Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 16:27:59 Player: teag2 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (438) 2190 Value Destroyed (21658) 21658 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (17111) 17111 TOTAL SCORE: 50599 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6119 Follower Combat Kills 1420 Network Hubs Disabled 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 908 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Win 3000 Friendly Fire -1036 Cogmind --------- Core Integrity 1208/1600 Matter 290/300 Energy 437/440 System Corruption 0% Temperature Cool (6) Movement Flying (41) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Flying ED Exoskeleton > --- UTILITY (12) ----- Scrap Engine High-capacity Storage Unit Experimental Signal Interpreter Graphene Brace Advanced Corruption Screen > --- WEAPON (5) ------- Vortex Lance > --- INVENTORY (20) --- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Electron Diverter Experimental Cooling System Experimental Energy Well (600) Advanced Transmission Jammer Graphene Brace Advanced Thermal Shield Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Flying ED Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network High-capacity Storage Unit Experimental Energy Well Advanced Sensor Array Experimental Signal Interpreter Improved Particle Charger Advanced Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON ----------- Improved Potential Cannon Cld. Directed Nova Construct/C > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Electron Diverter Electron Diverter Electron Diverter Electron Diverter Experimental Cooling System Advanced Energy Well Advanced Transmission Jammer Graphene Brace Advanced Thermal Shield Advanced Shield Generator Advanced Corruption Screen Improved System Restoration Module Improved System Restoration Module Enhanced Nova Cannon Improved KE Penetrator Vortex Catalyst Activator Vortex Lance [Rating: 206] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 2 1 . . 3 . . . . 2 . . . . 1 . 1 . . Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Parts Attached 182 | 6 9 3 22 14 14 5 8 2 4 12 6 9 10 3 1 . 8 9 16 15 6 Power 22 | 1 1 . 3 2 1 1 . . 1 2 . . . . . . 1 . 5 1 3 Engine 11 | 1 1 . 3 2 . 1 . . 1 1 . . . . . . . . 1 . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . 1 . . . . . . 1 . 4 1 3 Propulsion 30 | 2 4 1 6 5 6 1 . . . 3 . 2 . . . . . . . . . Treads 22 | 2 4 1 6 4 3 1 . . . . . 1 . . . . . . . . . Leg 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Flight 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . Utility 69 | 1 2 . 6 3 4 1 8 1 1 3 2 6 4 1 . . 6 3 5 9 3 Device 37 | . 1 . . . 2 1 4 . . 2 2 4 2 . . . 5 2 4 7 1 Storage 9 | 1 1 . 1 . 1 . 2 . . . . . 1 . . . . . . 2 . Processor 5 | . . . . 1 . . . . . . . 1 . 1 . . . . 1 . 1 Hackware 5 | . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . Protection 13 | . . . 3 2 1 . 1 1 1 1 . . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 2 7 4 3 2 . 1 2 4 4 1 6 2 1 . 1 6 6 5 . Energy Gun 5 | . . . . . . . . 1 . 1 1 . 1 . 1 . . . . . . Energy Cannon 15 | . . . . 1 1 . . . . . . . . . . . 1 4 4 4 . Ballistic Gun 22 | 2 1 . 6 2 2 1 . . 2 1 1 . 1 1 . . . 1 1 . . Ballistic Cannon 12 | . 1 1 1 . . 1 . . . 1 1 . 4 1 . . . 1 . . . Launcher 4 | . . . . 1 . . . . . . 1 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 3 2 6 1 1 . . 7 2 1 2 1 . . 3 . 4 5 . Parts Lost 59 | . 2 2 9 5 1 . 2 3 3 . 4 . 2 . . 2 1 2 2 4 15 Power 8 | . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 . 3 Propulsion 12 | . 1 1 5 3 . . . 1 . . . . . . . . . . . . 1 Utility 24 | . . 1 1 1 1 . . 1 1 . 2 . 1 . . 1 1 1 1 3 8 Weapon 15 | . 1 . 3 . . . 1 1 1 . 1 . 1 . . 1 . 1 . 1 3 Highest Loss Streak 4 | . 1 1 2 1 1 . 1 1 3 . 4 . 1 . . 1 1 2 2 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 8 11 15 19 22 20 11 18 18 17 15 16 18 17 16 17 16 17 17 17 14 Power 2 | . 3 5 3 1 1 3 2 3 2 2 2 4 3 2 2 2 1 . 1 2 1 Propulsion 4 | . 3 3 3 5 9 7 1 3 2 2 . 1 1 1 2 2 3 3 3 4 2 Utility 6 | . . . 3 7 6 7 6 9 9 8 7 5 10 10 10 10 9 11 9 7 5 Weapon 3 | . 1 2 4 4 3 3 . 2 3 4 5 4 3 3 2 3 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . . . 6 6 6 9 3 1 2 13 3 1 3 1 . . 3 7 6 . 6 Power 15 | . . . 1 2 . . 1 . . 1 . . 3 1 . . . 3 1 . 2 Propulsion 31 | . . . 2 2 1 7 1 1 2 6 . . . . . . 3 1 1 . 4 Utility 12 | . . . 1 . 2 . 1 . . . 1 . . . . . . 3 4 . . Weapon 18 | . . . 2 2 3 2 . . . 6 2 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 80 92 90 98 99 81 66 65 60 63 58 72 70 72 70 72 75 71 66 66 58 Engine 3 | . 12 14 8 6 . . 3 . 2 5 1 . . . . . . . . . . Core 1 | . . . . . 6 5 1 5 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 5 5 5 5 5 8 8 7 8 11 Treads 16 | . 25 28 34 28 29 20 . 4 5 1 2 5 5 5 5 5 4 4 1 . 1 Device 11 | . 1 7 . . . 2 16 17 17 17 17 24 23 21 21 21 23 27 27 30 25 Storage 7 | . 14 14 9 7 7 7 4 5 5 5 5 5 5 5 5 5 4 4 4 6 4 Processor 5 | . . . . 6 7 7 5 5 5 5 5 9 10 14 15 15 10 7 4 4 7 Hackware 6 | . . . 11 15 15 8 2 5 5 5 5 6 5 . . . 3 2 . . . Protection 4 | . . . 8 7 6 7 5 4 5 4 1 . 1 5 5 5 3 1 4 . . Energy Cannon 2 | . . . . . . . 8 11 8 5 1 4 . . . . . 5 9 7 4 Ballistic Gun 10 | . 26 4 15 22 22 17 8 . . 2 1 . . 3 3 5 8 3 . . . Ballistic Cannon 3 | . . 22 2 . . . . . . . 4 5 10 10 7 5 4 2 1 . . Peak Build Rating 206 | 6 12 18 32 43 53 62 90 87 83 102 105 124 128 138 135 135 151 167 196 206 204 Average Rating 79 | 3 7 12 26 38 49 51 76 83 79 86 89 117 119 131 130 133 146 157 184 189 179 On Entrance 90 | . 6 12 12 29 43 51 62 86 87 81 89 102 122 125 134 135 126 151 160 192 175 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 13 35 37 59 66 105 106 106 84 80 92 92 89 113 112 104 104 121 150 179 169 194 Greatest Support 194 | 40 43 46 89 84 86 86 99 87 80 92 96 96 153 153 153 153 180 180 180 180 194 Greatest Overweight (x) 33 | 2 6 . 1 6 1 33 1 1 1 1 1 . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 15 16 20 22 25 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 4 15 14 20 20 25 25 16 20 20 20 19 20 20 20 20 20 20 20 20 20 18 Average Carried 17 | 1 8 11 15 19 22 20 11 18 18 18 16 17 19 18 18 19 19 19 18 18 14 Final Capacity 25 | 8 15 15 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 1 10 14 19 20 25 11 16 20 20 17 15 19 18 18 20 19 20 20 20 19 10 Scrap Engine Consumption 193 | . . . . . . 39 12 2 10 29 5 3 10 4 6 . 12 32 14 4 11 Constructs Created 14 | . . . . . . 3 3 . 1 . 1 . . . 1 . . 3 . 1 1 Constructs Modified 65 | . . . . . . 11 1 2 1 7 6 1 4 1 2 . 2 10 11 1 5 Class Distribution -------------------- 19% | Hacker-Gunner 18% | Mutant 13% | Construct 12% | Tank 11% | Commander-Construct 6% | Hacker-Mutant 5% | Scavenger-Gunner 5% | Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Gunner | -7/Recycling Commander-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Skirmisher | -4/Factory Commander-Skirmisher | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Armory Tank | -2/Research Tank | -2/Testing Skirmisher | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Matter Collected 11628 | 150 508 298 1488 1515 657 418 492 55 52 190 347 168 744 163 105 149 506 826 852 819 1126 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20884 | . 609 327 1878 2056 690 452 1378 527 136 395 620 285 1047 258 286 813 830 1706 1475 1927 3189 Parts 914 | . 39 16 93 100 41 19 65 24 9 16 24 7 41 5 10 28 29 72 60 56 160 Haulers Intercepted 21 | . 2 . 5 3 1 . 1 . . . . 1 . . . 1 2 . 1 1 3 Recyclers Shooed 10 | . 2 . 2 5 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . 18 . . . . . 22 5 . 22 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Combat Hostiles Destroyed 321 | . 8 8 34 30 8 2 19 12 5 6 15 3 16 7 3 6 7 32 20 27 53 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guns 96 | . 8 . 26 29 8 2 8 . . . . . . . 1 3 5 6 . . . Cannons 177 | . . 8 8 . . . 11 12 5 5 10 3 14 3 2 3 2 23 14 18 36 AOE 42 | . . . . 1 . . . . . . 5 . 2 4 . . . 1 4 9 16 Classes Destroyed 26 | . 6 2 3 1 . . 2 . . 1 2 . 1 . . . 1 1 1 4 1 Worker 22 | . 1 . 2 4 1 . 6 . . . . 1 . . . 4 2 . . 1 . Builder 13 | . 2 . . 2 . . 1 . . . . . 3 . . 2 . . . 2 1 Tunneler 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Hauler 21 | . 2 . 5 3 1 . 1 . . . . 1 . . . 1 2 . 1 1 3 Recycler 14 | . 1 . 1 5 2 3 1 . . . . . . . . 1 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . . . . . . . . . 1 . . . 1 1 1 Watcher 33 | . 3 . 2 4 1 . 2 . . . . 1 2 2 . 1 4 2 4 2 3 Swarmer 63 | . . . 4 6 . . 4 . 4 . 3 . 4 . . . . 13 4 5 16 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 124 | . 8 2 19 15 3 . 7 8 . 4 5 1 9 . . 2 3 2 9 11 16 Brawler 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Duelist 6 | . . . . . . . 1 . . . . . . . . . . 3 . 2 . Protector 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sentry 36 | . . 1 9 1 4 1 2 . . . 1 . 2 . 3 2 3 2 4 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 24 | . . . 2 2 . . 3 . 1 . 3 2 . . . 2 1 3 . . 5 Programmer 34 | . . . . 6 1 . 2 . . . . . . . . . . 7 . 5 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Cetus Guard 7 | . . . . . . . . . . . . . . 7 . . . . . . . Striker 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 6 | . . 5 . . . 1 . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 14 | . 5 2 9 8 3 1 9 5 4 5 6 2 5 5 3 6 4 5 5 14 11 Combat Bots Only 11 | . 2 2 7 6 2 1 5 5 4 5 6 2 4 4 3 3 4 5 4 11 10 Max Kills in Single Turn 6 | . 3 1 1 3 1 1 2 2 1 1 2 1 3 4 1 6 2 1 2 5 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . . . 2 . 2 3 . . . 1 2 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Hostile Shots Fired 1894 | . 59 44 163 123 42 2 72 91 29 59 98 60 62 15 4 32 4 205 79 129 522 Missed 707 | . 12 14 30 38 16 . 25 26 3 31 39 22 20 3 2 19 2 68 46 56 235 Hits 1187 | . 47 30 133 85 26 2 47 65 26 28 59 38 42 12 2 13 2 137 33 73 287 Melee 16 | . . . . . . . . . . . . . . . . . . 2 8 4 2 Projectile 1171 | . 47 30 133 85 26 2 47 65 26 28 59 38 42 12 2 13 2 135 25 69 285 Critical Strikes 54 | . . 2 10 1 . . . 4 . 1 3 1 2 2 . 2 . 8 1 4 13 Actively Blocked 30 | . . . . . . . . . . . . . . 2 . 2 . 8 1 4 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 21838 | . 592 578 2015 1345 239 54 1084 1210 403 287 1234 675 753 249 43 366 354 3070 1037 1356 4894 Core 1936 | . 166 42 191 170 23 21 125 156 51 33 85 81 83 . . . 39 60 94 124 392 Absorbed by Shields 2694 | . . . . . . . . . . 262 . . 66 90 15 35 . 219 5 355 1647 Reduced by Siege Mode 521 | . . . . . . . . . . . . . . . . . . 521 . . . Ignored by Resistances 388 | . . . . 9 . . . . . . . 38 . . . . . . . 341 . Regen/Repaired (Parts) 5111 | . . . . 209 . 5 54 219 201 298 571 80 591 96 . . 459 199 1273 117 739 Core Remaining (%) 71 | 100 . 16 65 . . 69 . . . . 55 . . . . 85 . 92 . 84 75 Volleys Fired 1020 | . 61 49 147 106 30 40 52 26 11 14 51 24 44 9 9 19 28 95 56 43 106 Largest 4 | . 2 2 2 3 3 3 4 3 2 1 2 3 3 3 3 3 3 3 3 3 1 Hottest 309 | . 40 63 66 75 100 100 249 252 252 166 102 177 177 142 136 190 131 286 309 241 69 Shots Fired 2138 | . 120 83 293 312 84 60 170 55 12 14 78 57 94 21 21 54 84 208 145 67 106 Gun 1086 | . 120 7 239 308 80 58 77 . . 1 12 17 3 . 9 35 56 64 . . . Cannon 1023 | . . 76 54 . 4 2 93 55 12 13 63 40 91 19 12 19 28 144 138 57 103 Launcher 29 | . . . . 4 . . . . . . 3 . . 2 . . . . 7 10 3 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1440 | . 120 83 293 308 80 56 77 . . 12 60 17 74 19 21 38 84 98 . . . Thermal 668 | . . . . . 4 4 93 55 12 1 15 40 20 . . 16 . 110 138 57 103 Explosive 21 | . . . . 4 . . . . . . . . . . . . . . 7 10 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . 1 3 . . 2 . . . . . . 3 Robot Hit Streak 22 | . 16 8 16 17 21 20 8 5 5 9 13 12 8 9 12 10 9 22 11 8 11 Robot Miss Streak 6 | . 6 3 3 4 2 2 5 6 2 4 6 4 3 2 1 3 2 3 3 3 3 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . Secondary Targets 6 | . . . 3 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . Capacitor 112 | . . . . . . . . . . . . . . . . . . . . 16 96 Shots Hit Robots 1313 | . 80 55 219 187 63 17 109 42 8 8 57 30 48 11 17 26 43 117 70 41 65 Core Hits 657 | . 32 15 80 82 29 7 70 27 3 6 31 11 28 18 8 19 21 39 31 51 49 Critical Kills 29 | . 1 . . . . . . . . . . . 4 2 2 3 8 6 3 . . Critical Parts Destroyed 21 | . . . 1 1 . . 1 . . . . . . 1 . 4 4 9 . . . Critical Strikes 62 | . 1 2 1 1 . . 1 . . . 2 1 7 4 3 7 13 16 3 . . Burn 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Destroy 50 | . 1 . 1 1 . . 1 . . . 1 . 4 4 2 7 13 15 . . . Blast 6 | . . 2 . . . . . . . . 1 . 2 . 1 . . . . . . Melee Attacks 22 | . . 12 . 5 1 . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . 12 . 5 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73617 | . 1174 1494 3763 3928 1175 343 3237 1974 649 607 4412 1167 3065 1960 817 1805 2110 7037 6411 10713 15776 Guns 12312 | . 824 16 2917 3405 1142 304 1024 . . . 168 238 66 . 227 504 778 699 . . . Cannons 45653 | . . 725 832 . . . 1679 1974 649 607 2774 929 2651 481 590 717 1179 6196 5451 6350 11869 Explosions 14075 | . 350 . . 412 . . 534 . . . 1470 . 236 1479 . 584 . 87 960 4363 3600 Melee 753 | . . 753 . . . . . . . . . . . . . . . . . . . Ramming 824 | . . . 14 111 33 39 . . . . . . 112 . . . 153 55 . . 307 Kinetic 23093 | . 824 741 3749 3405 1142 282 1024 . . 607 2331 379 2027 481 817 935 1957 2392 . . . Thermal 35965 | . 350 . . . . 22 2186 1974 649 . 611 788 926 . . 286 . 4503 5451 6350 11869 Explosive 5603 | . . . . 412 . . . . . . . . . . . . . 87 960 2999 1145 Electromagnetic 1975 | . . . . . . . 27 . . . . . . . . 584 . . . 1364 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 753 | . . 753 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 5404 | . . . . . . . . . . . 1470 . . 1479 . . . . . . 2455 Highest Corruption 7 | . . . . 7 7 5 1 1 1 1 . 2 2 . . . 5 2 . 5 . Average Corruption 3 | . . . . 2 4 5 1 1 1 1 . 1 1 . . . 1 1 . 3 . Corruption Purged 17 | . . . . . 3 . . . . . . . 2 . . . 3 2 . 7 . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . 10 Effects 186 | . . . . 37 29 89 2 4 3 1 . 5 1 . . . 3 8 . 4 . Message Errors 44 | . . . . 8 7 21 . 1 1 . . 2 . . . . 1 2 . 1 . Matter Fused 45 | . . . . 8 5 25 . . 2 1 . . . . . . . 3 . 1 . Heat Flow Errors 17 | . . . . 4 3 7 . 1 . . . 1 . . . . . 1 . . . Energy Discharges 24 | . . . . 6 5 6 2 2 . . . 1 1 . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . 3 5 15 . . . . . . . . . . . . . 1 . Data Loss (major) 13 | . . . . 3 . 7 . . . . . 1 . . . . 1 1 . . . Misfires 7 | . . . . 3 2 1 . . . . . . . . . . . . . 1 . Alerts 9 | . . . . 1 2 5 . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8712 | . 164 86 4 4 . . 116 18 202 46 92 67 122 4 66 75 170 791 1021 2132 3532 Projectiles 7657 | . . . 4 . . . 38 18 202 46 73 67 105 . 66 14 122 766 1003 1915 3218 Explosions 779 | . 164 . . . . . 78 . . . 19 . . 4 . 61 . . 18 217 218 Melee 276 | . . 86 . 4 . . . . . . . . 17 . . . 48 25 . . 96 Knockbacks 57 | . . 2 12 . . . . . . 5 7 5 7 . 1 4 4 5 . . 5 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 46 | . . 2 9 . . . . . . 5 7 5 7 . 1 3 3 4 . . . Secondary 6 | . . . 3 . . . . . . . . . . . . 1 1 1 . . . Self-Inflicted Damage 1015 | . . . . . . . 163 . . . . 136 . . . 99 . . . 422 195 Shots 18 | . . . . . . . 4 . . . . 4 . . . 1 . . . 7 2 Rammed 33 | . 1 . 1 13 5 2 . . . . . . 3 . . . 2 . . . 6 Targets Rammed 37 | . 1 . 2 14 5 2 . . . . . . 3 . . . 3 1 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 1 . . . . . . . . . . . . 1 1 . . . Highest Temperature 346 | . 60 2 316 243 232 263 . 97 . . . 65 15 . . . 1 346 207 . 334 Average Temperature 67 | . 18 2 65 59 46 70 . 43 . . . 33 15 . . . 1 102 83 . 103 Received Heat Transfer 3709 | . 336 228 1017 210 36 12 126 486 . 27 236 45 134 . 12 . 27 225 45 133 374 Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . 11 . . . Total Turns 320 | . . . . . . . . . . . . . . . . . . 320 . . . Longest Duration 91 | . . . . . . . . . . . . . . . . . . 91 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . . . . . . . . 1 . . 1 1 . . 4 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 21 | . . . . 2 . . . . . . . . 1 . . 6 1 . . 8 3 Impact Corruptions 12 | . . . . 1 . . . . . . . . 1 . . 1 3 2 . . 4 Robots Melted 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Parts Melted 28 | . . . . . . . 2 1 . 1 . 1 . . . . . 12 5 4 2 Heat Transferred 16315 | . 200 . . . . 25 2050 1757 284 . 312 983 770 . . 370 . 2553 2220 1725 3066 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Maximum Alert Level 5 | . . . 1 2 . . 2 . . . . . 3 3 2 3 2 3 3 5 5 Low Security (%) 53 | 100 100 . 81 36 100 100 40 . . . . 100 21 . . 31 . 9 . . . Level 1 20 | . . . 18 62 . . 28 . . . . . 45 . 57 34 43 54 12 . . Level 2 12 | . . . . . . . 30 . . . . . 13 75 42 17 56 29 63 23 . Level 3 5 | . . . . . . . . . . . . . 18 24 . 16 . 6 23 29 12 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 25 40 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 16 33 High Security 1 | . . . . . . . . . . . . . . . . . . . . 5 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3383 | . 122 . 365 400 174 72 631 . . . . 192 882 727 424 758 518 799 1076 1883 3383 Initial 1129 | . . . . 84 164 31 200 . . . . 124 55 476 278 123 372 237 419 603 1129 Average 358 | . 24 . 151 228 78 5 302 . . . . 150 383 596 387 338 430 370 553 1097 1853 Influence Increases 15244 | . 337 70 1028 943 450 271 1029 240 135 311 472 212 1203 351 176 776 417 1100 1199 1622 2902 Destroy 0b10 Robot/C 6920 | . 160 60 680 600 220 80 400 160 100 260 380 60 500 160 80 200 140 660 400 560 1060 Destroy 0b10 Robot/NC 590 | . 45 . 55 90 30 20 60 . . . 5 15 30 10 5 50 45 10 35 45 40 Destroy Leader 1244 | . 50 10 194 154 74 . 86 20 20 . 40 14 44 . . 64 52 84 80 76 182 Allied During Kill 899 | . . . . . 47 29 73 . . 36 47 4 364 106 51 133 . 9 . . . Successful Hack 277 | . 17 . 16 21 18 16 24 . . . . 12 29 . . 5 90 . . 11 18 Select Force Hacks 180 | . 30 . 30 . . 120 . . . . . . . . . . . . . . . Disable Machine 1020 | . 30 . 15 15 45 . 60 . . . . 75 105 15 30 120 . 90 45 255 120 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . 150 . 150 Destroy Structure 2204 | . 5 . 8 33 1 6 96 . . . . 32 116 60 10 204 30 82 414 675 432 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . 60 . . . 15 Lose Combat Pursuer 1335 | . . . 30 30 15 . 30 60 15 15 . . 15 . . . . 165 75 . 885 Influence Decreases 11861 | . 311 96 843 766 731 352 430 466 272 423 398 296 467 504 519 421 673 754 926 811 1402 Entered New Map 4330 | . . 14 . 101 198 50 . 222 72 236 124 74 59 374 419 231 337 216 380 469 754 Time Decay 6392 | . 301 72 603 615 484 262 350 214 170 117 234 222 318 90 100 90 326 498 526 302 498 Lost Part 570 | . 10 10 90 50 10 . 20 30 30 . 40 . 20 . . 20 10 20 20 40 150 Lost Ally 419 | . . . . . 39 40 60 . . 70 . . 70 40 . 80 . 20 . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 . 8 10 4 . 4 . . . 1 1 . . . 2 7 6 . 5 19 Investigation 10 | . 1 . 2 2 . . 1 . . . . . . . . . 2 . . 1 1 Extermination 17 | . . . . 4 2 . 1 . . . . 1 . . . . . 3 . 2 4 Reinforcement 23 | . . . 2 4 2 . 2 . . . . . . . . 2 5 2 . . 4 Assault 14 | . . . . . . . . . . . 1 . . . . . . 1 . 2 10 Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . 1 . 1 . . . . . . . . . 3 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Distress Signals 40 | . 1 . 1 2 . 1 2 . . . . 1 4 2 . 2 5 . 15 1 3 Communications Jammed 45 | . . . . . . . . . . . . . 13 . . . 2 6 5 19 . Distress Signals 45 | . . . . . . . . . . . . . 13 . . . 2 6 5 19 . Times Spotted 566 | . 13 8 46 49 25 8 29 19 5 28 19 5 28 6 13 17 13 55 31 30 119 Peak Tracking Total 20 | . 4 2 6 3 5 2 4 5 4 14 7 3 7 5 1 9 4 8 4 12 20 Tactical Retreats 41 | . . . 2 2 1 1 1 2 1 1 . . 1 . . . . 7 4 . 18 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Traps Triggered 18 | . 5 . 1 . 2 . . . . . . 1 . . . . 5 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Machines Disabled 73 | . 2 . 1 1 3 . 4 . . 1 . 5 7 1 2 8 . 6 4 19 9 Max in Single Turn 6 | . 2 . 1 1 1 . 2 . . 1 . 3 2 1 1 5 . 1 1 6 1 Garrison Access 8 | . . . . 2 . . . . . . . 1 . . . . 1 . 3 . 1 Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Machines Accessed 85 | . 8 . 12 10 3 11 2 1 1 5 . 4 7 . . 2 8 4 3 2 2 Terminals 47 | . 6 . 8 4 2 6 1 . . . . 2 7 . . 1 3 3 . 2 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 2 1 1 4 . . . . . 1 . . . . 1 1 . . . Scanalyzers 5 | . . . 1 1 . . . . . . . . . . . . 2 . 1 . . Garrison Access 9 | . . . 1 2 . . . . . . . 1 . . . 1 2 . 2 . . Total Hacks 213 | . 18 . 40 32 6 30 5 1 1 5 . 6 17 . . 3 19 10 7 7 6 Successful 107 | . 9 . 22 14 3 19 2 1 1 5 . 4 9 . . 1 7 1 3 5 1 Failed 105 | . 9 . 17 18 3 11 3 . . . . 2 8 . . 2 12 9 4 2 5 Catastrophic 25 | . 1 . 3 5 . . 1 . . . . 1 3 . . 1 3 4 . 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 83 | . 16 . 27 7 1 17 . . . . . 1 8 . . 2 2 . . 2 . Terminals 127 | . 15 . 29 12 3 16 4 . . . . 3 17 . . 2 7 6 . 7 6 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . . 8 . . 1 . . . . . . . . . . . . . . Recycling Units 36 | . 2 . 5 4 3 12 . . . . . 1 . . . . 5 4 . . . Scanalyzers 11 | . . . 4 2 . . . . . . . . . . . . 3 . 2 . . Garrison Access 19 | . . . 2 5 . . . . . . . 2 . . . 1 4 . 5 . . Terminal Hacks 40 | . . . 6 2 3 4 2 1 1 5 . 2 5 . . . 2 1 . 5 1 Record 6 | . . . . . . . . . . 4 . . 1 . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Open Door 7 | . . . . . 1 . . 1 1 1 . 1 2 . . . . . . . . Branch Access Points 5 | . . . 1 1 . . 1 . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . 1 . . 1 . . . . . 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . 1 . 1 . . . . . 1 . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . 3 3 . 5 . . . . . 1 . . . . 1 . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . 1 . . 4 . . . . . 1 . . . . 1 . . . . Scanalyzer 8 | . . . 4 1 . . . . . . . . . . . . 2 . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 7 | . . . 4 1 . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 6 | . . . . 2 . . . . . . . 1 . . . . 1 . 2 . . Seal Access 6 | . . . . 2 . . . . . . . 1 . . . . 1 . 2 . . Unauthorized Hacks 35 | . 9 . 9 1 . 10 . . . . . . 4 . . 1 1 . . . . Terminals 28 | . 8 . 8 1 . 6 . . . . . . 4 . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Botnet 7 | . 1 . 2 1 . 1 . . . . . . 1 . . 1 . . . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Skim 17 | . 6 . 5 . . 5 . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . 4 . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 6 | . 1 . 1 . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . 7 9 3 7 2 . . . . 2 5 . . 2 5 4 . 2 2 Full Trace Events 5 | . . . 1 2 . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 1 . . . . . . . . . . . . 2 . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Time 120 | . . . . 120 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . 4 . . . . . . . . . . . . . . . . . Retrieved Matter 4 | . . . . 4 . . . . . . . . . . . . . . . . . Retrieved Components 33 | . . . 6 . . 18 . . . . . 1 . . . . 8 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . 5 2 . 13 . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Total Allies 36 | . . . . . 10 . . . . 5 2 . 17 . . . . 2 . . . Largest Group 10 | . . . . . 10 7 4 . . 5 2 2 8 8 5 5 . 2 . . . Highest-Rated Group 414 | . . . . . 173 125 77 . . 264 79 69 414 354 214 214 . 96 . . . Highest-Rated Ally 159 | . . . . . 29 29 29 . . 64 49 49 159 51 51 51 . 48 . . . Total Orders 5 | . . . . . . . . . . 2 . 2 . . . 1 . . . . . STAY 4 | . . . . . . . . . . 1 . 2 . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 231 | . . . . . 29 17 10 . . 29 23 . 78 13 5 23 . 4 . . . Total Damage 6132 | . . . . . 460 282 96 . . 900 692 . 2211 409 162 743 . 177 . . . Kills 46 | . . . . . 4 5 1 . . 7 5 . 15 2 1 5 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Active Infowar (turns) 6357 | . . . . . . . . . . . 243 454 597 2 . 72 733 1196 1461 717 882 Sensors 6352 | . . . . . . . . . . . 243 449 597 2 . 72 733 1196 1461 717 882 Jamming 3961 | . . . . . . . . . . . . 263 337 . . . 728 1111 749 74 699 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Turns Passed 24666 | 57 1194 1887 2471 2941 1438 3937 790 451 349 1040 556 478 717 198 201 183 733 1331 1461 722 1531 Spaces Moved 17974 | 41 577 1061 1032 1484 685 1667 768 322 367 1356 606 610 690 177 131 236 1241 1066 1402 558 1897 Core 58 | 20 25 . . . . 13 . . . . . . . . . . . . . . . Treads 13539 | 21 552 1061 1032 1480 685 1652 25 297 367 580 295 610 690 177 131 236 1241 1066 776 . 565 Legs 4 | . . . . 4 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 4373 | . . . . . . 2 743 25 . 776 311 . . . . . . . 626 558 1332 Fastest Speed 41 | 50 100 160 160 152 151 138 58 58 58 44 44 44 44 44 44 44 44 44 44 91 41 Average Speed 100 | 111 166 160 160 163 182 205 60 99 63 50 44 44 50 44 44 44 44 44 75 91 60 Slowest Speed 1700 | 160 350 160 200 540 233 1700 138 166 166 110 110 44 110 44 44 44 44 44 91 91 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . 4 . . . . . . . . . . . . 2 18 Potential Cave-ins 14 | . . . . 6 . . . . . 1 . . . . . . . . 7 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 78 59 73 41 69 99 22 57 48 93 65 11 75 61 73 28 31 38 52 43 42 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 13 | . 2 2 3 . . 5 . . . . 1 . . . . . . . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . 4 . . . . . 2 2 . 2 . . . . . . . . . . Spaces Dug 77 | . . . . 4 . 6 . . . 2 . 8 15 . . . 7 12 17 . 6 Terrain Destroyed 1273 | . 5 1 3 77 . 7 41 4 3 10 133 18 56 62 5 182 15 53 189 247 162 Melee 4 | . . . . 4 . . . . . . . . . . . . . . . . . Projectile 291 | . . 1 3 . . 7 . 4 3 10 14 18 39 . 5 18 15 53 65 8 28 AOE 978 | . 5 . . 73 . . 41 . . . 119 . 17 62 . 164 . . 124 239 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Total 23105 | 53 703 1150 1644 1876 834 2152 977 380 467 1705 824 781 983 283 259 273 1371 1766 1703 711 2210 Wait 3135 | . 22 19 388 208 37 403 131 24 75 251 131 105 143 78 114 18 50 542 169 57 170 Move 17906 | 40 576 1060 1031 1483 684 1666 759 321 366 1355 605 609 689 176 130 235 1240 1065 1401 553 1862 Hop 22 | . . . . . . . 4 . . . . . . . . . . . . 2 16 Pick Up 250 | 7 18 5 32 17 21 3 12 6 5 16 6 11 11 7 2 . 18 14 24 9 6 Fast Attach 66 | . 8 . 3 7 13 1 2 1 . 7 . 3 5 . . . 2 3 4 7 . Attach 161 | 6 11 1 15 9 1 4 7 1 4 3 11 11 7 3 1 1 10 8 14 15 18 Detach 89 | . 3 . 1 2 . 8 5 . 2 2 7 10 6 . 2 . 4 9 6 10 12 Swap 67 | . 2 3 8 11 14 2 . . . 5 . 1 4 2 . . 3 1 4 3 4 Drop 225 | . 1 1 17 14 28 23 5 1 4 26 4 7 14 8 1 . 13 15 25 12 6 Fire 1020 | . 61 49 147 106 30 40 52 26 11 14 51 24 44 9 9 19 28 95 56 43 106 Melee 22 | . . 12 . 5 1 . . . . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 1 . 2 14 5 2 . . . . . . 3 . . . 3 1 . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . 26 9 . 57 . . . . 13 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 764 | -10/Materials | Identified exit to Mines 786 | -10/Materials | Discovered new exit (range 8) 829 | -10/Materials | Learned 2 Storage zone layouts 924 | -10/Materials | Discovered new exit (range 15) 931 | -10/Materials | Learned location of 1 exit from Materials 965 | -10/Materials | Learned 4 Subcaves zone layouts 1028 | -10/Materials | Learned location of 2 exits from Mines 1075 | -10/Materials | Learned location of 1 exit from Recycling 1168 | -10/Materials | Core integrity fell below 50% 1252 | -10/Materials | Entered Subcaves 1253 | -10/Subcaves | Approached by a straggling Scientist 1253 | -10/Subcaves | Identified exit to Recycling 1299 | -10/Subcaves | Learned location of Zion (-6) 1300 | -10/Subcaves | Met a Zionite searching for "candidates" 2229 | -10/Subcaves | Learned Materials stockpile data 2282 | -10/Subcaves | Discovered new exit (range 5) 2428 | -10/Subcaves | Core integrity fell below 20% 2631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2668 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2865 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3139 | -10/Subcaves | Entered Materials 3139 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3140 | -8/Materials | Identified exit to Factory 3382 | -8/Materials | Garrison activated, responded to threat 3483 | -8/Materials | Destroyed 7 combat bots 4328 | -8/Materials | Build established: Hacker-Mutant 4559 | -8/Materials | Garrison activated, responded to threat 5048 | -8/Materials | Discovered exit to Factory (range 4) 5137 | -8/Materials | Central database locked down 5157 | -8/Materials | Learned Factory trap positions 5339 | -8/Materials | Learned Factory emergency access door positions 5365 | -8/Materials | Learned 2 Storage zone layouts 5382 | -8/Materials | Learned Factory repair station intel 5411 | -8/Materials | Learned Factory trap positions 5610 | -8/Materials | Entered Factory 5610 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5611 | -7/Factory | Identified exit to Lower Caves 5612 | -7/Factory | Loaded intel: 111 trap records 5614 | -7/Factory | Loaded intel: 6 repair station locations 5735 | -7/Factory | Repaired Enh. Autogun 5797 | -7/Factory | Repaired Enh. Autogun 6101 | -7/Factory | Build established: Hacker-Gunner 6452 | -7/Factory | Build established: Scavenger-Gunner 7725 | -7/Factory | Identified exit to Storage 7771 | -7/Factory | Build established: Hacker-Gunner 8052 | -7/Factory | Crushed by falling debris 8551 | -7/Factory | Entered Storage 8582 | -7/Storage | Met 01-MTF 9811 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9989 | -7/Storage | Entered Recycling 9989 | -7/Recycling | Accompanied by 8 allies (01-MTF) 9990 | -7/Recycling | Identified exit to Factory 10108 | -7/Recycling | Build established: Commander-Gunner 10526 | -7/Recycling | Build established: Hacker-Gunner 10938 | -7/Recycling | Learned 4 Factory zone layouts 10978 | -7/Recycling | Learned location of 2 exits from Lower Caves 10986 | -7/Recycling | Learned location of Upper Caves (-4) 10987 | -7/Recycling | Learned 2 Proximity Caves zone layouts 10994 | -7/Recycling | Learned 4 Lower Caves zone layouts 11011 | -7/Recycling | Learned Extension trap positions 12321 | -7/Recycling | Entered Scraplab 12326 | -7/Recycling | Found Prototype Device 12326 | -7/Recycling | Identified Scrap Engine 12640 | -7/Recycling | Build established: Commander-Gunner 13046 | -7/Recycling | Build established: Commander-Construct 13926 | -7/Recycling | Entered Factory 13926 | -5/Factory | Accompanied by 4 allies 13926 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 13927 | -5/Factory | Identified exit to Factory 13928 | -5/Factory | Identified exit to Upper Caves 13929 | -5/Factory | Loaded intel: 94 trap records 14420 | -5/Factory | P-70 Sage assimilated allied Trooper 4g 14443 | -5/Factory | Lost 3 allies 14674 | -5/Factory | Build established: Construct 14716 | -5/Factory | Entered Upper Caves 14803 | -5/Upper Caves | Entered a destroyed Warlord outpost 14908 | -5/Upper Caves | Ambushed by wild Derelicts 15147 | -5/Upper Caves | Discovered new exit (range 9) 15167 | -5/Upper Caves | Entered another Upper Caves area 15253 | -5/Upper Caves | Discovered exit to Factory (range 5) 15389 | -5/Upper Caves | Lost 3 parts (1p1u1w) 15505 | -5/Upper Caves | Discovered new exit (range 13) 15516 | -5/Upper Caves | Entered Warlord 15537 | -5/Warlord | System corruption cleaned by Quarantine Array 15729 | -5/Warlord | Visited the Vortex Lab 15729 | -5/Warlord | Warlord's base attacked by MAIN.C 15732 | -5/Warlord | Found Prototype Energy Gun 15732 | -5/Warlord | Identified Vortex Rail 15736 | -5/Warlord | Found Prototype Piercing Weapon 15736 | -5/Warlord | Identified Vortex Lance 15742 | -5/Warlord | Met EX-DEC 15752 | -5/Warlord | Found Vortex Rail 15881 | -5/Warlord | Build established: Commander-Construct 15947 | -5/Warlord | Met Warlord 15968 | -5/Warlord | Found Prototype Reactor 16079 | -5/Warlord | Warlord forces counterattacked 16084 | -5/Warlord | Lost 4 allies 16342 | -5/Warlord | Found Prototype Launcher 16404 | -5/Warlord | Warlord base infiltrated, sounded retreat 16420 | -5/Warlord | Spotted Striker 16426 | -5/Warlord | Destroyed Striker 16447 | -5/Warlord | Spotted Striker 16448 | -5/Warlord | Spotted Executioner 16491 | -5/Warlord | Found Prototype Ballistic Cannon 16491 | -5/Warlord | Identified Hvy. Autocannon 16501 | -5/Warlord | Destroyed Striker 16542 | -5/Warlord | Discovered new exit (range 15) 16556 | -5/Warlord | Entered Proximity Caves 16595 | -4/Proximity Caves | Identified Vortex Catalyst Activator 16699 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16774 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 17035 | -4/Proximity Caves | Build established: Construct 17057 | -4/Proximity Caves | Learned location of Quarantine (-3) 17071 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17112 | -4/Proximity Caves | Entered Factory 17112 | -4/Factory | Accompanied by 2 allies 17112 | -4/Factory | Evolved 2 slots: Utility x2 17437 | -4/Factory | Build established: Skirmisher 17568 | -4/Factory | Discovered new exit (range 9) 17577 | -4/Factory | Discovered new exit (range 14) 17589 | -4/Factory | Identified exit to Extension 17590 | -4/Factory | Entered Extension 17591 | -4/Extension | Loaded intel: 20 trap records 17707 | -4/Extension | Rescued a captive Derelict 17778 | -4/Extension | Lost 3 allies 17820 | -4/Extension | Rescued A7 17929 | -4/Extension | Spotted B-86 Titan 17962 | -4/Extension | Spotted B-86 Titan 17979 | -4/Extension | Allies destroyed B-86 Titan 17988 | -4/Extension | Destroyed B-86 Titan 18057 | -4/Extension | Rescued a captive Derelict 18083 | -4/Extension | Energy Cycler disabled 18108 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18134 | -4/Extension | Lost 3 allies 18267 | -4/Extension | Discovered new exit (range 10) 18269 | -4/Extension | Discovered new exit (range 6) 18272 | -4/Extension | Identified exit to Research 18291 | -4/Extension | Identified exit to Cetus 18307 | -4/Extension | Entered Cetus 18307 | -4/Cetus | Accompanied by 8 allies 18324 | -4/Cetus | Spotted Cetus Guard 18324 | -4/Cetus | Spotted Cetus Guard 18324 | -4/Cetus | Spotted Cetus Guard 18324 | -4/Cetus | Spotted Cetus Guard 18328 | -4/Cetus | Destroyed Cetus Guard 18332 | -4/Cetus | Destroyed Cetus Guard 18340 | -4/Cetus | Destroyed Cetus Guard 18340 | -4/Cetus | Allies destroyed Cetus Guard 18371 | -4/Cetus | Lost 3 allies 18383 | -4/Cetus | Build established: Commander-Construct 18420 | -4/Cetus | Discovered new exit (range 16) 18436 | -4/Cetus | Spotted Cetus Guard 18436 | -4/Cetus | Destroyed Cetus Guard 18438 | -4/Cetus | Destroyed Cetus Guard 18438 | -4/Cetus | Destroyed Cetus Guard 18438 | -4/Cetus | Destroyed Cetus Guard 18451 | -4/Cetus | Discovered exit to Research (range 16) 18455 | -4/Cetus | Met Revision 17 18474 | -4/Cetus | Identified exit to Archives 18505 | -4/Cetus | Entered Archives 18505 | -4/Archives | Accompanied by 5 allies 18573 | -4/Archives | Discovered exit to Research (range 16) 18586 | -4/Archives | Discovered new exit (range 15) 18644 | -4/Archives | Discovered new exit (range 16) 18674 | -4/Archives | Identified exit to Hub_04(d) 18706 | -4/Archives | Entered Hub_04(d) 18706 | -4/Hub_04(d) | Accompanied by 5 allies 18817 | -4/Hub_04(d) | Discovered exit to Research (range 6) 18859 | -4/Hub_04(d) | Network Hub disabled 18889 | -4/Hub_04(d) | Spotted Lightning 18889 | -4/Hub_04(d) | Entered Research 18889 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18891 | -3/Research | Found Prototype Device 18892 | -3/Research | Identified Imp. Particle Accelerator 19057 | -3/Research | Identified exit to Armory 19057 | -3/Research | Identified exit to Quarantine 19089 | -3/Research | Revision forces began assault on 0b10 19096 | -3/Research | Build established: Construct 19146 | -3/Research | Met up with Revision 17++ 19297 | -3/Research | Found Prototype Device 19297 | -3/Research | Identified Exp. Thermal Defense Suite 19589 | -3/Research | Research terminal network offline 19622 | -3/Research | Entered Armory 19697 | -3/Armory | Watched by a mysterious "MATRIX" hacker 19895 | -3/Armory | P-80 Master assimilated allied Swordsman 8a 20462 | -3/Armory | Spotted B-86 Titan 20495 | -3/Armory | Destroyed B-86 Titan 20872 | -3/Armory | First assault squad dispatched 20952 | -3/Armory | Discovered new exit (range 3) 20953 | -3/Armory | Identified exit to Research 20953 | -3/Armory | Entered Research 20953 | -2/Research | Warlord forces began assault on 0b10 20953 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20981 | -2/Research | Build established: Tank 21063 | -2/Research | Research machine network offline 21159 | -2/Research | Met up with Warlord 21525 | -2/Research | Spotted Striker 21548 | -2/Research | Found Prototype Processor 21549 | -2/Research | Identified Exp. Signal Interpreter 21564 | -2/Research | Borebot progress halted 21632 | -2/Research | Borebot progress halted 21761 | -2/Research | Borebot progress halted 21790 | -2/Research | Spotted Executioner 21794 | -2/Research | Spotted Executioner 21798 | -2/Research | Destroyed Executioner 21802 | -2/Research | Destroyed Executioner 21804 | -2/Research | Spotted Striker 21857 | -2/Research | Destroyed Striker 22037 | -2/Research | Found Fusion Bomb Launcher 22394 | -2/Research | Discovered new exit (range 14) 22411 | -2/Research | Identified exit to Testing 22414 | -2/Research | Entered Testing 22452 | -2/Testing | Found Prototype Energy Cannon 22452 | -2/Testing | Identified Imp. Potential Cannon 22455 | -2/Testing | Found Prototype Energy Cannon 22455 | -2/Testing | Identified Potential Cannon 22827 | -2/Testing | Destroyed 7 combat bots 22914 | -2/Testing | First assault squad dispatched 22929 | -2/Testing | Found Prototype Device 22930 | -2/Testing | Identified 2N-1CE's Frost Array 23005 | -2/Testing | Found Quantum Capacitor 23015 | -2/Testing | Destroyed 11 combat bots 23093 | -2/Testing | High security lockdown imminent 23117 | -2/Testing | Discovered new exit (range 15) 23124 | -2/Testing | Destroyed 8 combat bots 23134 | -2/Testing | Identified exit to Access 23136 | -2/Testing | Entered Access 23136 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 23386 | -1/Access | First assault squad dispatched 23427 | -1/Access | Build established: Skirmisher 24325 | -1/Access | Build established: Tank 24471 | -1/Access | High security lockdown imminent 24478 | -1/Access | Lost 3 parts (1p1u1w) 24520 | -1/Access | Destroyed 10 combat bots 24551 | -1/Access | High security lockdown engaged 24635 | -1/Access | Lost 3 parts (1p2u) 24644 | -1/Access | Spotted B-99 Colossus 24651 | -1/Access | Spotted B-99 Colossus 24651 | -1/Access | Spotted B-99 Colossus 24664 | -1/Access | Discovered new exit (range 5) 24667 | -1/Access | Identified exit to Surface 24667 | *** | Escaped! Last Messages --------------- Slug penetrates B-99 Colossus. Slug penetrates Wall. Adv. Corruption Screen intercepted 1% system corruption. Sealed Heavy Doors breached. B-99 Colossus activates siege mode. Knocked back. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Knocked back. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. Main Access Shell breached. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #??????????# ####### = #???????# !! | | "" #??????????## ##?????######???????######### | | #???????????# #?????????????????????# | | "" #???????????# #?????????????????????# | | #???????????# #?????????????????????# | | #???????????# #?????????????????????# | | #??######???# #?????????????????????# ## | | #### ##### #??????????????????"??# # | | " % #??????????????????" ?# # | | ### #??????????????????" ?# # | | ??####/### ###+#########??????? ???" ?# # | | ?# ## ## ! #???? """ # # | | ?# ?# ## #???? """ + # | | ?# ?# ## !] #???? # # | | ?# % ?# ## ! ]] #???? # # | | ?# ## ## ]! #??? # # | | ?# ## ## * #??? " ## | | ?# ## ################????????######" % | | ?# ## #???????????????????????????# % | | ?# ]## #??????"##########??######### | | ?# ## "??????" % "??" ###!/* | | ?# ## "??????" ""?" ###!* | | ?##+####### ??????" """ "" """ "#"/* | | ### #?????? ?????????" " %"" % % | | #?????? ?????????" "" " "" " | | #####?????? ?????????" @" " """ % | | ####???????????????????" " "?" | | #???????????????????"""""" "?"" ###+##### | | #???????????????????????? "??" #???????? | | #???????????????????????? "??" #???????? | | #????????????????????????##???#########???????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 88 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 100 Corruption Containment 12 Corruption Block 20 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 9% | -7/Factory Enh. Autogun | 60% | -7/Factory Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Quantum Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Collateral Damage Explosive Keycard Hard Hitter More Power To You Preemptive Strike Challenges ------------ None Game ------ Seed DisruptionAntisysComputer Manual? 0 Play Time 04:17:40 Cumulative 67.0 hours Start 2026.07.22 @ 22:42:25 End 2026.07.23 @ 16:27:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 753177bc-774a-44bb-99df-ac1e7cd8a098