Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 00:40:18 Player: szymekc Result: Destroyed by as-43678 with Assembled P-sword Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (4923) 4923 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3012) 3012 TOTAL SCORE: 12275 Bonus ------- High Alert Combat Kills 512 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 47/100 System Corruption 0% Temperature Cool (20) Movement Core (1350) Ox26 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (7) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Metafield Generator Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Terrain Scan Processor Faulty Experimental Terrain Scan Processor Faulty Experimental Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Reactive Plating Hardlight Generator Experimental System Shield High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Phase Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Weapon Cycler Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Medium Treads Compact Wheel Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Metafield Generator Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor Experimental Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Reactive Plating Hardlight Generator Experimental System Shield High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Phase Cannon Makeshift Hammer [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Slots Evolved 6 | . . . 4 . 2 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 4 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 110 | 3 8 14 24 8 25 . 8 20 Power 14 | . 2 2 2 . 3 . . 5 Engine 10 | . 2 2 2 . 2 . . 2 Core 1 | . . . . . 1 . . . Reactor 3 | . . . . . . . . 3 Propulsion 23 | 2 . 4 7 . 6 . 2 2 Treads 18 | 2 . 4 6 . 3 . 1 2 Leg . | . . . . . . . . . Wheel 4 | . . . . . 3 . 1 . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 41 | 1 1 2 9 4 9 . 4 11 Device 16 | 1 . 1 2 2 4 . 2 4 Storage 4 | . 1 . 1 1 . . . 1 Processor 8 | . . . 5 . 2 . 1 . Hackware 2 | . . . . . 2 . . . Protection 11 | . . 1 1 1 1 . 1 6 Artifact . | . . . . . . . . . Weapon 32 | . 5 6 6 4 7 . 2 2 Energy Gun 11 | . 2 . 4 3 2 . . . Energy Cannon 10 | . 1 3 . . 4 . . 2 Ballistic Gun 5 | . 2 1 1 . . . 1 . Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 14 | . . . 5 . 2 . 1 6 Parts Lost 27 | . 2 3 2 1 1 . . 18 Power 5 | . . . 1 . . . . 4 Propulsion 5 | . . 2 . . . . . 3 Utility 12 | . . 1 1 1 1 . . 8 Weapon 5 | . 2 . . . . . . 3 Highest Loss Streak 12 | . 2 2 1 1 1 . . 12 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 4 12 14 14 16 23 25 24 24 Power 1 | 1 1 . . 2 . 1 1 1 Propulsion 3 | 2 3 4 2 2 3 5 4 2 Utility 7 | . 3 4 6 7 10 8 7 15 Weapon 6 | 1 4 5 4 4 8 9 8 4 Tool/Special . | . . . . . . . . . Unused Backups 54 | 4 10 2 13 1 4 1 4 15 Power 5 | . 3 . 1 . . . . 1 Propulsion 12 | 4 . . 6 . 1 . 1 . Utility 25 | . 3 . 3 . 3 1 2 13 Weapon 11 | . 4 2 3 1 . . . 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 99 90 97 99 100 99 96 Engine 12 | . 14 13 8 9 14 15 14 8 Treads 16 | . 28 27 17 17 8 7 12 12 Wheel 1 | . . . . . 5 7 1 1 Device 13 | . 14 8 6 14 11 23 16 23 Storage 9 | . 14 14 9 9 7 7 6 6 Processor 11 | . . . 20 19 19 15 14 2 Protection 9 | . . 5 9 8 10 7 12 14 Energy Gun 7 | . 18 . 12 16 9 7 3 2 Energy Cannon 6 | . . 18 1 . 4 7 6 12 Ballistic Gun 2 | . 8 5 1 . . . . 1 Impact Weapon 2 | . . 4 1 1 . . 5 . Peak Build Rating 81 | 7 12 18 40 47 53 47 70 81 Average Rating 40 | 6 10 13 26 41 49 46 53 73 On Entrance 31 | 6 7 12 18 40 43 47 47 67 Naked Turns . | . . . . . . . . . Heaviest Build 139 | 13 34 47 49 112 133 123 133 139 Greatest Support 56 | 40 40 40 56 56 56 16 56 56 Greatest Overweight (x) 26 | . . 1 1 11 8 7 8 26 Average Overweight (x) 2 | . . . . . 6 7 3 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 Average Capacity 20 | 8 14 15 15 17 25 25 25 25 Most Carried 25 | 6 15 15 15 25 25 25 25 25 Average Carried 19 | 4 12 14 14 17 23 24 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 25 | 4 13 15 15 25 25 25 25 22 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Matter Collected 2581 | 230 160 314 394 320 517 9 161 476 Remotely . | . . . . . . . . . Salvage Created 5888 | 98 752 445 1565 916 1052 66 84 910 Parts 337 | 4 57 32 83 58 60 4 . 39 Haulers Intercepted 7 | . 2 . 5 . . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Combat Hostiles Destroyed 115 | . 15 13 29 26 19 . . 13 Melee 1 | . . 1 . . . . . . Guns 66 | . 13 5 19 20 7 . . 2 Cannons 19 | . . 7 . 2 3 . . 7 AOE 21 | . 2 . 10 3 6 . . . Classes Destroyed 21 | 2 6 2 2 2 3 1 . 3 Worker 5 | . 1 . 1 . 3 . . . Builder 2 | . . . 1 . 1 . . . Tunneler 2 | 1 . . . . 1 . . . Hauler 7 | . 2 . 5 . . . . . Recycler 6 | 1 . . 4 . 1 . . . Operator 4 | . 2 . 1 . 1 . . . Watcher 6 | . 2 . 2 1 1 . . . Swarmer 32 | . 5 4 11 9 3 . . . Saboteur 1 | . . . . 1 . . . . Grunt 35 | . 10 . 8 9 8 . . . Brawler 2 | . . . . . 2 . . . Duelist 2 | . . . 1 . 1 . . . Protector 1 | . . . . . 1 . . . Sentry 16 | . . 1 9 6 . . . . Hunter 2 | . . . . 1 1 . . . Programmer 3 | . . . . . 3 . . . Subdweller 8 | . . 8 . . . . . . Z-Technician 4 | . . . . . . . . 4 Z-Light 8 | . . . . . . . . 8 Decomposer 1 | . . . . . . 1 . . Samaritan 1 | . . . . . . 1 . . Assembled 2 | . . . . . . . . 2 Golem 2 | . . . . . . . . 2 Best Kill Streak 9 | 2 4 4 9 6 4 . . 4 Combat Bots Only 6 | . 3 4 6 5 4 . . 4 Max Kills in Single Turn 6 | 2 1 2 6 2 2 1 . 1 Gunslinging 1 | . . 1 . . 1 . . . Exploded 4 | . 1 . 4 2 2 . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Hostile Shots Fired 617 | . 79 63 91 107 56 . . 221 Missed 180 | . 29 11 20 30 15 . . 75 Damage Taken 7848 | . 521 816 1175 792 551 . . 3993 Core 1362 | . 114 114 231 178 82 . . 643 Absorbed by Shields 425 | . . . . 133 64 . . 228 Redirected to Shielding 292 | . . . . . . . . 292 Ignored by Resistances 57 | . . . . 23 34 . . . Regen/Repaired (Parts) 339 | . . . . . . . 339 . Core Remaining (%) 44 | 100 . 8 . 25 . . . . Volleys Fired 315 | 1 47 32 80 54 46 5 . 50 Largest 4 | 2 2 2 2 2 2 2 . 4 Hottest 189 | 80 80 160 111 111 138 129 . 189 Shots Fired 607 | 2 94 58 143 94 87 10 . 119 Gun 447 | 2 94 26 138 84 50 5 . 48 Cannon 144 | . . 32 1 5 30 5 . 71 Launcher 16 | . . . 4 5 7 . . . Special . | . . . . . . . . . Kinetic 96 | . 18 26 22 5 . . . 25 Thermal 287 | . . 32 108 68 31 10 . 38 Explosive 16 | . . . 4 5 7 . . . Electromagnetic 208 | 2 76 . 9 16 49 . . 56 Robot Hit Streak 22 | 1 10 19 21 11 22 8 . 17 Robot Miss Streak 4 | 1 3 3 3 2 4 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 1 . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 405 | 1 60 47 103 58 58 8 2 68 Core Hits 231 | 2 30 16 69 42 42 2 . 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 1 3 Critical Strikes 17 | . 2 . 3 4 2 . 1 5 Burn 7 | . . . 2 3 1 . . 1 Destroy 2 | . . . . . . . . 2 Corrupt 3 | . 2 . . . 1 . . . Smash 5 | . . . 1 1 . . 1 2 Melee Attacks 80 | . . 45 4 12 3 . 4 12 Impact 80 | . . 45 4 12 3 . 4 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . 1 2 . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11712 | 75 1024 1015 3496 1568 2166 168 196 2004 Guns 5323 | 15 869 315 1947 931 790 57 . 399 Cannons 2750 | . . 608 25 99 692 111 . 1215 Explosions 2648 | 60 135 . 1300 469 684 . . . Melee 931 | . . 92 184 69 . . 196 390 Ramming 60 | . 20 . 40 . . . . . Kinetic 1241 | . 212 315 403 99 . . . 212 Thermal 4276 | 60 135 608 1484 698 569 168 . 554 Explosive 2377 | . . . 1265 469 643 . . . Electromagnetic 2827 | 15 657 . 120 233 954 . . 848 Impact 931 | . . 92 184 69 . . 196 390 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . Average Corruption 2 | . . . . . 2 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . 21 8 1 . Message Errors 5 | . . . . . 3 2 . . Matter Fused 13 | . . . . . 11 1 1 . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 1 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . . . 2 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots 2 | . . . . . . . . 2 Overflow Damage 870 | . 8 32 247 1 21 17 169 375 Projectiles 42 | . . . . . . 17 . 25 Explosions 110 | . 8 . 80 1 21 . . . Melee 718 | . . 32 167 . . . 169 350 Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . 12 . 71 . 32 . . . Shots 3 | . 1 . 1 . 1 . . . Rammed 7 | . 2 . 5 . . . . . Targets Rammed 7 | . 2 . 5 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 387 | 18 295 288 135 9 189 179 . 387 Average Temperature 69 | 12 72 92 36 5 63 51 . 94 Received Heat Transfer 1914 | . 168 81 351 258 100 . . 956 Effects 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 10 | . . . 2 . 3 . 1 4 Combat Hostiles 8 | . . . . . 3 . 1 4 Parts Fried 35 | . 1 3 2 1 9 . . 19 Impact Corruptions 20 | . . 2 4 . . . 7 7 Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 22 | 1 . . 10 5 5 1 . . Heat Transferred 7787 | 100 150 814 3195 1702 925 296 . 605 Parts Sabotaged 7 | . . . . 7 . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | 1 3 . 1 . 1 . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Maximum Alert Level 3 | . 1 . 2 3 2 . . . Low Security (%) 28 | 100 65 . 54 . . . . . Level 1 25 | . 34 . 42 10 16 . . . Level 2 34 | . . . 3 38 83 . . . Level 3 11 | . . . . 51 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1054 | 10 330 . 421 1054 589 . . . Initial 553 | . . . . 271 553 . . . Average 369 | 3 138 . 186 679 475 . . . Influence Increases 3124 | 10 604 130 963 793 584 30 10 . Destroy 0b10 Robot/C 1860 | . 300 100 580 520 360 . . . Destroy 0b10 Robot/NC 175 | 10 35 . 70 5 45 . 10 . Destroy Leader 334 | . 68 . 164 20 82 . . . Successful Hack 61 | . 12 . 33 . 16 . . . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 165 | . 75 . 60 15 15 . . . Anti-Garrison Action 200 | . . . . 200 . . . . Destroy Structure 149 | . 39 . 41 33 36 . . . Lose Combat Pursuer 120 | . 15 30 15 . 30 30 . . Influence Decreases 2019 | 10 331 271 545 10 620 222 10 . Time Decay 1835 | 10 311 251 421 . 610 222 10 . Lost Part 80 | . 20 20 20 10 10 . . . Purge Threat 104 | . . . 104 . . . . . Squads Dispatched 11 | . 4 . 2 . 5 . . . Investigation 4 | . 3 . . . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 3 | . 1 . 1 . 1 . . . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Distress Signals 5 | . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 193 | . 22 14 45 28 28 1 . 55 Peak Tracking Total 41 | . 3 6 8 6 5 1 . 41 Tactical Retreats 9 | . 1 1 1 . 1 2 . 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Traps Triggered 11 | . 1 2 2 5 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Machines Disabled 20 | . 5 1 4 3 1 . 3 3 Max in Single Turn 2 | . 2 1 2 1 1 . 1 1 Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Machines Accessed 24 | . 7 1 10 2 4 . . . Terminals 17 | . 5 . 8 2 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 66 | . 18 1 30 2 15 . . . Successful 33 | . 9 1 15 1 7 . . . Failed 33 | . 9 . 15 1 8 . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 36 | . 12 . 20 . 4 . . . Terminals 53 | . 14 . 27 2 10 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 15 | . 2 1 7 1 4 . . . Part Schematic 3 | . . . 2 . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . Fabricator Index 1 | . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Garrison Registry 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 15 | . 7 . 7 . 1 . . . Terminals 13 | . 5 . 7 . 1 . . . Botnet 3 | . . . 2 . 1 . . . Skim 10 | . 5 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . 9 1 4 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . . 2 . 1 . 16 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 31 | . . . . . 31 . . . Total Part Build Rating 4 | . . . . . 4 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . Machine Destruction 7 | . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Active Infowar (turns) 5961 | 22 1268 1356 621 243 1286 473 692 . Optics 2629 | . . 601 621 243 1164 . . . Sensors 1287 | . . . . . 122 473 692 . Seismic 2045 | 22 1268 755 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Turns Passed 14549 | 41 1268 2372 1883 1436 1988 473 3270 1818 Spaces Moved 5673 | 16 664 915 808 660 779 221 1104 506 Core 2 | . . . . 1 . . . 1 Treads 4309 | 16 664 915 808 659 133 . 770 344 Legs . | . . . . . . . . . Wheels 1362 | . . . . . 646 221 334 161 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 205 205 205 175 Average Speed 220 | 160 160 206 190 179 223 205 284 288 Slowest Speed 1350 | 160 160 240 240 600 320 205 320 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 96 63 89 63 21 34 82 68 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 2 . . 1 1 . Known Exits Taken 4 | . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 11 | . . 5 . . . 3 3 . Spaces Dug 34 | . . 4 9 15 6 . . . Terrain Destroyed 158 | 3 44 6 44 18 42 . . 1 Melee 14 | . . 4 1 6 3 . . . Projectile 4 | . . 2 1 . . . . 1 AOE 140 | 3 44 . 42 12 39 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Low Zio Dee Total 6977 | 29 778 1247 1009 801 940 232 1172 769 Wait 457 | 8 25 203 27 27 32 4 . 131 Move 5666 | 15 663 914 808 659 778 220 1103 506 Hop . | . . . . . . . . . Pick Up 105 | . 20 16 19 12 17 1 9 11 Fast Attach 46 | 1 1 3 12 7 11 . 3 8 Attach 30 | . 2 3 3 3 4 . 3 12 Detach 10 | . . . 2 2 2 . . 4 Swap 110 | 2 6 16 17 14 22 . 12 21 Drop 117 | 2 12 15 32 5 25 1 11 14 Fire 315 | 1 47 32 80 54 46 5 . 50 Melee 80 | . . 45 4 12 3 . 4 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . 2 . 5 . . . . . Escape Stasis 6 | . . . . 6 . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 6) 261 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 7) 866 | -10/Materials | Discovered new exit (range 3) 1297 | -10/Materials | Discovered new exit (range 9) 1310 | -10/Materials | Entered Subcaves 1311 | -10/Subcaves | Approached by a straggling Scientist 1363 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1562 | -10/Subcaves | Core integrity fell below 50% 2032 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2543 | -10/Subcaves | Discovered new exit (range 18) 2563 | -10/Subcaves | Core integrity fell below 20% 2943 | -10/Subcaves | Learned location of Zion (-7) 2943 | -10/Subcaves | Met a Zionite searching for "candidates" 2974 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2985 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3007 | -10/Subcaves | Discovered new exit (range 8) 3258 | -10/Subcaves | Identified exit to Materials 3455 | -10/Subcaves | Visited 4L-MR0's lab 3484 | -10/Subcaves | Found Gun Armor 3682 | -10/Subcaves | Entered Materials 3682 | -8/Materials | Evolved 4 slots: Utility x4 4281 | -8/Materials | Discovered new exit (range 16) 4637 | -8/Materials | Learned Factory fabricator intel 4787 | -8/Materials | Identified exit to Factory 4844 | -8/Materials | Learned Factory fabricator intel 4893 | -8/Materials | Learned Factory stockpile data 5500 | -8/Materials | Garrison activated, responded to threat 5565 | -8/Materials | Identified exit to Garrison 5565 | -8/Materials | Entered Garrison 5663 | -8/Garrison | Triggered checkpoint 5683 | -8/Garrison | Garrison Relay disabled 5889 | -8/Garrison | Triggered checkpoint 6031 | -8/Garrison | Triggered checkpoint 6133 | -8/Garrison | Triggered checkpoint 6170 | -8/Garrison | Garrison Relay disabled 6184 | -8/Garrison | Discovered exit to Factory (range 86) 6184 | -8/Garrison | Discovered exit to Factory (range 26) 6184 | -8/Garrison | Discovered exit to Factory (range 67) 6184 | -8/Garrison | Discovered new exit (range 15) 6265 | -8/Garrison | Triggered checkpoint 6393 | -8/Garrison | Core integrity fell below 50% 6615 | -8/Garrison | Found Launcher Loader 6703 | -8/Garrison | Triggered checkpoint 7001 | -8/Garrison | Entered Factory 7001 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7003 | -7/Factory | Loaded intel: 6 fabricator locations 7101 | -7/Factory | Identified exit to Lower Caves 7501 | -7/Factory | Fabricated Plasma Cutter (x2) 8201 | -7/Factory | First assault squad dispatched 8989 | -7/Factory | Entered Lower Caves 8995 | -7/Lower Caves | Met a Warlord Commander 8996 | -7/Lower Caves | Learned location of Warlord (-5) 8997 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9011 | -7/Lower Caves | Found Encrypted Comm Array 9157 | -7/Lower Caves | Learned Factory emergency access door positions 9297 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9370 | -7/Lower Caves | Identified exit to Zion 9462 | -7/Lower Caves | Entered Zion 9528 | -7/Zion | System corruption cleaned by Quarantine Array 9739 | -7/Zion | Visited the Megawrench Repair Shop 9753 | -7/Zion | Discovered new exit (range 10) 10030 | -7/Zion | Received a visual enhancement algorithm 10156 | -7/Zion | Found Prototype Processor 10367 | -7/Zion | Found Prototype Device 10367 | -7/Zion | Identified Bomb Factory No. 2 10554 | -7/Zion | Discovered new exit (range 3) 10554 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10680 | -7/Zion | Learned Factory fabricator intel 11143 | -7/Zion | Learned Factory emergency access door positions 11207 | -7/Zion | Learned Factory stockpile data 12153 | -7/Zion | Megawrench repaired 9 parts 12202 | -7/Zion | Attached Gun Armor, gained temporary slots: Weapon x2 12473 | -7/Zion | Found Prototype Hackware 12477 | -7/Zion | Found Prototype Processor 12488 | -7/Zion | Found Prototype Processor 12499 | -7/Zion | Build established: Gunner 12499 | -7/Zion | Found Prototype Processor 12732 | -7/Zion | Entered Deep Caves 12978 | -7/Deep Caves | Attacked by Z-Imprinter 13008 | -7/Deep Caves | Destroyed Z-Imprinter 13056 | -7/Deep Caves | Lost 4 parts (1p2u1w) 13132 | -7/Deep Caves | Found Prototype Device 13132 | -7/Deep Caves | Identified Zio. Metafield Generator 13157 | -7/Deep Caves | Found Prototype Protection 13157 | -7/Deep Caves | Identified Zio. Weapon Casing 13402 | -7/Deep Caves | Z-Facility disabled 13443 | -7/Deep Caves | Build established: Scavenger-Mutant 13559 | -7/Deep Caves | Found Zio. Weapon Casing 13575 | -7/Deep Caves | Found Zio. Weapon Casing 13582 | -7/Deep Caves | Found Zio. Weapon Casing 13597 | -7/Deep Caves | Found Zio. Weapon Casing 14262 | -7/Deep Caves | Spotted AG-51588 14294 | -7/Deep Caves | Destroyed AG-51588 14382 | -7/Deep Caves | Spotted AG-38570 14391 | -7/Deep Caves | Core integrity fell below 50% 14530 | -7/Deep Caves | Exposed GOLEM chamber 14531 | -7/Deep Caves | Triggered Deep Caves wall 14531 | -7/Deep Caves | Spotted AS-99901 14546 | -7/Deep Caves | Core integrity fell below 20% 14550 | -7/Deep Caves | Destroyed by as-43678 with Assembled P-sword Last Messages --------------- 14530_ A GOLEM Unit tumbles out of the Wall Chamber. 14531_ The wall dematerializes. 14531_ GV-CB1(g) destroyed. 14532_ as-43678 released from Mobile Assembly Unit. 14533_ Zio. Weapon Casing destroyed. 14534_ Imp. Deuterium Engine destroyed. 14534_ Exp. Heat Sink destroyed. 14536_ Weapon Cycler destroyed. 14540_ GOLEM Unit springs to life. 14541_ AG-81764 GOLEM Unit beginning Prototype Leg integration. 14542_ Imp. EM Pulse Cannon destroyed. 14542_ Imp. Medium Armor Plating destroyed. 14544_ Zio. Light DM Reactor destroyed. 14545_ Med. Treads destroyed. 14545_ Adv. Phase Shifter destroyed. 14545_ Com. Wheel destroyed. 14546_ Med. Treads severed. 14548_ Acquired Med. Treads. 14549_ Imp. EM Pulse Cannon destroyed. 14549_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???????????? ????#????????????????????????????? | | ??????????? #?? ????????????????????????????? | | ??????????? # # ????????????????????????????? | | ?????????? # ?###????????????????????????? | | ?????????? # ?# #????????????????????????? | | ?????????? ?# #????????????????????????? | | ?????????"" ?# #????????????????????????? | | ????????? ## #????????????????????????? | | ????????" # #####????????????????????? | | ????????" a ?????????????????????? | | ????????# a aa@#??????????????????????? | | ????????" aaaaaaa;#??????????????????????? | | ?????????" a a aa####??????????????????????? | | ?????????" aaaaaa #???????????????????????? | | ?????????" aa "#"##??????????????????????? | | ?????????" a a ### #??????????????????????? | | ????????# a a ] ### ####???????????????????? | | ??????" a [ # #???????????????????? | | ?????? ####???????????????????? | | ??????? [ ###???????????????????? | | ??????? [ #???????????????????? | | ???????? [ * ###???????????????????? | | ???????? "#????????????????????? | | ???????? * #????????????????????? | | ????????? [ #????????????????????? | | ????????? * #????###?????????????? | | ?????????? * #???## ##????????????? | | ?????????? [* #??## #????????????? | | ??????????? #?## #????????????? | | ??????????? = #?# ?????????????? | | ??????????? = * ### #?????????????? | | ?????????? ## ##????????????? | | ?????????? ## ##???????????? | | ????????? = ## #???????????? | | ????????? ### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 38 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Weapon Cycler | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Filter | -7/Zion | Archive EM Shield | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Treads | -7/Zion | Archive Focal Shield | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseTerrabombNanovents Manual? 0 Play Time 01:19:57 Cumulative 452.6 hours Start 2025.03.07 @ 23:19:58 End 2025.03.08 @ 00:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 166 Adventurer 2 Explorer 0 Win Type - Total 24 Types 10/0/8/1/1/0/3/1/0/0 Lore% 83 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 311f5b39-fa57-48f2-b573-ab9e9e22b0df