Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 22:00:38 Player: Draco Invictus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (476) 476 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2381 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Small Storage Unit Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Small Storage Unit Light Armor Plating Flak Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 45 | 6 6 2 26 5 Power 8 | 1 2 . 3 2 Engine 7 | 1 2 . 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 1 . 10 1 Treads 8 | . . . 7 1 Leg 4 | 2 1 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 9 | 1 2 . 4 2 Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 . 3 2 Artifact . | . . . . . Weapon 14 | 2 1 2 9 . Energy Gun 4 | . . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 1 3 . Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 1 . 3 13 Power 4 | . 1 . . 3 Propulsion 3 | . . . . 3 Utility 5 | . . . 1 4 Weapon 5 | . . . 2 3 Highest Loss Streak 13 | . 1 . 1 13 Average Slot Usage (%) 92 | . 89 100 94 78 Engine 9 | . 11 14 7 14 Core 1 | . . . 3 . Treads 11 | . . . 13 20 Leg 11 | . 28 28 8 . Device 3 | . . . 4 6 Storage 11 | . 14 14 11 9 Protection 11 | . 5 14 13 7 Energy Gun 9 | . . 10 11 6 Ballistic Gun 14 | . 28 17 13 . Ballistic Cannon 6 | . . . 7 14 Naked Turns 4 | . . . . 4 Heaviest Build 46 | 10 15 16 32 46 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 5 | 1 . . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | . 6 6 6 5 Average Carried 5 | . 2 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | . 6 6 6 3 Class Distribution -------------------- 47% | Scavenger-Tank 28% | Mutant 19% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 835 | 205 167 55 363 45 Remotely . | . . . . . Salvage Created 550 | . 167 . 338 45 Parts 39 | . 15 . 23 1 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 8 . 7 1 Guns 13 | . 8 . 5 . Cannons 3 | . . . 2 1 Classes Destroyed 5 | . 2 . 3 . Recycler 1 | . . . 1 . Swarmer 6 | . 6 . . . Grunt 5 | . 2 . 2 1 Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 3 | . 3 . 3 1 Combat Bots Only 3 | . 3 . 3 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2898 | . 294 . 774 1830 Core 705 | . 50 . 105 550 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 80 73 . Volleys Fired 65 | . 23 . 30 12 Largest 3 | . 2 . 3 3 Hottest 144 | . 40 . 116 144 Shots Fired 156 | . 46 . 82 28 Gun 113 | . 46 . 61 6 Cannon 43 | . . . 21 22 Launcher . | . . . . . Special . | . . . . . Kinetic 123 | . 46 . 55 22 Thermal 25 | . . . 19 6 Explosive . | . . . . . Electromagnetic 8 | . . . 8 . Robot Hit Streak 19 | . 7 . 19 12 Robot Miss Streak 3 | . 2 . 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 119 | . 28 . 70 21 Core Hits 52 | . 14 . 16 22 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1590 | . 318 . 920 352 Guns 1022 | . 318 . 619 85 Cannons 559 | . . . 301 258 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 1171 | . 318 . 595 258 Thermal 335 | . . . 250 85 Explosive . | . . . . . Electromagnetic 75 | . . . 75 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 24 | . . . 6 18 Impact . | . . . . . Kinetic 17 | . . . 6 11 Secondary 7 | . . . . 7 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 695 | . 12 . 341 695 Average Temperature 222 | . 6 . 140 430 Received Heat Transfer 1296 | . 90 . 297 909 Effects 33 | . . . 3 30 Shutdowns 6 | . . . . 6 Energy Bleed 7 | . . . 1 6 Interference 7 | . . . 2 5 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 851 | . . . 629 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 208 | . 208 81 124 50 Initial 81 | . . 81 31 27 Average 56 | . 93 81 53 24 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 88 100 100 100 Level 1 1 | . 11 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 10 2 18 5 Peak Tracking Total 5 | . 4 2 5 5 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 3 . 5 1 Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 6 . 14 2 Successful 16 | . 4 . 10 2 Failed 6 | . 2 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 7 . 6 . Terminals 16 | . 6 . 10 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 2 | . . . 2 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Track 5 | . 2 . 3 . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1914 | 46 259 175 1186 248 Spaces Moved 1060 | 33 147 143 629 108 Core 23 | 4 . . . 19 Treads 458 | . . . 369 89 Legs 576 | 29 147 143 257 . Wheels . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Fastest Speed 50 | 50 120 120 102 100 Average Speed 137 | 113 120 120 143 153 Slowest Speed 300 | 120 120 120 245 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 25 38 51 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1382 | 38 185 147 851 161 Wait 164 | . 7 . 128 29 Move 1056 | 32 146 142 628 108 Hop . | . . . . . Pick Up 15 | . 3 1 11 . Fast Attach 22 | 6 2 . 14 . Attach 7 | . . . 3 4 Detach 3 | . . . 3 . Swap 16 | . 4 2 9 1 Drop 27 | . . 2 25 . Fire 65 | . 23 . 30 12 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 6 | . . . . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 276 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 402 | -10/Mines | Discovered new exit (range 4) 420 | -10/Mines | Learned Materials non-interactive machine intel 481 | -10/Mines | Entered Materials 481 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 482 | -9/Materials | Identified exit to Mines 483 | -9/Materials | Loaded intel: 38 non-interactive machine locations 805 | -9/Materials | Build established: Tank 1077 | -9/Materials | Repaired Lgt. Armor Plating 1118 | -9/Materials | Repaired Assault Rifle 1561 | -9/Materials | Build established: Scavenger-Tank 1610 | -9/Materials | Discovered new exit (range 10) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1881 | -8/Materials | Core integrity fell below 50% 1913 | -8/Materials | Core integrity fell below 20% 1915 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01857_ Deuterium Engine destroyed. 01858_ Slammed into G-47 Trooper. 01858_ Broken Flak Cannon destroyed. 01859_ K-01 Serf collects debris. 01859_ Slammed into G-47 Trooper. 01861_ Overheating: Core damaged (-77). 01861_ Slammed into G-47 Trooper. 01861_ K-01 Serf collects debris. 01863_ Slammed into G-47 Trooper. 01864_ K-01 Serf collects debris. 01866_ Overheating: Energy bleed (-24). 01866_ Slammed into G-47 Trooper. 01868_ Flak Cannon destroyed. 01869_ K-01 Serf collects debris. 01874_ Acquired 45 matter. 01877_ Lgt. Treads destroyed. 01902_ Slammed into G-50 Soldier. 01902_ Lgt. Armor Plating destroyed. 01910_ Sml. Storage Unit destroyed. 01911_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????########??????????????? | | ????????????????????# ??????????????? | | ????????????????????# [[ #??????????????? | | ????????????????????+ [[ #??????????????? | | ????????????????????# #??????????????? | | ????????????????????? #??????????????? | | ??????????????????????? #??????????????? | | ????????????????? ????#+#???????????????? | | ????????????????# ????# #???????????????? | | ????????????????# #???#g#???????????????? | | ????????????????# #####@####????????????? | | ????????????????# # gg !#????????????? | | ????????????????# #""""% #????????????? | | ????????????????# #""""%g #????????????? | | ????????????????# #""""" #????????????? | | ????????????????# #""""" #????????????? | | ????????????????# #""""" #????????????? | | ????????????????# #""""" #????????????? | | ????????????????# #""""" #????????????? | | ????????????????# # #????????????? | | ???#########+#### ####/#####????????????? | | ?? #???????????????? | | ?? #???????????????? | | ?? #???????????????? | | ??????#############+### ##########??????? | | ???????????????# # # #??????? | | ???????????????# """ # # "" #??????? | | ???????????????# """ # # """#??????? | | ???????????????# """ # # S"#??????? | | ???????????????# # # #??????? | | ???????????????#* [ # # """ #??????? | | ???????????????######## + """ #??????? | | ????????????#########?# # """ #??????? | | ????????????# ?# # #??????? | | ????????????# [ # ##########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please True Hacker Challenges ------------ None Game ------ Seed ThunderLaserStripper Manual? 0 Play Time 00:39:35 Cumulative 23.4 hours Start 2020.09.24 @ 21:18:41 End 2020.09.24 @ 22:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0164b2b3-1a78-42da-8161-15bcdce25568