Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:21:20 Player: SnowyImp Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (4725) 4725 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 11918 Bonus ------- Pacifist 200 High Alert Combat Kills 51 Follower Combat Kills 167 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 30/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Myomer Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Point Defense System > --- WEAPON ----------- Dispersion Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heat Sink Energy Filter Hardened Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Dispersion Rifle Phase Cannon Phase Cannon [Rating: 114] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Enhanced Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Experimental Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . 2 Utility 6 | . . . . . . 2 . 2 . . 2 . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 186 | 6 2 11 4 . . 14 34 16 6 10 14 69 Power 23 | 1 . 1 1 . . 1 3 4 1 . 1 10 Engine 13 | 1 . 1 1 . . 1 3 4 1 . 1 . Core 1 | . . . . . . . . . . . . 1 Reactor 9 | . . . . . . . . . . . . 9 Propulsion 57 | 2 . 9 1 . . 4 9 4 2 4 5 17 Treads 3 | . . . . . . . . . . 1 . 2 Leg 17 | . . . . . . 4 5 3 1 . 3 1 Wheel 24 | 2 . . . . . . 4 1 . 3 2 12 Hover 6 | . . 5 . . . . . . . . . 1 Flight 7 | . . 4 1 . . . . . 1 . . 1 Utility 56 | 1 . 1 . . . 2 11 4 3 4 5 25 Device 35 | . . . . . . 1 6 2 . 2 3 21 Storage 2 | 1 . . . . . . . . . 1 . . Processor 5 | . . . . . . . 2 . 3 . . . Hackware 2 | . . 1 . . . . . 1 . . . . Protection 12 | . . . . . . 1 3 1 . 1 2 4 Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 2 . 2 . . 7 11 4 . 2 3 17 Energy Gun 26 | . 2 . 1 . . 6 5 1 . 2 3 6 Energy Cannon 16 | . . . . . . . 4 3 . . . 9 Ballistic Gun 6 | 2 . . . . . 1 2 . . . . 1 Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . 2 5 1 1 . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 13 | . . . . . . . . . . . . 13 Parts Lost 80 | . . 1 3 . . 5 14 5 . 2 10 40 Power 10 | . . 1 . . . 1 2 . . . 2 4 Propulsion 33 | . . . 1 . . 3 5 4 . 2 2 16 Utility 21 | . . . . . . . 4 1 . . 3 13 Weapon 16 | . . . 2 . . 1 3 . . . 3 7 Highest Loss Streak 15 | . . 1 2 . . 4 6 2 . 1 4 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 77 96 88 88 68 94 90 83 92 82 81 Engine 6 | . 14 10 11 11 11 9 8 7 7 13 11 . Reactor 2 | . . . . . . . . . . . . 8 Treads 1 | . . . . . . . . . . 1 3 4 Leg 5 | . . . . . . 12 7 8 20 1 6 3 Wheel 13 | . 28 13 . . . . 26 18 6 21 6 9 Hover 4 | . . 12 40 33 33 2 . . . . . . Device 14 | . . . . . . 8 13 19 11 5 18 21 Storage 4 | . 14 11 11 11 11 9 . . . 4 5 4 Processor 8 | . . . . . . . 13 15 17 22 8 4 Hackware 2 | . . 2 11 11 11 9 1 2 . . . . Protection 3 | . . . . . . . 5 1 4 2 1 6 Energy Gun 10 | . 12 22 20 22 22 14 14 6 6 13 16 4 Energy Cannon 4 | . . . . . . . 2 7 6 4 . 6 Ballistic Gun 1 | . 15 . . . . 2 . . . . . 1 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 170 | 12 14 17 17 16 16 24 24 45 45 136 122 170 Greatest Support 72 | 32 32 32 32 24 24 43 64 64 16 64 45 72 Greatest Overweight (x) 10 | . . 1 . . . 6 1 2 2 3 7 10 Average Overweight (x) 1 | . . . . . . . . . 2 1 4 4 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 5 5 25 25 25 Average Capacity 13 | 6 8 8 8 8 8 8 5 5 5 19 25 24 Most Carried 25 | 2 5 8 8 8 8 8 7 5 5 25 25 25 Average Carried 11 | 1 3 5 7 8 8 7 4 3 4 12 22 22 Final Capacity 25 | 8 8 8 8 8 8 8 5 5 5 25 25 5 Final Carried 25 | 2 5 8 8 8 8 7 4 4 5 25 22 5 Class Distribution -------------------- 53% | Mutant 21% | Tank 8% | Gunner 6% | Scavenger-Mutant 5% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Matter Collected 2382 | 226 . 84 243 . . 200 379 115 . 180 82 873 Remotely . | . . . . . . . . . . . . . Salvage Created 5263 | . . 97 337 . . 427 959 451 . 542 409 2041 Parts 219 | . . 5 16 . . 18 42 15 . 17 10 96 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . 1 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Combat Hostiles Destroyed 94 | . . 4 9 . . 10 21 9 . 9 5 27 Guns 69 | . . 4 7 . . 10 21 8 . 5 4 10 Cannons 19 | . . . 2 . . . . 1 . 4 . 12 Classes Destroyed 12 | . . 2 3 . . 1 . 1 . 1 1 3 Worker 3 | . . . . . . . . . . . . 3 Builder 4 | . . . . . . . . . . . 1 3 Recycler 4 | . . . 1 . . . 1 . . . 1 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Swarmer 17 | . . 3 3 . . 3 4 . . 4 . . Grunt 41 | . . . 5 . . . 13 7 . 2 4 10 Duelist 2 | . . . 1 . . . . . . 1 . . Sentry 11 | . . 1 . . . 5 4 1 . . . . Hunter 10 | . . . . . . 2 . . . 1 1 6 Programmer 12 | . . . . . . . . 1 . . . 11 Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . . 3 5 . . 3 7 3 . 4 3 5 Combat Bots Only 5 | . . 3 5 . . 3 3 3 . 4 3 2 Max Kills in Single Turn 4 | . . 1 1 . . 2 1 1 . 1 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Hostile Shots Fired 1127 | . . 15 65 . . 82 139 109 . 60 102 555 Missed 333 | . . 7 13 . . 24 31 34 . 18 22 184 Damage Taken 13562 | . . 118 613 . . 861 1617 1086 . 1030 1714 6523 Core 2894 | . . 36 88 . . 214 284 418 . 315 371 1168 Absorbed by Shields 1001 | . . . . . . . . . . . . 1001 Regen/Repaired (Parts) 152 | . . . . . . . 152 . . . . . Core Remaining (%) 63 | 100 100 . . . 69 . 9 40 . 62 62 . Volleys Fired 339 | . . 9 44 . . 41 62 39 . 21 16 107 Largest 3 | . . 2 2 . . 2 2 2 . 3 3 3 Hottest 261 | . . 100 100 . . 90 88 88 . 180 180 261 Shots Fired 764 | . . 18 83 . . 78 119 66 . 53 48 299 Gun 525 | . . 18 62 . . 78 112 39 . 32 48 136 Cannon 239 | . . . 21 . . . 7 27 . 21 . 163 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 82 | . . . 21 . . 15 . . . . . 46 Thermal 659 | . . 18 62 . . 61 119 66 . 53 48 232 Explosive . | . . . . . . . . . . . . . Electromagnetic 23 | . . . . . . 2 . . . . . 21 Robot Hit Streak 58 | . . 9 20 . . 10 51 58 . 8 11 21 Robot Miss Streak 6 | . . 1 4 . . 4 1 2 . 3 3 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . 1 3 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . Shots Hit Robots 516 | . . 13 49 . . 58 95 52 . 38 34 177 Core Hits 246 | . . 5 18 . . 18 40 22 . 29 25 89 Critical Kills 4 | . . . . . . . . . . . . 4 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 18 | . . . 2 . . . 7 1 . . . 8 Burn 10 | . . . 2 . . . 7 1 . . . . Destroy 7 | . . . . . . . . . . . . 7 Blast 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12379 | . . 160 687 . . 979 1858 1090 . 910 879 5816 Guns 7885 | . . 160 473 . . 979 1777 678 . 583 870 2365 Cannons 4066 | . . . 194 . . . 62 412 . 327 . 3071 Explosions 254 | . . . . . . . . . . . . 254 Melee . | . . . . . . . . . . . . . Ramming 174 | . . . 20 . . . 19 . . . 9 126 Kinetic 1295 | . . . 194 . . 195 . . . . . 906 Thermal 10638 | . . 160 473 . . 751 1839 1090 . 910 870 4545 Explosive . | . . . . . . . . . . . . . Electromagnetic 272 | . . . . . . 33 . . . . . 239 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 2 . . . 4 23 Average Corruption 4 | . . . . . . 1 1 . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 Effects 66 | . . . . . . 1 12 . . . . 53 Message Errors 14 | . . . . . . 1 1 . . . . 12 Matter Fused 18 | . . . . . . . 4 . . . . 14 Heat Flow Errors 8 | . . . . . . . 3 . . . . 5 Energy Discharges 9 | . . . . . . . 1 . . . . 8 Parts Fused 3 | . . . . . . . 1 . . . . 2 Data Loss (minor) 6 | . . . . . . . 2 . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 151 | . . . 5 . . . . 2 . . . 144 Projectiles 67 | . . . 5 . . . . 2 . . . 60 Explosions 71 | . . . . . . . . . . . . 71 Melee 13 | . . . . . . . . . . . . 13 Knockbacks 10 | . . . 8 . . . . . . . . 2 Impact 1 | . . . 1 . . . . . . . . . Kinetic 9 | . . . 7 . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . 9 . . . 3 . . . 4 60 Shots . | . . . . . . . . . . . . . Rammed 15 | . . . 4 . . . 2 . . . 1 8 Targets Rammed 18 | . . . 4 . . . 5 . . . 1 8 Kicked 3 | . . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1252 | . . 207 563 . . 60 233 25 . 1252 556 409 Average Temperature 171 | . . 88 259 . . 31 72 11 . 268 222 62 Received Heat Transfer 3133 | . . 27 195 . . 216 846 549 . 99 486 715 Effects 47 | . . . 20 . . . . . . 19 5 3 Shutdowns 7 | . . . 3 . . . . . . 3 1 . Energy Bleed 6 | . . . 4 . . . . . . . . 2 Interference 9 | . . . 2 . . . . . . 7 . . Matter Decay 5 | . . . 3 . . . . . . 1 1 . Short Circuit 4 | . . . 1 . . . . . . 2 1 . Damage (minor) 2 | . . . . . . . . . . . 1 1 Damage (major) 11 | . . . 7 . . . . . . 4 . . Damage (core) 3 | . . . . . . . . . . 2 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . . . . 2 1 3 Combat Hostiles 4 | . . . . . . . . . . . 1 3 Parts Melted 49 | . . 6 3 . . 5 10 6 . 4 5 10 Heat Transferred 19275 | . . 481 1530 . . 1593 4070 2072 . 1907 1933 5689 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Peak Influence 554 | . 5 121 306 . . 203 440 262 42 229 238 554 Initial 119 | . . 1 46 . . . 62 100 37 29 119 96 Average 178 | . 4 67 133 . . 78 304 125 37 147 160 213 Maximum Alert Level 2 | . . . 1 . . 1 2 1 . 1 1 2 Low Security (%) 62 | 100 100 100 82 . 100 99 11 75 100 52 66 61 Level 1 33 | . . . 17 . . . 78 24 . 47 33 32 Level 2 3 | . . . . . . . 10 . . . . 5 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 25 | . . . . . . . 4 3 . 1 3 14 Investigation 10 | . . . . . . . 4 1 . . . 5 Extermination 6 | . . . . . . . . 1 . . . 5 Reinforcement 9 | . . . . . . . . 1 . 1 3 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Distress Signals 5 | . . . . . . 2 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 185 | . . 5 15 . . 14 44 18 . 9 12 68 Peak Tracking Total 10 | . . 5 6 . . 4 8 3 . 4 4 10 Tactical Retreats 25 | . . . 3 . . 1 8 3 . . 2 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Traps Triggered 5 | . . . . . . 3 . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 4 | . . . . . . . . 1 . . . 3 Most Traps Carried 3 | . . . 1 3 3 3 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Machines Disabled 9 | . . . . . . . 3 . . . . 6 Max in Single Turn 3 | . . . . . . . 1 . . . . 3 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Machines Accessed 39 | . 5 3 . . . 4 12 6 1 . . 8 Terminals 29 | . 4 2 . . . 3 10 5 1 . . 4 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . 1 Scanalyzers 3 | . . 1 . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 93 | . 11 5 . . . 10 34 13 1 . . 19 Successful 40 | . 4 3 . . . 5 17 4 1 . . 6 Failed 53 | . 7 2 . . . 5 17 9 . . . 13 Catastrophic 12 | . 2 . . . . 2 2 2 . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 5 3 . . . 7 15 3 . . . 5 Terminals 68 | . 10 3 . . . 7 28 10 1 . . 9 Fabricators 5 | . . . . . . . . . . . . 5 Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units 6 | . 1 . . . . 3 . . . . . 2 Scanalyzers 8 | . . 2 . . . . . 3 . . . 3 Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 22 | . 4 . . . . 3 9 2 1 . . 3 Record 2 | . . . . . . . . . . . . 2 Part Schematic 4 | . . . . . . . 3 . . . . 1 Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 5 | . . 2 . . . . . 2 . . . 1 Insert Component 4 | . . 1 . . . . . 2 . . . 1 Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . 1 . . . . 3 . . . . . Terminals 4 | . . 1 . . . . 3 . . . . . Botnet 4 | . . 1 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 5 1 . . . 3 10 6 . . . 8 Full Trace Events 10 | . 1 . . . . . 3 1 . . . 5 Feedback Events 2 | . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . 3 . . . . 1 Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired 2 | . . . . . . . 2 . . . . . Time 96 | . . . . . . . 96 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Total Allies 10 | . . . . . . . 10 . . . . . Largest Group 9 | . . . . . . . 9 . . . . . Highest-Rated Group 157 | . . . . . . . 157 . . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . 39 . . . . . Total Damage 500 | . . . . . . . 500 . . . . . Kills 5 | . . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . 14 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Turns Passed 7395 | 46 116 158 534 182 64 665 1312 1174 134 404 268 2338 Spaces Moved 5117 | 37 111 155 741 433 151 355 835 811 94 214 96 1084 Core 46 | 3 . . . . . 22 . . . . . 21 Treads . | . . . . . . . . . . . . . Legs 498 | . . . . . . 281 143 61 . . 13 . Wheels 2980 | 34 111 66 . . . . 692 750 94 214 83 936 Hover 1571 | . . 67 741 433 151 52 . . . . . 127 Flight 22 | . . 22 . . . . . . . . . . Fastest Speed 31 | 50 100 31 38 42 42 42 100 100 130 100 135 50 Average Speed 106 | 95 100 65 39 42 42 135 106 110 130 123 178 168 Slowest Speed 350 | 100 100 117 42 42 42 350 190 260 130 145 260 290 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 24 23 94 77 35 40 87 27 4 94 3 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . . . 1 . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . 5 Terrain Destroyed 90 | . . . . . . . . . . . . 90 Melee . | . . . . . . . . . . . . . Projectile 49 | . . . . . . . . . . . . 49 AOE 41 | . . . . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Total 6382 | 44 115 192 900 432 150 457 1138 1019 105 312 164 1354 Wait 522 | . . 1 97 . . 34 163 144 . 13 29 41 Move 5103 | 36 110 152 740 432 150 354 834 810 93 213 95 1084 Hop 1 | . . 1 . . . . . . . . . . Pick Up 78 | 2 3 6 6 . . 5 12 4 1 27 2 10 Fast Attach 123 | 6 . 11 1 . . 12 25 7 5 5 9 42 Attach 37 | . . 1 2 . . 2 6 1 . 5 4 16 Detach 8 | . . 1 . . . . . . 1 1 . 5 Swap 27 | . 2 . 1 . . . 3 8 1 . 1 11 Drop 103 | . . 10 5 . . 8 25 6 4 9 7 29 Fire 339 | . . 9 44 . . 41 62 39 . 21 16 107 Melee . | . . . . . . . . . . . . . Ram 16 | . . . 4 . . . 2 . . . 1 9 Kick 3 | . . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . Rewire 5 | . . . . . . . 3 . . 2 . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 12) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Propulsion x2 296 | -9/Materials | Discovered new exit (range 13) 321 | -9/Materials | Entered Mines 337 | -9/Mines | Build established: Mutant 367 | -9/Mines | Discovered new exit (range 9) 419 | -9/Mines | Learned location of Zion (-6) 557 | -9/Mines | Discovered new exit (range 7) 759 | -9/Mines | Learned location of Storage (-8) 845 | -9/Mines | Found a hidden stash of uninstalled traps 853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -9/Mines | Discovered new exit (range 5) 855 | -9/Mines | Entered Exiles 863 | -9/Exiles | Discovered new exit (range 14) 869 | -9/Exiles | Met 8R-AWN 877 | -9/Exiles | Met EX-HEX 896 | -9/Exiles | Met EX-DEC 906 | -9/Exiles | Visited The Gauntlet 968 | -9/Exiles | Discovered new exit (range 12) 1037 | -9/Exiles | Entered Mines 1049 | -8/Mines | Discovered new exit (range 4) 1101 | -8/Mines | Entered Materials 1101 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Lost 4 parts (3n1w) 1494 | -8/Materials | Identified exit to Storage 1494 | -8/Materials | Identified exit to Factory 1766 | -8/Materials | Entered Storage 1795 | -8/Storage | Found Prototype Processor 1795 | -8/Storage | Identified Exp. Targeting Computer 1905 | -8/Storage | Core integrity fell below 50% 1957 | -8/Storage | Lost 6 parts (1p2n2u1w) 2042 | -8/Storage | Lost 3 parts (2n1u) 2280 | -8/Storage | Core integrity fell below 20% 2493 | -8/Storage | Repaired Lgt. Armor Plating 2564 | -8/Storage | Repaired Cld. Pulse Rifle 2654 | -8/Storage | Learned location of Armory (-3) 2665 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2701 | -8/Storage | Identified exit to Recycling 2967 | -8/Storage | Build established: Commander-Mutant 3036 | -8/Storage | Discovered exit to Factory (range 16) 3078 | -8/Storage | Entered Factory 3078 | -7/Factory | Evolved 2 slots: Utility x2 3106 | -7/Factory | Lost 5 allies 3375 | -7/Factory | Build established: Mutant 3708 | -7/Factory | Core integrity fell below 50% 4147 | -7/Factory | Discovered new exit (range 9) 4171 | -7/Factory | Identified exit to Factory 4252 | -7/Factory | Entered another Factory area 4252 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4332 | -6/Factory | Discovered new exit (range 16) 4385 | -6/Factory | Identified exit to DSF 4386 | -6/Factory | Entered DSF 4421 | -6/DSF | Additional patrols routed to DSF 4634 | -6/DSF | Sterilization system engaged 4654 | -6/DSF | Ambient heat levels rising (+10) 4669 | -6/DSF | Ambient heat levels rising (+10) 4684 | -6/DSF | Ambient heat levels rising (+10) 4699 | -6/DSF | Ambient heat levels rising (+10) 4714 | -6/DSF | Ambient heat levels rising (+10) 4716 | -6/DSF | Discovered new exit (range 16) 4729 | -6/DSF | Ambient heat levels rising (+10) 4744 | -6/DSF | Ambient heat levels rising (+10) 4759 | -6/DSF | Ambient heat levels rising (+10) 4764 | -6/DSF | Build established: Gunner 4774 | -6/DSF | Ambient heat levels rising (+10) 4789 | -6/DSF | Ambient heat levels rising (+10) 4790 | -6/DSF | Entered Factory 4790 | -5/Factory | Evolved 2 slots: Utility x2 4958 | -5/Factory | Lost 4 parts (1p1n2u) 4972 | -5/Factory | Discovered new exit (range 15) 5058 | -5/Factory | Entered another Factory area 5058 | -4/Factory | Evolved 2 slots: Propulsion x2 5084 | -4/Factory | Lost 4 parts (1p1u2w) 5260 | -4/Factory | Lost 5 parts (3n1u1w) 5663 | -4/Factory | Fabricated Phase Shifter? 5781 | -4/Factory | Build established: Tank 5908 | -4/Factory | Lost 4 parts (2n1u1w) 7115 | -4/Factory | Lost 7 parts (2n3u2w) 7199 | -4/Factory | Lost 6 parts (1p2n3u) 7211 | -4/Factory | System corruption reached 10% 7281 | -4/Factory | Cargo convoy interrupted 7286 | -4/Factory | Core integrity fell below 50% 7299 | -4/Factory | Released all parts (5) 7327 | -4/Factory | Lost 15 parts (2p5n5u3w) 7332 | -4/Factory | Core integrity fell below 20% 7339 | -4/Factory | Lost 11 allies 7396 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07304_ P-70 Sage resets K-01 Serf, system corruption cleaned. 07304_ K-01 Serf pushes Mini Drone. 07304_ U-05 Engineer lays Concrete. 07305_ Mini Drone destroyed. 07306_ U-05 Engineer lays Concrete. 07315_ YJBQZF,ALYF2HVC%X15TSWPAOFCU1DFD1 07332_ System corrupted: Component data lost. 07339_ K-01 Serf cleans the Construction Platform. 07350_ System corrupted: Matter fused (-9). 07370_ Acquired ECM Suite. 07383_ Acquired Adv. Power Amplifier. 07386_ Chain reaction triggered in Mic. Fission Core. 07386_ P-70 Sage destroyed. 07386_ Imp. Antigrav System destroyed. 07388_ Acquired Antimatter Reactor. 07389_ Dropped Antimatter Reactor. 07390_ Dropped Adv. Power Amplifier. Map ----- +----------------------------------------------------+ | | | | | | | | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | ##"###########?????????????????????????########### | | =%[ + #?????????????????????????# | | # """"#?????????????????????????# ###### | | # """"#???????????????########### #????? | | + """"#???????????????# # #????? | | ####### """"#???????????????# """" # #????? | | #?????#= #???????????????# ""F" # #????? | | #?????########???????????????# # #????? | | ########?????????????????????# # #????? | | # #?????????????????????#! * # ##+###### | | # #?????????????????????# ! % # # | | # #?????????????????????# # # ! | | # #?????????????????????##+#"""""## # | | + #??????????????????????# + | | # #??????????????????????# # ! | | "#############??????# ######## w# | | ## #??????# @ p # | | ""### """"#??????# ######### | | "## """"#??????# #???????? | | "## """"#??????# ?????? | | "## """"#??????#+## ! ????? | | F"##! """"#?????????# ????? | | """## """"#?????????# ! "???? | | "" ## ] #?????????# ???? | | #########+###+#?????????# """ """" ""??? | | % #?????????# """ """" "???? | | #?????????# """ ""??? ????? | | #?????????# "?????????? | | [% #?????????# ? ??????????? | | ####### #?????????# ?????????????? | | ??????# #?????????# ??????????????? | | ??????# #?????????? ????????????????? | | ??????# #??????????????????????????????????? | | ??????# #????######????????????????????????? | | ??????# #???? ?????????????????????? | | ??????# #???# ???????????????????? | | ??????# #???# ! !#*?????????????????? | | ??????# #???# !+%?????????????????? | | ??????# ###???# =#[ ????????????????? | | ??##### ##????# [# ????????" ???? | | ??# #????# / ?????????" ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 600 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 18 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Imp. VSS Leg | -8/Storage | Hacked Phase Shifter | -8/Storage | Hacked Imp. Sensor Array | -8/Storage | Hacked Matter Neutralizer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Phase Shifter | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Origins Quantum Hacking Respectable Loadout Tank The More The Merrier Challenges ------------ None Game ------ Seed AntigravFrostLaser Manual? 0 Play Time 02:00:45 Cumulative 13.1 hours Start 2024.04.04 @ 16:17:19 End 2024.04.04 @ 18:21:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf090cb5-3c02-451e-aa14-9a8ae09653de