Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 23:25:40 Player: Cinder Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (52) 260 Value Destroyed (1523) 1523 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1615) 1615 TOTAL SCORE: 8678 Bonus ------- Follower Combat Kills 115 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 62/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (115) Ox3 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Fission Core Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Experimental Sensor Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Armor Integrity Analyzer Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Fission Core Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Seismic Detector Core Analyzer ECM Suite Skeleton Box Autogun Autogun Autogun Minigun Shock Bomb Launcher [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Armor Integrity Analyzer Device Seismic Detector Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 7 | . . . . . 3 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 82 | 7 2 3 2 2 7 7 15 1 1 9 14 2 . 10 Power 10 | 1 . . 1 . 1 . 5 . . . 1 . . 1 Engine 6 | 1 . . 1 . 1 . 2 . . . . . . 1 Core 4 | . . . . . . . 3 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 1 2 . . 3 1 4 . 1 2 2 2 . 4 Treads 1 | . . . . . . . . . . 1 . . . . Leg 3 | . . . . . . . 2 . 1 . . . . . Wheel 20 | 2 1 2 . . 3 1 2 . . 1 2 2 . 4 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 30 | 2 1 1 1 1 3 4 3 1 . 4 8 . . 1 Device 11 | 1 . 1 . . 2 . 2 1 . 1 2 . . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 6 | . . . . . . 3 . . . 2 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . . 1 1 1 1 . . 1 5 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 . . . 1 . 2 3 . . 3 3 . . 4 Energy Gun 4 | 2 . . . . . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . . 1 2 . . . 3 . . . Ballistic Cannon 5 | . . . . . . 1 . . . . . . . 4 Launcher 3 | . . . . 1 . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . Parts Lost 51 | . . 2 . . 5 2 12 . . 9 6 5 . 10 Power 7 | . . . . . . . 4 . . 1 1 . . 1 Propulsion 19 | . . 2 . . 3 . 4 . . 2 2 2 . 4 Utility 16 | . . . . . 1 1 3 . . 3 2 2 . 4 Weapon 9 | . . . . . 1 1 1 . . 3 1 1 . 1 Highest Loss Streak 10 | . . 2 . . 3 2 5 . . 5 5 5 . 10 To Critical Strikes 3 | . . . . . . . . . . . . 3 . . Average Backups 14 | 2 7 11 14 14 13 13 14 18 19 16 18 16 5 5 Power 1 | . 1 2 3 3 3 4 1 1 1 . 2 2 2 1 Propulsion 2 | . 3 3 4 4 4 2 1 2 2 1 3 3 . 1 Utility 4 | . 2 3 4 5 3 3 3 5 6 6 6 5 2 . Weapon 4 | . 1 1 2 1 1 2 6 9 9 6 5 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . . . 2 . . . 2 2 . . 9 10 . 4 Power 7 | . . . . . . . 2 . . . 4 . . 1 Propulsion 4 | . . . . . . . . . . . 2 2 . . Utility 4 | . . . . . . . . . . . 1 3 . . Weapon 11 | . . . 2 . . . . 2 . . 1 3 . 3 Tool/Special 3 | . . . . . . . . . . . 1 2 . . Average Slot Usage (%) 92 | . 100 99 100 100 95 93 97 100 100 81 91 87 40 62 Engine 5 | . 14 14 14 14 9 7 2 . . 3 5 . . 3 Core 2 | . . . . . . . 4 7 7 2 . 5 . . Leg 1 | . . . . . . . 3 7 7 2 . . . . Wheel 18 | . 28 27 28 28 26 23 17 15 15 12 12 12 6 16 Device 17 | . 14 14 14 4 21 21 16 23 23 16 19 19 13 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 . 5 Processor 16 | . . . . . . 15 23 23 23 22 20 25 20 17 Protection 5 | . . . . 10 11 7 5 . . . 11 5 . . Energy Gun 8 | . 28 28 28 24 17 3 . . . 5 8 . . . Ballistic Gun 5 | . . . . . . . 10 15 15 4 4 11 . . Ballistic Cannon 1 | . . . . . . 6 3 . . . . . . 5 Peak Build Rating 50 | 7 8 17 18 18 21 34 35 35 38 44 50 47 18 34 Average Rating 31 | 5 7 13 17 12 18 29 33 34 35 35 46 44 18 23 On Entrance 23 | . 7 8 17 18 12 19 34 35 35 38 44 47 18 18 Avg Prop Armor Cover (%) 7 | . . . . . . . 5 6 7 10 . 18 . 16 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 13 48 48 48 52 65 69 66 55 55 65 74 59 2 62 Greatest Support 38 | 26 20 20 20 20 30 30 30 20 20 38 38 38 3 30 Greatest Overweight (x) 5 | . 2 2 2 2 3 2 3 2 2 5 1 4 . 5 Average Overweight (x) 1 | . 1 2 2 2 1 2 2 2 2 1 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 18 5 18 Most Carried 20 | 7 10 18 20 19 20 16 18 20 20 20 20 18 5 7 Average Carried 15 | 2 7 13 19 19 16 13 14 18 19 16 18 16 5 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 20 Final Carried 20 | 7 10 18 19 19 16 13 18 19 20 13 18 5 5 3 Class Distribution -------------------- 50% | Scavenger-Mutant 25% | Scavenger-Skirmisher 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Matter Collected 1662 | 270 20 30 . . 133 17 675 20 24 229 224 . . 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1519 | 72 97 73 . . 199 17 469 20 12 96 438 . . 26 Parts 98 | 9 3 4 . . 9 1 17 1 . 7 36 . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Combat Hostiles Destroyed 37 | . 2 3 . . 3 . 13 . . 5 6 . . 5 Guns 26 | . 2 3 . . 2 . 9 . . 4 6 . . . Cannons 9 | . . . . . . . 4 . . . . . . 5 AOE 2 | . . . . . 1 . . . . 1 . . . . Classes Destroyed 12 | 2 1 1 . . 1 . 2 . . 1 3 . . 1 Worker 11 | 2 . 1 . . 1 1 . . . . 6 . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . Swarmer 7 | . . 3 . . . . . . . 4 . . . . Cutter 5 | . . . . . . . . . . . . . . 5 Grunt 13 | . 2 . . . 2 . 8 . . . 1 . . . Brawler 4 | . . . . . . . 3 . . . 1 . . . Sentry 3 | . . . . . 1 . 1 . . . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 3 | . . . . . . . . . . . 3 . . . Decomposer 1 | . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 4 | 2 1 3 . . 2 1 4 1 . 3 2 . . 3 Combat Bots Only 4 | . 1 3 . . 2 . 4 . . 3 2 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 1 1 1 1 . . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Hostile Shots Fired 511 | . 10 16 . . 56 33 149 . . 41 104 3 . 99 Missed 172 | . 2 5 . . 17 17 54 . . 6 34 . . 37 Hits 339 | . 8 11 . . 39 16 95 . . 35 70 3 . 62 Melee 25 | . . . . . . . 2 . . 6 1 3 . 13 Projectile 314 | . 8 11 . . 39 16 93 . . 29 69 . . 49 AOE 7 | . . . . . . . . . . . 2 . . 5 Critical Strikes 17 | . . . . . 3 . 2 . . . 2 3 . 7 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 6011 | . 119 141 . 65 632 112 1225 . . 623 1470 132 . 1492 Core 1224 | . 43 27 . 6 49 17 144 . . 69 248 . . 621 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 73 | . . . . . . . . . . . 73 . . . Ignored by Resistances 64 | . . . . . . 1 49 . . . 14 . . . Core Remaining (%) 81 | 100 . . . 69 91 . . . . 67 . . . . Volleys Fired 182 | 16 9 9 . 3 22 3 50 2 1 17 40 . . 10 Largest 2 | 2 2 2 . 1 2 1 2 2 2 2 2 . . 2 Hottest 130 | 100 100 100 . 33 100 37 65 51 51 101 130 . . 88 Shots Fired 355 | 32 18 18 . 3 44 3 100 4 2 34 77 . . 20 Gun 298 | 32 18 18 . . 44 . 72 4 2 31 77 . . . Cannon 49 | . . . . . . 3 26 . . . . . . 20 Launcher 8 | . . . . 3 . . 2 . . 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 174 | . . . . . . 3 98 4 2 22 25 . . 20 Thermal 173 | 32 18 18 . . 44 . . . . 9 52 . . . Explosive 5 | . . . . 3 . . . . . 2 . . . . Electromagnetic 3 | . . . . . . . 2 . . 1 . . . . Robot Hit Streak 14 | 6 13 6 . . 9 2 9 2 3 4 14 . . 3 Robot Miss Streak 15 | 3 3 1 . . 3 6 13 4 3 5 2 . . 15 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . 3 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . 1 . . . Shots Hit Robots 255 | 19 14 14 . . 27 3 89 2 2 18 53 . . 14 Core Hits 173 | 4 5 7 . . 10 3 77 2 2 15 24 . . 24 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | 1 . 3 . . 1 . . . . . 1 . . . Burn 6 | 1 . 3 . . 1 . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4436 | 236 172 188 . . 334 31 1544 16 31 444 1052 . . 388 Guns 3185 | 236 172 188 . . 334 . 1088 16 31 222 898 . . . Cannons 828 | . . . . . . 31 409 . . . . . . 388 Explosions 406 | . . . . . . . 47 . . 222 137 . . . Melee . | . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . 17 . . . Kinetic 2469 | . . . . . . 31 1497 16 31 179 327 . . 388 Thermal 1681 | 236 172 188 . . 334 . . . . 43 708 . . . Explosive 214 | . . . . . . . . . . 214 . . . . Electromagnetic 55 | . . . . . . . 47 . . 8 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 2 7 7 7 Average Corruption 3 | . . . . . . . . . . . 1 6 7 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . 2 2 . 6 Message Errors 4 | . . . . . . . . . . . . 2 . 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 149 | . . . . . . . . . . 57 92 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 149 | . . . . . . . . . . 57 92 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . 2 4 . . . . . . 14 Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 2 3 . . . . . . 12 Secondary 3 | . . . . . . . 1 . . . . . . 2 Self-Inflicted Damage 235 | . . . . 68 . . 51 . . 108 8 . . . Shots 9 | . . . . 3 . . 3 . . 3 . . . . Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | 195 251 171 . . 324 . 73 . . 12 225 . . 86 Average Temperature 84 | 70 131 66 . . 126 . 19 . . 5 82 . . 36 Received Heat Transfer 1485 | . 60 69 . . 351 30 474 . . . 210 . . 291 Effects 3 | . . . . . 3 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . 1 . . . . . 2 . . . Heat Transferred 4601 | 777 518 777 . . 1036 . . . . 111 1382 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . Low Security (%) 87 | 100 100 100 . 100 100 100 43 100 . . 100 100 100 100 Level 1 12 | . . . . . . . 56 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 326 | 5 35 60 . 15 60 10 326 170 . . 191 . 5 140 Initial 170 | . . 5 . . 1 . 9 170 . . . . . 3 Average 78 | . 14 9 . 2 11 . 200 149 . . 71 . 1 34 Influence Increases 1565 | 15 65 75 . 15 97 39 497 5 . 90 452 . 5 210 Destroy 0b10 Robot/C 820 | . 40 60 . . 60 . 360 . . 80 120 . . 100 Destroy 0b10 Robot/NC 75 | 15 . 5 . . 5 5 . 5 . . 40 . . . Destroy Leader 120 | . 10 10 . . 10 . 20 . . 10 40 . . 20 Allied During Kill 35 | . . . . . . . 35 . . . . . . . Trap Triggered on 0b10 40 | . . . . . 20 20 . . . . . . . . Successful Hack 66 | . . . . . 2 14 . . . . 45 . 5 . Disable Machine 75 | . . . . . . . . . . . 75 . . . Anti-Garrison Action 50 | . . . . . . . 50 . . . . . . . Destroy Structure 74 | . . . . 15 . . 2 . . . 57 . . . Lose Combat Pursuer 210 | . 15 . . . . . 30 . . . 75 . . 90 Influence Decreases 1440 | 15 50 50 40 10 102 25 185 206 125 90 452 . . 90 Entered New Map 264 | . . 10 40 . 4 . 5 156 47 . . . . 2 Time Decay 808 | 15 50 40 . 10 88 15 . 50 78 40 422 . . . Lost Part 308 | . . . . . 10 10 120 . . 50 30 . . 88 Lost Ally 60 | . . . . . . . 60 . . . . . . . Squads Dispatched 16 | . . . . . 2 1 . . . . 8 . 1 4 Investigation 4 | . . . . . . 1 . . . . 2 . 1 . Extermination 3 | . . . . . . . . . . . 3 . . . Reinforcement 7 | . . . . . 2 . . . . . 1 . . 4 Assault 2 | . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Distress Signals 5 | . 1 . . . 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 5 5 . . 17 2 25 . . 7 32 5 . 19 Peak Tracking Total 10 | . 3 3 . . 4 2 5 . . 4 6 5 . 10 Tactical Retreats 22 | . 1 . . . 2 1 3 . . . 10 1 . 4 ECM-based Alert Blocks 25 | . . . . . 2 2 4 . . . 17 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Traps Triggered 11 | . 1 . . . . . 4 . . . 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . 3 2 . . . . . . . . Triggered 4 | . . . . . 2 2 . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 2 . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . 3 . . . Exploded 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Machines Disabled 5 | . . . . . . . . . . . 5 . . . Max in Single Turn 5 | . . . . . . . . . . . 5 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Machines Accessed 15 | . 1 . 1 . 2 2 1 . . . 7 . 1 . Terminals 10 | . 1 . . . 1 1 1 . . . 5 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 26 | . 2 . 1 . 3 6 2 . . . 9 . 3 . Successful 10 | . . . 1 . 2 1 . . . . 5 . 1 . Failed 16 | . 2 . . . 1 5 2 . . . 4 . 2 . Catastrophic 5 | . . . . . 1 . 1 . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . . . 1 . 1 2 . . . . 3 . . . Terminals 17 | . 2 . . . 1 2 2 . . . 7 . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . Garrison Access 4 | . . . . . . 4 . . . . . . . . Terminal Hacks 4 | . . . 1 . . . . . . . 2 . 1 . Open DSF 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . 1 . . . Retrieve Study 3 | . . . . . 2 . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . Terminals 1 | . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 2 1 . . . 5 . 1 . Full Trace Events 5 | . . . . . . 1 1 . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Total Allies 3 | . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . . Highest-Rated Group 76 | . . . . . . . 76 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . 18 . . . . . . . Total Damage 243 | . . . . . . . 243 . . . . . . . Kills 5 | . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Active Infowar (turns) 4854 | 14 151 287 263 8 404 233 910 108 440 441 1340 91 4 160 Sensors 930 | . . 171 263 8 . . . . . 259 229 . . . Terrain 1711 | . . . . . 388 233 497 49 440 104 . . . . Structural 1549 | . . . . . . . . . . . 1294 91 4 160 Seismic 2787 | 14 151 116 . . 404 170 406 108 440 441 394 . . 143 ECM 1896 | . . . . . 191 233 549 . . . 839 84 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Turns Passed 5151 | 171 151 287 263 64 407 233 910 108 440 464 1340 91 4 218 Spaces Moved 3923 | 119 104 197 233 51 290 169 563 97 435 355 1026 97 7 180 Core 52 | 2 . . . . . . . . . . . 10 7 33 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3871 | 117 104 197 233 51 290 169 563 97 435 355 1026 87 . 147 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 85 100 85 100 100 100 95 50 50 50 Average Speed 99 | 88 95 110 110 110 93 100 102 100 100 105 99 90 50 84 Slowest Speed 145 | 90 110 110 110 110 115 100 115 100 100 145 105 130 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 7 29 49 61 13 36 4 53 3 59 32 20 87 . 66 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 3 | . . . . . . . . . 1 2 . . . . Spaces Dug 29 | . . . . 29 . . . . . . . . . . Terrain Destroyed 108 | . . . . 29 . . 2 . . 13 64 . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 108 | . . . . 29 . . 2 . . 13 64 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Was Fac DSF Total 4809 | 148 138 249 240 55 381 229 801 106 438 411 1284 98 6 225 Wait 399 | . 18 31 . . 47 44 66 . . 23 155 . . 15 Move 3911 | 118 103 196 232 50 289 169 562 96 434 354 1026 96 6 180 Hop . | . . . . . . . . . . . . . . . Pick Up 84 | 7 4 9 3 . 7 2 13 3 1 1 26 . . 8 Fast Attach 28 | 7 . 1 . . . 3 5 1 . 4 4 1 . 2 Attach 46 | . . 2 . . 7 3 9 . . 9 6 1 . 9 Detach 6 | . . 1 . . . . 2 1 . 2 . . . . Swap 20 | . 2 . 2 2 2 1 2 . 1 1 7 . . . Drop 37 | . 2 . 3 . 4 2 2 3 1 . 19 . . 1 Fire 182 | 16 9 9 . 3 22 3 50 2 1 17 40 . . 10 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 32 . . . . . . . Rewire 58 | . . . . . . . 58 . . . . . . . Trap 5 | . . . . . 3 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 334 | -10/Mines | Met a Derelict bent on vengeance 343 | -10/Mines | Discovered new exit (range 5) 436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 439 | -10/Mines | Found Prototype Device 439 | -10/Mines | Identified Exp. Sensor Array 468 | -10/Mines | Found a hidden stash of uninstalled traps 586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 606 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Exiles 641 | -10/Exiles | Met 8R-AWN 659 | -10/Exiles | Met EX-HEX 689 | -10/Exiles | Met EX-BIN 705 | -10/Exiles | Aligned with FarCom system 706 | -10/Exiles | Given EX-Vault access code 731 | -10/Exiles | Opened EX-Vault 741 | -10/Exiles | Found Skeleton Box 765 | -10/Exiles | Warned to stay clear of 0b10 Research branches 799 | -10/Exiles | Met EX-DEC 862 | -10/Exiles | Discovered new exit (range 12) 873 | -10/Exiles | Left Exiles lab with Skeleton Box 873 | -10/Exiles | Entered Mines 876 | -9/Mines | Assembled infested the area 881 | -9/Mines | Assisted by a Guerilla fighting off Assembled 929 | -9/Mines | Discovered new exit (range 8) 937 | -9/Mines | Entered Materials 937 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1212 | -8/Materials | Build established: Scavenger-Skirmisher 1328 | -8/Materials | Discovered new exit (range 15) 1344 | -8/Materials | Entered Factory 1344 | -7/Factory | Evolved 2 slots: Utility x2 1373 | -7/Factory | Lost 3 parts (2n1w) 1577 | -7/Factory | Identified exit to Garrison 1577 | -7/Factory | Entered Garrison 1956 | -7/Garrison | Triggered checkpoint 2035 | -7/Garrison | Triggered checkpoint 2097 | -7/Garrison | Discovered new exit (range 12) 2105 | -7/Garrison | Lost 3 parts (1p1u1w) 2185 | -7/Garrison | Lost 5 parts (1p3n1u) 2364 | -7/Garrison | Build established: Scavenger-Mutant 2377 | -7/Garrison | Discovered new exit (range 15) 2418 | -7/Garrison | Installed Relay Interface Framework 2487 | -7/Garrison | Entered Factory 2550 | -7/Factory | Discovered new exit (range 4) 2595 | -7/Factory | Entered Lower Caves 3031 | -7/Lower Caves | Discovered new exit (range 5) 3035 | -7/Lower Caves | Entered another Lower Caves area 3170 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3228 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3241 | -7/Lower Caves | Learned location of Zion (-7) 3462 | -7/Lower Caves | Discovered new exit (range 12) 3498 | -7/Lower Caves | Identified exit to Factory 3499 | -7/Lower Caves | Entered Factory 3499 | -6/Factory | Evolved 2 slots: Utility x2 3811 | -6/Factory | Identified exit to Lower Caves 3811 | -6/Factory | Identified exit to Extension 4801 | -6/Factory | Lost 5 parts (1p2n1u1w) 4839 | -6/Factory | Sucked down chute 4839 | -6/Factory | Entered Waste 4854 | -6/Waste | EMP discharged 4867 | -6/Waste | Spotted C-40 Crusher 4900 | -6/Waste | Spotted C-40 Crusher 4903 | -6/Waste | Spotted C-40 Crusher 4910 | -6/Waste | Spotted C-40 Crusher 4912 | -6/Waste | Spotted C-40 Crusher 4920 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4921 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4923 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4924 | -6/Waste | Discovered new exit (range 10) 4929 | -6/Waste | Identified exit to Factory 4930 | -6/Waste | Entered Factory 4933 | -6/Factory | Identified exit to DSF 4934 | -6/Factory | Entered DSF 4954 | -6/DSF | Lost 5 parts (2n2u1w) 4965 | -6/DSF | Additional patrols routed to DSF 5134 | -6/DSF | Core integrity fell below 50% 5149 | -6/DSF | Core integrity fell below 20% 5152 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05132_ C-17 Slicer destroyed. 05133_ H-61 Shepherd calls for reinforcements. 05133_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05133_ Knocked back. 05134_ Acquired 7 matter. 05135_ Hvy. Flak Cannon destroyed. 05135_ Knocked back. 05138_ Hvy. Flak Cannon blasted off. 05139_ Acquired 12 matter. 05140_ Wheel+ destroyed. 05143_ C-30 ARC bursts open, deploying its payload. 05143_ S-27 Virus unfolds itself. 05144_ Slug penetrates A-15 Conveyor. 05146_ A-15 Conveyor destroyed. 05148_ Knocked back. 05148_ Wheel+ destroyed. 05149_ Acquired 1 matter. 05149_ Chain reaction triggered in Mic. Fission Core. 05151_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????####???????????????????????????????????? | | ????????#""##???????????????????????????????????? | | ?????#####"###?????###########??????????????????? | | ?????#####"###################??????????????????? | | ?????##"""""######### ##??????????????????? | | ??#####"""""##]]#]]]#= " !##??????????????????? | | ??##"##" %/%" ##??????????????????? | | ??##""""" = ! ! ##??????????????????? | | ??#####"" ## #]]]### ####??????????????????? | | ???###### ]### #]]]### ####??????????????????? | | ?????#### ]########## [##??????????????????? | | ??????##/] ######## = [[##??????????????????? | | ??????##%! ##?????? == [[[##??????????????????? | | ??????###=/####??????## ####??????????????????? | | ??????## ! ]]##?????? = !!##??????????????????? | | ??????## ]]##???????= !!#???????????????????? | | ??????## ]]##?????? = !!##??????????????????? | | ?????#### ############ #######?###???????????? | | ?????##!! ##!!!;!!!### ###===#!!!#???????????? | | ?????##!! ##!!!;!!!##! A##===;!!!##??????????? | | ?????## ]*g/ !%!% ??????????? | | ?????## % % g ss=H s x x ?????????? | | ?????## % s % g???????????? | | ?????## ##///#!!!"# %A##!!!#???????????????? | | ?????## ##///#!!!###A@ ##????????????????????? | | ?????################?# #?????????????????????? | | ?????########????????!! !!?????????g??????????? | | ????????????????????#!! !!#??????????g????????? | | ????????????????????#!! !!#???????????????????? | | ????????????????????### ###???????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????## ###???????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ^ ?????????????????????? | | ?????????????????????? !?????????????????????? | | ?????????????????????? !?????????????????????? | | ??????????????????????#####?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed RemoteMatterRocket Manual? 0 Play Time 01:07:49 Cumulative 141.6 hours Start 2026.06.09 @ 19:41:38 End 2026.06.09 @ 23:25:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fa53cb5-e3aa-41f5-82a6-0c53c9232986