Cogmind - Beta 9.3 --- EXPLORER MODE // 2020.01.01 @ 22:25:20 // Winter2019/RPGLIKE Player: Tob Nok Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (2046) 2046 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 6917 Bonus ------- Follower Combat Kills 494 Met Imprinter 300 Friendly Fire -308 Cogmind --------- Core Integrity 1036/1100 Matter 424/450 Energy 271/730 System Corruption 0% Temperature Cool (103) Movement Rolling (80) Location -5/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (5) ------ Advanced Sensor Array Makeshift Terrain Scanner Transmission Jammer Cloaking Device Force Field > --- WEAPON (4) ------- Beam Rifle Electrolaser Heavy Particle Cannon > --- INVENTORY (2) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Advanced Sensor Array Makeshift Terrain Scanner Transmission Jammer Cloaking Device Force Field > --- WEAPON ----------- Beam Rifle Electrolaser Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Wheel [Rating: 44] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Transmission Jammer Device Transmission Jammer Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | 3 . 1 1 1 . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | 1 . . 1 . . . . . Utility 4 | 1 . 1 . . . 1 1 . Weapon 3 | 1 . . . 1 . . 1 . Parts Attached 55 | 8 16 . 13 . 3 3 9 3 Power 8 | 1 1 . 4 . 1 1 . . Engine 7 | 1 1 . 4 . . 1 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 7 . 3 . . . 3 3 Treads . | . . . . . . . . . Leg 5 | 2 2 . . . . . . 1 Wheel 13 | . 5 . 3 . . . 3 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 2 . 2 . 1 2 4 . Device 8 | . . . 2 . 1 1 4 . Storage . | . . . . . . . . . Processor 3 | 1 1 . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | 1 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 3 6 . 4 . 1 . 2 . Energy Gun 11 | 2 4 . 4 . . . 1 . Energy Cannon 4 | . 2 . . . 1 . 1 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 87 85 80 87 85 89 92 Engine 7 | . 13 12 11 10 3 4 7 7 Core 5 | . . . . . 6 8 7 7 Leg 1 | . 14 . . . . . . . Wheel 19 | . 13 25 22 20 20 16 20 21 Device 18 | . . . 7 10 17 17 30 35 Processor 11 | . 21 25 22 20 12 12 . . Energy Gun 17 | . 21 12 16 20 20 16 14 14 Energy Cannon 6 | . 5 12 5 . 7 8 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 12 10 15 14 21 32 40 40 Greatest Support 40 | 20 20 25 25 25 25 25 40 40 Greatest Overweight (x) 2 | . . . 1 . . 1 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 2 1 2 1 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 1 1 1 Class Distribution -------------------- 75% | Hacker-Skirmisher 24% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Matter Collected 870 | 311 169 10 140 40 30 80 90 . Remotely . | . . . . . . . . . Salvage Created 1975 | . 247 . 416 . . 384 928 . Parts 108 | . 26 . 39 . . 11 30 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 43 | . 8 . 12 . . 7 15 1 Guns 25 | . 7 . 7 . . 5 6 . Cannons 16 | . . . 5 . . 2 8 1 AOE 1 | . 1 . . . . . . . Classes Destroyed 10 | . 4 . 2 . . 1 3 . Worker 1 | . 1 . . . . . . . Operator 1 | . . . . . . . 1 . Watcher 3 | . 3 . . . . . . . Swarmer 10 | . 5 . . . . 3 2 . Grunt 13 | . 3 . 5 . . 1 3 1 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 9 | . . . 6 . . . 3 . Hunter 5 | . . . . . . 3 2 . Programmer 4 | . . . . . . . 4 . Enhanced Grunt 1 | . . . . . . . 1 . Best Kill Streak 3 | . 3 . 3 . . 3 3 1 Combat Bots Only 3 | . 2 . 3 . . 3 2 1 Max Kills in Single Turn 1 | . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Damage Taken 1168 | . 125 . 325 . . 247 378 93 Core 919 | . 111 . 256 . . 201 280 71 Absorbed by Shields 311 | . . . . . . . 205 106 Redirected to Core 669 | . 39 . 207 . . 141 211 71 Core Remaining (%) 93 | 100 . 93 . . . 86 93 . Volleys Fired 127 | . 21 . 35 . . 19 41 11 Largest 3 | . 2 . 2 . . 3 3 3 Hottest 194 | . 90 . 119 . . 194 194 194 Shots Fired 275 | . 34 . 68 . . 33 111 29 Gun 197 | . 34 . 43 . . 27 75 18 Cannon 78 | . . . 25 . . 6 36 11 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 236 | . 13 . 50 . . 33 111 29 Explosive . | . . . . . . . . . Electromagnetic 39 | . 21 . 18 . . . . . Robot Hit Streak 56 | . 27 . 37 . . 54 56 17 Robot Miss Streak 2 | . 1 . 1 . . . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 237 | . 29 . 63 . . 32 93 20 Core Hits 94 | . 15 . 21 . . 17 35 6 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4787 | . 513 . 1058 . . 644 2158 414 Guns 2974 | . 398 . 619 . . 494 1240 223 Cannons 1593 | . . . 427 . . 150 836 180 Explosions 115 | . 115 . . . . . . . Melee . | . . . . . . . . . Ramming 105 | . . . 12 . . . 82 11 Kinetic . | . . . . . . . . . Thermal 4258 | . 291 . 844 . . 644 2076 403 Explosive . | . . . . . . . . . Electromagnetic 424 | . 222 . 202 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . . 6 . Message Errors 2 | . . . . . . . 2 . Targeting Errors 3 | . . . . . . . 3 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . 2 . . . 23 1 Projectiles 21 | . . . 2 . . . 18 1 Explosions . | . . . . . . . . . Melee 5 | . . . . . . . 5 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . . 6 . . . 39 5 Shots . | . . . . . . . . . Rammed 7 | . . . 1 . . . 5 1 Targets Rammed 7 | . . . 1 . . . 5 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 327 | . 27 . 30 . . 192 327 103 Average Temperature 70 | . 9 . 7 . . 87 87 33 Received Heat Transfer 423 | . 42 . 108 . . 12 181 80 Effects 1 | . . . . . . . 1 . Shutdowns 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 19 | . . . 4 . . 5 10 . Heat Transferred 7574 | . 581 . 1702 . . 1184 3441 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Peak Influence 333 | . 161 35 209 . . . 333 100 Average Influence 95 | . 82 35 72 . . . 130 57 Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 86 | 100 100 100 96 100 . . 71 100 Level 1 13 | . . . 3 . . . 28 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . . 3 1 Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . . . 2 1 Reinforcement 3 | . . . 2 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Distress Signals 3 | . 1 . 1 . . . . 1 Communications Jammed 1 | . . . . . . . . 1 Distress Signals . | . . . . . . . . . Times Spotted 81 | . 12 2 19 . . 10 28 10 Peak Tracking Total 6 | . 3 2 4 . . 2 3 6 Tactical Retreats 12 | . 1 1 6 . . . 2 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 6 | . 3 . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 15 | . . . . . . . 13 2 Max in Single Turn 2 | . . . . . . . 1 2 Garrison Access 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 21 | . 5 . 8 . . . 6 2 Terminals 13 | . 4 . 6 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 2 . Total Hacks 61 | . 16 . 23 . . . 17 5 Successful 51 | . 15 . 20 . . . 15 1 Failed 10 | . 1 . 3 . . . 2 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . 5 . . . Terminals 31 | . 11 . 15 . . . 2 3 Fabricators . | . . . . . . . . . Repair Stations 15 | . . . 6 . . . 9 . Recycling Units 7 | . 5 . . . . . . 2 Scanalyzers 5 | . . . 2 . . . 3 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 25 | . 10 . 13 . . . 2 . Record 6 | . 3 . 3 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . Assault Status 1 | . 1 . . . . . . . Recall Assault 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . 5 . . . 9 . Scan Component 8 | . . . 3 . . . 5 . Repair 6 | . . . 2 . . . 4 . Recycling Unit Hacks 6 | . 5 . . . . . . 1 Recycle Component 3 | . 2 . . . . . . 1 Process 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks 2 | . . . . . . . 2 . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 7 | . 4 . 1 . . . 1 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 4 . Time 180 | . . . 52 . . . 128 . Parts Recycled 3 | . 2 . . . . . . 1 Recycled Matter 107 | . 107 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Programmers 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Total Allies 9 | . . . . . 9 . . . Largest Group 9 | . . . . . 9 9 5 . Highest-Rated Group 360 | . . . . . 360 360 255 . Highest-Rated Ally 94 | . . . . . 94 94 94 . Total Orders . | . . . . . . . . . Ally Attacks 78 | . . . . . . 48 30 . Total Damage 2683 | . . . . . . 1007 1676 . Kills 18 | . . . . . . 4 14 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6391 | 67 771 134 867 91 1430 909 1820 302 Spaces Moved 5322 | 53 533 164 758 114 1409 695 1412 184 Core 17 | 15 . . 2 . . . . . Treads . | . . . . . . . . . Legs 291 | 38 253 . . . . . . . Wheels 5014 | . 280 164 756 114 1409 695 1412 184 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 80 Average Speed 84 | 100 98 80 80 80 80 85 86 80 Slowest Speed 120 | 120 120 80 100 80 80 90 100 80 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 79 37 50 28 88 81 29 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 4 | . . . . . . . 2 2 Terrain Destroyed 11 | . 1 . . . . 1 7 2 Melee . | . . . . . . . . . Projectile 10 | . . . . . . 1 7 2 AOE 1 | . 1 . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Total 6947 | 66 735 166 947 113 1711 978 1916 315 Wait 1359 | . 154 3 116 . 296 256 422 112 Move 5314 | 52 532 163 757 113 1408 694 1411 184 Hop . | . . . . . . . . . Pick Up 24 | 6 6 . 3 . 3 1 4 1 Fast Attach 18 | 1 6 . 5 . . 2 4 . Attach 10 | 6 1 . . . 1 . 2 . Detach . | . . . . . . . . . Swap 27 | 1 9 . 8 . 2 1 3 3 Drop 12 | . 2 . 7 . 1 1 1 . Fire 127 | . 21 . 35 . . 19 41 11 Melee . | . . . . . . . . . Ram 7 | . . . 1 . . . 5 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 41 | . 4 . 15 . . 4 15 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Ext) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Hacker-Mutant 454 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Discovered exit to Materials (range 12) 598 | -10/Materials | Discovered exit to Materials (range 5) 839 | -10/Materials | Entered Mines 841 | -10/Mines | Reached level 2 845 | -10/Mines | Upgraded with Utility slot (x1) 928 | -10/Mines | Discovered exit to Materials (range 8) 973 | -10/Mines | Entered Materials 975 | -9/Materials | Reached level 3 1191 | -9/Materials | Reached level 4 1194 | -9/Materials | Upgraded with Propulsion slot (x1) 1485 | -9/Materials | Build established: Hacker-Skirmisher 1684 | -9/Materials | Repaired Wheel 1712 | -9/Materials | Repaired Wheel 1769 | -9/Materials | Identified exit to Mines 1840 | -9/Materials | Entered Mines 1842 | -9/Mines | Reached level 5 1844 | -9/Mines | Upgraded with Weapon slot (x1) 1925 | -9/Mines | Identified exit to Materials 1925 | -9/Mines | Discovered exit to Materials (range 7) 1926 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1930 | -9/Mines | Identified exit to Zion 1931 | -9/Mines | Entered Zion 1933 | -7/Zion | Reached level 6 1996 | -7/Zion | Identified exit to Proximity Caves 1996 | -7/Zion | Discovered exit to Proximity Caves (range 17) 2025 | -7/Zion | Learned location of Extension (-6) 2362 | -7/Zion | Gained Derelict followers 2384 | -7/Zion | Given A8's code to call for help 2680 | -7/Zion | Learned location of Armory (-3) 2811 | -7/Zion | Identified exit to Deep Caves 2811 | -7/Zion | Discovered exit to Deep Caves (range 17) 2874 | -7/Zion | Visited the Megawrench Repair Shop 2874 | -7/Zion | Megawrench repaired 7 parts 3022 | -7/Zion | Received a visual enhancement algorithm 3029 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3030 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3361 | -7/Zion | Entered Proximity Caves 3361 | -6/Proximity Caves | Accompanied by 9 allies 3363 | -6/Proximity Caves | Reached level 7 3363 | -6/Proximity Caves | Reached level 8 3363 | -6/Proximity Caves | Reached level 9 3363 | -6/Proximity Caves | Reached level 10 3364 | -6/Proximity Caves | Upgraded with Power slot (x1) 3364 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3579 | -6/Proximity Caves | Reached level 11 3719 | -6/Proximity Caves | Reached level 12 4178 | -6/Proximity Caves | Learned Factory garrison access intel 4235 | -6/Proximity Caves | Identified exit to Factory 4235 | -6/Proximity Caves | Discovered exit to Factory (range 15) 4243 | -6/Proximity Caves | Spotted B-75 Beast 4270 | -6/Proximity Caves | Entered Factory 4270 | -6/Factory | Accompanied by 5 allies 4271 | -6/Factory | Identified exit to Lower Caves 4272 | -6/Factory | Loaded intel: 3 garrison access locations 4272 | -6/Factory | Reached level 13 4272 | -6/Factory | Reached level 14 4273 | -6/Factory | Upgraded with Weapon slot (x1) 4812 | -6/Factory | Identified exit to Factory 4812 | -6/Factory | Discovered exit to Factory (range 15) 4843 | -6/Factory | Reached level 15 5160 | -6/Factory | Discovered exit to Factory (range 14) 5173 | -6/Factory | Identified exit to Extension 5173 | -6/Factory | Discovered exit to Extension (range 12) 5285 | -6/Factory | Reached level 16 5400 | -6/Factory | Repaired Electrolaser 5400 | -6/Factory | Repaired Wheel 5400 | -6/Factory | Repaired Wheel 5438 | -6/Factory | Repaired Hvy. Particle Cannon 5555 | -6/Factory | Upgraded with Utility slot (x1) 6090 | -6/Factory | Entered another Factory area 6092 | -5/Factory | Reached level 17 6392 | -5/Factory | Self-destructed Last Messages --------------- 06167_ Connecting with Terminal... 06245_ U-05 Engineer builds a Wall. 06261_ Slammed into U-05 Engineer. 06311_ G-50 Soldier signal jammed. 06314_ G-50 Soldier destroyed. 06320_ K-01 Serf collects debris. 06324_ U-05 Engineer builds a Door. 06324_ Used Protomatter to restore core integrity (+67) 06329_ W-25 Informer distress signal alerts nearby ally. 06340_ ALERT: Rogue bot located, Programmers report to Factory Zone 1I. 06340_ R-10 Processor collects Adv. Heat Sink. 06343_ R-10 Processor collects Carbon-fiber Leg. 06360_ U-05 Engineer builds a Wall. 06368_ Terminal disabled. 06368_ Manufacturing Mainframe disabled. 06379_ Destroyed Plasma Rifle. 06380_ G-67 Veteran overheating. 06386_ Destroyed Electrolaser. 06387_ G-67 Veteran heat spikes uncontrollably. 06387_ G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ??##??#+###??? ?#???????#? | | ###? ? ?????# ? ???? | | ##?#? ??###? ?## ??? ??? | | ####?? ##?##?? ## ""??? #? | | #### ? ##### ?"" ## """ ? #? | | ##?##?# ##?## "?" ## """? ?? | | #?##?## ##?## "?"?## # | | ?##?### #?### ##"""? # | | ####### ##??# """ ##"R # | | # # ####? """ ##""? # | | #= # ###?# """ ## ? ?# | | # # ##### ? ?######+### | | # """ # ######+####### | | # """ # | | # """ + | | # # ? | | # """ ### ? ? | | # """ ### ###?#### | | # """ ### ###?#### | | # ######## # | | # ######## # "" | | ############## # "" | | ############## # "" | | ################ # "Y " | | ################ #?"" " | | ## @ # # "" " | | ## " """" # + "" | | ## "" """" # ?# " | | ## "T """" # # " | | ## "" g""" # # " | | ## "" g t # ? # | | ## g " # ?######## | | ## """" # ######## | | ## """" + ######## | | ## g"""" # ? ? ######## | | ## # ?######## | | ################ ######## | | ###### # ######## | | ###### # ?######## | | ###### # ?######## | | ###### /? ######## | | ###### # ? ######## | | ###### # ######## | | ###### # ###### | | ###### # ######"" | | ################ ######"" | | ################ ######"" | | ################ ######"" | | ################ ######"" | | ################ ######"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 35 Energy Capacity 730 Matter Stores 450 Matter Capacity 450 Sight Range 21 Robot Scan Range 36 Terrain Scan Range 18 Terrain Scan Density 410 Jamming Range 8 Cloak Strength 2 Armor Coverage 150 Resistance: KI 55 Resistance: TH 50 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Robot Respite Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Levels Raised 16 | . . 1 2 1 1 6 4 1 XP Earned 31180 | 6000 1175 500 4256 500 2274 8999 5801 1675 XP Spent 29905 | 5980 . 1500 2985 1500 1475 9055 5925 1485 Upgrades 86 | 25 . 3 13 4 3 19 10 9 Power Slot 1 | . . . . . . 1 . . Propulsion Slot 2 | 1 . . 1 . . . . . Utility Slot 4 | 1 . 1 . . . 1 1 . Weapon Slot 3 | 1 . . . 1 . . 1 . Core Integrity 10 | 2 . . 2 . . 1 1 4 Heat Dissipation 8 | 2 . . 2 . . 1 . 3 Energy Generation 2 | 1 . . . . . 1 . . Energy Storage 6 | 2 . . 1 . 1 2 . . Matter Storage 3 | 1 . . 1 . . 1 . . Mass Support 2 | . . 1 . . . . 1 . Inventory Capacity 2 | 2 . . . . . . . . Sight Range 5 | 2 . . . . 2 . 1 . Sensor Range 10 | 3 . . 3 . . 2 1 1 Terrain Scan Density 4 | 1 . . 2 . . 1 . . Ranged Accuracy 7 | 2 . 1 . . . 3 1 . Hack Defense % 1 | 1 . . . . . . . . KI Resistance % 4 | 1 . . . . . 3 . . TH Resistance % 3 | . . . . 2 . . 1 . EX Resistance % 4 | . . . . . . 1 2 1 TH Damage % 4 | 2 . . 1 . . 1 . . EX Damage % 1 | . . . . 1 . . . . Protomatter Created 712 | . 65 . 308 . . 30 249 60 Integrity Restored 855 | . 65 . 302 . . 90 331 67 Core 855 | . 65 . 302 . . 90 331 67 Protomatter Decayed 694 | . 15 . 206 24 . 68 381 . Game ------ Seed SuspensionRagnarokCompressor Manual? 0 Play Time 01:29:42 Cumulative 8.1 hours Start 2020.01.01 @ 20:35:18 End 2020.01.01 @ 22:25:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 18 Rogue 14 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deee591b-d769-42fe-991c-89e59f721c3a