Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.12 @ 17:25:40 Player: Rudolf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (314) 314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Laser Small Laser Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Laser Small Laser Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 8 | 5 2 1 . Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 1 1 . . Treads . | . . . . Leg 2 | 1 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 76 99 . Engine 7 | . 14 5 . Core 6 | . . 8 . Leg 24 | . 15 28 . Storage 14 | . 14 14 . Processor 11 | . 3 14 . Ballistic Gun 28 | . 28 28 . Naked Turns . | . . . . Heaviest Build 13 | 13 13 13 . Greatest Support 20 | 10 20 20 . Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 7 | 7 8 8 . Most Carried 8 | 5 7 8 . Average Carried 6 | 3 5 7 . Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 444 | 222 68 154 . Remotely . | . . . . Salvage Created 406 | . 88 318 . Parts 28 | . 10 18 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 2 8 . Guns 10 | . 2 8 . Classes Destroyed 4 | . 2 2 . Worker 2 | . . 2 . Builder 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 7 | . 2 5 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 56 | . 11 45 . Missed 16 | . 3 13 . Damage Taken 363 | . 93 270 . Core 117 | . 44 73 . Absorbed by Shields . | . . . . Ignored by Resistances 112 | . 28 84 . Core Remaining (%) 76 | 100 . 53 . Volleys Fired 42 | . 8 34 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 84 | . 16 68 . Gun 84 | . 16 68 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 84 | . 16 68 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 11 15 . Robot Miss Streak 6 | . 1 6 . Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 63 | . 12 51 . Core Hits 27 | . 6 21 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 695 | . 127 568 . Guns 679 | . 123 556 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 16 | . 4 12 . Kinetic 679 | . 123 556 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 1 3 . Kicked 4 | . 1 3 . Crushed . | . . . . Highest Temperature 25 | . 25 18 . Average Temperature 8 | . 13 6 . Received Heat Transfer 186 | . 57 129 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 140 | . 86 140 . Initial . | . . . . Average 47 | . 48 50 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 3 11 . Peak Tracking Total 3 | . 2 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 5 | . 5 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1748 | 86 432 1230 . Spaces Moved 1211 | 45 231 935 . Core 13 | 13 . . . Treads . | . . . . Legs 1198 | 32 231 935 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 132 | 160 175 120 . Slowest Speed 190 | 190 190 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 34 98 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1285 | 59 243 983 . Wait 1 | . . 1 . Move 1208 | 44 230 934 . Hop . | . . . . Pick Up 19 | 10 2 7 . Fast Attach . | . . . . Attach 8 | 5 2 1 . Detach . | . . . . Swap . | . . . . Drop 3 | . . 3 . Fire 42 | . 8 34 . Melee . | . . . . Ram . | . . . . Kick 4 | . 1 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 477 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Entered Mines 541 | -10/Mines | Met a Derelict bent on vengeance 553 | -10/Mines | Learned location of 1 exit from Materials 562 | -10/Mines | Learned location of Zion (-7) 633 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 633 | -10/Mines | Discovered new exit (range 5) 638 | -10/Mines | Identified exit to Exiles 719 | -10/Mines | Assembled infested the area 724 | -10/Mines | Assisted by a Guerilla fighting off Assembled 831 | -10/Mines | Discovered exit to Materials (range 8) 836 | -10/Mines | Learned location of Storage (-8) 1122 | -10/Mines | Discovered exit to Materials (range 13) 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Evolved 2 slots: Propulsion x2 1749 | -9/Materials | Self-destructed Last Messages --------------- 01153_ U-05 Engineer lays Concrete. 01160_ U-05 Engineer builds a Wall. 01164_ U-05 Engineer lays Concrete. 01165_ U-05 Engineer builds a Wall. 01174_ U-05 Engineer lays Concrete. 01175_ U-05 Engineer builds a Wall. 01182_ Kicked U-05 Engineer. 01184_ Acquired 4 matter. 01217_ U-05 Engineer lays Concrete. 01228_ U-05 Engineer builds a Wall. 01599_ K-01 Serf cleans the Plasma Injector. 01647_ Extracted 4 matter. 01713_ Kicked K-01 Serf out of the way. 01715_ Kicked K-01 Serf. 01718_ K-01 Serf destroyed. 01722_ Acquired 4 matter. 01743_ K-01 Serf cleans the Core Extractor. PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#####???????? | | ???????????????????????# #???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????? !????????? | | ???????????????????????? ????????? | | ???????????????????????? T ????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapExoskeletonNanoactuators Manual? 0 Play Time 00:11:59 Cumulative 61.2 hours Start 2024.04.12 @ 17:09:20 End 2024.04.12 @ 17:25:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9192335-42d7-455d-82b8-216c9a8158af