Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 21:46:30 Player: LYMPH NODE JONES Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (804) 804 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2559 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- ECM Suite Core Shielding Shield Generator > --- WEAPON ----------- EM Pulse Gun Particle Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heavy Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Shielding Device Shield Generator Storage Large Matter Pod Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 30 | 5 13 11 1 Power 6 | 1 3 2 . Engine 5 | 1 2 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 1 6 . Treads 1 | . . 1 . Leg 5 | 2 1 2 . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 1 1 Device 4 | . 2 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 5 2 . Energy Gun 3 | 1 2 . . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 . 10 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 3 | . . . 3 Weapon 4 | . 1 . 3 Highest Loss Streak 10 | . 3 . 10 To Critical Strikes . | . . . . Average Backups 4 | . 4 4 3 Power . | . . 1 . Propulsion . | . . . 1 Utility . | . . 1 . Weapon 2 | . 2 1 2 Tool/Special . | . . . . Unused Backups 5 | . . 3 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 92 95 76 Engine 10 | . 11 11 7 Core 1 | . 2 . . Leg 25 | . 26 25 22 Wheel 1 | . . 3 . Device 8 | . 6 9 15 Storage 5 | . 9 1 . Protection 8 | . 7 11 8 Energy Gun 10 | . 10 10 7 Energy Cannon 5 | . . 11 7 Ballistic Gun 13 | . 17 11 7 Peak Build Rating 13 | 5 12 12 13 Average Rating 8 | 3 7 9 10 On Entrance 6 | . 5 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns 19 | . . . 19 Heaviest Build 20 | 6 13 18 20 Greatest Support 48 | 20 20 48 30 Greatest Overweight (x) 4 | . 1 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 4 Average Carried 4 | 1 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 3 5 3 Class Distribution -------------------- 52% | Mutant 45% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 902 | 226 412 264 . Remotely . | . . . . Salvage Created 1210 | . 456 675 79 Parts 69 | . 27 38 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 10 9 2 Guns 15 | . 10 5 . Cannons 5 | . . 3 2 AOE 1 | . . 1 . Classes Destroyed 7 | . 5 2 . Worker 3 | . 2 1 . Recycler 4 | . 2 2 . Operator 2 | . 1 1 . Watcher 1 | . . 1 . Swarmer 4 | . 3 . 1 Grunt 12 | . 7 5 . Sentry 5 | . . 4 1 Best Kill Streak 7 | . 7 3 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 53 25 177 Missed 61 | . 14 7 40 Hits 194 | . 39 18 137 Projectile 194 | . 39 18 137 Critical Strikes 3 | . 1 . 2 Actively Blocked 1 | . . . 1 Damage Taken 1804 | . 476 176 1152 Core 659 | . 62 44 553 Absorbed by Shields 143 | . . 58 85 Redirected to Shielding 51 | . 6 9 36 Regen/Repaired (Parts) 107 | . 81 26 . Core Remaining (%) 88 | 100 75 89 . Volleys Fired 88 | . 53 28 7 Largest 3 | . 2 3 3 Hottest 128 | . 85 120 128 Shots Fired 193 | . 93 79 21 Gun 156 | . 91 51 14 Cannon 35 | . . 28 7 Launcher 2 | . 2 . . Special . | . . . . Kinetic 98 | . 63 28 7 Thermal 63 | . 28 28 7 Explosive 2 | . 2 . . Electromagnetic 30 | . . 23 7 Robot Hit Streak 31 | . 6 18 31 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 110 | . 45 49 16 Core Hits 50 | . 26 22 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1795 | . 707 794 294 Guns 1003 | . 482 416 105 Cannons 475 | . . 331 144 Explosions 317 | . 225 47 45 Melee . | . . . . Ramming . | . . . . Kinetic 534 | . 284 200 50 Thermal 765 | . 198 378 189 Explosive 225 | . 225 . . Electromagnetic 271 | . . 216 55 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles . | . . . . Explosions 14 | . 14 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 30 10 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 179 216 263 Average Temperature 69 | . 59 67 115 Received Heat Transfer 325 | . 201 67 57 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1617 | . 555 753 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 118 | . 102 118 46 Initial 27 | . . 13 27 Average 32 | . 25 45 17 Influence Increases 670 | . 291 319 60 Destroy 0b10 Robot/C 420 | . 200 180 40 Destroy 0b10 Robot/NC 50 | . 25 25 . Destroy Leader 102 | . 30 62 10 Successful Hack 11 | . 7 4 . Disable Machine 45 | . . 45 . Destroy Structure 27 | . 14 3 10 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 670 | . 258 286 126 Entered New Map 59 | . . 20 39 Time Decay 571 | . 228 266 77 Lost Part 40 | . 30 . 10 Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 19 14 12 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 3 | . 1 . 2 ECM-based Alert Blocks 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 10 15 . Successful 15 | . 5 10 . Failed 10 | . 5 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 4 | . . 4 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 3 2 . Scan Component 3 | . 2 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 5 | . . 5 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter 145 | . . 145 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 165 | . . . 165 ECM 165 | . . . 165 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2210 | 60 1058 901 191 Spaces Moved 1406 | 45 667 630 64 Core 5 | 4 . 1 . Treads . | . . . . Legs 1329 | 41 667 557 64 Wheels 72 | . . 72 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 121 | 113 125 118 120 Slowest Speed 250 | 120 190 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 70 39 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 15 2 7 Melee . | . . . . Projectile . | . . . . AOE 24 | . 15 2 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1744 | 51 806 725 162 Wait 176 | . 56 32 88 Move 1403 | 44 666 629 64 Hop . | . . . . Pick Up 15 | 2 6 7 . Fast Attach 24 | 5 10 9 . Attach 9 | . 6 2 1 Detach 2 | . 1 1 . Swap 7 | . 2 4 1 Drop 20 | . 6 13 1 Fire 88 | . 53 28 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 13) 892 | -10/Materials | Lost 3 parts (1p1n1w) 1044 | -10/Materials | Discovered new exit (range 10) 1087 | -10/Materials | Repaired Aluminum Leg 1119 | -10/Materials | Entered another Materials area 1119 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1422 | -9/Materials | Build established: Tank 1689 | -9/Materials | Discovered new exit (range 15) 1832 | -9/Materials | Discovered new exit (range 15) 1873 | -9/Materials | Repaired EM Pulse Gun+ 2020 | -9/Materials | Entered another Materials area 2020 | -8/Materials | Evolved 2 slots: Utility x2 2198 | -8/Materials | Core integrity fell below 50% 2206 | -8/Materials | Core integrity fell below 20% 2211 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02147_ Dropped Imp. Ion Engine. 02158_ S-10 Pest destroyed. 02158_ R-06 Scavenger collects Imp. Ion Engine. 02164_ R-06 Scavenger collects Flight Unit. 02169_ R-06 Scavenger collects Lgt. Assault Rifle. 02172_ EM Pulse Gun+ destroyed. 02180_ Particle Cannon destroyed. 02180_ Aluminum Leg destroyed. 02181_ Lgt. Ion Engine destroyed. 02183_ Assault Rifle+ destroyed. 02185_ Aluminum Leg destroyed. 02185_ ECM Suite destroyed. 02185_ Shield Generator destroyed. 02188_ Aluminum Leg destroyed. [Achievement: That Tickles] 02192_ Core Shielding destroyed. 02195_ R-06 Scavenger destroyed. 02201_ R-06 Scavenger collects Com. Wheel. 02207_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????#! #####?????????????????? | | ??????????????????# # #?????????????????? | | ????????#####?????# s%*= # #?????????????????? | | ????????# ????# s*%= # #?????????????????? | | ????????# ????# [%!@%s #?????????????????? | | ????????# ???# *"T"s# #?????????????????? | | ???????## !! ???# # #?????????????????? | | ???????# !! ??###+###### ##????????????????? | | ????????# ! ???## ##### = ###??????????????? | | ????????# ! ??# ????????????? | | ????????# ### " ??????????????? | | ????????# + ????????????? | | ####""""#### ###### ### ????????????? | | =%!"### #????###+###?? ???????????? | | #?????????????? ??????????? | | ???????####""""#######??????????????? ?????????? | | ????????# ??????????????????????? ?????????? | | ????????# ???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????#!** ????????????????????????????????????? | | ????????#!* ????????????????????????????????????? | | ????????#!* ?????????????????????????????????????? | | ????????# ?????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 10% | -10/Materials EM Pulse Gun | 42% | -9/Materials Studied --------- EM Pulse Gun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Organ Harvest That Tickles Challenges ------------ None Game ------ Seed HelicalFissionPendant Manual? 0 Play Time 00:35:03 Cumulative 3.6 hours Start 2025.12.31 @ 20:22:36 End 2025.12.31 @ 21:46:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a8c588f7-5086-4854-b6fb-845049ef08c8