Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 15:15:36 Player: Cog on my mind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (1743) 8715 Value Destroyed (111279) 111279 Prototype IDs (378) 7560 Alien Tech Used (17) 3400 Bonus (155303) 155303 TOTAL SCORE: 298757 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 86738 Follower Combat Kills 202 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6542 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1079 Cogmind --------- Core Integrity 636/1600 Matter 415/425 Energy 698/700 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Experimental Hardlight Generator > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Point Defense System High-powered Transdimensional Reconstructor Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Spectral Analyzer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Experimental Hardlight Generator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- High-powered Transdimensional Reconstructor Core Regenerator Core Cannon [Rating: 268] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Sigix Shearcannon Energy Gun Medium Laser Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 12 | . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 7 3 1 11 30 16 3 16 1 2 . 1 15 . 16 1 2 1 . 11 1 3 . 1 2 . 9 2 7 1 1 4 3 5 16 16 17 4 5 2 3 Power 19 | 1 . . . 2 1 . 3 . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 2 1 1 1 . . . . . Engine 6 | 1 . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . . . . . Propulsion 40 | 2 . . 3 10 2 1 1 . . . . 2 . 1 . . . . 3 . . . . . . 1 . 3 . . 1 . 1 6 3 . . . . . Treads 12 | 2 . . 1 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 1 1 . . . . 1 . . . . . . 3 . . . . . . 1 . 3 . . 1 . 1 6 3 . . . . . Utility 128 | 2 2 1 . 11 6 2 7 1 2 . 1 8 . 7 1 2 . . 6 1 2 . 1 2 . 6 . 3 1 1 1 . 2 7 11 17 4 5 2 3 Device 73 | 1 . . . 4 3 1 4 . . . . 4 . 5 . 1 . . 1 . 1 . 1 1 . 4 . 2 . 1 1 . 1 5 11 14 3 2 1 1 Storage 8 | 1 . 1 . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Processor 25 | . . . . 1 . 1 2 . 2 . 1 3 . 2 1 . . . 1 1 . . . . . . . 1 . . . . . 2 . 3 . 3 1 . Hackware 10 | . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . 1 . . 2 Protection 12 | . 2 . . 4 2 . 1 . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 . 8 7 7 . 5 . . . . 3 . 6 . . 1 . 1 . 1 . . . . 1 2 1 . . 1 1 1 2 1 . . . . . Energy Gun 5 | 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . . . Ballistic Gun 5 | 1 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 1 . . 1 . . . . 1 . 3 . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 2 . . 2 . . . 1 1 . 2 . . . . 4 . . . . 3 . . 1 2 . . 4 1 2 3 6 2 1 1 . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Parts Lost 17 | . . . 2 . . 1 1 . . . . . . 3 . . . . 1 . . . 1 . . 1 . 1 . . . 2 . 2 2 . . . . . Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Utility 8 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . 1 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . 1 1 . . . . . . 1 . . . . 1 . . . 1 . . 1 . 1 . . . 2 . 1 2 . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 8 | 1 6 8 8 10 16 11 4 5 5 5 5 4 5 8 10 10 10 10 10 11 11 14 13 13 14 13 15 14 13 13 13 14 13 13 6 3 3 3 2 3 Power . | . . . . . . . . . . . . . . 1 1 1 1 1 . . . 1 1 1 1 . . . 2 2 2 2 2 1 . . . . . . Propulsion . | . . 1 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 1 2 2 2 2 2 2 . . . . . . . . . . . . . . . Utility 4 | . 2 4 3 6 11 7 1 2 2 2 2 3 4 5 7 7 7 7 6 8 7 9 8 8 9 10 12 11 9 9 8 10 8 7 3 . . . . 1 Weapon 1 | . 3 3 3 2 3 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 2 . 4 4 9 10 2 . . . . . . 1 . 1 . 1 3 . 2 . . 2 . 1 . 2 . . 3 . 2 1 8 2 . . 4 2 Power 6 | . 1 . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 9 | . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . Utility 36 | . . . 1 1 7 7 . . . . . . . . . 1 . 1 1 . . . . 1 . . . 2 . . 3 . 2 1 5 1 . . 1 1 Weapon 13 | . 1 . 3 1 . 3 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 81 | . 100 100 98 94 91 72 56 62 77 81 76 79 78 82 83 83 83 83 83 84 84 84 79 84 84 84 84 84 85 85 85 84 75 79 65 62 62 66 68 67 Engine 3 | . 14 14 13 8 5 . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 4 5 6 6 6 5 5 5 9 11 11 11 11 10 10 10 10 10 10 10 9 9 9 9 9 8 3 . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 9 9 9 7 7 7 Treads 7 | . 28 28 27 25 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 7 7 7 Flight 7 | . . . . . . 1 10 12 12 12 11 15 15 15 16 16 16 16 19 21 21 21 21 21 21 23 23 22 23 23 23 22 17 19 9 . . . . . Device 16 | . 1 . 14 13 7 6 12 12 12 12 11 17 21 20 16 15 16 16 15 12 15 15 11 15 15 18 19 18 14 14 14 14 15 17 20 26 26 30 29 29 Storage 5 | . 14 14 14 9 7 4 . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 1 . . . . . Processor 8 | . . . . 4 7 11 5 6 14 18 17 19 15 14 16 16 16 16 15 18 10 10 10 10 10 9 9 9 11 9 9 9 8 10 3 9 9 12 15 14 Hackware 3 | . . . . . 5 6 6 6 12 12 11 5 5 5 5 5 5 5 7 5 9 10 10 10 10 9 9 9 9 9 9 9 13 13 4 . . . . . Protection 2 | . 12 14 . 8 8 1 3 6 6 6 5 2 . . . . . . . . . . . . . . . . 2 4 4 4 4 . . . . . . . Energy Gun 1 | . 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 22 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 9 7 7 7 Ballistic Gun 1 | . 14 14 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 4 10 7 5 9 5 6 5 5 5 5 5 4 3 4 4 4 3 4 3 . . . . . . . Slashing Weapon 2 | . . . . . 3 12 8 12 12 12 11 7 5 1 . . . 1 4 4 4 5 4 5 5 3 3 4 4 4 3 3 . 3 1 . . . . . Peak Build Rating 268 | 7 7 8 14 42 54 54 71 75 83 83 84 101 96 98 93 92 92 92 114 112 115 120 119 122 120 133 137 144 145 145 149 152 157 191 229 247 250 268 266 268 Average Rating 125 | 5 6 7 11 36 50 49 66 71 80 83 83 96 93 93 90 89 89 91 106 111 113 115 114 119 120 129 133 138 144 142 146 146 152 175 210 245 249 263 264 264 On Entrance 112 | . 7 7 8 14 42 53 48 71 75 83 83 84 96 93 89 90 89 91 91 108 112 115 115 119 120 120 133 134 143 145 140 149 144 157 176 227 246 250 265 263 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 17 22 32 69 76 63 23 23 23 23 23 39 37 45 43 43 39 43 50 50 50 53 53 51 51 58 58 60 56 56 66 60 62 65 70 59 58 60 60 60 Greatest Support 80 | 40 40 40 40 80 28 28 31 31 31 29 31 46 44 46 46 44 44 46 57 51 60 60 54 51 60 69 60 72 73 61 73 73 69 75 76 60 60 60 60 60 Greatest Overweight (x) 10 | . . . 1 10 2 2 . . . . . 1 . . . 1 . . . . . 1 . . . . . 3 . . 1 . . 1 . . . . . . Average Overweight (x) . | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 8 9 10 14 20 14 5 5 5 5 5 6 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 5 5 5 Most Carried 20 | 2 8 10 10 17 20 19 5 5 5 5 5 6 5 10 10 10 10 10 11 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 4 5 5 Average Carried 9 | 1 6 9 9 13 19 12 4 5 5 5 4 4 5 8 10 9 10 10 10 11 12 15 14 14 15 14 14 14 15 15 14 14 14 14 8 4 4 4 3 4 Final Capacity 20 | 8 8 10 10 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 18 | 2 8 10 10 17 18 2 5 5 5 5 5 5 5 10 10 10 10 10 11 11 15 15 14 15 15 15 15 15 15 15 15 15 15 15 5 4 5 4 3 4 Class Distribution -------------------- 28% | Mutant 27% | Alien-Sigix 18% | Hacker-Sprinter 7% | Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11380 | 298 374 34 188 1086 679 . 232 30 20 . 39 242 . 602 90 145 135 210 547 . 729 89 207 60 90 190 85 672 260 75 1898 103 214 434 778 250 70 50 95 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 124619 | 218 406 58 628 1501 794 . 661 45 48 . 47 727 . 862 27 152 . 44 903 492 910 98 172 111 18 314 . 1330 134 . 1219 10 99 434 12495 19442 14158 17465 43523 5074 Parts 5123 | 18 24 7 35 99 45 . 38 2 1 . 3 36 . 43 4 12 . 7 41 7 47 5 13 . 6 23 . 54 13 . 37 2 8 27 480 779 536 671 1713 287 Haulers Intercepted 40 | . 2 . . 5 3 . 2 . . . . 2 . 4 . . . . 3 . 5 . . . . 1 . 5 . . . . . . . 2 1 5 . . Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 9 . . . . 2 1 . 3 . . . 1 6 . 3 . . . 6 8 . 2 . . . 9 . . . . . . . . . . . Prevented 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1593 | . 7 4 14 30 15 . 12 . 1 . 1 6 . 6 3 10 . 10 11 2 14 2 8 . 4 8 . 20 8 . 49 3 1 . 164 224 160 199 545 52 Melee 12 | . . . . . 3 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 . . . . . Guns 24 | . 7 4 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1379 | . . . 12 13 12 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 162 224 160 198 544 52 AOE 177 | . . . 2 3 . . 11 . . . . 5 . 6 3 10 . 10 11 2 14 2 8 . 4 8 . 19 8 . 45 3 . . 1 . . 1 1 . Classes Destroyed 33 | 3 4 . 2 3 1 . 3 1 . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . 4 . . 1 3 2 . . 2 . Worker 45 | 1 . . . 2 3 . . . . . . 4 . 3 . . . . 2 . 1 . . . . 3 . 4 . . . . 1 1 . 1 1 9 9 . Builder 23 | . . . . 4 2 . 4 . . . . 2 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 1 . . . 4 . . Tunneler 13 | 6 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . Hauler 40 | . 2 . . 5 3 . 2 . . . . 2 . 4 . . . . 3 . 5 . . . . 1 . 5 . . . . . . . 2 1 5 . . Recycler 30 | 1 1 . . . 1 . . . . . . 2 . 2 . . . . 3 . 1 . . . . . . 1 . . . . . 1 2 . . 7 8 . Carrier 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 6 4 8 . Minesweeper 5 | . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Mechanic 42 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 7 8 10 4 9 . Operator 15 | . . . . 2 . . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 4 2 . . . Drone 11 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . 7 . Watcher 41 | . 1 . . 1 . . . . . . . 2 . 2 . . . . . . 1 . . . . 2 . 1 . . . . 1 1 4 5 2 7 11 . Swarmer 179 | . 3 4 . 6 3 . . . . . . 5 . 3 3 8 . 4 11 . 10 2 5 . 4 8 . 12 5 . 3 3 . . . 4 . 25 48 . Cutter 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 10 . Saboteur 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 8 12 8 17 . Grunt 491 | . 4 . 1 15 3 . 4 . . . . . . 1 . 2 . 3 . . 4 . 3 . . . . 7 3 . 31 . . . 65 81 63 62 139 . Brawler 77 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 16 15 8 29 . Duelist 88 | . . . . 1 . . 3 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 9 16 6 15 35 . Protector 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 5 10 4 7 27 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Sentry 99 | . . . 1 8 6 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 38 10 25 7 . Demolisher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Specialist 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 23 . Hunter 102 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 9 9 11 60 . Programmer 172 | . . . . . 3 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 5 . . . 30 17 19 12 83 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Behemoth 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 4 . Compactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 2 . . Combat Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 2 2 . Investigator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 2 . Striker 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 6 6 9 16 . Executioner 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 6 4 3 17 . Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 145 | 3 3 3 2 6 5 . 16 1 1 . 1 9 . 5 3 7 . 4 5 2 7 2 5 . 4 6 . 14 5 . 14 3 3 1 48 104 65 95 145 19 Combat Bots Only 141 | . 3 3 2 6 3 . 11 . 1 . 1 3 . 2 3 7 . 4 4 2 7 2 5 . 4 4 . 4 5 . 14 3 1 . 46 93 54 76 141 17 Max Kills in Single Turn 15 | 1 1 1 2 3 1 . 15 1 1 . 1 2 . 2 2 3 . 3 4 1 4 3 4 . 2 4 . 5 2 . 3 1 1 1 3 3 4 4 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 2 3 . . 11 . . . . 2 . 2 2 3 . 3 4 1 4 2 4 . 2 4 . 4 2 . 3 1 . . 1 . . 1 1 . Melee 1 | . . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3930 | . 38 14 26 81 153 5 66 17 11 . 11 25 . 66 11 2 . 3 29 . 14 11 6 . 6 10 . 52 7 . 42 8 16 41 489 389 433 392 1143 313 Missed 2356 | . 9 5 9 26 68 . 32 11 3 . 8 13 . 37 5 1 . 2 9 . 9 10 5 . 3 5 . 29 3 . 21 5 13 18 192 210 220 297 830 248 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hits 1574 | . 29 9 17 55 85 5 34 6 8 . 3 12 . 29 6 1 . 1 20 . 5 1 1 . 3 5 . 23 4 . 21 3 3 23 297 179 213 95 313 65 Melee 19 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 7 3 Projectile 1555 | . 29 9 17 55 85 . 34 6 8 . 3 12 . 29 6 1 . 1 20 . 5 1 1 . 3 5 . 23 4 . 21 3 3 23 294 179 212 95 306 62 AOE 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 14 . Critical Strikes 82 | . . . 1 3 5 4 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 18 11 8 2 17 8 Part Disruptions 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 15217 | . 289 75 350 876 916 211 317 90 130 . 70 156 30 494 132 12 . 64 351 . 145 18 59 . 97 118 . 543 79 . 547 66 98 485 2339 1139 1177 608 2325 811 Core 3198 | . 38 10 52 74 134 95 17 15 16 . . . 10 12 23 . . . 25 . . . . . . 21 . 65 . . 52 23 . 46 534 373 348 199 751 265 Absorbed by Shields 6708 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1349 1251 1328 760 1816 204 Redirected to Shielding 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Ignored by Resistances 14797 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2974 2478 2597 1416 4293 1039 Regen/Repaired (Parts) 2001 | . . . . . . . . . . . . . . 12 . . 1119 . . . . . . . . 24 . 157 . . 69 . 16 270 334 . . . . . Core Remaining (%) 70 | 100 . . 60 86 . . . . . . 60 . . . . . . 94 . . . . . . 97 . . . . . . 86 . . 32 . 50 . . 39 Volleys Fired 2140 | 28 48 9 26 89 51 . 2 . . . . 3 . 6 2 9 . 9 7 2 9 2 5 . 6 6 . 9 13 . 91 4 1 . 261 285 185 242 606 124 Largest 2 | 2 2 2 2 2 2 . 1 . . . . 1 . 2 2 2 . 2 2 2 2 1 2 . 1 1 . 1 1 . 1 1 1 . 1 1 1 1 1 1 Hottest 300 | 70 70 70 160 160 80 . 33 . . . . 39 . 86 86 86 . 86 86 86 86 43 86 . 43 43 . 80 80 . 80 80 80 . 300 180 180 180 300 180 Shots Fired 2394 | 56 96 18 46 175 85 . 2 . . . . 3 . 8 4 11 . 17 10 4 12 2 10 . 6 6 . 9 13 . 91 4 1 . 263 285 185 242 606 124 Gun 265 | 56 96 18 . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Cannon 1937 | . . . 43 90 84 . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . 252 285 185 242 606 124 Launcher 190 | . . . 3 1 . . 2 . . . . 3 . 8 4 11 . 17 9 4 12 2 10 . 6 6 . 9 13 . 65 4 1 . . . . . . . Special 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 296 | 28 48 9 5 122 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 178 | 28 48 9 38 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Explosive 190 | . . . 3 1 . . 2 . . . . 3 . 8 4 11 . 17 9 4 12 2 10 . 6 6 . 9 13 . 65 4 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1702 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 285 185 242 604 124 Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . Robot Hit Streak 47 | 10 9 5 13 15 10 . . . . . . 9 . 10 . 12 . 13 3 6 11 . 5 . 2 . . . . . 7 . . . 11 20 16 25 47 25 Robot Miss Streak 17 | 4 4 2 1 10 5 . . . . . . . . . . . . 1 . . 2 . 1 . 2 . . . . . 4 . . . 10 13 17 11 9 12 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1704 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 285 185 242 606 124 Shots Hit Robots 2108 | 33 56 8 31 112 61 . 20 5 7 . 1 18 . 20 . 4 . 4 19 3 28 3 4 5 3 11 . 22 3 . 17 . 7 16 252 261 174 213 576 111 Core Hits 4501 | 13 18 4 17 106 31 . 25 2 1 . 1 17 . 22 3 22 . 20 23 3 35 4 14 1 4 15 . 35 15 . 202 4 3 6 403 617 474 563 1451 327 Critical Kills 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 255 | 2 2 . 1 4 9 . 4 . 1 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 6 . 1 . 29 36 17 32 91 14 Burn 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . . . 1 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 229 | . . . . . . . 3 . 1 . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . 29 36 17 32 91 14 Impale 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Melee Attacks 452 | . . . 3 . 13 . 42 5 8 . 3 32 1 63 . 4 . . 48 . 47 8 1 5 2 19 . 57 6 . 4 . 12 38 31 . . . . . Impact 20 | . . . 3 . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 352 | . . . . . 13 . 19 5 8 . 3 32 1 9 . . . . 48 . 47 8 1 5 2 19 . 57 6 . 4 . 3 31 31 . . . . . Piercing 80 | . . . . . . . 23 . . . . . . 37 . 4 . . . . . . . . . . . . . . . . 9 7 . . . . . . Sneak Attacks 89 | . . . . . 2 . 7 2 . . . 13 . 12 . 1 . . 7 . 9 2 . . . 5 . 10 1 . . . 4 8 6 . . . . . Combat Hostiles 8 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 2 . . . . 1 1 1 . . . . . Follow-up Attacks 6 | . . . . . . . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 396204 | 366 715 127 1045 3163 2252 . 3656 296 323 . 44 1966 . 2111 242 1424 . 1569 2448 460 3632 376 840 491 550 1591 . 4583 1244 . 14711 586 594 2088 49004 51234 40167 47792 127400 27114 Guns 2588 | 366 715 108 . 1335 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . Cannons 344965 | . . . 822 1459 1839 . . . . . . . . . . . . . . . . . . . . . . . . . 1041 . . . 46824 51234 40071 47645 126916 27114 Explosions 32986 | . . . 223 369 . . 2651 . . . . 418 . 813 242 1304 . 1569 1268 460 2231 142 840 . 550 775 . 2951 1013 . 13489 586 . . 393 . 96 147 456 . Melee 15565 | . . . . . 413 . 1005 296 323 . 44 1548 . 1298 . 120 . . 1180 . 1401 234 . 491 . 816 . 1632 231 . 181 . 594 2088 1670 . . . . . Ramming 100 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . 28 . Kinetic 4342 | 112 391 45 46 1909 1839 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6436 | 254 324 63 776 1076 . . 2408 . . . . . . 231 . . . . . . 157 . . . . 216 . 931 . . . . . . . . . . . . Explosive 28632 | . . . 223 178 . . 243 . . . . 418 . 582 242 1304 . 1569 1268 460 2074 142 840 . 550 435 . 2020 1013 . 13489 586 . . 393 . . 147 456 . Electromagnetic 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . 124 . . . . . . . . . . 96 . . . Impact 407 | . . . . . . . . . . . . . . 407 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 352855 | . . . . . 413 . 553 296 323 . 44 1548 . 177 . . . . 1180 . 1401 234 . 491 . 816 . 1632 231 . 181 . 81 1716 48558 51234 40071 47645 126916 27114 Piercing 2171 | . . . . . . . 452 . . . . . . 714 . 120 . . . . . . . . . . . . . . . . 513 372 . . . . . . Entropic 1041 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1041 . . . . . . . . . Highest Corruption 31 | . 1 1 1 2 1 1 2 2 2 2 2 . 8 8 . . . . . . . . . . . . . . . . 1 31 . 1 1 . . . . . Average Corruption 1 | . 1 1 1 1 1 1 1 2 2 2 2 . 8 4 . . . . . . . . . . . . . . . . 1 2 . 1 1 . . . . . Corruption Purged 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . 7 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Effects 67 | . 2 5 15 12 . . 3 1 . 1 7 . 1 2 . . . . . . . . . . . . . . . . . 2 . 3 13 . . . . . Message Errors 14 | . . 1 3 3 . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Matter Fused 16 | . . 1 4 3 . . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . Heat Flow Errors 6 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 10 | . . 3 1 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Data Loss (minor) 10 | . . . 4 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Data Loss (major) 4 | . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alerts 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10739 | . . . . 73 88 . 399 94 71 . . 404 . 268 1 111 . 110 298 . 307 86 . 71 . 179 . 543 164 . 176 55 300 515 2377 536 671 774 1936 132 Projectiles 5579 | . . . . 22 31 . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . 1450 536 671 774 1936 132 Explosions 1525 | . . . . 51 . . 224 . . . . . . 7 1 77 . 110 24 . 307 39 . . . 68 . 322 91 . 149 55 . . . . . . . . Melee 3635 | . . . . . 57 . 175 94 71 . . 404 . 261 . 34 . . 274 . . 47 . 71 . 111 . 221 73 . . . 300 515 927 . . . . . Knockbacks 9 | . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 8 | . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 601 | . . . . . . . . . . . . 16 . . 71 . . 45 95 . 47 . 40 . 53 49 . 103 . . . . . . . . . 58 24 . Shots 13 | . . . . . . . . . . . . 1 . . 1 . . 1 2 . 1 . 1 . 1 1 . 2 . . . . . . . . . 1 1 . Rammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | 320 288 90 174 324 54 . 6 47 8 . 9 229 12 120 188 196 155 177 111 70 131 140 235 36 164 284 200 202 286 183 363 86 82 190 356 374 310 329 376 45 Average Temperature 69 | 141 67 33 59 84 17 . 4 19 6 . 3 50 6 28 62 72 78 77 19 30 33 55 91 14 56 70 107 47 81 66 111 47 25 120 99 103 110 104 98 13 Received Heat Transfer 2099 | . 102 . 96 423 153 . 48 54 9 . . 6 . 78 12 . . 9 9 . 36 . 9 . . . . 45 . . 115 . . 30 336 259 169 23 75 3 Effects 18 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 . . . 4 2 1 2 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Energy Bleed 10 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 1 . 2 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | 2 . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 6 2 . Heat Transferred 7090 | 888 1110 185 1036 1321 . . 1550 . . . . . . 150 . . . . . . 100 . . . . 150 . 600 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . 2 1 . 2 . . . . . . 2 . . . . 3 1 3 . . . . 1 . 5 . . . . . . 5 5 5 5 5 . Low Security (%) 45 | 100 100 100 . 66 72 100 69 . . . . 100 100 53 . . . . 39 . . . . . . 45 100 19 . . . . 100 100 35 . . . . . Level 1 9 | . . . . 21 27 . . . . . . . . 18 . . . . 21 100 37 . . . . 54 . . . . . . . . 2 . . . . . Level 2 6 | . . . . 12 . . 30 . . . . . . 27 . . . . 28 . 54 . . . . . . 1 . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 10 . 8 . . . . . . 43 . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 3 17 6 9 . High Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Max Security 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 96 82 93 . . Sterilizations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Peak Influence 28482 | 15 78 70 . 511 256 . 585 . . . . 185 60 609 . . . . 867 353 947 . . . . 257 75 1740 . . . . 148 131 5806 12267 12455 14855 28482 . Initial 9507 | . . 20 . . 221 . . . . . . 37 60 8 . . . . 69 301 240 . . . . 6 75 24 . . . . 33 74 22 3265 6900 7472 9507 . Average 4444 | 2 26 6 . 207 135 . 215 . . . . 108 40 262 . . . . 373 306 508 . . . . 157 55 912 . . . . 111 39 2395 7982 9616 11622 20228 . Influence Increases 61807 | 40 290 90 40 1011 589 . 905 100 60 . 105 458 28 978 85 305 . 190 1136 62 1143 105 180 5 90 601 . 2314 215 . 935 70 219 301 4864 9032 5625 7433 19628 2575 Destroy 0b10 Robot/C 29980 | . 140 80 40 600 300 . 260 . 20 . 20 140 . 100 60 200 . 160 220 . 280 40 160 . 80 160 . 460 160 . 880 60 . 80 3220 4400 3300 3940 10420 . Destroy 0b10 Robot/NC 1615 | 40 20 . . 70 50 . 55 10 . . . 60 . 75 . 5 . 10 50 . 60 5 . 5 . 35 . 70 5 . 25 . 25 20 100 150 100 225 345 . Destroy Leader 3772 | . 56 10 . 152 116 . 62 . 10 . 10 48 . 30 10 10 . 20 36 . 42 . 20 . 10 26 . 70 20 . . 10 2 2 426 754 476 654 690 . Allied During Kill 1128 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 . . . . . . . 170 . 83 867 . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . Successful Hack 759 | . 14 . . 31 27 . 78 . . . . 42 . 119 . . . . 82 . 92 . . . . 48 . 72 . . . . 20 16 80 24 . 14 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2820 | . . . . 75 60 . 75 . . . . 45 . 45 . . . . 210 . 120 . . . . 105 . 540 . . . . . 105 240 240 315 150 360 135 Anti-Garrison Action 800 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . 300 50 . Destroy Structure 14053 | . . . . 68 36 . 45 . . . . 27 28 114 . . . . 298 62 324 . . . . 182 . 430 . . . . 22 18 318 2754 1179 1947 3776 2425 Partial Spotted 900 | . . . . . . . 60 . . . . 45 . 135 . . . . 135 . 105 . . . . 30 . 90 . . . . 120 . 60 15 30 15 45 15 Lose Combat Pursuer 5850 | . . . . 15 . . 120 90 30 . 75 45 . 360 15 90 . . 105 . 120 60 . . . 15 . 510 30 . 30 . 30 60 420 225 225 105 3075 . Influence Decreases 60543 | 40 237 143 40 524 1076 . 320 317 171 257 46 344 189 396 321 209 454 80 385 580 547 468 260 501 80 394 182 625 819 313 1005 757 137 392 410 2571 5437 5033 5628 28855 Entered New Map 53126 | . . 33 . . 266 . . 217 71 257 . 22 113 4 221 69 454 . 41 560 103 348 110 496 . 4 142 11 639 213 807 737 17 58 19 2541 5367 4983 5348 28855 Time Decay 5811 | 40 237 110 40 524 535 . 250 100 100 . 46 302 16 362 100 140 . 80 334 20 294 120 140 5 80 230 40 384 180 100 198 10 120 183 241 10 70 30 40 . Lost Part 130 | . . . . . . . 10 . . . . . . 30 . . . . 10 . . . 10 . . 10 . 10 . . . 10 . 20 20 . . . . . Lost Ally 500 | . . . . . . . 60 . . . . 20 60 . . . . . . . . . . . . . . 70 . . . . . 10 . 20 . 20 240 . Purge Threat 976 | . . . . . 275 . . . . . . . . . . . . . . . 150 . . . . 150 . 150 . . . . . 121 130 . . . . . Squads Dispatched 302 | . 4 . . 5 9 . 5 . . . . 7 . 12 . . . . 5 . 10 . . . . 6 . 13 . . . . 2 2 38 63 41 41 39 . Investigation 20 | . 2 . . 1 . . . . . . . 1 . 3 . . . . 3 . 2 . . . . 2 . 4 . . . . 1 . . 1 . . . . Extermination 23 | . . . . . 4 . . . . . . 2 . 4 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 2 2 . 1 . . . Reinforcement 34 | . 2 . . 3 2 . 2 . . . . 1 . 4 . . . . 1 . 4 . . . . 2 . 4 . . . . . . 3 2 . 1 3 . Assault 182 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 30 46 30 34 36 . Garrison 24 | . . . . 1 3 . 1 . . . . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . 7 4 3 . . Intercept 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 6 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 3 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 40 | . 2 . . 3 . . 2 . . . . . . 2 . . . . 1 . . . . . . 2 . 3 . . 2 . 1 1 4 1 1 7 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2261 | . 11 4 13 48 18 5 29 9 4 . 9 11 4 33 2 13 . 5 15 6 21 11 4 . 2 13 . 59 5 . 92 4 13 14 241 275 216 250 732 70 Peak Tracking Total 64 | . 3 2 2 4 3 5 13 9 5 . 4 5 4 8 1 13 . 4 6 6 6 7 3 . 1 4 . 8 3 . 20 3 10 6 21 19 28 24 64 4 Tactical Retreats 143 | . . . . 1 . . 7 2 1 . 1 2 . 14 1 3 . . 5 . 5 1 . . . 1 . 15 1 . 2 . 2 2 17 7 7 4 42 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 34 | . 1 . . 6 2 . 1 . . . . 1 . 4 . . . . 1 . 2 . . . . 1 . . . . . . 1 . 2 4 5 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 8 . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Most Traps Carried 8 | . . 1 1 . . . . . . . . . . . . 4 4 4 4 3 3 8 8 8 8 8 8 8 . . . . . . . . . . . . Objects Rigged 43 | . . . . . . . . . . . . . . . . . . . 6 . 17 . . . . 3 . 15 . . . . . . 2 . . . . . Exploded 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 234 | . . . 1 5 4 . 6 . . . . 3 . 3 . 3 . . 14 . 8 . . . . 7 . 36 . . 2 . . 7 24 28 26 21 26 10 Max in Single Turn 21 | . . . 1 3 1 . 5 . . . . 2 . 2 . 2 . . 11 . 2 . . . . 5 . 21 . . 1 . . 1 2 2 3 2 2 1 Garrison Access 18 | . . . . 1 2 . 3 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 1 . 2 . 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 173 | . 8 . 2 9 12 . 7 . 1 3 . 7 . 19 1 2 . . 14 . 16 2 . 4 . 10 . 18 . . 2 . 8 9 9 2 1 3 2 2 Terminals 106 | . 6 . . 8 7 . 2 . . . . 5 . 12 1 1 . . 7 . 12 1 . . . 6 . 11 . . . . 5 8 9 1 . 2 2 . Fabricators 18 | . . . . . 3 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . . . Garrison Access 18 | . . . . 1 2 . 3 . . . . . . 3 . . . . 1 . . . . . . 1 . 3 . . . . 1 1 . 1 . 1 . . Total Hacks 507 | . 14 . 5 25 23 . 15 . 1 18 . 14 . 42 1 7 . . 39 . 50 4 . 17 . 39 . 53 . . 3 . 25 31 47 5 1 4 2 22 Successful 357 | . 10 . 5 13 15 . 9 . 1 18 . 6 . 23 1 7 . . 22 . 39 4 . 17 . 29 . 39 . . 3 . 17 23 31 1 . 2 . 22 Failed 148 | . 3 . . 12 8 . 6 . . . . 8 . 19 . . . . 17 . 11 . . . . 10 . 14 . . . . 8 8 15 4 1 2 2 . Catastrophic 17 | . 1 . . . 2 . 2 . . . . 2 . 5 . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 207 | . 8 . . 9 8 . 4 . . . . 7 . 18 . . . . 21 . 27 . . . . 20 . 31 . . 1 . 6 16 26 1 . 2 2 . Terminals 336 | . 12 . . 24 18 . 5 . . . . 11 . 31 1 6 . . 24 . 39 3 . . . 28 . 31 . . . . 20 28 47 3 . 3 2 . Fabricators 40 | . . . . . 3 . 4 . . . . 3 . 4 . . . . 4 . 5 . . . . 9 . 7 . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . . . . 2 . . . . 7 . 6 . . . . . . . . . . . 3 . . . . . . . Garrison Access 35 | . . . . 1 2 . 6 . . . . . . 4 . . . . 2 . . . . . . 1 . 12 . . . . 1 3 . 2 . 1 . . Terminal Hacks 202 | . 6 . 5 10 9 . 1 . 1 18 . 2 . 10 1 7 . . 4 . 13 4 . 17 . 13 . 14 . . 3 . 8 14 20 . . . . 22 Record 39 | . . . 4 . . . . . . 2 . . . . 1 6 . . . . . 3 . 5 . . . . . . 2 . . . . . . . . 16 Part Schematic 17 | . . . . 1 . . . . . 10 . . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 . . . . . Prototype ID Bank 33 | . 5 . . . 1 . . . . 3 . 1 . 2 . . . . . . 4 . . 4 . 3 . 3 . . . . . 3 4 . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 2 1 . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 8 | . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Unreport Threat 8 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 2 . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 1 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 9 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hauler Manifests 14 | . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 4 . . . . 1 . 2 . . . . 1 . . . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Zone Layout 14 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 3 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . . . . 6 . 2 . . . . . . . . . . . . Network Status 7 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . . . . . 4 . 6 . . . . . . . . . . . 3 . . . . . . . Insert Component 8 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 3 . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 2 . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . Seal Access 11 | . . . . 1 2 . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . Unauthorized Hacks 112 | . 4 . . 2 3 . 4 . . . . 4 . 10 . . . . 11 . 18 . . . . 9 . 21 . . . . 5 8 11 1 . 1 . . Terminals 84 | . 2 . . 2 2 . 2 . . . . 3 . 7 . . . . 10 . 15 . . . . 7 . 10 . . . . 4 8 11 . . 1 . . Track 23 | . . . . . . . . . . . . 1 . 3 . . . . 4 . 4 . . . . . . 4 . . . . 1 2 4 . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Botnet 40 | . 2 . . 2 2 . 2 . . . . 2 . 4 . . . . 2 . 5 . . . . 4 . 3 . . . . 2 4 5 . . 1 . . Detonate 10 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . . . 1 . . . . . Operators 8 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . 1 1 1 . . . . . Fabricators 15 | . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . 4 . . . . . . . . . . . . Report 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Patch 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Used 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hacking Detections 128 | . 5 . . 8 9 . 4 . . . . 7 . 16 . 1 . . 14 . 14 1 . . . 8 . 16 . . . . 4 6 8 2 1 2 2 . Full Trace Events 6 | . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . . . . . 10 . . . . . . . . 2 . 1 . . 4 . . . . . . . . . 10 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 160 . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . 4 . . Machine Destruction 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 243 | . . . . . . . 3 . . . . 1 20 . . . . . . . . . . . . . . 5 . . . . . 1 . 87 . 78 48 . Largest Group 20 | . . . . . . . 3 . . . . 1 20 . . . . . . . . . . . . . . 3 . . . . . 1 . 8 . 17 15 . Highest-Rated Group 733 | . . . . . . . 90 . . . . 41 733 . . . . . . . . . . . . . . 141 . . . . . 26 . 113 . 246 209 . Highest-Rated Ally 50 | . . . . . . . 30 . . . . 41 50 . . . . . . . . . . . . . . 47 . . . . . 26 . 15 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . 5 . . . . 6 53 . . . . . . . . . . . . . . 22 . . . . . . . 13 . 13 49 . Total Damage 5763 | . . . . . . . 166 . . . . 240 3641 . . . . . . . . . . . . . . 603 . . . . . . . 222 . 202 689 . Kills 18 | . . . . . . . 1 . . . . 1 10 . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 13816 | 3 99 . 2510 302 . 50 519 207 213 28 451 660 46 1013 201 285 218 236 751 40 640 240 282 82 267 494 94 990 372 217 700 166 252 715 471 1 . 1 . . Optics 8931 | . . . . . . . . . . . . 396 46 1013 201 285 218 236 751 40 640 240 282 82 267 494 94 990 372 217 462 166 252 715 471 . . 1 . . Sensors 3126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 620 372 110 690 117 158 603 455 1 . . . . Structural 5893 | . . . . . . . . . . . . 206 39 1013 201 285 216 236 741 40 640 231 41 . . 303 94 743 . . . . 94 660 110 . . . . . Seismic 10671 | 3 99 . 2510 302 . 50 519 207 213 28 451 660 46 1013 199 283 218 236 740 5 640 240 282 82 267 491 94 365 . 107 . 49 163 108 1 . . . . . T.N.C. 2278 | . . . . . . . . . . . . . . 141 201 285 218 236 751 40 60 . . . . . . 167 179 . . . . . . . . . . . Machine Analysis 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 556 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 10 . . 120 398 . . . . . ECM 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 50 . . . . . . 301 . . . . . Robot Analysis Total 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 . . . . . Derelict Logs Recovered 19 | . . 2 2 . . . . 1 1 . 2 . . . 2 2 2 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 26620 | 242 931 1142 2510 1853 1628 87 575 207 213 28 451 660 46 1013 201 285 218 236 751 40 640 240 282 82 267 494 94 990 372 217 703 166 252 715 1382 1270 856 980 2566 735 Spaces Moved 42744 | 97 481 686 1481 1003 1054 86 1146 564 564 81 565 1453 139 2215 485 675 681 596 1574 107 1563 723 837 180 805 1021 281 2011 1011 705 1098 504 475 1441 2596 2368 1570 1964 4008 1850 Core 5 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Treads 3115 | 94 481 686 1405 449 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1421 2368 1570 1964 4008 1850 Wheels 1728 | . . . 76 553 1054 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24715 | . . . . . . 41 1146 564 564 81 565 1453 139 2215 485 675 681 596 1574 107 1563 723 837 180 805 1021 281 2010 1011 705 1098 504 475 1441 1175 . . . . . Fastest Speed 11 | 50 160 160 120 95 130 40 30 30 30 34 30 27 30 27 27 30 30 27 20 27 17 17 24 27 17 11 24 11 12 25 12 12 19 20 14 30 30 30 30 30 Average Speed 42 | 156 160 160 159 145 130 79 34 33 33 34 33 29 30 29 29 30 30 29 27 27 26 27 26 27 26 23 24 25 24 25 24 24 26 29 25 30 30 30 30 30 Slowest Speed 550 | 160 160 160 240 550 130 130 40 34 34 34 34 86 30 30 30 86 30 30 30 27 27 89 27 27 27 24 24 200 25 25 90 28 28 109 30 30 30 30 30 30 Overloaded Moves 1173 | . . . . . . . 12 84 13 . 15 54 . 138 7 . . 4 29 . 6 30 60 . 6 86 . 144 11 . 117 7 63 115 172 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 3 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . . 3 . . 1 . . 3 6 . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 Exploration Rate (%) 69 | 7 90 100 67 83 33 78 23 75 64 68 62 31 88 65 69 91 85 71 48 96 43 89 94 61 89 21 96 61 88 94 80 71 23 96 92 66 87 57 82 83 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 12 | . 2 . 3 . . . . . 1 1 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . 1 . . 1 . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 . . . . 1 . 1 1 . . . . . 1 1 . Scrap Searched 39 | . . 1 8 . . . . 4 2 . 4 . . . 2 2 3 3 . . . . 3 . 1 . . . 1 3 . 2 . . . . . . . . Spaces Dug 1038 | . . . . . . . 7 . . . 1 22 1 81 18 21 . 51 79 . 20 23 13 . 2 44 . 30 1 . . . 14 9 61 135 54 134 201 16 Terrain Destroyed 8029 | . . . 24 65 40 . 49 . . . 1 25 1 146 32 91 . 160 171 56 176 43 98 . 85 106 . 239 165 . 139 28 14 9 224 1374 604 890 2123 851 Melee 186 | . . . . . . . 7 . . . 1 13 1 41 . 2 . . 31 . 20 4 1 . 2 6 . 30 1 . . . 5 9 12 . . . . . Projectile 5860 | . . . 5 41 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 1301 604 838 2053 851 AOE 1983 | . . . 19 24 . . 42 . . . . 12 . 105 32 89 . 160 140 56 156 39 97 . 83 100 . 209 164 . 139 28 9 . 85 73 . 52 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 49805 | 133 548 711 1581 1228 1223 100 1270 575 575 80 820 1636 140 2474 534 732 692 633 1806 111 1691 749 878 207 844 1237 307 2387 1104 744 1415 539 578 1652 3233 2927 1956 2353 5373 2029 Wait 3450 | . 7 7 37 47 43 11 50 4 3 . 246 105 . 139 43 32 8 26 136 . 55 15 31 7 32 169 9 255 73 37 191 21 73 91 218 207 133 138 720 31 Move 42664 | 96 480 685 1480 1002 1054 80 1143 563 563 80 564 1451 138 2212 484 674 680 595 1572 106 1556 722 836 179 804 1021 280 2004 1010 704 1095 503 474 1434 2585 2367 1569 1963 4007 1849 Hop 20 | . . . . . . 2 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . . 3 . . 1 . . 3 4 . . . . . Pick Up 173 | 2 6 3 6 16 19 2 6 . . . 1 6 . 15 . 1 . 1 8 . 8 . . 4 . 5 2 8 . 1 5 2 4 12 12 3 3 . 8 4 Fast Attach 238 | 7 1 . 7 27 5 . 15 1 2 . 3 12 . 7 2 2 1 . 6 . . . . 5 . 3 7 4 1 . 7 . 3 27 44 21 3 5 1 9 Attach 57 | . . . . 3 4 1 2 . . . . 3 . 7 . . . . 3 . . . 1 . . 5 . . . . 1 3 4 4 4 1 1 1 7 2 Detach 25 | . 1 . . 2 1 . 1 . . . . 2 . 3 . . . . 1 . . . . . . 1 . . . . 1 2 2 . 3 1 1 . 2 1 Swap 160 | . 2 1 6 9 8 2 2 . . . . 6 1 7 1 7 2 1 12 3 8 2 4 . . 4 . 26 . 1 9 2 1 11 13 5 1 . 3 . Drop 324 | . 3 2 15 33 26 2 11 . . . 3 15 . 14 2 3 1 1 11 . 5 . . 7 . 4 9 12 1 1 10 2 4 32 44 24 6 4 8 9 Fire 2140 | 28 48 9 26 89 51 . 2 . . . . 3 . 6 2 9 . 9 7 2 9 2 5 . 6 6 . 9 13 . 91 4 1 . 261 285 185 242 606 124 Melee 442 | . . . 3 . 12 . 37 5 7 . 3 29 1 63 . 4 . . 48 . 47 8 1 5 2 19 . 57 6 . 4 . 12 38 31 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Crush 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 13 54 . 10 . Rewire 5 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap 11 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 8 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Discovered new exit (range 5) 712 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Central database locked down 876 | -10/Materials | Discovered new exit (range 6) 1174 | -10/Materials | Entered Mines 1181 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1206 | -10/Mines | Met a Derelict bent on vengeance 1326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1360 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1360 | -10/Mines | Discovered new exit (range 5) 1477 | -10/Mines | Discovered new exit (range 5) 1522 | -10/Mines | Discovered new exit (range 10) 1639 | -10/Mines | Learned Materials non-interactive machine intel 1956 | -10/Mines | Found a hidden stash of uninstalled traps 2044 | -10/Mines | Discovered new exit (range 8) 2316 | -10/Mines | Entered Subcaves 2317 | -10/Subcaves | Approached by a straggling Scientist 2323 | -10/Subcaves | Learned location of Zion (-6) 2677 | -10/Subcaves | Learned Materials stockpile data 2935 | -10/Subcaves | Visited 4L-MR0's lab 2954 | -10/Subcaves | Found Gun Armor 3043 | -10/Subcaves | Visited Clippyterm 3047 | -10/Subcaves | Learned location of Deep Caves (-6) 3047 | -10/Subcaves | Learned location of Extension (-4) 3383 | -10/Subcaves | Discovered new exit (range 7) 3602 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3917 | -10/Subcaves | A Subdweller sparked back to life 3943 | -10/Subcaves | Found Flightbrick 4688 | -10/Subcaves | Discovered new exit (range 11) 4702 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4826 | -10/Subcaves | Entered Materials 4826 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4828 | -8/Materials | Loaded intel: 68 non-interactive machine locations 5127 | -8/Materials | Build established: Scavenger-Mutant 5528 | -8/Materials | Build established: Mutant 5652 | -8/Materials | Discovered new exit (range 9) 6043 | -8/Materials | Garrison activated, responded to threat 6134 | -8/Materials | Discovered new exit (range 9) 6679 | -8/Materials | Entered Factory 6679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6680 | -7/Factory | Identified exit to Storage 7222 | -7/Factory | Identified exit to Factory 7647 | -7/Factory | Identified exit to Lower Caves 7653 | -7/Factory | Garrison activated, responded to threat 8251 | -7/Factory | Build established: Gladiator 8307 | -7/Factory | Sucked down chute 8307 | -7/Factory | Entered Waste 8322 | -7/Waste | EMP discharged 8330 | -7/Waste | Spotted C-40 Crusher 8347 | -7/Waste | Spotted C-40 Crusher 8349 | -7/Waste | Spotted C-40 Crusher 8351 | -7/Waste | Spotted C-40 Crusher 8358 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8360 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8362 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8365 | -7/Waste | Spotted C-40 Crusher 8366 | -7/Waste | Attached Flightbrick, gained temporary slots: Utility x3 8371 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8377 | -7/Waste | Discovered new exit (range 16) 8394 | -7/Waste | Entered Factory 8531 | -7/Factory | Discovered exit to Factory (range 11) 8557 | -7/Factory | Fabricated L-41 Fighter (x3) 8661 | -7/Factory | Discovered exit to Lower Caves (range 4) 8815 | -7/Factory | Destroyed 11 combat bots 8969 | -7/Factory | Entered Lower Caves 9030 | -7/Lower Caves | Encountered a Warlord checkpoint 9036 | -7/Lower Caves | Learned Factory non-interactive machine intel 9063 | -7/Lower Caves | Spotted B-75 Beast 9117 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9158 | -7/Lower Caves | Discovered new exit (range 7) 9176 | -7/Lower Caves | Entered another Lower Caves area 9177 | -7/Lower Caves | Encountered a Warlord checkpoint 9193 | -7/Lower Caves | Discovered exit to Factory (range 16) 9349 | -7/Lower Caves | Discovered new exit (range 5) 9389 | -7/Lower Caves | Entered Data Miner 9389 | -7/Data Miner | Discovered new exit (range 6) 9396 | -7/Data Miner | Met Data Miner 9404 | -7/Data Miner | Learned location of Section 7 (-3) 9404 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9409 | -7/Data Miner | Received God Mode back door access code from Data Miner 9417 | -7/Data Miner | Entered Proximity Caves 9442 | -6/Proximity Caves | Found Alien Artifact 9442 | -6/Proximity Caves | Identified Core Expander 9442 | -6/Proximity Caves | Installed Core Expander, added new Power slot 9468 | -6/Proximity Caves | Learned Factory trap positions 9629 | -6/Proximity Caves | Build established: Hacker-Gladiator 9670 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9864 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9868 | -6/Proximity Caves | Entered Factory 9868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9869 | -6/Factory | Loaded intel: 88 trap records 9870 | -6/Factory | Loaded intel: 214 non-interactive machine locations 10511 | -6/Factory | Build established: Sprinter 10528 | -6/Factory | Manually triggered Chute Trap 10528 | -6/Factory | Sucked down chute 10528 | -6/Factory | Entered Waste 10529 | -6/Waste | Met a frightened Derelict 10532 | -6/Waste | Spotted C-40 Crusher 10543 | -6/Waste | EMP discharged 10546 | -6/Waste | Spotted C-40 Crusher 10546 | -6/Waste | Spotted C-40 Crusher 10548 | -6/Waste | Spotted C-40 Crusher 10554 | -6/Waste | Met Warlord forces unprepared to attack 10568 | -6/Waste | Discovered new exit (range 12) 10570 | -6/Waste | Spotted C-40 Crusher 10574 | -6/Waste | Entered Factory 10597 | -6/Factory | Lost 6 allies 10833 | -6/Factory | Identified exit to Lower Caves 10956 | -6/Factory | Discovered new exit (range 20) 10967 | -6/Factory | Build established: Derelict-Sprinter 11205 | -6/Factory | Found Prototype Processor 11205 | -6/Factory | Identified Exp. Targeting Computer 11277 | -6/Factory | Discovered new exit (range 15) 11378 | -6/Factory | Build established: Sprinter 11587 | -6/Factory | Entered Lower Caves 11609 | -6/Lower Caves | Spotted B-75 Beast 11665 | -6/Lower Caves | Learned Factory garrison access intel 11763 | -6/Lower Caves | Discovered new exit (range 12) 11788 | -6/Lower Caves | Entered another Lower Caves area 11806 | -6/Lower Caves | Discovered new exit (range 10) 11911 | -6/Lower Caves | Encountered a Warlord checkpoint 11983 | -6/Lower Caves | Learned Armory terminal intel 11983 | -6/Lower Caves | Learned Armory trap positions 11983 | -6/Lower Caves | Learned Extension trap positions 11984 | -6/Lower Caves | Attracted the attention of an 0b10 base 12017 | -6/Lower Caves | Learned Factory trap positions 12019 | -6/Lower Caves | Destroyed 7 combat bots 12061 | -6/Lower Caves | Discovered new exit (range 13) 12073 | -6/Lower Caves | Entered Zion 12102 | -6/Zion | Discovered new exit (range 19) 12116 | -6/Zion | Visited the Megawrench Repair Shop 12116 | -6/Zion | Megawrench repaired 11 parts 12140 | -6/Zion | Learned Factory non-interactive machine intel 12191 | -6/Zion | Met Imprinter 12221 | -6/Zion | Given A8's code to call for help 12291 | -6/Zion | Entered Proximity Caves 12327 | -5/Proximity Caves | Learned Factory interactive machine intel 12435 | -5/Proximity Caves | Spotted B-75 Beast 12489 | -5/Proximity Caves | Discovered new exit (range 8) 12527 | -5/Proximity Caves | Entered Factory 12527 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12528 | -5/Factory | Loaded intel: 130 trap records 12529 | -5/Factory | Loaded intel: 195 non-interactive machine locations 12530 | -5/Factory | Loaded intel: 54 interactive machine locations 12531 | -5/Factory | Loaded intel: 4 garrison access locations 12678 | -5/Factory | Discovered new exit (range 11) 12780 | -5/Factory | Identified exit to Factory 12798 | -5/Factory | Assembled infested Garrison Access 12815 | -5/Factory | Spotted B-75 Beast 12817 | -5/Factory | Build established: Hacker-Sprinter 12947 | -5/Factory | Discovered new exit (range 9) 12959 | -5/Factory | Identified exit to Upper Caves 13107 | -5/Factory | Discovered exit to Upper Caves (range 10) 13243 | -5/Factory | Build established: Scavenger-Sprinter 13278 | -5/Factory | Manually triggered Chute Trap 13278 | -5/Factory | Sucked down chute 13278 | -5/Factory | Entered Waste 13281 | -5/Waste | Spotted C-40 Crusher 13290 | -5/Waste | Spotted C-40 Crusher 13293 | -5/Waste | EMP discharged 13293 | -5/Waste | Spotted C-40 Crusher 13293 | -5/Waste | Spotted C-40 Crusher 13297 | -5/Waste | Spotted C-40 Crusher 13299 | -5/Waste | Spotted C-40 Crusher 13303 | -5/Waste | Discovered new exit (range 21) 13310 | -5/Waste | Destroyed C-40 Crusher 13313 | -5/Waste | Destroyed C-40 Crusher 13318 | -5/Waste | Entered Factory 13347 | -5/Factory | Destroyed 7 combat bots 13674 | -5/Factory | Build established: Hacker-Sprinter 13730 | -5/Factory | Found Prototype Launcher 13767 | -5/Factory | Discovered exit to Factory (range 5) 13788 | -5/Factory | Spotted B-75 Beast 13804 | -5/Factory | Identified Mni. Smartbomb Launcher 13918 | -5/Factory | First assault squad dispatched 13958 | -5/Factory | Entered Upper Caves 13982 | -5/Upper Caves | Learned Factory stockpile data 14034 | -5/Upper Caves | Encountered a Warlord checkpoint 14118 | -5/Upper Caves | Discovered new exit (range 17) 14152 | -5/Upper Caves | Attracted the attention of an 0b10 base 14192 | -5/Upper Caves | Learned Armory stockpile data 14192 | -5/Upper Caves | Learned Factory trap positions 14192 | -5/Upper Caves | Learned location of 1 exit from Research 14198 | -5/Upper Caves | Entered another Upper Caves area 14238 | -5/Upper Caves | Discovered exit to Factory (range 13) 14239 | -5/Upper Caves | Learned Factory trap positions 14412 | -5/Upper Caves | Discovered new exit (range 13) 14480 | -5/Upper Caves | Entered Zhirov 14480 | -5/Zhirov | Discovered new exit (range 3) 14485 | -5/Zhirov | Met Zhirov 14490 | -5/Zhirov | Learned location of Quarantine (-3) 14490 | -5/Zhirov | Learned location of Command (-1) 14493 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14497 | -5/Zhirov | Found Alien Artifact 14497 | -5/Zhirov | Identified Integrated Reactor 14497 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14503 | -5/Zhirov | Found Alien Artifact 14562 | -5/Zhirov | Entered Proximity Caves 14659 | -4/Proximity Caves | Learned Research terminal intel 14687 | -4/Proximity Caves | Spotted B-86 Titan 14796 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14829 | -4/Proximity Caves | Entered Factory 14829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14830 | -4/Factory | Identified exit to Extension 14831 | -4/Factory | Loaded intel: 78 trap records 14848 | -4/Factory | Discovered new exit (range 18) 14980 | -4/Factory | Identified exit to Upper Caves 14980 | -4/Factory | Identified exit to Armory 15111 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15234 | -4/Factory | Fabricated Gravity Neutralizer (x1) 15323 | -4/Factory | Manually triggered Chute Trap 15323 | -4/Factory | Sucked down chute 15323 | -4/Factory | Entered Waste 15323 | -4/Waste | The area was eerily silent 15367 | -4/Waste | Found Prototype Launcher 15367 | -4/Waste | Identified Hellfire Missile Launcher 15382 | -4/Waste | Discovered new exit (range 22) 15417 | -4/Waste | Entered Factory 15418 | -4/Factory | Loaded intel: 114 trap records 15482 | -4/Factory | Spotted B-86 Titan 15694 | -4/Factory | Found Quantum Capacitor 15740 | -4/Factory | Garrison activated, responded to threat 15924 | -4/Factory | Repaired Broken Hellfire Missile Launcher 16193 | -4/Factory | Discovered new exit (range 9) 16254 | -4/Factory | Incoming assault squad redirected 16348 | -4/Factory | Cargo convoy interrupted 16369 | -4/Factory | Found Corrupted Prototype Launcher 16407 | -4/Factory | Entered Upper Caves 16775 | -4/Upper Caves | Discovered new exit (range 5) 16779 | -4/Upper Caves | Entered another Upper Caves area 16793 | -4/Upper Caves | Discovered new exit (range 10) 16884 | -4/Upper Caves | Identified exit to Warlord 16996 | -4/Upper Caves | Entered Warlord 17004 | -4/Warlord | Discovered new exit (range 12) 17067 | -4/Warlord | Visited the Vortex Lab 17069 | -4/Warlord | Found Prototype Energy Cannon 17069 | -4/Warlord | Identified Vortex Cannon 17089 | -4/Warlord | Warlord's base attacked by MAIN.C 17179 | -4/Warlord | Opened Warlord's prototype stash 17191 | -4/Warlord | Found Prototype Processor 17194 | -4/Warlord | Found Prototype Hackware 17254 | -4/Warlord | Spotted B-86 Titan 17280 | -4/Warlord | Spotted B-90 Cyclops 17303 | -4/Warlord | Lost 3 allies 17396 | -4/Warlord | Destroyed 8 combat bots 17426 | -4/Warlord | Spotted Striker 17439 | -4/Warlord | Warlord forces counterattacked 17450 | -4/Warlord | Destroyed Striker 17522 | -4/Warlord | Spotted Executioner 17526 | -4/Warlord | P-70 Sage assimilated allied X9-A5G(g) 17530 | -4/Warlord | Spotted X9-A5G(g) 17563 | -4/Warlord | Destroyed Executioner 17591 | -4/Warlord | Found Prototype Processor 17606 | -4/Warlord | Lost 17 allies 17606 | -4/Warlord | Spotted Striker 17610 | -4/Warlord | Spotted Striker 17617 | -4/Warlord | Destroyed 8 combat bots 17670 | -4/Warlord | Destroyed 14 combat bots 17677 | -4/Warlord | Lost 5 allies 17689 | -4/Warlord | Spotted Executioner 17689 | -4/Warlord | Spotted Striker 17689 | -4/Warlord | Spotted Executioner 17689 | -4/Warlord | Spotted Striker 17699 | -4/Warlord | Entered Proximity Caves 17703 | -3/Proximity Caves | Spotted B-86 Titan 17728 | -3/Proximity Caves | Lost 3 allies 17841 | -3/Proximity Caves | Discovered new exit (range 5) 17858 | -3/Proximity Caves | Identified Gui. Micro-nuke Launcher 17859 | -3/Proximity Caves | System corruption reached 10% 17861 | -3/Proximity Caves | System corruption reached 30% 17865 | -3/Proximity Caves | Entered Research 17865 | -3/Research | Evolved 2 slots: Utility x2 17865 | -3/Research | Identified Ghost Barrier 17866 | -3/Research | Identified exit to Research 17867 | -3/Research | Loaded intel: 25 terminal locations 17965 | -3/Research | Identified exit to Quarantine 18030 | -3/Research | Identified Exp. Target Analyzer 18030 | -3/Research | Identified Exp. Core Analyzer 18030 | -3/Research | Identified Transdimensional Reconstructor 18080 | -3/Research | Incoming investigation squad redirected 18117 | -3/Research | Entered Quarantine 18138 | -3/Quarantine | Found Alien Artifact 18165 | -3/Quarantine | Found Alien Energy Cannon 18165 | -3/Quarantine | Identified Core Cannon 18196 | -3/Quarantine | Found Alien Slashing Weapon 18196 | -3/Quarantine | Identified Sigix Broadsword 18270 | -3/Quarantine | Spotted Alpha 7 18281 | -3/Quarantine | Found Alien Artifact 18281 | -3/Quarantine | Identified Core Reset Matrix 18281 | -3/Quarantine | Identified Subatomic Replicator 18281 | -3/Quarantine | Used Core Reset Matrix 18285 | -3/Quarantine | Detected hypermatrix surge 18285 | -3/Quarantine | Sensed 13 artifacts in vicinity 18298 | -3/Quarantine | Found Sigix Terminator 18331 | -3/Quarantine | Found Dimensional Node Initializer 18331 | -3/Quarantine | Initialized slip node 18393 | -3/Quarantine | Warped through subspace to slip node 18396 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18493 | -3/Quarantine | Warped through subspace to slip node 18500 | -3/Quarantine | Found Transdimensional Reconstructor 18534 | -3/Quarantine | Build established: Hacker-Scout 18540 | -3/Quarantine | Warped through subspace to slip node 18549 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18616 | -3/Quarantine | Met incapacitated Sigix Warrior 18616 | -3/Quarantine | Lockdown squad dispatched 18621 | -3/Quarantine | Found Sigix Containment Pod 18644 | -3/Quarantine | Spotted Lightning 18751 | -3/Quarantine | Discovered exit to Research (range 10) 18785 | -3/Quarantine | Spotted Fortress 18805 | -3/Quarantine | Discovered new exit (range 6) 18805 | -3/Quarantine | Discovered new exit (range 6) 18806 | -3/Quarantine | Identified exit to Protoforge 18806 | -3/Quarantine | Identified exit to Section 7 18832 | -3/Quarantine | Entered Section 7 18833 | -3/Section 7 | Detected hypermatrix surge 18833 | -3/Section 7 | Sensed 19 artifacts in vicinity 18858 | -3/Section 7 | Spotted S7 Guard 18897 | -3/Section 7 | Spotted B-86 Titan 18924 | -3/Section 7 | Central database locked down 18924 | -3/Section 7 | Spotted S7 Guard 18933 | -3/Section 7 | Found Core Membrane 18933 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 19045 | -3/Section 7 | Found Prototype Processor 19069 | -3/Section 7 | Identified Exp. Targeting Computer 19080 | -3/Section 7 | Found Exp. Targeting Computer 19128 | -3/Section 7 | Found Unknown Device 19135 | -3/Section 7 | Found Integrated Dissipator 19135 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19149 | -3/Section 7 | Found Integrated Reactor 19149 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19154 | -3/Section 7 | Identified Quantum Capacitor 19266 | -3/Section 7 | Spotted S7 Guard 19270 | -3/Section 7 | Found Core Regenerator 19271 | -3/Section 7 | Spotted Alpha 7 19278 | -3/Section 7 | Spotted Executioner 19278 | -3/Section 7 | Spotted Executioner 19291 | -3/Section 7 | Spotted Executioner 19303 | -3/Section 7 | Integrated with Sigix Exoskeleton 19328 | -3/Section 7 | Spotted Striker 19328 | -3/Section 7 | Spotted Striker 19352 | -3/Section 7 | Spotted Striker 19352 | -3/Section 7 | Spotted Striker 19356 | -3/Section 7 | Found Sigix Shearcannon 19359 | -3/Section 7 | Destroyed Striker 19371 | -3/Section 7 | Destroyed Striker 19372 | -3/Section 7 | Destroyed Striker 19373 | -3/Section 7 | Destroyed Striker 19402 | -3/Section 7 | Spotted Executioner 19444 | -3/Section 7 | Spotted B-99 Colossus 19463 | -3/Section 7 | Destroyed 23 combat bots 19468 | -3/Section 7 | Found LRC Matter Compressor 19468 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19470 | -3/Section 7 | Found LRC Energy Well 19470 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19485 | -3/Section 7 | Found Integrated Reactor 19485 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19486 | -3/Section 7 | Found Integrated Reactor 19486 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19488 | -3/Section 7 | Found Integrated Reactor 19488 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19526 | -3/Section 7 | Spotted Striker 19527 | -3/Section 7 | Spotted Investigator 19529 | -3/Section 7 | Scanned by Researcher 19530 | -3/Section 7 | Intercept squad dispatched 19533 | -3/Section 7 | Destroyed Investigator 19542 | -3/Section 7 | Spotted Tracker 19552 | -3/Section 7 | Destroyed 10 combat bots 19557 | -3/Section 7 | Destroyed Tracker 19559 | -3/Section 7 | Destroyed Striker 19569 | -3/Section 7 | Build established: Alien-Sigix 19580 | -3/Section 7 | Spotted Combat Programmer 19581 | -3/Section 7 | Destroyed Combat Programmer 19612 | -3/Section 7 | Destroyed B-99 Colossus 19614 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19666 | -3/Section 7 | Destroyed Executioner 19666 | -3/Section 7 | Destroyed Executioner 19668 | -3/Section 7 | Found Prototype Device 19668 | -3/Section 7 | Identified Adv. Kinecellerator 19692 | -3/Section 7 | Core integrity fell below 50% 19714 | -3/Section 7 | Destroyed 46 combat bots 19874 | -3/Section 7 | Destroyed 34 combat bots 19935 | -3/Section 7 | Spotted Executioner 19950 | -3/Section 7 | Destroyed Executioner 19996 | -3/Section 7 | Intercept squad dispatched 19999 | -3/Section 7 | Spotted Striker 20004 | -3/Section 7 | Sterilization system engaged 20004 | -3/Section 7 | Non-combat units ordered to evacuate 20011 | -3/Section 7 | Spotted Tracker 20011 | -3/Section 7 | Spotted Tracker 20013 | -3/Section 7 | Destroyed Striker 20014 | -3/Section 7 | Destroyed Tracker 20018 | -3/Section 7 | Destroyed Tracker 20068 | -3/Section 7 | Spotted Striker 20071 | -3/Section 7 | Spotted Executioner 20072 | -3/Section 7 | Destroyed Executioner 20086 | -3/Section 7 | Destroyed Striker 20104 | -3/Section 7 | Combat units ordered to evacuate 20111 | -3/Section 7 | Destroyed 39 combat bots 20115 | -3/Section 7 | Spotted Alpha 7 20118 | -3/Section 7 | Destroyed Alpha 7 20119 | -3/Section 7 | Destroyed Alpha 7 20166 | -3/Section 7 | Destroyed 7 combat bots 20185 | -3/Section 7 | Destroyed S7 Guard 20214 | -3/Section 7 | Entered Research 20214 | -2/Research | Evolved 2 slots: Utility x2 20219 | -2/Research | Emitted hypermatrix ping 20224 | -2/Research | Assembled emerged from beneath the floor 20252 | -2/Research | Spotted B-90 Cyclops 20255 | -2/Research | Assembled emerged from beneath the floor 20257 | -2/Research | Destroyed B-90 Cyclops 20365 | -2/Research | Destroyed 21 combat bots 20376 | -2/Research | Assembled emerged from beneath the floor 20449 | -2/Research | Intercept squad dispatched 20457 | -2/Research | Spotted Tracker 20457 | -2/Research | Destroyed Tracker 20457 | -2/Research | Spotted Tracker 20458 | -2/Research | Destroyed Tracker 20460 | -2/Research | Found Prototype Device 20460 | -2/Research | Identified Exp. Phase Shifter 20479 | -2/Research | Destroyed 9 combat bots 20518 | -2/Research | Garrison activated, responded to threat 20519 | -2/Research | Spotted Striker 20519 | -2/Research | Spotted Executioner 20535 | -2/Research | Destroyed Striker 20541 | -2/Research | Destroyed Executioner 20542 | -2/Research | Spotted Combat Programmer 20545 | -2/Research | Destroyed Combat Programmer 20554 | -2/Research | Spotted Combat Programmer 20558 | -2/Research | Destroyed Combat Programmer 20585 | -2/Research | Destroyed 15 combat bots 20644 | -2/Research | Destroyed Investigator 20665 | -2/Research | Spotted Executioner 20666 | -2/Research | Destroyed Executioner 20727 | -2/Research | Destroyed 42 combat bots 20774 | -2/Research | Destroyed 7 combat bots 20811 | -2/Research | Assembled emerged from beneath the floor 20827 | -2/Research | Assembled emerged from beneath the floor 20827 | -2/Research | Intercept squad dispatched 20852 | -2/Research | Assembled emerged from beneath the floor 20852 | -2/Research | Spotted Tracker 20853 | -2/Research | Destroyed Tracker 20853 | -2/Research | Spotted Tracker 20854 | -2/Research | Garrison activated, responded to threat 20854 | -2/Research | Destroyed Tracker 20854 | -2/Research | Spotted Tracker 20855 | -2/Research | Destroyed Tracker 20857 | -2/Research | Found Exp. Phase Shifter 20857 | -2/Research | Spotted Combat Programmer 20859 | -2/Research | Spotted Combat Programmer 20859 | -2/Research | Destroyed Combat Programmer 20862 | -2/Research | Destroyed Combat Programmer 20866 | -2/Research | Discovered new exit (range 17) 20868 | -2/Research | Assembled emerged from beneath the floor 20890 | -2/Research | Spotted B-90 Cyclops 20907 | -2/Research | Discovered new exit (range 18) 20910 | -2/Research | Destroyed 11 combat bots 20916 | -2/Research | Spotted Combat Programmer 20917 | -2/Research | Destroyed Combat Programmer 20987 | -2/Research | Assembled emerged from beneath the floor 21006 | -2/Research | Discovered new exit (range 16) 21006 | -2/Research | Sterilization system engaged 21006 | -2/Research | Non-combat units ordered to evacuate 21015 | -2/Research | Spotted Striker 21019 | -2/Research | Destroyed Striker 21058 | -2/Research | Identified exit to Access 21064 | -2/Research | Spotted Striker 21066 | -2/Research | Destroyed Striker 21074 | -2/Research | Spotted Executioner 21074 | -2/Research | Spotted Striker 21074 | -2/Research | Spotted Executioner 21080 | -2/Research | Destroyed Executioner 21081 | -2/Research | Destroyed Striker 21086 | -2/Research | Spotted Striker 21097 | -2/Research | Destroyed Striker 21097 | -2/Research | Destroyed Executioner 21103 | -2/Research | Spotted Executioner 21103 | -2/Research | Spotted Executioner 21106 | -2/Research | Combat units ordered to evacuate 21128 | -2/Research | Spotted Striker 21134 | -2/Research | Destroyed Striker 21138 | -2/Research | Destroyed Executioner 21148 | -2/Research | Destroyed Executioner 21182 | -2/Research | Assembled emerged from beneath the floor 21191 | -2/Research | Destroyed 93 combat bots 21197 | -2/Research | Assembled emerged from beneath the floor 21219 | -2/Research | Destroyed 7 combat bots 21239 | -2/Research | Discovered exit to Access (range 16) 21243 | -2/Research | Assembled emerged from beneath the floor 21265 | -2/Research | Assembled emerged from beneath the floor 21306 | -2/Research | Ambient heat levels rising (+10) 21343 | -2/Research | Assembled emerged from beneath the floor 21365 | -2/Research | Discovered new exit (range 17) 21456 | -2/Research | Ambient heat levels rising (+10) 21482 | -2/Research | Identified exit to Testing 21484 | -2/Research | Entered Testing 21502 | -2/Testing | Found Prototype Device 21502 | -2/Testing | Identified Exp. Hardlight Generator 21683 | -2/Testing | Spotted Striker 21683 | -2/Testing | Spotted Striker 21687 | -2/Testing | Spotted Alpha 7 21688 | -2/Testing | Destroyed Striker 21689 | -2/Testing | Destroyed Striker 21690 | -2/Testing | Destroyed Alpha 7 21694 | -2/Testing | Stole the SGEMP Prototype 21706 | -2/Testing | Spotted Superbehemoth 21716 | -2/Testing | Destroyed Superbehemoth 21739 | -2/Testing | Discovered exit to Access (range 16) 21745 | -2/Testing | Spotted Investigator 21745 | -2/Testing | Destroyed Investigator 21782 | -2/Testing | Spotted Executioner 21791 | -2/Testing | Destroyed Executioner 21855 | -2/Testing | Intercept squad dispatched 21856 | -2/Testing | Destroyed 49 combat bots 21859 | -2/Testing | Spotted Tracker 21860 | -2/Testing | Destroyed Tracker 21860 | -2/Testing | Spotted Tracker 21861 | -2/Testing | Destroyed Tracker 21862 | -2/Testing | Spotted Combat Programmer 21866 | -2/Testing | Destroyed Combat Programmer 21870 | -2/Testing | Spotted Combat Programmer 21870 | -2/Testing | Destroyed Combat Programmer 21872 | -2/Testing | Found Exp. Phase Shifter 21891 | -2/Testing | Destroyed 7 combat bots 21899 | -2/Testing | Spotted Investigator 21901 | -2/Testing | Destroyed Investigator 21908 | -2/Testing | Garrison activated, responded to threat 21924 | -2/Testing | Spotted Executioner 21924 | -2/Testing | Destroyed Executioner 21985 | -2/Testing | Spotted Executioner 21987 | -2/Testing | Destroyed Executioner 22016 | -2/Testing | Destroyed 54 combat bots 22045 | -2/Testing | Intercept squad dispatched 22048 | -2/Testing | Spotted Tracker 22049 | -2/Testing | Spotted Tracker 22054 | -2/Testing | Destroyed Tracker 22055 | -2/Testing | Destroyed Tracker 22057 | -2/Testing | Spotted Combat Programmer 22057 | -2/Testing | Spotted Combat Programmer 22061 | -2/Testing | Destroyed Combat Programmer 22063 | -2/Testing | Destroyed Combat Programmer 22115 | -2/Testing | Spotted Striker 22116 | -2/Testing | Spotted Striker 22117 | -2/Testing | Destroyed Striker 22118 | -2/Testing | Destroyed Striker 22119 | -2/Testing | Spotted Striker 22127 | -2/Testing | Destroyed Striker 22142 | -2/Testing | Sterilization system engaged 22142 | -2/Testing | Non-combat units ordered to evacuate 22156 | -2/Testing | Spotted Executioner 22166 | -2/Testing | Spotted Investigator 22174 | -2/Testing | Destroyed Investigator 22176 | -2/Testing | Spotted Striker 22189 | -2/Testing | Destroyed Striker 22189 | -2/Testing | Destroyed Executioner 22211 | -2/Testing | Destroyed 39 combat bots 22242 | -2/Testing | Combat units ordered to evacuate 22340 | -2/Testing | Entered Access 22340 | -1/Access | Evolved 2 slots: Utility x2 22345 | -1/Access | Emitted hypermatrix ping 22350 | -1/Access | Assembled emerged from beneath the floor 22412 | -1/Access | Assembled emerged from beneath the floor 22435 | -1/Access | Garrison activated, responded to threat 22440 | -1/Access | Discovered new exit (range 18) 22453 | -1/Access | Spotted B-99 Colossus 22459 | -1/Access | Assembled emerged from beneath the floor 22488 | -1/Access | Assembled emerged from beneath the floor 22498 | -1/Access | Destroyed 20 combat bots 22510 | -1/Access | Found Prototype Processor 22510 | -1/Access | Identified Spectral Analyzer 22554 | -1/Access | Spotted B-99 Colossus 22555 | -1/Access | Spotted B-99 Colossus 22558 | -1/Access | Spotted B-99 Colossus 22560 | -1/Access | Assembled emerged from beneath the floor 22563 | -1/Access | Destroyed B-99 Colossus 22565 | -1/Access | Destroyed B-99 Colossus 22603 | -1/Access | Spotted Investigator 22603 | -1/Access | Spotted Striker 22604 | -1/Access | Destroyed Investigator 22610 | -1/Access | Spotted Striker 22611 | -1/Access | Destroyed Striker 22613 | -1/Access | Destroyed Striker 22635 | -1/Access | Intercept squad dispatched 22645 | -1/Access | Spotted Tracker 22645 | -1/Access | Spotted Tracker 22646 | -1/Access | Destroyed Tracker 22656 | -1/Access | Destroyed Tracker 22658 | -1/Access | Found Exp. Targeting Computer 22667 | -1/Access | Spotted Combat Programmer 22667 | -1/Access | Destroyed Combat Programmer 22671 | -1/Access | Spotted Combat Programmer 22679 | -1/Access | Destroyed Combat Programmer 22695 | -1/Access | Spotted Striker 22695 | -1/Access | Spotted Striker 22705 | -1/Access | Destroyed 47 combat bots 22709 | -1/Access | Spotted Executioner 22717 | -1/Access | Destroyed Striker 22719 | -1/Access | Destroyed Striker 22729 | -1/Access | Spotted Striker 22730 | -1/Access | Spotted Executioner 22730 | -1/Access | Spotted Striker 22733 | -1/Access | Destroyed Striker 22736 | -1/Access | Destroyed Striker 22740 | -1/Access | Destroyed Executioner 22749 | -1/Access | Destroyed Executioner 22771 | -1/Access | Spotted Striker 22771 | -1/Access | Spotted Striker 22789 | -1/Access | Destroyed 31 combat bots 22789 | -1/Access | Destroyed Striker 22789 | -1/Access | Destroyed Striker 22807 | -1/Access | Assembled emerged from beneath the floor 22872 | -1/Access | Garrison activated, responded to threat 22879 | -1/Access | Sterilization system engaged 22908 | -1/Access | Spotted Executioner 22910 | -1/Access | Destroyed Executioner 22927 | -1/Access | Assembled emerged from beneath the floor 22948 | -1/Access | Spotted Striker 22948 | -1/Access | Energy Cycler disabled 22965 | -1/Access | Destroyed Striker 22973 | -1/Access | Assembled emerged from beneath the floor 23027 | -1/Access | Destroyed 76 combat bots 23071 | -1/Access | Discovered new exit (range 16) 23156 | -1/Access | Assembled emerged from beneath the floor 23174 | -1/Access | Destroyed 10 combat bots 23179 | -1/Access | Ambient heat levels rising (+10) 23180 | -1/Access | Spotted B-99 Colossus 23183 | -1/Access | Destroyed B-99 Colossus 23185 | -1/Access | Spotted B-99 Colossus 23192 | -1/Access | Destroyed B-99 Colossus 23227 | -1/Access | Assembled emerged from beneath the floor 23257 | -1/Access | Assembled emerged from beneath the floor 23320 | -1/Access | Entered Command 23320 | -1/Command | Accompanied by 9 allies 23320 | -1/Command | 2 allies did not survive the journey 23325 | -1/Command | Emitted hypermatrix ping 23330 | -1/Command | Assembled emerged from beneath the floor 23333 | -1/Command | Spotted B-99 Colossus 23341 | -1/Command | Destroyed B-99 Colossus 23384 | -1/Command | Destroyed 7 combat bots 23415 | -1/Command | High security lockdown imminent 23444 | -1/Command | Lost 13 allies 23495 | -1/Command | High security lockdown engaged 23548 | -1/Command | Spotted Striker 23549 | -1/Command | Destroyed Striker 23632 | -1/Command | Destroyed 91 combat bots 23663 | -1/Command | Spotted Investigator 23663 | -1/Command | Spotted Executioner 23663 | -1/Command | Spotted Striker 23682 | -1/Command | Destroyed Striker 23683 | -1/Command | Destroyed Investigator 23745 | -1/Command | Spotted Striker 23745 | -1/Command | Spotted Striker 23753 | -1/Command | Destroyed Striker 23754 | -1/Command | Destroyed Striker 23790 | -1/Command | Destroyed 8 combat bots 23793 | -1/Command | Spotted Striker 23812 | -1/Command | Destroyed Striker 23825 | -1/Command | Spotted Executioner 23849 | -1/Command | Destroyed Executioner 23875 | -1/Command | Destroyed 14 combat bots 23895 | -1/Command | Phase Generator disabled 23936 | -1/Command | Destroyed 8 combat bots 23945 | -1/Command | Spotted Executioner 23950 | -1/Command | Destroyed Executioner 24018 | -1/Command | Destroyed Striker 24020 | -1/Command | Spotted Executioner 24020 | -1/Command | Destroyed Executioner 24095 | -1/Command | Spotted Executioner 24109 | -1/Command | Destroyed Executioner 24133 | -1/Command | Destroyed 41 combat bots 24165 | -1/Command | Spotted Executioner 24186 | -1/Command | Destroyed Executioner 24206 | -1/Command | Spotted Executioner 24206 | -1/Command | Spotted Striker 24206 | -1/Command | Spotted Striker 24207 | -1/Command | Destroyed 10 combat bots 24217 | -1/Command | Destroyed Striker 24244 | -1/Command | Assembled emerged from beneath the floor 24259 | -1/Command | Spotted Striker 24261 | -1/Command | Destroyed Striker 24261 | -1/Command | Spotted Striker 24264 | -1/Command | Destroyed Striker 24264 | -1/Command | Spotted Executioner 24269 | -1/Command | Destroyed Executioner 24269 | -1/Command | Spotted Executioner 24271 | -1/Command | Spotted Striker 24271 | -1/Command | Destroyed Striker 24273 | -1/Command | Spotted Executioner 24273 | -1/Command | Spotted Striker 24273 | -1/Command | Spotted Executioner 24277 | -1/Command | Spotted Striker 24277 | -1/Command | Spotted Executioner 24277 | -1/Command | Destroyed Striker 24278 | -1/Command | Destroyed Striker 24279 | -1/Command | Destroyed Executioner 24280 | -1/Command | Destroyed Executioner 24286 | -1/Command | Spotted Striker 24297 | -1/Command | Destroyed Executioner 24298 | -1/Command | Destroyed Striker 24305 | -1/Command | Spotted Investigator 24305 | -1/Command | Destroyed Investigator 24327 | -1/Command | Destroyed Executioner 24333 | -1/Command | Destroyed Striker 24334 | -1/Command | Destroyed Executioner 24374 | -1/Command | Assembled emerged from beneath the floor 24418 | -1/Command | Destroyed Executioner 24439 | -1/Command | Destroyed 52 combat bots 24448 | -1/Command | Assembled emerged from beneath the floor 24554 | -1/Command | Spotted Executioner 24569 | -1/Command | Destroyed Executioner 24791 | -1/Command | Used Core Regenerator, restored core integrity (+400) 24854 | -1/Command | Destroyed 141 combat bots 25046 | -1/Command | Destroyed 42 combat bots 25085 | -1/Command | Assembled emerged from beneath the floor 25115 | -1/Command | Assembled emerged from beneath the floor 25125 | -1/Command | Lost 3 allies 25132 | -1/Command | Destroyed 7 combat bots 25213 | -1/Command | Assembled emerged from beneath the floor 25264 | -1/Command | Spotted Alpha 7 25264 | -1/Command | Spotted Alpha 7 25264 | -1/Command | Spotted Striker 25264 | -1/Command | Spotted Striker 25264 | -1/Command | Spotted Executioner 25264 | -1/Command | Spotted Executioner 25264 | -1/Command | Spotted Executioner 25264 | -1/Command | Spotted Executioner 25267 | -1/Command | Destroyed Striker 25270 | -1/Command | Destroyed Striker 25272 | -1/Command | Destroyed Alpha 7 25273 | -1/Command | Destroyed Alpha 7 25274 | -1/Command | Found Prototype Ballistic Gun 25275 | -1/Command | Destroyed Executioner 25277 | -1/Command | Destroyed Executioner 25278 | -1/Command | Destroyed Executioner 25281 | -1/Command | Spotted B-99 Colossus 25282 | -1/Command | Discovered new exit (range 18) 25282 | -1/Command | Destroyed Executioner 25303 | -1/Command | Destroyed 8 combat bots 25308 | -1/Command | Destroyed B-99 Colossus 25317 | -1/Command | Spotted B-99 Colossus 25322 | -1/Command | Destroyed B-99 Colossus 25569 | -1/Command | Destroyed 74 combat bots 25682 | -1/Command | Spotted M Guard 25682 | -1/Command | Spotted M Guard 25682 | -1/Command | Spotted Combat Programmer 25682 | -1/Command | Spotted Combat Programmer 25688 | -1/Command | Destroyed Combat Programmer 25690 | -1/Command | Destroyed Combat Programmer 25696 | -1/Command | Destroyed M Guard 25696 | -1/Command | Destroyed M Guard 25696 | -1/Command | All MAIN.C guards destroyed 25716 | -1/Command | Met MAIN.C 25719 | -1/Command | 0b10 Conduit disabled 25735 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 25735 | -1/Command | Destroyed MAIN.C Shell 25735 | -1/Command | Spotted M Shell/Def 25735 | -1/Command | Spotted M Shell/Atk 25735 | -1/Command | Spotted M Shell/Def 25735 | -1/Command | Spotted M Shell/Atk 25735 | -1/Command | Spotted M Shell/Atk 25735 | -1/Command | Spotted M Shell/Def 25735 | -1/Command | Spotted M Shell/Atk 25735 | -1/Command | Spotted M Shell/Def 25736 | -1/Command | MAIN.C activated Command garrisons 25756 | -1/Command | Destroyed MAIN.C 25758 | -1/Command | Discovered new exit (range 28) 25758 | -1/Command | Discovered new exit (range 127) 25758 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25769 | -1/Command | Found Exp. Targeting Computer 25790 | -1/Command | Spotted B-99 Colossus 25796 | -1/Command | Destroyed B-99 Colossus 25872 | -1/Command | Destroyed M Shell/Atk 25873 | -1/Command | Destroyed M Shell/Atk 25883 | -1/Command | Warped through subspace to slip node 25883 | -1/Command | Discovered new exit (range 5) 25886 | -1/Command | Entered Access_0 25887 | -1/Access_0 | Sensed 4 artifacts in vicinity 25887 | -1/Access_0 | Met Architect 25891 | -1/Access_0 | Destroyed A8 25892 | -1/Access_0 | Architect warped through subspace 25935 | -1/Access_0 | A6 warped into view 25938 | -1/Access_0 | Subspace Access Node disabled 25940 | -1/Access_0 | Destroyed A6 25953 | -1/Access_0 | Architect warped through subspace 25961 | -1/Access_0 | Destroyed 17 combat bots 25968 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26011 | -1/Access_0 | Architect warped through subspace 26034 | -1/Access_0 | Subspace Access Node disabled 26050 | -1/Access_0 | Architect warped through subspace 26081 | -1/Access_0 | Architect warped through subspace 26087 | -1/Access_0 | A5 warped into view 26100 | -1/Access_0 | Destroyed A5 26113 | -1/Access_0 | Architect warped through subspace 26140 | -1/Access_0 | Destroyed 9 combat bots 26143 | -1/Access_0 | Architect warped through subspace 26181 | -1/Access_0 | Architect warped through subspace 26195 | -1/Access_0 | Subspace Access Node disabled 26203 | -1/Access_0 | Architect warped through subspace 26216 | -1/Access_0 | Architect warped through subspace 26238 | -1/Access_0 | Architect warped through subspace 26250 | -1/Access_0 | A4 warped into view 26260 | -1/Access_0 | Destroyed A4 26261 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 26263 | -1/Access_0 | Core integrity fell below 50% 26268 | -1/Access_0 | Architect warped through subspace 26314 | -1/Access_0 | Architect warped through subspace 26341 | -1/Access_0 | Architect warped through subspace 26376 | -1/Access_0 | Found Core Expander 26376 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 26406 | -1/Access_0 | Found Integrated Mediator 26406 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 26412 | -1/Access_0 | Architect warped through subspace 26419 | -1/Access_0 | Destroyed A2 26420 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26423 | -1/Access_0 | Found Prototype Device 26423 | -1/Access_0 | Identified ST Field Compressor 26442 | -1/Access_0 | A3 warped into view 26445 | -1/Access_0 | Singularity Gate disabled 26446 | -1/Access_0 | Destroyed A3 26449 | -1/Access_0 | Architect warped through subspace 26458 | -1/Access_0 | Singularity Gate disabled 26503 | -1/Access_0 | Architect warped through subspace 26531 | -1/Access_0 | Architect warped through subspace 26544 | -1/Access_0 | Subspace Access Node disabled 26550 | -1/Access_0 | Destroyed Architect 26551 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 26553 | -1/Access_0 | Found Prototype Hackware 26553 | -1/Access_0 | Identified Architect God Chip D 26555 | -1/Access_0 | Found Prototype Hackware 26555 | -1/Access_0 | Identified Architect God Chip A 26560 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26616 | -1/Access_0 | Warped through subspace to slip node 26616 | -1/Access_0 | Discovered new exit (range 8) 26621 | *** | Heading to fleet! Last Messages --------------- >>Record! "Log L.OZLVE4D5" [REDACTED] >>Record! "Log L.QL67S5A3" [REDACTED] >>Record! "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 26615_ Dropped Adv. Point Defense System. 26616_ Warped through subspace, drawn to slip node. 26616_ EXIT=FOUND 26617_ Acquired Adv. Point Defense System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 50 Energy Generation 118 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Additional Mass Support 12 Corruption Block 9 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 12 Melee Accuracy 20 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Myomer Leg | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Adv. Phase Shifter | -3/Quarantine | Hacked Exp. Thermal Generator | -3/Section 7 | Archive Robot Schematics ------------------ B-60 Warrior | -3/Quarantine | Archive A-15 Conveyor | -3/Section 7 | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Gravity Neutralizer | x1 | -4/Factory | Authchip Repaired ---------- Hellfire Missile Launcher | 6% | -4/Factory | Broken Alien Tech Used ----------------- Core Expander Integrated Reactor Core Cannon Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Membrane Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon LRC Matter Compressor LRC Energy Well Core Regenerator Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpVariableFilter Manual? 0 Play Time 09:11:15 Cumulative 465.8 hours Start 2025.06.25 @ 21:39:01 End 2025.06.28 @ 15:15:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type 2 Total 34 Types 16/1/8/1/1/0/3/2/1/1 Lore% 90 Gallery% 79 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce6d4f00-0514-4372-ab05-e58e42f31200