Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 23:40:45 Player: ILikeVoltron Result: Destroyed by 6B-2XR(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (550) 550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1355 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Light Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Light Cannon Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 2 20 2 8 Power 4 | . 2 1 1 Engine 4 | . 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 5 . 2 Treads . | . . . . Leg 5 | . 5 . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 3 | 1 2 . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 1 10 1 4 Energy Gun 9 | 1 7 . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 3 | . 1 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 5 . 2 Power 2 | . 2 . . Propulsion 2 | . 1 . 1 Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 4 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 100 98 Engine 12 | . 11 14 14 Leg 24 | . 27 28 14 Wheel 3 | . . . 13 Device 10 | . 13 14 . Storage 14 | . 14 14 14 Processor 3 | . . . 14 Energy Gun 16 | . 20 14 4 Ballistic Gun 2 | . . . 10 Ballistic Cannon 4 | . 5 11 . Special Weapon 3 | . . 2 11 Naked Turns . | . . . . Heaviest Build 19 | 14 18 18 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 6 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 9 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 965 | 220 567 59 119 Remotely . | . . . . Salvage Created 997 | 199 710 47 41 Parts 62 | 13 40 6 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 9 3 3 Guns 7 | . 6 1 . Cannons 4 | . 2 2 . AOE 4 | . 1 . 3 Classes Destroyed 8 | 3 4 1 . Worker 4 | 2 2 . . Builder 3 | . 3 . . Tunneler 6 | 5 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 6 | . . 3 3 Grunt 9 | . 9 . . Best Kill Streak 4 | 4 3 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 3 | 2 1 1 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 90 12 18 Missed 34 | . 27 2 5 Damage Taken 1293 | . 919 80 294 Core 260 | . 184 6 70 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 122 | 20 84 8 10 Largest 2 | 2 2 2 2 Hottest 100 | 90 100 100 100 Shots Fired 224 | 39 154 16 15 Gun 171 | 39 115 8 9 Cannon 42 | . 34 7 1 Launcher . | . . . . Special 11 | . 5 1 5 Kinetic 31 | . 20 7 4 Thermal 157 | 39 102 9 7 Explosive . | . . . . Electromagnetic 36 | . 32 . 4 Robot Hit Streak 12 | 5 12 7 3 Robot Miss Streak 4 | 2 4 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | 22 97 11 4 Core Hits 51 | 9 33 4 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 1 1 . Burn 1 | 1 . . . Blast 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1853 | 257 1319 150 127 Guns 1237 | 257 886 65 29 Cannons 514 | . 410 85 19 Explosions 102 | . 23 . 79 Melee . | . . . . Ramming . | . . . . Kinetic 342 | . 219 85 38 Thermal 1198 | 257 797 65 79 Explosive . | . . . . Electromagnetic 313 | . 303 . 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 3 1 3 Message Errors 2 | . 1 . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Misfires 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 351 | 220 351 90 92 Average Temperature 95 | 71 108 34 52 Received Heat Transfer 489 | . 489 . . Effects 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 6 . . Heat Transferred 2846 | 768 1878 150 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 200 | 40 200 92 . Initial 26 | . 26 2 . Average 86 | 18 98 50 . Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 94 100 . Level 1 4 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 25 4 6 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 5 | . 5 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 60 | . . 60 60 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 83 | . . . 83 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2062 | 161 1309 136 456 Spaces Moved 1287 | 76 798 42 371 Core . | . . . . Treads . | . . . . Legs 931 | 76 798 42 15 Wheels 356 | . . . 356 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 120 120 95 Average Speed 116 | 120 120 120 107 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 87 15 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug 4 | . 4 . . Terrain Destroyed 10 | . 7 . 3 Melee . | . . . . Projectile 5 | . 5 . . AOE 5 | . 2 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1611 | 105 992 112 402 Wait 132 | 7 61 56 8 Move 1284 | 75 797 41 371 Hop . | . . . . Pick Up 17 | 1 13 2 1 Fast Attach 8 | 1 6 . 1 Attach 4 | . 3 . 1 Detach 1 | . 1 . . Swap 20 | 1 11 2 6 Drop 23 | . 16 3 4 Fire 122 | 20 84 8 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 162 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 390 | -10/Materials | Lost 4 parts (1p1n1u1w) 414 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Repaired Aluminum Leg 909 | -10/Materials | Discovered new exit (range 14) 1250 | -10/Materials | Discovered new exit (range 8) 1471 | -10/Materials | Entered Mines 1498 | -10/Mines | Met a Derelict bent on vengeance 1564 | -10/Mines | Learned Materials emergency access door positions 1576 | -10/Mines | Discovered new exit (range 8) 1607 | -10/Mines | Entered Subcaves 1607 | -10/Subcaves | Accompanied by 2 allies 1612 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1704 | -10/Subcaves | Core integrity fell below 20% 1865 | -10/Subcaves | Build established: Scavenger-Mutant 1980 | -10/Subcaves | Learned location of Zion (-6) 1980 | -10/Subcaves | Met a Zionite searching for "candidates" 2045 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2063 | -10/Subcaves | Destroyed by 6B-2XR(R) with Subdweller Machine Gun Last Messages --------------- 01980_ B5-LCO(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 02005_ Triggered Piercing Trap. 02005_ Spikes shoot up from the floor. 02005_ Critical hit (Impale). 02012_ Triggered Piercing Trap. 02012_ Spikes shoot up from the floor. 02012_ Critical hit (Impale). 02012_ Mining Laser destroyed. 02012_ Critical hit (Impale). 02017_ J9-BET(z) triggered Piercing Trap. 02017_ Spikes shoot up from the floor. 02017_ J9-BET(z) destroyed. 02033_ Sub. Power Source shoots sparks and powers down. 02045_ Scrap crushed. A swath of the cavern ceiling suddenly collapses. 02053_ System corrupted: Component data lost. 02056_ CR-LU0(g) destroyed. 02057_ Sub. Monowheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????## | | ????????????????????#?????????????????????????## | | ???????????????????? #????????????????????????# | | ????????????????????? ##??????????????????????# | | ?????????????????????# ###????????????????????## | | ????????????????????## ##???????????????????# | | ????????????????????# ##?????????????????## | | ????????????????????## #?????????????????# ! | | ????????????????????#"" #????????????????## ^% | | ????????????#### ###""# #?????????????#### | | ????????? #;;;# !#?????????????#" | | ????????? ##"#;;@%#####???######## ## | | ????????? # ###RR ##?## ""##### #? | | ?????????????????????###%## "###""""""#??# ##? | | ??????????????????????# ## ## """" ""#??## ## | | ?????????????????????# ###### ""##?# # | | ?????????????????????## #????#### " ##### | | ?????????????????????? "???????#" ### | | ??????????????????????# "???????# ##?## | | ?????????????????????? "???????## #???# ## | | ??????????????????????#####???????###???# | | ????????????????????????????????????????# ### | | ??????????????????????????????????????? #?? | | ??????????????????????????????????????# ?? | | ??????????????????????????????????????## ##? | | ???????????????????????????????????????### ##?? | | ?????????????????????????????????????????## #??? | | ??????????????????????????????????????????# ??? | | ??????????????????????????????????????????## ??? | | ???????????????????????????????????????????## ??? | | ????????????????????????????????????????????## ?? | | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructGlidesysTreads Manual? 0 Play Time 00:27:12 Cumulative 136.6 hours Start 2024.06.24 @ 23:18:52 End 2024.06.24 @ 23:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 216 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba0b1504-7db1-48e3-9a55-0f06c2f51a1b