Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.08 @ 15:12:26 Player: Zero Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2470) 2470 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6030 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 222/265 System Corruption 0% Temperature Critical (4992) Movement Core (800) Ox15 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Power Amplifier Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Transmission Jammer > --- WEAPON (3) ------- Proton Cannon > --- INVENTORY (15) --- Titanium Leg Signal Interpreter Improved Terrain Scanner ECM Suite Authchip [Device] Pulse Rifle Proton Cannon EMP Blaster Rocket Launcher Datajack Mining Laser Plasma Cutter Katana Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Heavy EM Shotgun Ion Cannon Improved Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Signal Interpreter Improved Terrain Scanner ECM Suite Beam Rifle Pulse Rifle EMP Blaster Rocket Launcher Datajack Mining Laser Plasma Cutter Katana Axe [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 7 | . 1 2 2 2 . Power 1 | . 1 . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 86 | 10 7 34 21 4 10 Power 15 | 1 1 5 5 1 2 Engine 8 | 1 1 2 2 1 1 Core 7 | . . 3 3 . 1 Reactor . | . . . . . . Propulsion 30 | 2 1 17 6 . 4 Treads . | . . . . . . Leg 30 | 2 1 17 6 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 3 3 1 6 2 2 Device 10 | 1 . . 5 2 2 Storage 3 | . 3 . . . . Processor 3 | 2 . . 1 . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 4 2 11 4 1 2 Energy Gun 4 | . . 2 2 . . Energy Cannon 5 | . 1 2 1 . 1 Ballistic Gun 8 | 3 1 2 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 2 | 1 . 1 . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 13 | . . 4 . . 9 Power 4 | . . 2 . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 4 | . . 2 . . 2 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 97 100 99 72 Engine 13 | . 24 9 7 7 6 Core 5 | . . 8 8 7 4 Leg 30 | . 25 39 33 28 11 Device 8 | . 2 . 16 21 25 Storage 8 | . 9 10 8 7 7 Processor 7 | . 12 6 7 7 1 Hackware 1 | . . 3 . . . Energy Gun 3 | . . 3 6 7 3 Energy Cannon 6 | . 6 5 7 7 6 Ballistic Gun 7 | . 17 3 2 6 . Slashing Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 94 | 10 94 42 47 52 54 Greatest Support 67 | 20 20 43 60 60 67 Greatest Overweight (x) 15 | . 4 2 . . 15 Average Overweight (x) . | . . . . . 4 Largest Inventory Capacity 25 | 5 25 15 15 15 15 Average Capacity 9 | 5 12 15 15 15 15 Most Carried 15 | 4 15 15 15 14 15 Average Carried 5 | . 7 10 13 12 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 14 | 2 9 13 14 14 14 Class Distribution -------------------- 83% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1554 | 380 251 423 328 30 142 Remotely . | . . . . . . Salvage Created 2899 | 118 412 1104 784 . 481 Parts 185 | 17 30 63 51 . 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 60 | 1 9 24 17 . 9 Guns 26 | 1 7 7 9 . 2 Cannons 26 | . 2 13 6 . 5 AOE 3 | . . . 1 . 2 Classes Destroyed 13 | 2 3 4 2 . 2 Worker 2 | . . . 2 . . Builder 2 | . . 1 1 . . Tunneler 9 | 8 1 . . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 9 | . 3 3 3 . . Swarmer 14 | . 2 3 6 . 3 Grunt 32 | . 7 15 7 . 3 Sentry 8 | . . 6 2 . . Demolisher 1 | 1 . . . . . Specialist 2 | . . . . . 2 Hunter 2 | . . . 2 . . Heavy 1 | . . . . . 1 Best Kill Streak 5 | 2 4 5 4 . 4 Combat Bots Only 5 | 1 3 5 3 . 4 Max Kills in Single Turn 3 | 1 2 1 3 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 437 | 3 49 178 115 . 92 Missed 119 | 1 13 47 36 . 22 Damage Taken 3683 | 44 285 1058 682 . 1614 Core 979 | 5 34 163 48 . 729 Absorbed by Shields . | . . . . . . Ignored by Resistances 1843 | 27 179 667 420 . 550 Regen/Repaired (Parts) 38 | . . 38 . . . Core Remaining (%) 83 | 98 84 59 91 . . Volleys Fired 259 | 46 36 101 59 . 17 Largest 3 | 2 2 2 2 . 3 Hottest 146 | 100 80 130 116 . 146 Shots Fired 377 | 61 59 111 105 . 41 Gun 197 | 30 54 37 62 . 14 Cannon 124 | . 5 59 43 . 17 Launcher 13 | . . 3 . . 10 Special 43 | 31 . 12 . . . Kinetic 135 | 30 54 22 29 . . Thermal 200 | 31 5 86 65 . 13 Explosive 10 | . . . . . 10 Electromagnetic 32 | . . 3 11 . 18 Robot Hit Streak 51 | 24 39 17 51 . 26 Robot Miss Streak 4 | 1 2 2 4 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 300 | 24 49 108 85 . 34 Core Hits 133 | 10 19 37 38 . 29 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 3 | . . 3 . . . Critical Strikes 6 | . . 5 1 . . Burn 1 | . . . 1 . . Meltdown 2 | . . 2 . . . Smash 3 | . . 3 . . . Melee Attacks 22 | . . 22 . . . Impact 14 | . . 14 . . . Slashing 6 | . . 6 . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 5 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6027 | 295 693 1970 1690 . 1379 Guns 2506 | 295 622 474 833 . 282 Cannons 1853 | . 71 805 652 . 325 Explosions 1031 | . . 54 205 . 772 Melee 508 | . . 508 . . . Ramming . | . . . . . . Kinetic 1547 | 295 622 272 358 . . Thermal 2612 | . 71 1136 1133 . 272 Explosive 772 | . . . . . 772 Electromagnetic 588 | . . 54 199 . 335 Impact 483 | . . 483 . . . Slashing 25 | . . 25 . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . 1 . . Average Corruption 1 | . 1 . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 7 . 5 . . Message Errors 2 | . 1 . 1 . . Matter Fused 4 | . 4 . . . . Heat Flow Errors 2 | . 1 . 1 . . Energy Discharges 2 | . 1 . 1 . . Parts Fused 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 150 | . . 99 51 . . Projectiles 17 | . . 5 12 . . Explosions 39 | . . . 39 . . Melee 94 | . . 94 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . 12 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 4992 | 154 240 401 432 . 4992 Average Temperature 310 | 59 57 113 183 . 1513 Received Heat Transfer 1458 | . 234 837 297 . 90 Effects 68 | . . 6 9 . 53 Shutdowns 18 | . . 1 6 . 11 Energy Bleed 8 | . . 1 1 . 6 Interference 6 | . . 4 1 . 1 Matter Decay 4 | . . . . . 4 Short Circuit 2 | . . . 1 . 1 Damage (minor) 4 | . . . . . 4 Damage (major) 19 | . . . . . 19 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 3 1 . . Impact Corruptions 5 | . . 5 . . . Robots Melted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Melted 7 | . . 5 2 . . Heat Transferred 5467 | . 148 2627 2248 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 369 | 35 166 369 315 21 191 Initial 14 | . . 14 10 . 10 Average 44 | 2 41 114 85 15 153 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 93 | 100 100 77 80 100 100 Level 1 6 | . . 22 19 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 10 | . 2 5 2 . 1 Investigation 6 | . 2 2 2 . . Extermination . | . . . . . . Reinforcement 4 | . . 3 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 5 | . 1 2 2 . . Communications Jammed 4 | . . . . . 4 Distress Signals . | . . . . . . Times Spotted 83 | 1 14 38 20 . 10 Peak Tracking Total 4 | 1 4 4 4 . 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 7 | . 2 3 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 24 | . 9 7 6 2 . Terminals 17 | . 7 4 5 1 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . 2 1 . . Garrison Access . | . . . . . . Total Hacks 80 | . 31 21 25 3 . Successful 64 | . 25 18 19 2 . Failed 16 | . 6 3 6 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 55 | . 24 11 19 1 . Fabricators 2 | . . . . 2 . Repair Stations 6 | . 3 3 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 13 | . . 7 6 . . Garrison Access . | . . . . . . Terminal Hacks 42 | . 18 10 13 1 . Record 27 | . 12 6 9 . . Prototype ID Bank 5 | . 3 2 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . 1 . . . . Transport Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . 3 3 . . . Scan Component 5 | . 3 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 11 | . . 5 6 . . Insert Component 6 | . . 3 3 . . Analyze 5 | . . 2 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 7 5 1 . Full Trace Events 10 | . 4 3 3 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 2 3 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 35 | . . . . 35 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled 3 | . 3 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 3 . . Part Schematics Acquired 5 | . . 2 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 8973 | 4401 1415 1328 1234 165 430 Spaces Moved 4000 | 1494 747 757 804 103 95 Core 36 | 11 . . . . 25 Treads . | . . . . . . Legs 3964 | 1483 747 757 804 103 70 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 134 | 119 172 121 120 120 315 Slowest Speed 800 | 120 400 260 120 120 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 79 89 68 61 3 62 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 13 | 13 . . . . . Terrain Destroyed 69 | 16 . . 5 . 48 Melee . | . . . . . . Projectile 20 | 16 . . 3 . 1 AOE 49 | . . . 2 . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 7124 | 3989 820 1003 973 144 195 Wait 2598 | 2425 . 41 42 35 55 Move 3995 | 1493 746 756 803 102 95 Hop . | . . . . . . Pick Up 96 | 11 20 29 23 2 11 Fast Attach 2 | . 1 1 . . . Attach 45 | 10 1 16 7 3 8 Detach 15 | 3 1 5 4 1 1 Swap 39 | . 5 17 14 1 2 Drop 52 | 1 10 15 20 . 6 Fire 259 | 46 36 101 59 . 17 Melee 22 | . . 22 . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 1700 | -11/Scrapyard | Assembled infested the area 4402 | -11/Scrapyard | Entered Materials 4402 | -10/Materials | Evolved 1 slot: Power x1 4403 | -10/Materials | Build established: Hacker-Mutant 4564 | -10/Materials | Identified exit to Mines 4564 | -10/Materials | Discovered exit to Mines (range 16) 4783 | -10/Materials | Identified exit to Materials 4783 | -10/Materials | Discovered exit to Materials (range 8) 5113 | -10/Materials | Discovered exit to Materials (range 10) 5219 | -10/Materials | Discovered exit to Mines (range 9) 5817 | -10/Materials | Entered another Materials area 5817 | -9/Materials | Evolved 2 slots: Propulsion x2 6407 | -9/Materials | Identified exit to Mines 6407 | -9/Materials | Discovered exit to Mines (range 7) 6822 | -9/Materials | Repaired Lgt. Nuclear Core 6900 | -9/Materials | Identified exit to Materials 6900 | -9/Materials | Discovered exit to Materials (range 16) 7101 | -9/Materials | Discovered exit to Materials (range 16) 7145 | -9/Materials | Entered another Materials area 7145 | -8/Materials | Evolved 2 slots: Utility x2 7147 | -8/Materials | Identified exit to Storage 7147 | -8/Materials | Discovered exit to Storage (range 7) 7440 | -8/Materials | Identified exit to Factory 7440 | -8/Materials | Discovered exit to Factory (range 16) 7546 | -8/Materials | Build established: Scavenger-Mutant 8379 | -8/Materials | Entered Factory 8379 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8433 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 8543 | -7/Factory | Identified exit to DSF 8544 | -7/Factory | Entered DSF 8575 | -7/DSF | Additional patrols routed to DSF 8597 | -7/DSF | Identified exit to Factory 8597 | -7/DSF | Discovered exit to Factory (range 16) 8690 | -7/DSF | Lost 3 parts (2p1u) 8781 | -7/DSF | Sterilization system engaged 8795 | -7/DSF | Lost 6 parts (4n2w) 8801 | -7/DSF | Ambient heat levels rising (+10) 8816 | -7/DSF | Ambient heat levels rising (+10) 8831 | -7/DSF | Ambient heat levels rising (+10) 8846 | -7/DSF | Ambient heat levels rising (+10) 8861 | -7/DSF | Ambient heat levels rising (+10) 8876 | -7/DSF | Ambient heat levels rising (+10) 8891 | -7/DSF | Ambient heat levels rising (+10) 8902 | -7/DSF | Core integrity fell below 50% 8906 | -7/DSF | Ambient heat levels rising (+10) 8921 | -7/DSF | Ambient heat levels rising (+10) 8936 | -7/DSF | Ambient heat levels rising (+10) 8951 | -7/DSF | Ambient heat levels rising (+10) 8966 | -7/DSF | Ambient heat levels rising (+10) 8967 | -7/DSF | Core integrity fell below 20% 8975 | -7/DSF | Core destroyed Last Messages --------------- 08954_ Overheating: Proton Cannon damaged (-4). 08954_ Overheating: Power Amplifier damaged (-3). 08956_ Overheating: Core damaged (-91). 08960_ Overheating: Matter decay (-14). 08961_ Power failure, Rnf. Ion Engine shutdown. 08961_ Overheating: Broken Lgt. Nuclear Core damaged (-1). 08962_ Overheating: Energy bleed (-34). 08963_ Overheating: Energy bleed (-54). 08966_ Overheating: Imp. Transmission Jammer damaged (-2). 08966_ Overheating: Rnf. Ion Engine damaged (-4). 08966_ Overheating: Proton Cannon damaged (-7). 08966_ ALERT: Ambient heat levels +10. 08967_ Overheating: Core damaged (-112). 08970_ Power failure, Rnf. Ion Engine shutdown. 08974_ Overheating: Energy bleed (-35). 08975_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????##?######????????????##?????????? | | ????## ## #???????????#""?????????? | | ????# # #???????????#"#?????????? | | ????# # ####???????##"####??????? | | ?#### # # #########"""""#??????? | | ## %= # # ##%""""#??????? | | %[[%* % ""##"????? | | [ ! " = """""????? | | ##!!# ###%" ### #=%##@ ""###????? | | ?#!!#! # " ### #][### ###??????? | | ?##?### # %% ########## ##???????? | | ??????### % #??????#!* #???????? | | ????????# %##?????#// /#???????? | | ????????### "#"#?????### ##???????? | | ????????#][ ! "#?????#// /#???????? | | ????????#]] !"#?????#// /#???????? | | ????????#]] ##?????#// /#???????? | | ????????# ########### ###??????? | | ????????# !% # #!!!#!!!## #??????? | | ????#!!!# = # !!#!!!## #??????? | | = #??????? | | [ = #??????? | | % #??????? | | # #]]]#=% %##!!!# ## #??????? | | # ?#]]]# ##!!!# ## #??????? | | ????####### ############ ###??????? | | ?????????!! !?????????? !????????? | | ????????#!! !?????????? !#???????? | | ????????#!! !?????????? !#???????? | | ????????### #??????????# ##???????? | | ?????????? ???????????? !????????? | | ????????? ???????????? !????????? | | ????????? ???????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed AccelerationArmoredCharger Manual? 0 Play Time 01:05:03 Cumulative 7.9 hours Start 2024.04.08 @ 14:02:54 End 2024.04.08 @ 15:12:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6be2b8fb-a30a-4d31-9797-a2d0c31ec504