Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 00:51:05 Player: cptwinky Result: Destroyed by as-69044 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (422) 422 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 977 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 258/280 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Seismic Detector Light Armor Plating Hacking Suite Spread Laser Spread Laser Grenade Launcher Datajack Mining Laser Botcube Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Seismic Detector Light Armor Plating Hacking Suite Spread Laser Spread Laser Grenade Launcher Datajack Mining Laser Botcube [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 6 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | 3 9 12 Power 1 | . 1 2 Propulsion 1 | 1 1 1 Utility 2 | . 2 4 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 17 | . 6 11 Power 3 | . 1 2 Propulsion 4 | . 3 1 Utility 4 | . . 4 Weapon 5 | . 2 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 3 | . 3 . Storage 14 | . 14 14 Processor 10 | . 10 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 13 | 8 13 13 Average Rating 10 | 5 11 13 On Entrance 7 | . 8 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 13 33 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 8 15 14 Average Carried 10 | 4 10 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 8 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 618 | 294 226 98 Remotely 74 | 74 . . Salvage Created 654 | 108 417 129 Parts 45 | 7 33 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 9 5 Guns 9 | . 4 5 AOE 5 | . 5 . Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 6 2 Assembled 3 | . . 3 Best Kill Streak 8 | 2 8 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | . 30 49 Missed 25 | . 11 14 Hits 54 | . 19 35 Melee 5 | . . 5 Projectile 49 | . 19 30 Critical Strikes 1 | . . 1 Damage Taken 795 | . 237 558 Core 256 | . 44 212 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | 4 26 21 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 98 | 8 48 42 Gun 93 | 8 43 42 Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 93 | 8 43 42 Thermal . | . . . Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 10 | 6 9 10 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | 6 32 30 Core Hits 40 | 3 26 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1266 | 73 806 387 Guns 853 | 73 395 385 Cannons . | . . . Explosions 397 | . 397 . Melee . | . . . Ramming 16 | . 14 2 Kinetic 853 | 73 395 385 Thermal . | . . . Explosive 397 | . 397 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 12 3 Message Errors 3 | . 2 1 Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . 55 . Shots 3 | . 3 . Rammed 7 | . 6 1 Targets Rammed 7 | . 6 1 Kicked . | . . . Crushed . | . . . Highest Temperature 159 | . 159 30 Average Temperature 42 | . 68 10 Received Heat Transfer 298 | . 75 223 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 74 100 Level 1 19 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 243 | 10 243 96 Initial 66 | . . 66 Average 85 | . 100 67 Influence Increases 452 | 10 392 50 Destroy 0b10 Robot/C 220 | . 180 40 Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 64 | . 54 10 Successful Hack 52 | . 52 . Disable Machine 30 | . 30 . Destroy Structure 16 | . 16 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 416 | 10 222 184 Entered New Map 104 | . . 104 Time Decay 302 | 10 222 70 Lost Part 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 19 10 Peak Tracking Total 5 | . 5 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1079 | 118 811 150 Spaces Moved 542 | 57 432 53 Core 2 | 2 . . Treads 540 | 55 432 53 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 81 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 656 | 75 503 78 Wait 11 | 1 8 2 Move 540 | 56 431 53 Hop . | . . . Pick Up 19 | 7 12 . Fast Attach 10 | 7 3 . Attach 1 | . . 1 Detach . | . . . Swap 6 | . 6 . Drop 11 | . 11 . Fire 51 | 4 26 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 6 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 7) 715 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Discovered new exit (range 12) 919 | -10/Materials | Derelicts attacked the area 930 | -10/Materials | Entered Mines 967 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Assembled infested the area 1046 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Core integrity fell below 20% 1080 | -10/Mines | Destroyed by as-69044 with Assembled Maul Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00955_ System corrupted: Component data lost. 00955_ Slammed into G-47 Trooper. 00958_ Critical hit (Burn: +37). 00967_ G-47 Trooper destroyed. 00979_ G-34 Mercenary destroyed. 00982_ Acquired 38 matter. 00985_ Acquired 45 matter. 00991_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01026_ T-07 Excavator is excavating. 01027_ R&AAMLLRBTD48>Z2RBFSRAUK 01030_ T-07 Excavator is excavating. 01049_ as-71034 destroyed. 01059_ Lgt. Treads destroyed. 01060_ as-65884 destroyed. 01063_ Acquired 15 matter. 01072_ as-85143 destroyed. 01073_ System corrupted: Energy discharge (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????###?????# ####??????????????????? | | ?????????????? ????# ## ??????????????????? | | ?????????????## ????# ## #?? ??????????????? | | ?????????????# #???# ## #?? ??????????????? | | ????????###### ???# ## #?? ??????????????? | | ????????? #??# ##@#?? ??????????????? | | ????????????# ### %a #?? ??????????????? | | ????????????# ####?? ??????????????? | | ?????????????# % #????? ??????????????? | | ?????????????## ####????# ??????????????? | | ??????????????# ######## #?????????????? | | ??????????????# # #?????????????? | | ??????????????# ?# #?????????????? | | ??????????????#??# ######## ##?????????????? | | ?????????????????# ##?????# #??????????????? | | ?????????????????## ##????# #??????????????? | | ??????????????????## ##???# #??????????????? | | ???????????????????## ##??# #??????????????? | | ????????????????????## ##?# #??????????????? | | ?????????????????????## #?# #??????????????? | | ??????????????????????# #?# #??????????????? | | ???????????????##?????# ### #??????????????? | | ??????????????## #????# #??????????????? | | ??????????????# ##### ! #####??????????????? | | ???????????????# = # =#??????????????????? | | ???????????????## !#= #??????????????????? | | ????????????????# #??????????????????? | | ????????????????## ####??????????????????? | | ?????????????????### ##?????????????????????? | | ???????????????????# ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerIntegrityCore Manual? 0 Play Time 00:06:57 Cumulative 2060.3 hours Start 2026.01.03 @ 00:44:57 End 2026.01.03 @ 00:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1331 Rogue 1327 Adventurer 4 Explorer 0 Win Type - Total 282 Types 211/13/22/10/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d8f38eb-4f10-4ae1-a501-5bb13f401b9f