Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 19:50:17 Player: SaltHuntress Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (3767) 3767 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 7220 Bonus ------- High Alert Combat Kills 318 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 155/160 System Corruption 5% Temperature Cool (6) Movement Rolling (100) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Target Analyzer System Shield > --- WEAPON (2) ------- Minigun Mini Assault Cannon > --- INVENTORY (15) --- Wheel Improved Heat Sink Improved Terrain Scan Processor Energy Filter Improved Field Recycling Unit (0) Ion Cannon Plasma Cannon Heavy Ion Cannon Gauss Rifle Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Target Analyzer Energy Filter Layered Light Armor Plating System Shield > --- WEAPON ----------- Mini Assault Cannon Power Maul > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Terrain Scan Processor Transmission Jammer Improved Propulsion Shielding Improved Field Recycling Unit Heavy Particle Gun Ion Cannon Plasma Cannon Heavy Ion Cannon Minigun Gauss Rifle [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 121 | 6 11 15 16 56 17 Power 12 | 1 2 3 2 3 1 Engine 9 | 1 2 2 1 3 . Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 42 | 2 5 3 6 24 2 Treads 11 | . . 3 2 6 . Leg 25 | . 3 . 4 18 . Wheel 6 | 2 2 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 1 2 7 18 3 Device 12 | . . . 3 8 1 Storage 3 | 1 . . 1 1 . Processor 3 | . . 1 . 2 . Hackware 2 | . . . 2 . . Protection 12 | . 1 1 1 7 2 Artifact . | . . . . . . Weapon 35 | 2 3 7 1 11 11 Energy Gun 12 | 1 . 6 . 3 2 Energy Cannon 6 | . . . . 4 2 Ballistic Gun 7 | 1 2 . 1 2 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 5 | . 1 1 . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . 1 . . 4 Parts Lost 32 | . 2 1 3 19 7 Power 4 | . 1 . . 2 1 Propulsion 9 | . 1 1 1 6 . Utility 15 | . . . 2 8 5 Weapon 4 | . . . . 3 1 Highest Loss Streak 8 | . 1 1 1 8 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 95 91 97 92 82 Engine 7 | . 14 5 5 6 6 Treads 7 | . . 15 16 6 . Leg 16 | . 18 10 10 21 . Wheel 1 | . 8 . . . 15 Device 10 | . . . 16 11 12 Storage 8 | . 14 11 9 7 7 Processor 5 | . . 10 2 6 7 Hackware 7 | . . . 7 9 7 Protection 7 | . 11 11 7 5 8 Energy Gun 6 | . 10 21 9 3 . Energy Cannon 3 | . . . . 4 7 Ballistic Gun 4 | . 14 . 8 3 1 Naked Turns . | . . . . . . Heaviest Build 51 | 12 15 24 37 51 51 Greatest Support 88 | 20 26 60 60 88 56 Greatest Overweight (x) 3 | . 3 1 2 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 Average Capacity 12 | 7 8 8 9 14 15 Most Carried 15 | 6 8 8 10 15 14 Average Carried 11 | 4 7 7 9 13 11 Final Capacity 15 | 8 8 8 10 15 15 Final Carried 14 | 6 8 8 9 14 10 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2125 | 265 149 216 370 927 198 Remotely . | . . . . . . Salvage Created 3966 | 96 252 385 854 1835 544 Parts 149 | 2 11 24 27 71 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | 1 . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 83 | . 8 10 16 35 14 Melee 1 | . . . . . 1 Guns 51 | . 6 7 15 22 1 Cannons 14 | . . . . 11 3 AOE 9 | . 2 3 . . 4 Classes Destroyed 10 | 1 2 1 . 6 . Worker 3 | . . . . 3 . Recycler 4 | 1 1 . . 2 . Mechanic 1 | . . . . 1 . Swarmer 11 | . 3 3 . 5 . Grunt 48 | . 5 3 13 17 10 Brawler 2 | . . . . 2 . Duelist 2 | . . . . 1 1 Sentry 13 | . . 4 3 3 3 Hunter 1 | . . . . 1 . Programmer 6 | . . . . 6 . Best Kill Streak 7 | 1 3 4 3 7 5 Combat Bots Only 7 | . 3 4 3 7 5 Max Kills in Single Turn 3 | 1 2 3 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 3 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 758 | . 43 39 97 355 224 Missed 240 | . 14 4 25 113 84 Damage Taken 7126 | . 320 509 1148 3734 1415 Core 952 | . 52 65 129 561 145 Absorbed by Shields . | . . . . . . Redirected to Shielding 125 | . 10 14 . . 101 Regen/Repaired (Parts) 89 | . . . . 89 . Core Remaining (%) 84 | 100 79 83 76 . . Volleys Fired 236 | 5 22 23 55 113 18 Largest 2 | 1 2 2 2 2 2 Hottest 160 | 20 60 112 81 160 125 Shots Fired 421 | 5 42 45 110 191 28 Gun 308 | 5 33 44 110 108 8 Cannon 98 | . . . . 83 15 Launcher 15 | . 9 1 . . 5 Special . | . . . . . . Kinetic 168 | 5 20 . 55 76 12 Thermal 238 | . 13 44 55 115 11 Explosive 15 | . 9 1 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 24 | 4 6 17 24 16 10 Robot Miss Streak 7 | 1 3 1 3 7 4 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 1 . 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 331 | 4 24 36 89 142 36 Core Hits 178 | 2 21 17 32 77 29 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 7 | . . . . 1 6 Critical Strikes 21 | . . 2 6 6 7 Burn 8 | . . 2 6 . . Meltdown 1 | . . . . 1 . Destroy 2 | . . . . 2 . Blast 4 | . . . . 3 1 Smash 6 | . . . . . 6 Melee Attacks 26 | . . . . 1 25 Impact 25 | . . . . . 25 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8056 | 35 574 544 1518 3804 1581 Guns 4125 | 35 189 418 1516 1878 89 Cannons 2236 | . . . . 1900 336 Explosions 1012 | . 385 126 . . 501 Melee 655 | . . . . . 655 Ramming 28 | . . . 2 26 . Kinetic 2463 | 35 78 . 672 1484 194 Thermal 3898 | . 111 418 844 2294 231 Explosive 1012 | . 385 126 . . 501 Electromagnetic . | . . . . . . Impact 655 | . . . . . 655 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 5 5 Average Corruption 3 | . . . 1 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . . . 5 47 12 Message Errors 12 | . . . 3 9 . Matter Fused 19 | . . . 1 14 4 Heat Flow Errors 12 | . . . . 9 3 Energy Discharges 5 | . . . . 3 2 Parts Rejected 2 | . . . . 1 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 4 | . . . 1 3 . Data Loss (major) 2 | . . . . 1 1 Misfires 5 | . . . . 4 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 402 | . . . . 102 300 Projectiles 102 | . . . . 102 . Explosions 7 | . . . . . 7 Melee 293 | . . . . . 293 Knockbacks 8 | . . . . 1 7 Impact 6 | . . . . . 6 Kinetic 1 | . . . . 1 . Secondary 1 | . . . . . 1 Self-Inflicted Damage 235 | . 6 27 . . 202 Shots 9 | . 1 1 . . 7 Rammed 4 | . . . 1 3 . Targets Rammed 4 | . . . 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 278 | . 60 207 29 278 152 Average Temperature 50 | . 26 67 5 74 29 Received Heat Transfer 2562 | . 99 177 684 1170 432 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . . . 6 Impact Corruptions 8 | . . . . . 8 Robots Melted 4 | . . . 1 3 . Combat Hostiles 3 | . . . 1 2 . Parts Melted 22 | . 1 5 7 8 1 Heat Transferred 8334 | . 250 1119 2294 4221 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 707 | 5 204 366 338 656 707 Initial 296 | . 3 85 101 109 296 Average 270 | 3 88 188 210 315 415 Maximum Alert Level 3 | . 1 1 1 2 3 Low Security (%) 40 | 100 97 63 42 31 . Level 1 30 | . 2 36 57 28 41 Level 2 28 | . . . . 40 57 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 2 3 9 . Investigation 2 | . . . . 2 . Extermination 4 | . . . . 4 . Reinforcement 9 | . 2 2 3 2 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . 1 1 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 16 14 24 59 19 Peak Tracking Total 8 | . 4 3 4 8 4 Tactical Retreats 6 | . . 1 1 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 11 | . 1 . 1 9 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . 1 1 2 1 3 Max in Single Turn 1 | . 1 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 21 | . 4 3 4 10 . Terminals 12 | . 3 1 3 5 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 6 | . 1 1 1 3 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 61 | . 11 4 9 37 . Successful 33 | . 8 2 3 20 . Failed 28 | . 3 2 6 17 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 6 | . 1 1 3 1 . Terminals 38 | . 10 2 6 20 . Fabricators 2 | . . . . 2 . Repair Stations 8 | . . . . 8 . Recycling Units 12 | . 1 1 3 7 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 1 3 10 . Record 6 | . . . 1 5 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 2 | . 1 1 . . . Repair Station Index 1 | . . . . 1 . Locate Traps 3 | . 2 . . 1 . Reprogram Traps 2 | . 2 . . . . Recall Extermination 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 1 | . . . . 1 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 1 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 . 1 . Monitor 2 | . 1 1 . . . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 1 7 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 96 | . . . . 96 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . . 12 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 6467 | 119 597 551 906 3831 463 Spaces Moved 3573 | 49 408 288 464 2154 210 Core 7 | 1 6 . . . . Treads 893 | . . 204 252 437 . Legs 2271 | . 258 84 212 1717 . Wheels 402 | 48 144 . . . 210 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 100 Average Speed 135 | 79 110 149 142 140 100 Slowest Speed 260 | 80 200 190 260 260 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 66 32 48 48 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 148 | . 46 2 . 5 95 Melee 3 | . . . . . 3 Projectile 6 | . . . . 5 1 AOE 139 | . 46 2 . . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 4747 | 121 517 364 611 2750 384 Wait 655 | 56 62 24 52 359 102 Move 3568 | 48 407 287 463 2153 210 Hop . | . . . . . . Pick Up 57 | 6 8 4 10 25 4 Fast Attach 47 | 6 3 7 8 20 3 Attach 34 | . 4 1 2 19 8 Detach 4 | . 1 . . 1 2 Swap 40 | . 4 7 6 17 6 Drop 61 | . 6 11 14 24 6 Fire 236 | 5 22 23 55 113 18 Melee 26 | . . . . 1 25 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 1 3 . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Discovered new exit (range 3) 362 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1173 | -9/Materials | Discovered new exit (range 5) 1268 | -9/Materials | Entered another Materials area 1268 | -8/Materials | Evolved 2 slots: Utility x2 1396 | -8/Materials | Build established: Scavenger-Mutant 1855 | -8/Materials | Discovered new exit (range 11) 1863 | -8/Materials | Build established: Mutant 2174 | -8/Materials | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -7/Factory | Build established: Hacker-Mutant 3646 | -7/Factory | Lost 8 parts (3n3u2w) 3648 | -7/Factory | Destroyed 7 combat bots 3996 | -7/Factory | Build established: Scavenger-Mutant 4867 | -7/Factory | Core integrity fell below 50% 4875 | -7/Factory | Discovered new exit (range 15) 5155 | -7/Factory | Repaired Hvy. Ion Cannon 5199 | -7/Factory | Repaired Aluminum Leg 5374 | -7/Factory | First assault squad dispatched 5558 | -7/Factory | Lost 3 parts (1p1n1u) 5561 | -7/Factory | Core integrity fell below 20% 5803 | -7/Factory | Build established: Mutant 6005 | -7/Factory | Entered Storage 6099 | -7/Storage | Found Prototype Launcher 6099 | -7/Storage | Identified Rocket Array 6468 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06423_ U-05 Engineer builds a Wall. 06424_ U-05 Engineer lays Concrete. 06426_ The unstable cave ceiling collapses. 06426_ U-05 Engineer lays Concrete. 06432_ Imp. Propulsion Shielding destroyed. 06440_ Acquired Insulated Plating. 06441_ System corrupted: Heat flow error (+149). 06444_ Imp. Cooling System destroyed. 06444_ Destroyed Imp. Cooling System. 06444_ Transmission Jammer destroyed. 06450_ The unstable cave ceiling collapses. 06451_ Deuterium Engine destroyed. 06454_ The unstable cave ceiling collapses. 06455_ Rocket Array destroyed. 06455_ Insulated Plating destroyed. 06459_ Y-54 Guardian destroyed. 06462_ Y-54 Guardian Lgt. Treads blasted off. 06465_ Y-54 Guardian destroyed. 06467_ The unstable cave ceiling collapses. 06467_ 1 Matter crushed. 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[ + """ #?????????? | | ????????????????? #=! # #?????????? | | ?????????????????? % # #?????????? | | ?????????????????## Y### #########?????????? | | ????????????????## #?###?????????????????? | | ????????????????#T #?????????????????????? | | ????????????????##" "#?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#!@ #?????????????????????? | | ?????????????????#! #?????????????????????? | | ?????????????????#! !#?????????????????????? | | ?????????????????#####?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed HeavyDrainedCloak Manual? 0 Play Time 01:29:26 Cumulative 12.7 hours Start 2024.05.19 @ 23:29:13 End 2024.05.20 @ 19:50:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a661207-a18c-4c0b-a923-49206ec84216