Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 03:47:49 Player: Vaya Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1459) 1459 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3524 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 130/150 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Sensor Array Makeshift Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Heavy Laser Heavy Laser Makeshift Sword > --- INVENTORY (5) ---- Advanced Heat Sink Visual Processing Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Sensor Array Makeshift Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Makeshift Sword > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Visual Processing Unit Mining Laser [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Weapon Minigun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 38 | 8 2 5 8 3 3 9 Power 7 | 1 1 1 2 . 1 1 Engine 6 | 1 1 . 2 . 1 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 1 2 . 2 Treads . | . . . . . . . Leg 7 | 2 . 2 1 . . 2 Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 3 1 . 1 . 1 3 Device 5 | 2 . . 1 . . 2 Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 2 4 1 1 3 Energy Gun 4 | 1 . 1 . . . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 5 | 1 . 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 6 5 . . 13 Power 4 | . . 1 1 . . 2 Propulsion 6 | . . 3 1 . . 2 Utility 5 | . . . 1 . . 4 Weapon 9 | . . 2 2 . . 5 Highest Loss Streak 12 | . . 4 2 . . 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 7 7 7 7 7 5 Power . | 1 1 . . 1 1 . Propulsion . | . . . . . . . Utility 3 | . 3 5 4 4 3 3 Weapon 2 | 1 2 2 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 1 1 . 1 1 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 4 | . . 1 1 . 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 92 89 98 100 82 Engine 9 | . 14 7 5 11 11 7 Core 1 | . . 5 4 . . . Leg 7 | . 28 23 14 1 . 5 Wheel 13 | . . . . 19 22 14 Device 9 | . 2 . 10 11 11 10 Storage 11 | . 14 14 11 11 11 5 Processor 11 | . 11 14 11 11 11 11 Energy Gun 4 | . 14 14 7 . . 5 Energy Cannon 6 | . . . . 8 10 4 Ballistic Gun 18 | . 14 12 18 24 22 7 Launcher 1 | . . . 6 . . . Peak Build Rating 32 | 9 9 11 18 18 22 32 Average Rating 17 | 5 7 8 15 17 21 21 On Entrance 11 | . 9 8 10 14 18 22 Naked Turns . | . . . . . . . Heaviest Build 23 | 13 14 15 22 23 23 21 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 5 | 1 . 2 2 2 1 5 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 3 Class Distribution -------------------- 39% | Skirmisher 33% | Scavenger-Skirmisher 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1265 | 295 46 166 388 125 45 200 Remotely . | . . . . . . . Salvage Created 2165 | 152 95 512 894 162 . 350 Parts 140 | 13 15 37 48 12 . 15 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 3 15 14 3 . 8 Melee 2 | . . . . . . 2 Guns 37 | . 3 15 14 2 . 3 Cannons 4 | . . . . 1 . 3 Classes Destroyed 11 | 3 3 1 3 . . 1 Worker 2 | 1 . 1 . . . . Builder 5 | . 2 . 2 1 . . Tunneler 6 | 2 . 2 . 2 . . Hauler 1 | . . . 1 . . . Recycler 4 | 1 . . 3 . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 17 | . 3 7 3 . . 4 Grunt 24 | . . 8 10 3 . 3 Brawler 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 8 | 3 5 6 8 4 . 4 Combat Bots Only 7 | . 3 5 7 3 . 4 Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 309 | . 17 115 73 6 . 98 Missed 91 | . 5 39 22 . . 25 Hits 218 | . 12 76 51 6 . 73 Melee 4 | . . . . . . 4 Projectile 214 | . 12 76 51 6 . 69 Critical Strikes 9 | . . 1 . . . 8 Damage Taken 2868 | . 97 846 490 67 . 1368 Core 596 | . 16 176 90 10 . 304 Absorbed by Shields 8 | . . . . . . 8 Regen/Repaired (Parts) 290 | . . . . . 290 . Core Remaining (%) 61 | 100 . 23 . . . . Volleys Fired 135 | 5 11 50 39 10 . 20 Largest 3 | 2 2 2 3 3 . 3 Hottest 138 | 70 70 85 115 118 . 138 Shots Fired 303 | 10 22 95 101 30 . 45 Gun 285 | 10 22 95 101 23 . 34 Cannon 18 | . . . . 7 . 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 200 | 5 11 45 86 23 . 30 Thermal 103 | 5 11 50 15 7 . 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 6 3 12 10 7 . 6 Robot Miss Streak 4 | 1 4 4 3 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 4 5 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 186 | 7 9 67 57 15 . 31 Core Hits 88 | 5 7 30 26 7 . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 2 2 . . 3 Burn 5 | . . 2 2 . . 1 Sever 2 | . . . . . . 2 Melee Attacks 14 | . . . . . . 14 Impact . | . . . . . . . Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3119 | 103 129 964 949 257 . 717 Guns 2627 | 103 129 964 949 173 . 309 Cannons 208 | . . . . 84 . 124 Explosions . | . . . . . . . Melee 284 | . . . . . . 284 Ramming . | . . . . . . . Kinetic 1890 | 39 92 509 804 173 . 273 Thermal 945 | 64 37 455 145 84 . 160 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 284 | . . . . . . 284 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | 18 36 402 190 312 . 398 Average Temperature 98 | 7 16 102 61 106 . 177 Received Heat Transfer 1196 | . . 357 111 36 . 692 Effects 6 | . . . . . . 6 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 2664 | 185 111 1369 481 148 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 86 | 100 100 76 78 100 . . Level 1 13 | . . 23 21 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 280 | 5 70 231 280 117 . . Initial 97 | . 3 19 79 97 . . Average 86 | 1 17 147 87 85 . . Influence Increases 1251 | 20 92 407 433 85 . 214 Destroy 0b10 Robot/C 860 | . 60 300 280 60 . 160 Destroy 0b10 Robot/NC 110 | 20 15 15 45 15 . . Destroy Leader 158 | . 12 60 56 10 . 20 Allied During Kill 4 | . . . . . . 4 Successful Hack 11 | . 5 2 4 . . . Disable Machine 60 | . . 15 45 . . . Destroy Structure 3 | . . . 3 . . . Lose Combat Pursuer 45 | . . 15 . . . 30 Influence Decreases 1251 | 15 47 251 387 275 62 214 Entered New Map 377 | . 2 31 127 155 62 . Time Decay 653 | 15 45 160 223 120 . 90 Lost Part 201 | . . 60 37 . . 104 Lost Ally 20 | . . . . . . 20 Squads Dispatched 5 | . 1 . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 5 17 25 3 . 14 Peak Tracking Total 7 | . 4 5 7 3 . 4 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 2 | . . 1 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 2 1 2 1 . . Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 5 2 14 1 . . Successful 17 | . 2 1 13 1 . . Failed 5 | . 3 1 1 . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 2 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 14 | . . . 14 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 . 1 . . Record 2 | . . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 13 | . . . 13 . . . Insert Component 6 | . . . 6 . . . Analyze 7 | . . . 7 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . 5 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 5 | . . . 5 . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 1 Highest-Rated Group 64 | . . . . . 64 14 Highest-Rated Ally 30 | . . . . . 30 14 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 34 | . . . . . . 34 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2450 | 44 19 . 547 255 1379 206 Sensors 110 | . . . . . . 110 Terrain 2326 | 31 19 . 547 255 1379 95 Seismic 35 | 13 . . . . . 22 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3044 | 110 166 331 560 255 1379 243 Spaces Moved 2271 | 56 104 133 214 228 1438 98 Core 12 | 2 . 2 . . . 8 Treads . | . . . . . . . Legs 550 | 54 104 131 214 1 . 46 Wheels 1709 | . . . . 227 1438 44 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 95 80 80 Average Speed 111 | 135 120 132 203 95 94 137 Slowest Speed 300 | 190 120 190 260 260 95 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 21 34 27 57 80 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 5 | . . . . 1 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2527 | 80 123 194 270 245 1452 163 Wait 12 | . . . . . 6 6 Move 2265 | 55 103 132 213 227 1437 98 Hop . | . . . . . . . Pick Up 46 | 12 5 6 7 3 3 10 Fast Attach . | . . . . . . . Attach 34 | 7 . 5 7 2 . 13 Detach 1 | . . . 1 . . . Swap 11 | 1 2 . 2 2 4 . Drop 9 | . 2 1 1 1 2 2 Fire 135 | 5 11 50 39 10 . 20 Melee 14 | . . . . . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned location of Zion (-7) 456 | -10/Mines | Core integrity fell below 50% 481 | -10/Mines | Lost 4 parts (1p2n1w) 503 | -10/Mines | Discovered new exit (range 6) 555 | -10/Mines | Identified exit to Materials 608 | -10/Mines | Entered Materials 608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1088 | -9/Materials | Destroyed 7 combat bots 1155 | -9/Materials | Discovered new exit (range 8) 1155 | -9/Materials | Discovered new exit (range 10) 1166 | -9/Materials | Identified exit to Mines 1168 | -9/Materials | Entered Mines 1354 | -9/Mines | Found a hidden stash of uninstalled traps 1414 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1422 | -9/Mines | Identified exit to Zion 1423 | -9/Mines | Entered Zion 1472 | -7/Zion | Build established: Scavenger-Skirmisher 1474 | -7/Zion | Discovered new exit (range 9) 1639 | -7/Zion | Gained Derelict followers 1754 | -7/Zion | Learned Factory garrison access intel 1803 | -7/Zion | Visited the Megawrench Repair Shop 1803 | -7/Zion | Megawrench repaired 9 parts 1854 | -7/Zion | Discovered new exit (range 13) 2136 | -7/Zion | Build established: Skirmisher 2802 | -7/Zion | Entered Proximity Caves 2802 | -6/Proximity Caves | Accompanied by 1 ally 2879 | -6/Proximity Caves | Core integrity fell below 50% 2900 | -6/Proximity Caves | Core integrity fell below 20% 2987 | -6/Proximity Caves | Lost 12 parts (2p1n4u5w) 3045 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-50 Soldier Hvy. Laser severed. Acquired Hvy. Laser. Acquired 25 matter. G-50 Soldier Carbon-fiber Leg severed. Seismic Detector destroyed. G-50 Soldier destroyed. Acquired Carbon-fiber Leg. Dropped Hvy. Laser. Acquired Hvy. Laser. Dropped Hvy. Laser. Acquired Lgt. Angular Momentum Engine. Acquired 10 matter. Acquired Hvy. Laser. Acquired 24 matter. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. Acquired 6 matter. Acquired Adv. Heat Sink. Broken Wheel destroyed. Critical hit (Burn: +37). 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Nuclear Core | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Imp. Cryofiber Web | -7/Zion | Archive Coil Gun | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed FactoryArmorUnit Manual? 0 Play Time 00:43:04 Cumulative 6.8 hours Start 2025.07.12 @ 03:04:56 End 2025.07.12 @ 03:47:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 654fc652-26e4-4196-908b-c0ffa528d7b3