## # ###????????? | | ##;;####?# #??#?##??????????? | | ? # ?????# #????????????????? | | ###??????# #????????????????? | | ?????????# #????????????????? | | ?????????# #????????????????? | | ????###### #????????????????? | | ?? ## #????????????????? | | ? " " " ## #?#########??????? | | ? " " " ## #?# ??????? | | ? " " " ## #?# ??????? | | # " " " ## " #?# = ??????? | | # " " " ##"%"### ???????? | | # " " " # " ## """ ""???????? | | # " " " # ## """ ""???????? | | # " " " + ! + """ ""???????? | | # " " " # ## ???? | | # # ## """ """ ??? | | ########### #### """ """ ?????? | | ??? !# #??# """ """??????? | | ??"""" # #??# ??????? | | ??"""" # ##########+#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 18 Energy Capacity 285 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mak. Hammer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Drone Bay | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingDamperLog Manual? 0 Play Time 00:59:15 Cumulative 1585.3 hours Start 2022.09.07 @ 13:38:59 End 2022.09.07 @ 14:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 562 Rogue 562 Adventurer 0 Explorer 0 Win Type - Total 115 Types 25/12/48/6/1/2/19/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 064b9d24-6a81-4104-b2b1-9d3da155a1ba