Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 21:46:06 Player: szymekc Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (194) 970 Value Destroyed (9108) 9108 Prototype IDs (90) 1800 Alien Tech Used (6) 1200 Bonus (13812) 13812 TOTAL SCORE: 35890 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1868 Follower Combat Kills 6888 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -3344 Cogmind --------- Core Integrity 0/1450 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Hypervelocity EM Gauss Rifle KE Penetrator DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Arachnoskeleton Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Recoil Nullifier Precision Matter Filter Enhanced Scrap Shield Quantum Router > --- WEAPON ----------- High-powered Disruptor Cannon Overtuned Coil Gun Railgun Overtuned Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Advanced Cooling System Experimental Coolant Injector Energy Well Matter Compressor Experimental Terrain Scanner Medium Regenerative Plating Long-range Tractor Beam Amulet of Y3-NDR Transdimensional Reconstructor Core Reset Matrix Overtuned Quantum Rifle Precision Phase Gun Neutron Missile Launcher Fusion Bomb Launcher Guided Remote Datajack Improved Plasma Cutter DRS Beacon Botcube [Rating: 188] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Arachnoskeleton Wheel Overtuned Huge Scrapsphere Utility Scrap Suit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Railgun Launcher Fusion Bomb Launcher Special Weapon Junk Cannon Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Slots Evolved 15 | . . . . . 8 . . . . . . 2 . . . . . . 2 2 . . 1 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 5 . . . . . . 2 . . . . . . 1 1 . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . Parts Attached 252 | 9 11 17 1 13 30 4 7 4 8 . . 2 1 17 2 . 6 . 8 7 31 12 14 45 3 Power 30 | 2 2 2 . . 3 3 . . . . . . 1 4 . . 1 . . . 2 2 4 4 . Engine 7 | 2 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 21 | . . . . . . 3 . . . . . . 1 4 . . 1 . . . 2 2 4 4 . Propulsion 18 | 2 2 2 . 5 3 . . . . . . . . . . . . . . . . . . 4 . Treads 10 | 2 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Wheel 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 2 4 2 1 2 9 1 5 4 6 . . 2 . 6 1 . 5 . 3 6 13 4 7 24 2 Device 74 | 1 3 2 1 1 5 . 3 3 6 . . 2 . 3 1 . 3 . 1 5 10 3 3 16 2 Storage 7 | 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . 2 . Processor 7 | . . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . 1 1 . Hackware 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . Protection 16 | . . . . 1 2 1 . 1 . . . . . 1 . . 1 . . 1 1 1 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 3 3 11 . 6 15 . 2 . 2 . . . . 7 1 . . . 5 1 16 6 3 13 1 Energy Gun 40 | 1 2 4 . 1 9 . 2 . 1 . . . . 5 1 . . . 4 1 3 3 . 3 . Energy Cannon 12 | . . 2 . 2 3 . . . 1 . . . . 2 . . . . 1 . . . . 1 . Ballistic Gun 33 | 2 . 3 . 1 1 . . . . . . . . . . . . . . . 11 3 3 9 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . 1 1 . 1 . . . 1 1 . . . . 2 . . 4 . 2 1 11 5 3 15 . Parts Lost 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 6 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 Highest Loss Streak 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 96 91 74 77 76 72 72 72 72 75 75 74 75 75 75 75 76 78 78 78 80 83 42 Engine 4 | . 14 14 14 14 1 . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . 6 11 11 11 11 11 10 10 9 10 10 10 10 9 8 8 8 7 7 4 Treads 8 | . 27 28 28 25 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 2 Wheel 7 | . . . . 1 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 8 8 8 7 7 4 Device 15 | . 14 14 14 10 12 16 15 11 11 11 11 20 20 16 23 25 24 25 22 22 20 20 16 21 11 Storage 7 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 2 Processor 2 | . . . . . 4 5 5 5 5 5 5 5 5 4 . . . . . 4 6 4 4 8 6 Protection 4 | . . . . 2 8 5 5 5 5 5 5 5 5 6 6 5 5 5 4 4 4 7 7 5 2 Energy Gun 10 | . 17 2 . . 14 16 16 16 15 16 16 15 15 14 15 15 15 15 17 20 1 2 . 2 . Energy Cannon 2 | . . 11 10 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 9 2 . . . . . . . . . . . . . . . . . . 18 19 21 18 9 Slashing Weapon 3 | . . 9 14 13 . . . . . . . . . . . . . . . . . . . . . Naked Turns 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 93 Heaviest Build 150 | 14 34 40 39 45 78 82 107 110 116 103 103 114 114 114 114 114 114 110 115 123 127 137 137 150 141 Greatest Support 43 | 40 40 40 40 43 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 Greatest Overweight (x) 15 | . . . . 14 2 2 3 3 4 3 3 4 4 4 4 4 4 3 4 4 4 4 4 5 15 Average Overweight (x) 2 | . . . . . 1 2 2 3 3 3 3 4 4 3 3 4 3 3 3 4 4 4 4 4 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 2 13 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 17 | 1 9 14 15 14 14 15 16 19 20 20 20 18 19 19 19 19 19 19 19 18 19 19 19 19 11 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 15 15 15 15 15 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 19 17 4 Class Distribution -------------------- 25% | Mutant 16% | Gunner 15% | Commander-Gunner 9% | Tank 8% | Scavenger-Scrapper 5% | Derelict-Mutant 4% | Scrapper 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Commander-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Commander-Scrapper | -5/Zhirov Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -3/Research Scavenger-Scrapper | -3/Armory Scavenger-Scrapper | -3/Lab Scavenger-Scrapper | -2/Research Scavenger-Executioner | -2/Testing Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Matter Collected 5744 | 367 237 251 10 100 530 80 76 40 80 . . . 30 179 20 . . 70 70 60 643 295 1022 1492 92 Remotely 726 | . . . . 90 . . . . . . . . . . . . . . . . 155 . . 481 . Salvage Created 13503 | 164 546 644 . . 883 1837 649 148 146 . 292 . 347 1195 109 109 . 586 548 1209 976 87 1452 1576 . Parts 557 | 16 30 51 . . 28 32 26 10 5 . 9 . 12 30 3 1 . 24 26 41 61 5 81 66 . Haulers Intercepted 5 | . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 12 | . 2 . 3 . 1 . 1 . . . . . . 2 . . . . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . 19 . . . . . 16 13 . 17 . . . 20 24 . 37 . . . . . . . Prevented 66 | . . 3 . . . . . . 8 . 12 . . . 5 5 . 33 . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Combat Hostiles Destroyed 140 | . 11 10 . . 15 6 8 3 3 . 4 . . 7 2 2 . 9 4 12 13 1 13 17 . Guns 133 | . 11 7 . . 14 6 6 3 3 . 4 . . 7 2 2 . 9 3 12 13 1 13 17 . Cannons 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | 2 3 4 . . 3 2 1 1 1 . 1 . . 1 . 1 . . 2 1 1 . . . . Worker 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . Builder 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 2 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Recycler 12 | 1 2 . . . . . . . . . . . . 5 . . . . . . . . 2 2 . Watcher 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 1 . Swarmer 22 | . 6 . . . 2 . . 1 2 . . . . 2 1 . . 3 . . 3 . 2 . . Grunt 47 | . 5 1 . . 11 . 3 1 . . 3 . . 4 . 1 . 2 . 8 4 . 4 . . Brawler 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 12 | . . 1 . . . . 4 . . . . . . 1 1 . . 2 . . . . 3 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Hunter 12 | . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . 8 . Programmer 16 | . . . . . 1 . . . . . 1 . . . . . . . . 2 3 . 4 5 . Heavy 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Compactor 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 6 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 7 | 3 3 2 . . 5 1 3 1 2 . 2 . . 4 1 2 . 3 2 5 5 1 6 7 . Combat Bots Only 6 | . 3 2 . . 5 1 2 1 2 . 2 . . 2 1 2 . 3 1 5 5 1 3 6 . Max Kills in Single Turn 3 | 1 2 1 . . 1 1 1 1 2 . 1 . 1 1 1 2 . 2 1 3 2 1 2 2 . Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . 1 . . . 1 1 . . 1 . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Hostile Shots Fired 848 | . 48 40 . . 95 . 30 1 5 . . . . 27 10 3 . 22 22 68 70 17 50 205 135 Missed 271 | . 12 12 . . 36 . 11 1 1 . . . . 8 2 2 . 10 12 19 20 5 16 57 47 Damage Taken 11379 | . 407 672 . . 1044 . 197 . 60 . 23 . . 484 180 43 . 205 230 789 1047 312 895 2901 1890 Core 1748 | . 42 103 . . 36 . 8 . 11 . . . . 33 . . . 9 6 38 92 . 56 259 1055 Absorbed by Shields 1855 | . . . . . 8 . 72 . 12 . . . . 65 35 13 . 60 44 174 . . . 803 569 Redirected to Shielding 154 | . . . . . . . . . . . . . . . 13 . . . . . 7 46 88 . . Regen/Repaired (Parts) 926 | . 192 . . . . 5 14 . . . . . . 11 . . . . . . . . 30 637 37 Core Remaining (%) 85 | 100 . . . 42 . . . . . . 93 . . . . . . 95 99 . . 82 . . . Volleys Fired 673 | 20 50 36 3 . 53 112 23 8 5 . 10 . 13 44 15 8 . 35 27 23 29 25 39 89 6 Largest 6 | 2 2 2 1 . 3 3 3 3 3 . 3 . 3 3 3 3 . 3 4 5 5 5 6 6 5 Hottest 305 | 40 112 112 80 . 120 60 60 60 90 . 60 . 60 90 140 140 . 140 160 288 185 185 305 260 171 Shots Fired 2047 | 40 100 56 3 . 135 336 67 24 13 . 30 . 39 114 31 18 . 85 69 112 125 113 193 326 18 Gun 2015 | 40 100 45 . . 123 336 67 24 12 . 30 . 39 109 31 18 . 85 69 112 125 113 193 326 18 Cannon 32 | . . 11 3 . 12 . . . 1 . . . . 5 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 827 | 40 56 19 . . . . . . . . . . . . . . . . . . 125 111 187 271 18 Thermal 1214 | . 44 31 3 . 135 336 67 24 13 . 30 . 39 114 31 18 . 85 69 112 . 2 6 55 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 8 12 15 1 . 17 31 13 9 7 . 20 . 15 18 8 6 . 8 12 10 26 6 15 46 47 Robot Miss Streak 7 | 3 7 2 1 . 2 4 2 2 1 . 1 . 1 4 3 2 . 5 3 3 3 4 3 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Secondary Targets 28 | . 2 . . . 3 1 . . 2 . . . . 2 1 1 . 1 . 3 4 . 4 4 . Max Gunslinging Chain 2 | . 1 . . . 1 1 . . 1 . . . . 1 1 1 . 1 . 2 2 . 1 1 . Shots Hit Robots 1372 | 23 53 56 1 . 92 297 48 9 7 . 23 . 35 75 13 10 . 39 43 69 85 56 115 207 16 Core Hits 468 | 8 22 21 . . 45 43 14 6 4 . 11 . 17 27 7 3 . 20 16 32 30 19 47 71 5 Critical Kills 13 | . . 1 . . . . . . . . . . . . . . . . . . 5 . 4 3 . Critical Parts Destroyed 35 | . . . . . . . . . . . . . . . . . . . . . 5 2 11 14 3 Critical Strikes 108 | . . 4 . . 8 11 2 . . . 1 . 4 5 . . . 4 7 9 10 3 19 17 4 Burn 53 | . . 2 . . 8 11 2 . . . 1 . 4 5 . . . 4 7 9 . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 54 | . . 1 . . . . . . . . . . . . . . . . . . 10 3 19 17 4 Melee Attacks 76 | . 4 62 8 . 2 . . . . . . . . . . . . . . . . . . . . Impact 35 | . 4 31 . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . 31 8 . 2 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34733 | 267 703 1551 25 . 1842 5869 1169 171 133 . 469 . 875 1756 414 280 . 1289 1253 2261 2837 1175 4413 5643 338 Guns 33780 | 267 688 701 . . 1842 5869 1166 171 133 . 469 . 875 1756 414 280 . 1289 1253 2214 2837 1175 4413 5643 325 Cannons 245 | . . 220 25 . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 630 | . . 630 . . . . . . . . . . . . . . . . . . . . . . . Ramming 78 | . 15 . . . . . 3 . . . . . . . . . . . . 47 . . . . 13 Kinetic 14285 | 267 352 314 . . . . . . . . . . . . . . . . . . 2837 1175 4240 4775 325 Thermal 19660 | . 336 527 25 . 1842 5869 1166 171 133 . 469 . 875 1756 414 280 . 1289 1253 2214 . . 173 868 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 80 | . . 80 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 630 | . . 630 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 . . . . . . . . . . 5 . . . . . 4 11 16 3 13 . Average Corruption 3 | . 1 1 1 . . . . . . . . . . 3 . . . . . 2 6 15 2 8 . Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . 8 26 2 . . . . . . . . . . 4 . . . . . 2 16 17 11 49 . Message Errors 30 | . 1 6 . . . . . . . . . . . 1 . . . . . 1 . 2 5 14 . Matter Fused 27 | . 3 6 . . . . . . . . . . . 1 . . . . . . 3 2 3 9 . Heat Flow Errors 14 | . 1 2 . . . . . . . . . . . 2 . . . . . . 3 2 . 4 . Energy Discharges 14 | . . 4 . . . . . . . . . . . . . . . . . . 3 3 . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 5 | . 1 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 16 | . . 2 2 . . . . . . . . . . . . . . . . . 2 1 1 8 . Data Loss (major) 8 | . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . 3 . Misfires 9 | . . 3 . . . . . . . . . . . . . . . . . . 2 1 1 2 . Alerts 4 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 3 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 56 | . . 56 . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 56 | . . 56 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . 1 . . . . . . . . . . . . 23 . . . . 13 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . 3 . . . . . 1 . . . . . . . . . . . . 4 . . . . . Targets Rammed 8 | . 3 . . . . . 1 . . . . . . . . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 238 216 138 . 259 76 93 18 52 . 18 . . 271 192 98 . 175 112 36 232 198 192 234 . Average Temperature 51 | . 48 37 73 . 96 7 33 4 9 . 3 . . 103 74 38 . 47 33 9 70 114 77 78 . Received Heat Transfer 1639 | . 216 168 . . 435 . 50 . . . 21 . . 56 12 13 . 50 7 96 159 . 72 54 230 Effects 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 1 . . . . . . 2 . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 1 . . 1 1 2 . . . . . . 1 . . . . 1 . . . . . . Combat Hostiles 4 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . Parts Melted 87 | . . 4 . . 10 5 6 1 . . 3 . 4 4 2 1 . 3 18 25 . . . 1 . Heat Transferred 37292 | . 740 1110 37 . 4196 12247 1998 333 259 . 950 . 1628 3198 544 422 . 1955 2425 3790 . . 200 1260 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Peak Influence 2491 | 30 282 . 474 . 510 148 866 . . . . 270 94 2491 . . . . 1874 1669 1277 . 533 536 435 Initial 1100 | . 19 . 73 . . 133 . . . . . 270 94 . . . . . 665 1100 854 . . 294 254 Average 488 | 16 145 . 327 . 288 43 454 . . . . 270 85 1243 . . . . 1232 1236 1013 . 207 304 310 Maximum Alert Level 5 | . 1 . 2 . 2 . 3 . . . . 1 . 5 . . . . 5 5 4 . 2 2 2 Low Security (%) 40 | 100 79 . 29 . 24 100 18 . . . . . 100 7 . . . . . . . . 56 35 . Level 1 20 | . 20 . 28 . 56 . 36 . . . . 100 . 9 . . . . . . . . 30 23 83 Level 2 12 | . . . 42 . 18 . 11 . . . . . . 7 . . . . 16 . . . 13 40 16 Level 3 10 | . . . . . . . 34 . . . . . . 13 . . . . 13 30 84 . . . . Level 4 10 | . . . . . . . . . . . . . . 29 . . . . 54 60 15 . . . . Level 5 4 | . . . . . . . . . . . . . . 33 . . . . 6 8 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 10 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 . . . 3 . 6 . . . . . . 19 . 1 . 1 5 12 4 . 3 9 5 Investigation 14 | . 2 . . . 1 . 1 . . . . . . 7 . . . . 1 1 . . . 1 . Extermination 10 | . . . . . 1 . 2 . . . . . . 1 . . . . . 1 1 . 1 2 1 Reinforcement 17 | . . . . . . . 3 . . . . . . 4 . . . . 2 3 1 . 1 2 1 Assault 16 | . . . . . 1 . . . . . . . . 5 . 1 . 1 1 4 2 . . 1 . Garrison 7 | . . . . . . . . . . . . . . 2 . . . . 1 3 . . 1 . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Distress Signals 19 | . 2 . . . 1 . 1 . . . . . . 5 . . . . 2 3 . . 2 1 2 Communications Jammed 24 | . . . . . 23 . . . . . . . . . . . . . . . . . . 1 . Distress Signals 23 | . . . . . 22 . . . . . . . . . . . . . . . . . . 1 . Times Spotted 388 | . 19 26 3 . 28 9 20 5 6 . 13 . . 67 7 8 . 35 23 27 19 1 29 22 21 Peak Tracking Total 13 | . 4 3 2 . 4 4 4 2 3 . 4 . . 11 5 8 . 9 5 8 6 1 6 5 13 Tactical Retreats 26 | . 3 1 . . 2 3 1 . . . . . . . . 3 . 3 . 2 . . 3 1 4 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Traps Triggered 15 | . 1 1 . . 1 . . . . . . 1 . 3 . . . . . . . . 2 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Machines Disabled 46 | . 2 3 . . . . 1 . . . . . . 5 . 1 . . 10 . 5 2 3 13 1 Max in Single Turn 2 | . 1 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 2 1 Garrison Access 8 | . . . . . 1 . . . . . . . . 3 . . . . 1 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Machines Accessed 81 | . 4 2 9 7 5 . 7 . 2 4 1 . . 9 1 . 6 . 3 5 . 1 4 9 2 Terminals 27 | . 1 . 2 . 1 . 4 . . . 1 . . 2 1 . . . 1 3 . . 3 6 2 Fabricators 5 | . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 12 | . 2 . 5 . . . 1 . . . . . . 3 . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . 3 . . . . 1 1 . . 1 1 . Total Hacks 221 | . 11 5 13 32 10 . 14 . 7 30 1 . . 17 1 . 19 . 8 11 . 1 16 21 4 Successful 162 | . 8 5 10 32 4 . 9 . 7 30 1 . . 9 1 . 19 . 4 6 . 1 4 10 2 Failed 59 | . 3 . 3 . 6 . 5 . . . . . . 8 . . . . 4 5 . . 12 11 2 Catastrophic 12 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . 5 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 . 7 . 2 . 5 . . . . . . 8 . . . . 3 3 . 1 8 7 3 Terminals 67 | . 2 . 4 . 1 . 8 . . . 1 . . 7 1 . . . 2 8 . . 15 14 4 Fabricators 8 | . . . . . 3 . 2 . . . . . . . . . . . 2 . . . . 1 . Repair Stations 10 | . 5 . . . . . . . . . . . . . . . . . . . . . . 5 . Recycling Units 15 | . 4 . 5 . . . 1 . . . . . . 4 . . . . . 1 . . . . . Scanalyzers 7 | . . . . . 3 . 3 . . . . . . 1 . . . . . . . . . . . Garrison Access 16 | . . . . . 3 . . . . . . . . 5 . . . . 4 2 . . 1 1 . Terminal Hacks 114 | . . 5 5 32 1 . 3 . 7 30 1 . . 2 1 . 19 . . 3 . 1 1 2 1 Record 66 | . . 4 4 31 . . . . 6 11 1 . . . 1 . 7 . . . . 1 . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . 3 . . . 1 . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 1 . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . Scan Component 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Repair 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . Seal Access 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . Unauthorized Hacks 27 | . 2 . 5 . 1 . 4 . . . . . . 5 . . . . 3 2 . . 2 2 1 Terminals 10 | . . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 2 2 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 9 | . . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 2 2 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scrapoids 4 | . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Jam 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 2 . 5 . 6 . . . 1 . . 5 . . . . 3 3 . . 3 7 1 Full Trace Events 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 12 . . . . . . 4 . . . . . . 1 . Parts Built 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . 58 . 62 . . . . . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . 14 . 7 . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Time 216 | . 52 . . . . . . . . . . . . . . . . . . . . . . 164 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 18 . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Total Allies 127 | . . 9 . . . 19 8 . 8 . 5 . 20 20 2 4 . 9 12 11 . . . . . Largest Group 29 | . . 8 5 5 5 19 18 16 18 13 17 17 29 29 15 14 14 14 14 13 1 . . . . Highest-Rated Group 1239 | . . 152 95 95 95 684 636 576 838 467 791 791 1204 1239 756 693 693 714 691 804 76 . . . . Highest-Rated Ally 81 | . . 19 19 19 19 50 47 47 81 46 81 81 81 81 81 81 81 81 81 81 76 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 1235 | . . 38 33 . 41 . 130 25 27 . 70 . . 409 33 31 . 145 107 139 7 . . . . Total Damage 34341 | . . 384 491 . 501 . 2509 527 549 . 2317 . . 12752 1437 778 . 4242 3004 4701 149 . . . . Kills 238 | . . 10 9 . 6 . 14 5 6 . 13 . . 81 12 8 . 24 22 27 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 5 . . . 1 1 . 2 . . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Turns Passed 29579 | 236 1163 4022 381 3492 1015 1347 1011 3774 1925 113 1033 41 439 1348 1066 1035 235 1468 601 539 472 321 676 1521 305 Spaces Moved 19177 | 106 389 2260 219 1993 776 1054 877 1678 1157 83 896 34 325 1080 932 871 175 1260 418 397 314 208 480 884 311 Core 232 | 3 . . . 23 . . . . . . . . . . . . . . . . . . . . 206 Treads 4776 | 103 389 2260 219 1805 . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels 14168 | . . . . 165 776 1054 877 1678 1157 83 896 34 325 1080 932 871 175 1260 418 397 314 208 480 884 104 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 80 80 90 90 100 100 100 100 110 110 100 100 110 100 100 100 110 110 110 110 110 50 Average Speed 117 | 156 160 160 160 170 87 90 93 100 100 100 100 110 110 103 105 110 105 100 109 110 110 110 110 116 87 Slowest Speed 750 | 160 160 160 160 750 90 90 100 100 110 100 100 110 110 110 110 110 110 100 110 110 110 110 110 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 60 | 5 64 94 44 95 19 96 25 99 96 69 96 1 95 35 90 91 60 98 14 15 28 94 18 86 39 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 18 | . 2 2 5 1 . . . 1 1 1 1 . . . . . 3 1 . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 . . 1 . . . 1 . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 1 . . . . 1 1 1 . 1 . 1 1 . 1 . Scrap Searched 49 | . . 19 . 10 . . . 3 3 . 4 . . . 3 3 . 4 . . . . . . . Spaces Dug 79 | . 4 10 8 . 7 . . . . . . . . 4 4 2 . 9 11 1 5 . 7 7 . Terrain Destroyed 361 | . 4 10 10 . 14 . . . . . . . . 4 6 3 . 23 12 13 58 51 99 54 . Melee 24 | . 4 10 8 . 2 . . . . . . . . . . . . . . . . . . . . Projectile 334 | . . . 2 . 12 . . . . . . . . 4 6 3 . 23 12 13 56 51 98 54 . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Sec Total 24893 | 135 833 2530 239 2103 1002 1202 1019 3756 1910 113 1010 39 376 1220 991 938 226 1420 523 452 407 270 579 1269 331 Wait 4290 | . 345 112 8 56 117 29 92 2060 738 31 105 . 37 50 39 34 31 95 63 11 3 6 34 192 2 Move 19151 | 105 388 2259 218 1992 776 1053 876 1677 1156 82 895 34 324 1075 931 870 174 1259 417 397 313 207 479 883 311 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 143 | 1 18 21 . 16 12 . 10 2 1 . . 2 1 7 2 2 5 2 4 6 5 8 5 11 2 Fast Attach 96 | 7 4 2 . 8 6 . 1 2 1 . . . . 7 . . 5 . 2 2 16 7 . 25 1 Attach 37 | . . . . 2 7 . 1 . . . . 2 . . 1 . . . 2 2 2 3 3 10 2 Detach 13 | . . . . 1 2 . 1 . . . . . . . . . . . . . 4 . . 5 . Swap 126 | 2 7 15 1 3 17 4 5 2 7 . . . 1 10 1 . 2 . 4 3 14 4 11 11 2 Drop 202 | . 14 23 1 25 10 4 9 5 2 . . 1 . 17 2 2 9 2 4 5 21 10 8 27 1 Fire 673 | 20 50 36 3 . 53 112 23 8 5 . 10 . 13 44 15 8 . 35 27 23 29 25 39 89 6 Melee 76 | . 4 62 8 . 2 . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . 8 . . . . . . . . . 16 . Rewire 49 | . . . . . . . . . . . . . . . . 22 . 27 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 4) 737 | -10/Materials | Derelicts attacked the area 923 | -10/Materials | Repaired Lgt. Treads 950 | -10/Materials | Repaired Lgt. Treads 1394 | -10/Materials | Discovered new exit (range 2) 1400 | -10/Materials | Entered Subcaves 1735 | -10/Subcaves | Discovered new exit (range 10) 1913 | -10/Subcaves | Visited 4L-MR0's lab 1936 | -10/Subcaves | Found Arachnoskeleton 2290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2464 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2489 | -10/Subcaves | Learned Materials stockpile data 2617 | -10/Subcaves | Visited triangular shrine 2627 | -10/Subcaves | Found Prototype Device 2627 | -10/Subcaves | Identified V3-11A's Pendant 2632 | -10/Subcaves | Befriended Subdweller 2657 | -10/Subcaves | Befriended Subdweller 2657 | -10/Subcaves | Befriended Subdweller 2667 | -10/Subcaves | Discovered new exit (range 14) 2902 | -10/Subcaves | Befriended Subdweller 2921 | -10/Subcaves | Disturbed a concealed Subdweller 2922 | -10/Subcaves | Befriended Subdweller 3374 | -10/Subcaves | Core integrity fell below 50% 3582 | -10/Subcaves | Befriended Subdweller 3587 | -10/Subcaves | Befriended Subdweller 3587 | -10/Subcaves | Befriended Subdweller 3587 | -10/Subcaves | Befriended Subdweller 3643 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3691 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3716 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3762 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3862 | -10/Subcaves | Discovered new exit (range 11) 4003 | -10/Subcaves | Visited Clippyterm 4008 | -10/Subcaves | Learned Factory garrison access intel 4545 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4607 | -10/Subcaves | Learned location of Zion (-7) 4607 | -10/Subcaves | Met a Zionite searching for "candidates" 4854 | -10/Subcaves | Learned location of Recycling (-8) 5422 | -10/Subcaves | Entered Recycling 5422 | -8/Recycling | Accompanied by 5 allies 5708 | -8/Recycling | Scanned before Scraplab entrance 5779 | -8/Recycling | Entered Scraplab 5793 | -8/Recycling | Discovered new exit (range 3) 5803 | -8/Recycling | Entered Scraptown 5803 | -8/Scraptown | Accompanied by 5 allies 5803 | -8/Scraptown | System corruption cleaned by C-Scrubber 6187 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6203 | -8/Scraptown | Discovered new exit (range 7) 6272 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6275 | -8/Scraptown | Learned Factory security intel 6277 | -8/Scraptown | Learned Research terminal intel 6279 | -8/Scraptown | Learned location of Warlord (-4) 6280 | -8/Scraptown | Learned Factory trap positions 6282 | -8/Scraptown | Learned location of 2 exits from Lower Caves 6456 | -8/Scraptown | Visited Comm Corps 6560 | -8/Scraptown | Visited UFD Registry 6609 | -8/Scraptown | Visited TADAMA 6665 | -8/Scraptown | Visited Spacefarers 6781 | -8/Scraptown | Visited Assassins FH 6829 | -8/Scraptown | Visited The Evicted 6913 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 7249 | -8/Scraptown | Visited Bundlers 7453 | -8/Scraptown | Registered with UFD as "Phasehead" 7565 | -8/Scraptown | Visited Derelict Rescue Squad 7602 | -8/Scraptown | Build established: Derelict-Mutant 7617 | -8/Scraptown | Visited Modified Component R&D 7716 | -8/Scraptown | Visited Abandonware Association 7728 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7735 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 7735 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7781 | -8/Scraptown | Visited Science Guys 7837 | -8/Scraptown | Visited Infowarlord's Domain 7849 | -8/Scraptown | Found Exp. Terrain Scanner 7876 | -8/Scraptown | Visited Supply Room 7997 | -8/Scraptown | Visited Scrap Suit Storage 8040 | -8/Scraptown | Visited Botcube Research 8063 | -8/Scraptown | Visited Junk Cannon Lab 8075 | -8/Scraptown | Found Prototype Special Weapon 8075 | -8/Scraptown | Identified Junk Cannon 8125 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8146 | -8/Scraptown | Found DCF Scrap (28 items) 8281 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8480 | -8/Scraptown | Found Botcube 9158 | -8/Scraptown | Found Scrap Suit 9216 | -8/Scraptown | Build established: Mutant 9269 | -8/Scraptown | Found Scrap Suit 9281 | -8/Scraptown | Discovered new exit (range 3) 9295 | -8/Scraptown | Entered Factory 9295 | -6/Factory | Accompanied by 5 allies 9295 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 9296 | -6/Factory | Loaded intel: 97 trap records 9297 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9298 | -6/Factory | Loaded intel: 4 garrison access locations 9645 | -6/Factory | First assault squad dispatched 9664 | -6/Factory | Lost 3 allies 9785 | -6/Factory | Build established: Tank 10296 | -6/Factory | Fabricated Dispersion Rifle? 10310 | -6/Factory | Sucked down chute 10310 | -6/Factory | Entered Waste 10319 | -6/Waste | Spotted C-40 Crusher 10391 | -6/Waste | Spotted C-40 Crusher 10400 | -6/Waste | Spotted C-40 Crusher 10410 | -6/Waste | Destroyed C-40 Crusher 10433 | -6/Waste | Spotted C-40 Crusher 10662 | -6/Waste | Destroyed C-40 Crusher 10710 | -6/Waste | Spotted C-40 Crusher 10747 | -6/Waste | Spotted C-40 Crusher 10818 | -6/Waste | Discovered new exit (range 10) 10980 | -6/Waste | Destroyed C-40 Crusher 11099 | -6/Waste | Destroyed C-40 Crusher 11257 | -6/Waste | Destroyed C-40 Crusher 11327 | -6/Waste | Destroyed C-40 Crusher 11440 | -6/Waste | Warlord forces began an assault 11657 | -6/Waste | Entered Factory 11657 | -6/Factory | Accompanied by 17 allies 11788 | -6/Factory | Identified exit to Lower Caves 12022 | -6/Factory | Fabricated Particle Accelerator (x1) 12318 | -6/Factory | Build established: Gunner 12344 | -6/Factory | Discovered new exit (range 15) 12491 | -6/Factory | Scrapoids reinforcements arrived? 12668 | -6/Factory | Entered Lower Caves 12668 | -6/Lower Caves | Accompanied by 16 allies 12668 | -6/Lower Caves | UFD Scientist delivered a prototype 12669 | -6/Lower Caves | Identified exit to Lower Caves 12674 | -6/Lower Caves | Found Prototype Protection 12674 | -6/Lower Caves | Identified Enh. Scrap Shield 12686 | -6/Lower Caves | Encountered a Warlord checkpoint 12792 | -6/Lower Caves | Build established: Commander-Gunner 15227 | -6/Lower Caves | Found Scrap Suit 16442 | -6/Lower Caves | Entered another Lower Caves area 16442 | -6/Lower Caves | Accompanied by 15 allies 16443 | -6/Lower Caves | Identified exit to Factory 16573 | -6/Lower Caves | Prototype Device suddenly appears! 16586 | -6/Lower Caves | Found Prototype Device 16586 | -6/Lower Caves | Identified Amulet of Y3-NDR 16671 | -6/Lower Caves | Joined by bewildered Wizard 16671 | -6/Lower Caves | Joined by bewildered Wizard 16673 | -6/Lower Caves | Joined by bewildered Wizard 16750 | -6/Lower Caves | Joined by bewildered Wizard 16808 | -6/Lower Caves | Build established: Gunner 17072 | -6/Lower Caves | Ambushed by research squad 17100 | -6/Lower Caves | Joined by bewildered Wizard 17104 | -6/Lower Caves | Joined by bewildered Wizard 17308 | -6/Lower Caves | Learned Factory security intel 17312 | -6/Lower Caves | A Commander dispatched an escort 17325 | -6/Lower Caves | Learned Research trap positions 17325 | -6/Lower Caves | Learned Factory stockpile data 17325 | -6/Lower Caves | Learned Research stockpile data 17560 | -6/Lower Caves | Encountered a Warlord checkpoint 17794 | -6/Lower Caves | Discovered new exit (range 12) 18367 | -6/Lower Caves | Entered Data Miner 18367 | -6/Data Miner | Accompanied by 15 allies 18367 | -6/Data Miner | Discovered new exit (range 7) 18368 | -6/Data Miner | Commander's escort returned to base 18368 | -6/Data Miner | Commander's escort returned to base 18398 | -6/Data Miner | Met Data Miner 18417 | -6/Data Miner | Learned location of Section 7 (-2) 18417 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18435 | -6/Data Miner | Received God Mode back door access code from Data Miner 18480 | -6/Data Miner | Entered Proximity Caves 18480 | -5/Proximity Caves | Accompanied by 13 allies 18560 | -5/Proximity Caves | Joined by bewildered Wizard 18567 | -5/Proximity Caves | Joined by bewildered Wizard 18638 | -5/Proximity Caves | Joined by bewildered Wizard 18641 | -5/Proximity Caves | Joined by bewildered Wizard 18736 | -5/Proximity Caves | Learned location of Armory (-3) 18745 | -5/Proximity Caves | Joined by bewildered Wizard 19230 | -5/Proximity Caves | Learned 8 Factory zone layouts 19460 | -5/Proximity Caves | Discovered exit to Factory (range 16) 19513 | -5/Proximity Caves | Entered Factory 19513 | -5/Factory | Accompanied by 17 allies 19513 | -5/Factory | Evolved 2 slots: Utility x2 19514 | -5/Factory | Identified exit to Factory 19554 | -5/Factory | Sucked down chute 19554 | -5/Factory | Entered Waste 19555 | -5/Waste | Joined by Warlord forces that had cleared the area 19748 | -5/Waste | Murdered 3 allies 19910 | -5/Waste | Discovered new exit (range 16) 19979 | -5/Waste | 3 allies followed down the chute 19993 | -5/Waste | Entered Factory 19993 | -5/Factory | Accompanied by 27 allies 20090 | -5/Factory | Lost 6 allies 20103 | -5/Factory | 14 allies followed down the chute 20252 | -5/Factory | Lost 3 allies 20260 | -5/Factory | Joined by bewildered Wizard 20260 | -5/Factory | Joined by bewildered Wizard 20322 | -5/Factory | Scrapoids reinforcements arrived? 20327 | -5/Factory | Joined by bewildered Wizard 20351 | -5/Factory | Found Hvy. Reactive Plating 20379 | -5/Factory | Lost 8 allies 20380 | -5/Factory | Joined by bewildered Wizard 20384 | -5/Factory | Joined by bewildered Wizard 20482 | -5/Factory | Garrison activated, responded to threat 20519 | -5/Factory | Joined by bewildered Wizard 20520 | -5/Factory | Joined by bewildered Wizard 20531 | -5/Factory | Lost 5 allies 20603 | -5/Factory | Garrison activated, responded to threat 20630 | -5/Factory | Joined by bewildered Wizard 20797 | -5/Factory | Build established: Scavenger-Gunner 20837 | -5/Factory | Scrapoids reinforcements arrived? 20893 | -5/Factory | First assault squad dispatched 20946 | -5/Factory | Spotted B-75 Beast 20961 | -5/Factory | Identified exit to Upper Caves 20961 | -5/Factory | Identified exit to Extension 20996 | -5/Factory | Joined by bewildered Wizard 21188 | -5/Factory | Lost 8 allies 21287 | -5/Factory | Build established: Commander-Tank 21341 | -5/Factory | Entered Upper Caves 21341 | -5/Upper Caves | Accompanied by 13 allies 21436 | -5/Upper Caves | Joined by bewildered Wizard 21436 | -5/Upper Caves | Joined by bewildered Wizard 21468 | -5/Upper Caves | Lost 3 allies 21592 | -5/Upper Caves | Learned Factory non-interactive machine intel 21724 | -5/Upper Caves | Build established: Tank 21815 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22041 | -5/Upper Caves | Build established: Scavenger-Scrapper 22046 | -5/Upper Caves | Spotted B-75 Beast 22047 | -5/Upper Caves | Allies destroyed B-75 Beast 22145 | -5/Upper Caves | Discovered new exit (range 8) 22184 | -5/Upper Caves | Learned Factory trap positions 22407 | -5/Upper Caves | Entered another Upper Caves area 22407 | -5/Upper Caves | Accompanied by 12 allies 22417 | -5/Upper Caves | Encountered a Warlord checkpoint 22588 | -5/Upper Caves | Discovered exit to Factory (range 7) 22626 | -5/Upper Caves | Joined by bewildered Wizard 23162 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23227 | -5/Upper Caves | Joined by bewildered Wizard 23251 | -5/Upper Caves | Found DCF Scrap (14 items) 23402 | -5/Upper Caves | Discovered new exit (range 6) 23442 | -5/Upper Caves | Entered Zhirov 23442 | -5/Zhirov | Accompanied by 14 allies 23442 | -5/Zhirov | Discovered new exit (range 3) 23462 | -5/Zhirov | Met Zhirov 23482 | -5/Zhirov | Learned location of Command (-1) 23494 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23507 | -5/Zhirov | Build established: Commander-Scrapper 23523 | -5/Zhirov | Found Alien Artifact 23523 | -5/Zhirov | Identified Integrated Reactor 23523 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23543 | -5/Zhirov | Found Alien Artifact 23677 | -5/Zhirov | Entered Proximity Caves 23677 | -4/Proximity Caves | Accompanied by 14 allies 23680 | -4/Proximity Caves | Spotter reported a threat 23682 | -4/Proximity Caves | Spotter reported a threat 23743 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23776 | -4/Proximity Caves | Joined by bewildered Wizard 23777 | -4/Proximity Caves | Joined by bewildered Wizard 23779 | -4/Proximity Caves | Joined by bewildered Wizard 23835 | -4/Proximity Caves | Joined by bewildered Wizard 23960 | -4/Proximity Caves | Lost 4 allies 23997 | -4/Proximity Caves | Joined by bewildered Wizard 23997 | -4/Proximity Caves | Joined by bewildered Wizard 24224 | -4/Proximity Caves | Build established: Scrapper 24703 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25007 | -4/Proximity Caves | Discovered exit to Factory (range 6) 25050 | -4/Proximity Caves | Spotted B-86 Titan 25057 | -4/Proximity Caves | Allies destroyed B-86 Titan 25145 | -4/Proximity Caves | Entered Factory 25145 | -4/Factory | Accompanied by 9 allies 25145 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25146 | -4/Factory | Loaded intel: 84 trap records 25147 | -4/Factory | Loaded intel: 183 non-interactive machine locations 25226 | -4/Factory | Joined by bewildered Wizard 25234 | -4/Factory | Joined by bewildered Wizard 25315 | -4/Factory | Spotted B-86 Titan 25317 | -4/Factory | Destroyed B-86 Titan 25340 | -4/Factory | Joined by bewildered Wizard 25361 | -4/Factory | Fabricated X-72 Disruptor? 25395 | -4/Factory | First assault squad dispatched 25510 | -4/Factory | Lost 3 allies 25549 | -4/Factory | Discovered new exit (range 8) 25553 | -4/Factory | Joined by bewildered Wizard 25562 | -4/Factory | Discovered new exit (range 13) 25599 | -4/Factory | Lost 4 allies 25605 | -4/Factory | Garrison activated, responded to threat 25627 | -4/Factory | Joined by bewildered Wizard 25627 | -4/Factory | Joined by bewildered Wizard 25685 | -4/Factory | High security lockdown imminent 25714 | -4/Factory | Joined by bewildered Wizard 25714 | -4/Factory | Joined by bewildered Wizard 25731 | -4/Factory | Lost 3 allies 25746 | -4/Factory | Entered Research 25746 | -3/Research | Accompanied by 8 allies 25746 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25747 | -3/Research | Loaded intel: 62 trap records 25749 | -3/Research | Loaded intel: 21 terminal locations 25833 | -3/Research | Identified exit to Armory 25833 | -3/Research | Identified exit to Quarantine 25852 | -3/Research | Scrapoids reinforcements arrived? 25996 | -3/Research | First assault squad dispatched 26000 | -3/Research | Joined by bewildered Wizard 26077 | -3/Research | Garrison activated, responded to threat 26104 | -3/Research | Joined by bewildered Wizard 26122 | -3/Research | Lost 7 allies 26268 | -3/Research | Joined by bewildered Wizard 26268 | -3/Research | Joined by bewildered Wizard 26275 | -3/Research | Found Fusion Bomb Launcher 26285 | -3/Research | Entered Armory 26285 | -3/Armory | Accompanied by 1 ally 26286 | -3/Armory | Met VL-GR5, who suggested a friendly competition 26295 | -3/Armory | Found Gamma Bomb Array 26337 | -3/Armory | Found Exp. Signal Interpreter 26339 | -3/Armory | Found Prototype Processor 26339 | -3/Armory | Identified Exp. Targeting Computer 26502 | -3/Armory | Spotted B-86 Titan 26512 | -3/Armory | Destroyed B-86 Titan 26568 | -3/Armory | System corruption reached 10% 26581 | -3/Armory | First assault squad dispatched 26589 | -3/Armory | Build established: Scavenger-Scrapper 26678 | -3/Armory | Identified Transdimensional Reconstructor 26678 | -3/Armory | Warped through subspace to slip node 26678 | -3/Armory | Discovered new exit (range 1) 26696 | -3/Armory | Found Prototype Processor 26696 | -3/Armory | Identified Exp. Melee Analysis Suite 26704 | -3/Armory | Found Prototype Launcher 26704 | -3/Armory | Identified Mni. Smartbomb Launcher 26757 | -3/Armory | Entered Lab 26759 | -3/Lab | Discovered new exit (range 9) 26774 | -3/Lab | Unable to decrypt terminal 26774 | -3/Lab | Opened the door to a hidden lab 26775 | -3/Lab | Gained access to the hidden lab's interior 26778 | -3/Lab | Detected by scanners 26784 | -3/Lab | Confronted by A5 26831 | -3/Lab | Destroyed A5 26848 | -3/Lab | Found Prototype Hackware 26874 | -3/Lab | Found Alien Artifact 26874 | -3/Lab | Identified Integrated Dissipator 26874 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26884 | -3/Lab | Found Alien Artifact 26884 | -3/Lab | Identified Core Expander 26884 | -3/Lab | Installed Core Expander, added new Weapon slot 26904 | -3/Lab | Found Prototype Hackware 26907 | -3/Lab | Found Prototype Protection 26907 | -3/Lab | Identified Med. Regenerative Plating 26916 | -3/Lab | Found Prototype Energy Gun 26916 | -3/Lab | Identified Tachyon Dispersion Ray 26935 | -3/Lab | Unable to decrypt terminal 26950 | -3/Lab | Found Prototype Special Weapon 26975 | -3/Lab | Found Alien Artifact 27035 | -3/Lab | Found Transdimensional Reconstructor 27078 | -3/Lab | Entered Research 27078 | -2/Research | Evolved 1 slot: Utility x1 27173 | -2/Research | Identified Exp. System Shield 27174 | -2/Research | Identified Quantum Router 27226 | -2/Research | Spotted B-90 Cyclops 27313 | -2/Research | Found Prototype Device 27314 | -2/Research | Identified Exp. Actuator Array 27516 | -2/Research | Identified exit to Testing 27708 | -2/Research | Spotted B-90 Cyclops 27754 | -2/Research | Entered Testing 27820 | -2/Testing | Repaired Ovr. Coil Gun 27930 | -2/Testing | Repaired Helical Railgun 27954 | -2/Testing | Protovariant out of control (PX-OD50FZ2WHN) 27985 | -2/Testing | Found Prototype Energy Cannon 27985 | -2/Testing | Identified Hpw. Disruptor Cannon 28060 | -2/Testing | Build established: Hacker-Executioner 28132 | -2/Testing | Found Prototype Energy Gun 28132 | -2/Testing | Identified Hyp. EM Gauss Rifle 28170 | -2/Testing | Spotted Striker 28170 | -2/Testing | Spotted Striker 28360 | -2/Testing | Found Prototype Device 28360 | -2/Testing | Identified Exp. Transmission Jammer 28367 | -2/Testing | Intercept squad dispatched 28374 | -2/Testing | Spotted Tracker 28375 | -2/Testing | Spotted Tracker 28383 | -2/Testing | Destroyed Tracker 28386 | -2/Testing | Spotted Combat Programmer 28392 | -2/Testing | Destroyed Tracker 28394 | -2/Testing | Spotted Combat Programmer 28397 | -2/Testing | System corruption reached 10% 28410 | -2/Testing | Destroyed Combat Programmer 28416 | -2/Testing | Destroyed Combat Programmer 28429 | -2/Testing | Found Prototype Device 28429 | -2/Testing | Identified Exp. Phase Shifter 28441 | -2/Testing | Lost 5 parts (3u2w) 28496 | -2/Testing | Found Prototype Device 28496 | -2/Testing | Identified Exp. Force Field 28675 | -2/Testing | Discovered new exit (range 15) 28721 | -2/Testing | Build established: Scavenger-Executioner 28793 | -2/Testing | Found Spectral Analyzer 28880 | -2/Testing | Found Prototype Hackware 29090 | -2/Testing | Spotted Investigator 29149 | -2/Testing | Identified Core Reset Matrix 29149 | -2/Testing | Used Core Reset Matrix 29163 | -2/Testing | Spotted Fortress 29268 | -2/Testing | Discovered new exit (range 7) 29275 | -2/Testing | Entered Section 7 29276 | -2/Section 7 | Sensed 18 artifacts in vicinity 29311 | -2/Section 7 | Spotted S7 Guard 29336 | -2/Section 7 | Found Core Membrane 29336 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29346 | -2/Section 7 | Warped through subspace 29407 | -2/Section 7 | Spotted S7 Guard 29438 | -2/Section 7 | Released all parts (16) 29443 | -2/Section 7 | Core integrity fell below 50% 29469 | -2/Section 7 | Lost 3 parts (1u2w) 29480 | -2/Section 7 | Spotted Alpha 7 29481 | -2/Section 7 | Spotted Alpha 7 29492 | -2/Section 7 | Core integrity fell below 20% 29557 | -2/Section 7 | Intercept squad dispatched 29571 | -2/Section 7 | Search patrols dispatched 29576 | -2/Section 7 | Spotted Tracker 29576 | -2/Section 7 | Spotted Tracker 29580 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 29526_ Sigix Exoskeleton lights up in response to your presence. 29531_ Connecting with Exoskeleton Controls... 29534_ Slammed into Suspension Chamber. 29534_ Destabilizing: System interference. 29534_ Fusion Bomb Launcher temporarily disabled. 29534_ Destabilizing: Core damaged (-58). 29536_ Slammed into Suspension Chamber. 29536_ Core Membrane filtered system corruption (1). 29536_ Fusion Bomb Launcher broken. 29536_ Destabilizing: Short circuit. 29554_ Slammed into Suspension Chamber. 29554_ Destabilizing: Core damaged (-29). 29554_ Core Membrane filtered system corruption (1). 29557_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 29571_ ALERT: Heightened foreign activity detected, dispatching search patrol. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 29580_ Slammed into Suspension Chamber. 29580_ Broken Fusion Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ""???????????" ???? ???????????????? | | """"""""""""" "???? ??????????????? | | "???? ?????????????? | | " """"" ????????????? | | " ????????????? | | """ ???????????? | | " ???????????? | | ???????????? | | ???????????? | | ???????????? | | ???????????? | | """"" """"???????????????? | | """""""""""""" ### """"???????????????? | | """"""""""""""""""#?# 7 """"???????????????? | | ###################?####/s/#####????????????????? | | ????????????????????#"""s """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#"" ""#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#"" @ T"#?????????????????? | | ????????????????????#" """ "#?????????????????? | | ????????????????????#" "X" "#?????????????????? | | ????????????????????#" "#" "#?????????????????? | | ????????????????????#"""###"""#?????????????????? | | ????????????????????#####?#####?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 120 Energy Generation 59 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Corruption Block 15 Armor Coverage 1025 Power Shielding 90 Utility Shielding 90 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Particle Accelerator | x1 | -6/Factory | Preloaded X-72 Disruptor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Core Reset Matrix Core Membrane Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed StormNetworkReconfigurator Manual? 0 Play Time 05:22:05 Cumulative 273.0 hours Start 2024.07.20 @ 15:59:17 End 2024.07.20 @ 21:46:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 96 Adventurer 2 Explorer 0 Win Type - Total 8 Types 6/0/0/1/0/0/0/1/0 Lore% 66 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e02d945-4ed8-4f60-813b-40dae2d3d079