Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 17:13:03 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (450) 2250 Value Destroyed (18858) 18858 Prototype IDs (123) 2460 Alien Tech Used (10) 2000 Bonus (21269) 21269 TOTAL SCORE: 59937 Bonus ------- High Alert Combat Kills 1385 Follower Combat Kills 1490 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2006 Cogmind --------- Core Integrity 422/1850 Matter 33/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg Experimental Biometal Leg (fused) > --- UTILITY (13) ----- Experimental Optical Array Experimental Targeting Computer Experimental Melee Analysis Suite Centrium Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Micro Antimatter Reactor Zero-point Reactor Experimental Biometal Medium Treads Experimental Reaction Control System Advanced Phase Shifter Experimental System Purifier Subatomic Replicator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads High-density Centrium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Experimental Melee Analysis Suite Femtoactuators Experimental Phase Shifter Experimental Cloaking Device Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield Ghost Barrier Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Vibroblade Vortex Lance > --- INVENTORY -------- Micro Antimatter Reactor Zero-point Reactor Improved Antigrav System Improved Antigrav System Advanced Phase Shifter Experimental Hardlight Generator AEGIS Remote Shield High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Heavy Hardcell Cannon [Rating: 238] Favorites ----------- Power Backup Power VII Engine Cooled Ion Engine Power Core Backup Power VII Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg High-density Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Improved Assault Rifle Energy Gun Heavy Quantum Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Core Stripper Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . 2 . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 586 | 6 6 1 42 2 28 13 12 5 32 . 17 3 . . 4 26 . 26 2 . 2 4 18 3 31 7 4 7 6 48 . 28 . 4 7 1 9 17 21 46 21 16 61 Power 42 | 1 1 . 4 . 1 . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . 2 . 6 . . 2 . . . 3 2 . 3 12 Engine 6 | 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . . 2 . . . 3 2 . 3 12 Propulsion 121 | 2 2 1 12 . 10 1 3 1 10 . 5 . . . . . . 8 . . . . 7 . 5 . . 2 . 10 . 2 . . 2 . . 6 . 6 3 2 21 Treads 35 | 2 2 1 12 . 9 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 . . 2 . . 5 . 5 3 2 8 Flight 42 | . . . . . 1 . . . 10 . 5 . . . . . . 8 . . . . 7 . 5 . . 1 . 5 . . . . . . . . . . . . . Utility 245 | 1 2 . 10 2 8 5 4 2 17 . 7 . . . 2 15 . 9 . . . 1 8 1 16 4 1 5 2 18 . 11 . . 2 . 7 7 15 18 16 11 18 Device 131 | . . . 4 1 1 1 . . 7 . 6 . . . 1 9 . 7 . . . 1 6 1 7 3 . 5 2 6 . 6 . . 2 . 2 3 11 13 8 7 11 Storage 8 | 1 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Processor 10 | . . . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 Hackware 25 | . . . . . . 2 . . 4 . . . . . 1 4 . 1 . . . . 1 . 5 . . . . 4 . . . . . . 1 2 . . . . . Protection 70 | . 1 . 6 . 6 2 4 2 4 . . . . . . . . . . . . . 1 . 4 1 1 . . 6 . 4 . . . . 2 2 4 5 7 4 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 178 | 2 1 . 16 . 9 7 5 2 4 . 5 3 . . 2 11 . 9 2 . 2 3 2 2 7 3 3 . 4 18 . 9 . 4 1 1 2 4 3 20 2 . 10 Energy Gun 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Ballistic Gun 43 | 2 1 . 13 . 5 5 . . . . 1 . . . . 4 . 5 1 . . 1 1 . 2 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 17 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 6 . 4 . . . . . 1 . 1 . . 1 Launcher 26 | . . . 3 . . . 1 1 . . 1 1 . . 1 1 . . . . . 1 . 1 2 1 1 . 2 2 . 1 . 2 . 1 . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Slashing Weapon 70 | . . . . . 4 2 . . 3 . 2 2 . . 1 3 . 4 1 . 1 1 1 1 3 1 1 . 2 10 . 4 . 2 1 . 2 3 2 11 1 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 1 1 1 . . . . . 4 . . . . 5 . 1 . . . . . 1 2 1 . 3 . 1 . 2 . . 2 . . 1 . 8 1 . 17 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 System Corruption 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Parts Lost 72 | . . 1 3 . 3 6 6 2 4 1 . 1 . . . . . 1 1 . . . 2 . 3 . 2 . . 6 . . . 1 1 . . . 1 . 3 5 19 Power 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . 1 3 Propulsion 20 | . . 1 . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . 1 7 Utility 35 | . . . 1 . 3 3 3 . 2 1 . 1 . . . . . 1 1 . . . 2 . 2 . 1 . . . . . . . . . . . . . 3 3 8 Weapon 8 | . . . 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . 1 1 . 1 5 2 1 2 1 . 1 . . . . . 1 1 . . . 1 . 2 . 2 . . 3 . . . 1 1 . . . 1 . 2 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 99 97 97 94 94 97 98 83 90 91 84 84 84 87 89 93 91 89 93 93 90 98 96 96 99 97 93 93 84 89 97 95 90 92 90 94 94 91 90 92 84 84 Engine 3 | . 1 . 10 11 8 9 9 9 . . . . . . . . . . . . . . 3 5 1 . . . . . . . . . . . . . . . . . . Core 3 | . 12 14 . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 6 5 7 11 11 11 11 4 5 4 5 5 2 . . . . 1 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 5 5 4 5 4 4 4 3 4 7 10 Treads 9 | . 27 27 21 22 27 26 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 26 30 31 28 28 31 28 27 26 25 25 23 13 Flight 9 | . . . . . . . . . 24 30 30 30 30 30 30 26 26 25 26 26 26 26 28 29 28 29 29 28 29 15 . . . . . . . . . . . . . Device 9 | . . . 13 13 4 3 7 . 14 7 14 15 15 15 15 12 13 11 6 6 6 6 10 14 10 10 11 10 10 7 10 9 10 10 10 10 13 12 11 12 13 14 14 Storage 6 | . 14 14 11 11 9 9 9 9 . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 5 | . . . . . 3 9 9 9 2 7 10 15 15 15 15 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 14 13 13 13 10 8 Hackware 13 | . . . . . . 9 5 . 21 21 15 7 7 7 9 20 26 26 26 26 26 26 22 17 19 23 21 17 17 25 26 26 26 26 26 26 25 19 17 15 13 12 7 Protection 7 | . 6 14 18 16 23 9 11 26 2 7 4 . . . . . . . . . . . . . 2 . . 5 5 2 . . . . . . 2 . 4 4 3 2 9 Ballistic Gun 7 | . 27 28 21 22 15 17 13 8 . . . . . . . . . . 3 6 6 3 4 5 4 4 3 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . 6 7 6 6 7 7 7 5 6 5 6 6 6 3 4 4 4 4 4 5 5 3 5 5 5 3 7 2 7 8 7 6 7 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 33 29 50 110 119 119 113 117 16 11 15 11 8 8 11 24 19 23 23 23 23 24 28 28 28 29 28 24 24 37 29 51 51 48 63 66 79 75 82 94 102 105 151 Greatest Support 210 | 40 40 40 40 40 66 66 64 60 23 28 28 28 20 28 20 28 28 36 36 36 24 24 43 28 43 43 43 29 43 75 69 94 82 82 82 82 82 82 94 94 94 94 210 Greatest Overweight (x) 7 | . . . 2 2 5 1 1 2 . . . . . . . 1 . 7 . . . . 1 . . . . 3 . 1 . . . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 17 Average Capacity 14 | 7 11 15 15 19 25 25 25 25 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 3 9 11 15 20 25 25 24 25 25 5 5 5 5 5 5 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 13 14 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 7 9 13 15 22 22 22 23 5 5 4 4 5 5 4 7 9 9 8 9 10 9 7 7 9 9 9 9 9 8 8 9 13 14 14 14 13 14 14 14 13 13 11 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 7 Final Carried 25 | 3 9 11 14 18 25 24 23 25 5 5 5 5 5 5 4 9 10 9 8 10 10 10 7 9 10 10 9 10 10 8 9 13 14 14 15 15 13 15 15 14 15 15 7 Class Distribution -------------------- 32% | Mutant 23% | Wizard-Scout 14% | Hacker-Scout 8% | Hacker-Sprinter 6% | Wizard-Gladiator 3% | Scavenger-Mutant 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Machinist-Scout | -7/Lower Caves Machinist-Scout | -7/Lower Caves Machinist-Scout | -7/Data Miner Machinist-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Machinist-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 11189 | 226 263 110 1008 50 1158 438 600 406 479 . 222 93 17 . 127 405 . 361 . 72 20 99 166 60 470 100 18 201 129 588 . 604 47 235 75 90 60 200 242 470 222 127 931 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18779 | . 435 263 1375 130 1739 793 1074 588 531 . 459 79 . . 31 843 . 242 . 89 . 1 271 55 613 224 31 201 29 1058 . 981 34 236 . 12 . 466 794 416 1352 1944 1390 Parts 952 | 1 26 15 116 4 94 43 64 38 25 . 22 7 . . 2 37 . 14 . 3 . 9 25 2 36 3 2 2 2 53 . 55 . 4 . 1 . 31 38 18 72 82 6 Haulers Intercepted 15 | . 2 . 2 . 2 . 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . 6 . . 2 . . . . 3 . 2 . . . 5 1 . 2 . . . . 10 . 16 . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 7 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 287 | . 10 6 37 3 33 15 26 15 1 . 4 4 . . 2 3 . 4 . . . 6 2 . 16 5 4 . 2 8 . 7 . 10 . 3 . 3 12 4 12 20 10 Melee 68 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . 4 1 . . . 5 . 2 . . . . . 3 8 3 12 20 4 Guns 109 | . 10 6 25 3 33 15 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . . . . . 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 85 | . . . 12 . . . 4 3 1 . 4 4 . . 2 3 . . . . . 6 . . 12 4 4 . 2 3 . 5 . 10 . 3 . . 3 . . . . Classes Destroyed 24 | 1 5 . 5 . 2 1 . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . 2 Worker 22 | . 1 1 3 . 2 . 1 1 . . 2 . . . . 3 . . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . 1 Builder 12 | . . . 3 . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 2 . 2 . 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Recycler 26 | . . . . . . . . . 3 . 5 . . . . 5 . . . . . . . . 1 . . . . 4 . 2 . . . . . 1 . . 2 . 3 Minesweeper 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Operator 9 | . . . 2 . 2 . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Drone 8 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . Watcher 65 | . 3 . 2 . 4 1 2 1 5 . 1 . . . . 3 . 4 . . . . 5 . 7 . . . . 4 . 4 . . . . . 3 4 3 3 6 . Swarmer 93 | . 6 3 12 . 8 . 6 3 1 . 4 4 . . . . . 4 . . . 4 . . 13 . 4 . . 4 . 5 . 3 . 1 . . 8 . . . . Grunt 103 | . 4 4 15 3 13 12 14 9 . . . . . . . 3 . . . . . . 2 . 3 5 . . . 2 . . . 4 . . . . 2 . . 8 . Brawler 6 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 35 | . . . 9 . 9 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 3 2 2 . Hunter 12 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Programmer 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 3 . . 6 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 1 3 3 7 3 4 6 15 5 2 . 4 4 . . 2 5 . 4 . 1 . 6 2 . 11 5 4 . 2 4 . 6 . 9 . 1 . 3 5 3 5 5 2 Combat Bots Only 10 | . 3 3 5 3 3 6 10 5 1 . 4 4 . . 2 3 . 4 . . . 6 1 . 8 4 4 . 2 4 . 5 . 9 . 1 . 3 4 3 3 5 2 Max Kills in Single Turn 5 | 1 1 1 4 1 1 2 3 2 1 . 2 3 . . 2 1 . 1 . 1 . 3 1 1 5 2 3 . 1 3 . 3 1 3 . 1 . 1 1 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 3 2 1 . 2 3 . . 2 1 . . . . . 3 . . 4 2 3 . 1 3 . 3 . 3 . 1 . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . 1 . 1 . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1980 | . 39 40 138 7 208 127 100 85 72 . 4 12 . 2 6 20 . 64 10 2 . . 16 . 52 2 18 . 4 114 . 50 . 14 . . 10 7 54 28 140 118 417 Missed 680 | . 8 11 42 3 70 35 30 26 43 . 2 10 . . 4 15 . 24 4 1 . . 8 . 25 2 11 . 3 49 . 27 . 5 . . 6 . 31 16 52 28 89 Damage Taken 23633 | . 305 298 961 34 1728 1447 774 808 539 35 30 22 . 93 11 96 . 460 93 15 . . 169 . 619 . 115 . 14 1165 . 488 . 197 60 . 79 165 708 545 1711 1501 8348 Core 3191 | . 34 15 121 . 109 129 119 38 285 . . . . 93 11 43 . 144 33 . . . 12 . 165 . . . . 243 . 22 . 19 20 . . 49 45 28 205 44 1165 Absorbed by Shields 6196 | . . . 322 12 82 98 247 . . . . . . . . . . 67 . . . . . . . . . . . 5 . . . . . . . . . . 548 661 4154 Reduced by Siege Mode 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Redirected to Shielding 638 | . . 32 13 . . . 10 21 . . . . . . . . . . . . . . 35 . 28 . . . 12 . . . . . . . . . 119 71 196 . 101 Ignored by Resistances 521 | . . . . . 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Regen/Repaired (Parts) 6155 | . 90 . 202 . 102 . 11 79 . . 25 . . . . . . 77 . . . . 215 1 230 . . . . 89 . 294 . . 46 . . 156 99 561 485 718 2675 Core Remaining (%) 68 | 100 . 80 . 69 . . . 28 . . . . . . 44 . . . . . . 74 . . . . . . 82 . . . . . . 73 . 96 . . 83 . 22 Volleys Fired 719 | . 54 23 100 4 177 53 56 43 . . 3 2 . . 1 10 . 6 13 . . 5 . . 23 9 13 . 2 18 . 13 . 11 . 5 . . 4 7 . . 64 Largest 2 | . 2 2 2 2 2 2 2 2 . . 1 1 . . 1 1 . 1 1 . . 1 . . 1 1 1 . 1 1 . 1 . 1 . 1 . . 1 1 . . 1 Hottest 150 | . 40 40 50 46 46 46 80 96 . . 46 46 . . 46 46 . 30 30 . . 46 . . 46 46 46 . 46 57 . 57 . 46 . 46 . . 49 150 . . 80 Shots Fired 1166 | . 108 46 193 8 297 107 110 84 . . 3 2 . . 1 10 . 6 13 . . 5 . . 23 9 13 . 2 19 . 17 . 11 . 5 . . 4 7 . . 63 Gun 920 | . 108 46 185 8 297 107 74 40 . . . . . . . 4 . 6 13 . . . . . 17 5 10 . . . . . . . . . . . . . . . . Cannon 177 | . . . . . . . 34 42 . . . . . . . . . . . . . . . . . . . . . 18 . 14 . . . . . . . 6 . . 63 Launcher 69 | . . . 8 . . . 2 2 . . 3 2 . . 1 6 . . . . . 5 . . 6 4 3 . 2 1 . 3 . 11 . 5 . . 4 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1086 | . 108 46 185 8 297 107 108 82 . . . . . . . 4 . 6 13 . . . . . 17 5 10 . . 18 . 14 . . . . . . . . . . 58 Thermal 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 5 Explosive 64 | . . . 8 . . . 2 2 . . 3 2 . . 1 6 . . . . . 5 . . 6 4 3 . 2 1 . 3 . 11 . 5 . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Hit Streak 40 | . 10 10 20 6 30 27 40 21 . . . . . . 4 . . . . . . . . . . 5 . . . 6 . . . . . . . . 1 . . . 15 Robot Miss Streak 5 | . 5 2 4 1 3 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 2 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1283 | . 65 28 139 7 216 85 86 66 35 . 14 1 . 1 2 17 . 13 . 3 . . 11 7 27 2 . 10 2 39 . 45 2 . . . . 17 39 16 75 89 124 Core Hits 660 | . 29 14 76 4 86 34 46 27 9 . 10 4 . . 3 17 . 7 . 1 . 7 6 1 41 15 5 2 1 18 . 25 . 32 . 6 . 8 22 10 22 42 30 Critical Kills 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 76 | . . . 2 . 1 2 7 4 3 . 1 . . . . 1 . 1 . . . . . 1 1 . . . . 6 . 3 . . . . . . 5 2 11 15 10 Destroy 8 | . . . 2 . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sever 49 | . . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . . 1 1 . . . . 6 . 3 . . . . . . 5 2 9 15 1 Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Melee Attacks 1132 | . . . . . 14 3 . . 109 . 49 2 . 15 1 50 2 56 1 3 . . 41 7 96 5 . 10 6 107 1 99 3 2 . . 12 38 60 53 86 104 97 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1062 | . . . . . 14 3 . . 108 . 49 2 . 15 1 50 2 56 1 3 . . 41 7 96 5 . 10 6 107 1 99 3 2 . . 12 38 60 52 80 104 35 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 57 Sneak Attacks 87 | . . . . . . . . . 9 . 9 . . 1 1 6 . 1 . 1 . . 2 7 4 . . . 1 9 . 14 2 . . . . 2 . 1 3 2 12 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 Follow-up Attacks 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 2 12 13 12 Damage Inflicted 60885 | 6 824 366 3159 132 3409 1328 2309 1816 1535 . 1338 499 . 68 227 2080 . 649 . 208 . 760 592 558 3340 1065 476 877 327 2529 . 3203 180 1765 . 586 . 998 2450 1165 4633 5185 10243 Guns 9303 | . 691 324 2028 130 3338 1328 886 578 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5666 | . . . . . . . 911 988 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3767 Explosions 12204 | . 112 . 1122 . . . 512 250 . . 530 432 . . 162 1003 . . . . . 760 . . 1870 1001 476 . 163 364 . 479 . 1765 . 586 . . 331 237 . . 49 Melee 33607 | . . . . . 46 . . . 1535 . 808 67 . 68 65 1077 . 649 . 208 . . 592 558 1470 64 . 877 164 2165 . 2724 180 . . . . 998 2119 928 4633 5185 6427 Ramming 105 | 6 21 42 9 2 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15064 | . 691 324 2028 130 3338 1328 1797 1566 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3862 Thermal 423 | . . . . . . . . . . . . . . . . . . . . . . . . . 186 . . . . . . . . . . . . . . 237 . . . Explosive 11217 | . 112 . 1122 . . . 512 250 . . 530 432 . . 162 1003 . . . . . 760 . . 1451 1001 476 . 163 364 . 479 . 1765 . 586 . . . . . . 49 Electromagnetic 564 | . . . . . . . . . . . . . . . . . . . . . . . . . 233 . . . . . . . . . . . . . 331 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28376 | . . . . . 46 . . . 1535 . 808 67 . 68 65 1077 . 649 . 208 . . 592 558 1470 64 . 877 164 2165 . 2724 180 . . . . 998 2119 928 3943 5185 1886 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 690 . 4446 Highest Corruption 45 | . . . 1 1 . 2 10 10 4 13 13 13 13 13 13 2 10 10 . . . . 1 . . . . . . 4 13 20 20 20 20 . . 2 . 1 11 1 45 Average Corruption 7 | . . . 1 1 . 2 4 10 2 8 13 13 13 13 13 1 10 7 . . . . 1 . . . . . . 3 11 17 20 20 20 . . 1 . 1 2 1 23 Corruption Purged 38 | . . . . . . . . . 1 . . . . . . 2 . 10 . . . . 1 . . . . . . . . . . . . . . . . . . 1 23 Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Effects 367 | . . . 6 8 . 7 19 30 8 4 37 7 4 5 4 . 1 35 . . . . 3 . . . . . . 34 3 93 6 15 . . . . . 7 10 2 19 Message Errors 76 | . . . 4 2 . 1 4 4 1 . 10 2 1 2 2 . . 5 . . . . 1 . . . . . . 8 2 13 . 4 . . . . . 2 4 1 3 Matter Fused 85 | . . . 1 2 . 2 3 7 3 . 9 2 . . 1 . 1 9 . . . . . . . . . . . 6 . 26 2 4 . . . . . 2 1 1 3 Heat Flow Errors 44 | . . . . 2 . 1 1 3 . . 4 1 . . . . . 4 . . . . . . . . . . . 10 . 12 . 2 . . . . . . 1 . 3 Energy Discharges 43 | . . . . 2 . 1 2 3 . 1 4 . 3 1 . . . 6 . . . . 1 . . . . . . 5 1 9 2 . . . . . . . . . 2 Parts Rejected 7 | . . . . . . . 1 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 62 | . . . 1 . . . 4 5 3 1 4 1 . 1 . . . 9 . . . . 1 . . . . . . 1 . 15 2 5 . . . . . 3 3 . 3 Data Loss (major) 16 | . . . . . . 1 2 2 . . 2 1 . . 1 . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . Misfires 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . Alerts 9 | . . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . Misdirections 14 | . . . . . . . . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 4517 | . . . 9 . . . 16 27 253 . 324 59 . 8 . 216 . 81 . 78 . 44 144 66 384 7 13 186 144 331 . 307 144 15 . 64 . 206 129 31 437 150 644 Projectiles 244 | . . . . . . . 16 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 Explosions 488 | . . . 9 . . . . . . . 48 14 . . . 67 . . . . . 44 . . 129 7 13 . 24 51 . . . 15 . 64 . . 3 . . . . Melee 3785 | . . . . . . . . . 253 . 276 45 . 8 . 149 . 81 . 78 . . 144 66 255 . . 186 120 280 . 307 144 . . . . 206 126 31 437 150 443 Knockbacks 25 | . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Secondary 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 204 | . . . 56 . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . 15 . . . . 96 . . . . Shots 8 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Rammed 24 | 5 4 8 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | 6 4 9 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 20 21 14 247 90 233 190 397 9 26 239 234 . 180 . 164 6 239 125 94 . 4 100 . 148 54 147 . 82 290 . 476 . 139 2 2 . . 7 255 217 . 346 Average Temperature 64 | . 4 6 4 99 25 76 31 92 9 12 85 79 . 120 . 71 3 103 67 54 . 4 48 . 58 32 86 . 42 90 . 88 . 49 1 1 . . 3 15 70 . 111 Received Heat Transfer 3820 | . 90 114 270 16 673 672 280 342 60 . . 12 . . . 24 . 58 18 . . . 54 . 54 . . . . 206 . 57 . 18 . . . . 36 63 36 116 551 Effects 12 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . 4 3 . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 2 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 5 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 158 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . 58 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 32 Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1185 | 5 292 178 678 193 435 851 1001 520 553 238 366 . . . . 379 179 310 . . . . 393 87 1185 . . . . 566 76 506 . . . . 629 547 518 420 447 605 400 Initial 422 | . 3 7 . 193 . 271 414 422 236 193 159 . . . . 18 132 125 . . . . 63 10 60 . . . . 234 5 53 . . . . 376 353 222 252 189 237 140 Average 284 | 1 105 57 370 52 197 461 610 423 230 212 231 . . . . 243 155 140 . . . . 231 72 734 . . . . 330 43 241 . . . . 500 410 329 239 332 272 192 Maximum Alert Level 4 | . 1 . 2 . 2 3 3 2 2 1 1 . . . . 1 . 1 . . . . 2 . 4 . . . . 2 . 2 . . . . 2 2 2 2 2 2 2 Low Security (%) 36 | 100 88 100 12 100 56 . . . 35 34 26 . . . . 29 100 83 . . . . 38 100 4 . . . . 5 100 42 . . . . . . . 34 . 21 62 Level 1 40 | . 11 . 43 . 31 32 . 35 55 65 73 . . . . 70 . 16 . . . . 61 . 3 . . . . 69 . 40 . . . . 28 55 77 62 74 65 34 Level 2 18 | . . . 43 . 12 56 76 64 8 . . . . . . . . . . . . . . . 38 . . . . 24 . 16 . . . . 71 44 22 2 24 12 3 Level 3 3 | . . . . . . 11 23 . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 125 | . 2 . 7 1 7 . 3 1 10 . 2 . . . . 10 . 3 . . . . 10 . 13 . . . . 11 . 9 . 1 . . 4 5 3 4 5 7 7 Investigation 67 | . 1 . 4 1 2 . . . 8 . 2 . . . . 6 . 3 . . . . 8 . 9 . . . . 6 . 5 . . . . 2 1 2 . 2 4 1 Extermination 20 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 3 . 3 . . . . 1 1 . 3 2 1 3 Reinforcement 29 | . 1 . 2 . 2 . 2 1 1 . . . . . . 3 . . . . . . 2 . 2 . . . . 2 . 1 . . . . 1 2 1 1 . 2 3 Assault 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 50 | . . . 3 . 2 1 1 5 2 . 1 . . . . 2 . 1 . . . . 2 . 7 . . . 1 8 . 2 . . . . 1 . 4 1 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 817 | . 24 12 58 3 57 17 33 19 62 6 17 10 . 4 3 30 3 26 7 3 . . 32 4 58 6 6 . 7 56 6 40 . 12 8 3 6 15 31 15 24 31 63 Peak Tracking Total 18 | . 4 3 8 3 6 7 7 5 7 6 4 6 . 4 2 7 2 7 7 3 . 4 8 4 10 3 5 . 7 18 6 12 . 9 5 3 3 5 5 4 4 6 8 Tactical Retreats 149 | . . . 1 . . 3 3 . 21 . 4 5 . . 1 10 . 7 2 1 . . 7 . 17 3 2 . 3 25 . 16 . . . 1 4 1 7 3 . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 44 | . 1 . 4 . 3 6 . 1 6 . 1 . . . . 3 . 3 . . . . 1 . . . . . . 6 . 4 . . 1 . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 47 | . . . . . . . 2 . 18 . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 41 | . . . . . . . 1 . 4 . 8 . . . . 6 . . . . . . 6 . 12 . . . . . . . . . . . 4 . . . . . . Reused 21 | . . . . . . . 1 . 3 . 2 . . . . 4 . . . . . . 4 . 4 . . . 3 . . . . . . . . . . . . . . Traps Extracted 15 | . . . . . . . . . 4 . 5 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 29 | . . . . . . . . . 3 . 6 . . . . 6 . . . . . . 3 . 2 . . . 9 . . . . . . . . . . . . . . Triggered 42 | . . . . . . . 1 . 3 . 2 . . . . 4 . . . . . . 6 . 6 . . . 3 . . . . . 7 . . . . . . . 10 Most Traps Carried 6 | . . . . . . . . . 4 1 5 . . . 3 6 3 3 3 5 5 5 5 2 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 57 | . 1 . 2 . 2 2 3 1 . . 1 . . 1 . . . . . . . . . . 13 1 . . . 1 . 3 . 1 . . . 9 . 11 2 . 3 Max in Single Turn 10 | . 1 . 1 . 1 1 1 1 . . 1 . . 1 . . . . . . . . . . 10 1 . . . 1 . 2 . 1 . . . 1 . 1 1 . 2 Garrison Access 28 | . . . . . . . . . 3 . 2 . . . . 2 . 4 . . . . 2 . 3 . . . . 3 . 3 . . . . . 1 2 1 . 2 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 317 | . 8 . 14 3 15 1 5 6 24 . 20 2 . 4 . 24 . 19 . 1 . . 23 . 29 3 . 5 . 21 . 24 . . 5 . 5 9 4 16 11 12 4 Terminals 164 | . 6 . 10 . 10 1 4 5 11 . 14 . . . . 9 . 8 . . . . 12 . 13 1 . . . 11 . 13 . . . . 3 6 . 10 8 7 2 Fabricators 36 | . . . . . . . . . 4 . 1 . . . . 6 . 4 . . . . 2 . 6 . . . . 5 . 3 . . . . 1 . 1 . . 3 . Repair Stations 35 | . 1 . 1 . 2 . 1 1 2 . 2 . . . . 2 . 2 . . . . 4 . 4 . . . . 1 . 3 . . . . . 2 1 2 2 . 2 Recycling Units 15 | . 1 . 1 . . . . . 2 . . . . . . 3 . . . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . . . . . . Scanalyzers 14 | . . . 2 . 2 . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . Garrison Access 31 | . . . . . 1 . . . 4 . 2 . . . . 2 . 4 . . . . 3 . 3 . . . . 3 . 3 . . . . . 1 2 1 . 2 . Total Hacks 933 | . 20 . 52 3 42 5 16 19 70 . 42 9 . 28 . 61 . 57 . 1 . . 66 . 72 18 . 18 . 90 . 67 . . 15 . 14 20 8 45 30 36 9 Successful 663 | . 9 . 29 3 26 1 7 9 38 . 28 9 . 28 . 48 . 37 . 1 . . 56 . 60 18 . 18 . 62 . 51 . . 15 . 11 13 6 35 20 19 6 Failed 269 | . 11 . 23 . 16 4 9 10 31 . 14 . . . . 13 . 20 . . . . 10 . 12 . . . . 28 . 16 . . . . 3 7 2 10 10 17 3 Catastrophic 23 | . 1 . 3 . 2 . 1 1 3 . 2 . . . . 1 . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . 1 1 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 338 | . 14 . 18 . 12 4 8 10 25 . 14 . . . . 24 . 23 . . . . 28 . 32 . . . . 56 . 25 . . 2 . 9 2 . 17 11 4 . Terminals 479 | . 16 . 24 . 27 5 10 16 38 . 31 . . . . 21 . 23 . . . . 33 . 37 10 . . . 63 . 37 . . . . 8 15 . 27 17 19 2 Fabricators 114 | . . . . . . . . . 13 . 2 . . . . 18 . 16 . . . . 6 . 12 . . . . 16 . 13 . . . . 3 . 2 . . 13 . Repair Stations 126 | . 3 . 11 . 9 . 6 3 3 . 4 . . . . 3 . 9 . . . . 15 . 13 . . . . 4 . 9 . . . . . 4 3 11 9 . 7 Recycling Units 34 | . 1 . 1 . . . . . 5 . . . . . . 7 . . . . . . 3 . 7 . . . . 3 . 4 . . . . 3 . . . . . . Scanalyzers 51 | . . . 16 . 5 . . . 3 . 3 . . . . 9 . 2 . . . . 3 . . . . . . . . . . . . . . . . 6 4 . . Garrison Access 47 | . . . . . 1 . . . 8 . 2 . . . . 3 . 7 . . . . 6 . 3 . . . . 4 . 4 . . . . . 1 3 1 . 4 . Terminal Hacks 311 | . 5 . 9 3 12 1 3 5 14 . 16 9 . 28 . 9 . 8 . 1 . . 20 . 21 18 . 18 . 29 . 20 . . 15 . 5 6 . 14 9 11 2 Record 50 | . . . . . . . . . . . . 8 . 11 . . . . . . . . . . . 18 . 6 . . . . . . 3 . . . . 4 . . . Part Schematic 31 | . . . 1 . . . . 1 2 . . . . 9 . 2 . 2 . . . . 2 . 2 . . 4 . 3 . 1 . . . . 1 1 . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . Prototype ID Bank 24 | . 2 . . . 2 . . . . . . . . 3 . . . 1 . . . . 1 . . . . 4 . . . . . . 11 . . . . . . . . Open Door 13 | . . . . 3 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 2 3 . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 1 . . Terminal Index 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 10 | . . . . . 1 . 2 1 . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . Unreport Threat 30 | . . . 1 . 3 . 1 1 4 . 1 . . . . . . . . . . . 2 . 5 . . . . 6 . 2 . . . . . . . 1 . 3 . Locate Traps 24 | . . . 2 . . . . . 1 . 5 . . . . . . . . . . . 3 . 1 . . . . 4 . 3 . . . . 2 . . 1 2 . . Reprogram Traps 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . Dispatch Records 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 25 | . . . . . . . . . 2 . 1 . . . . 4 . . . . . . 4 . 2 . . . . 6 . 3 . . . . 1 . . . 1 1 . Recall Extermination 12 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 3 . 3 . . . . . . . 3 . . . Recall Reinforcements 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . . . . 1 . 1 . . . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hauler Manifests 10 | . . . 1 . 2 . . . 1 . 3 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . 2 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 72 | . . . . . . . . . 9 . 2 . . . . 13 . 7 . . . . 4 . 12 . . . . 9 . 7 . . . . 2 . 2 . . 5 . Network Status 5 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Load Schematic 34 | . . . . . . . . . 4 . 1 . . . . 6 . 3 . . . . 2 . 6 . . . . 4 . 3 . . . . 1 . 1 . . 3 . Build 33 | . . . . . . . . . 4 . 1 . . . . 6 . 3 . . . . 2 . 6 . . . . 4 . 3 . . . . 1 . 1 . . 2 . Repair Station Hacks 94 | . 2 . 8 . 6 . 2 2 2 . 2 . . . . 3 . 5 . . . . 13 . 12 . . . . 4 . 8 . . . . . 4 2 9 6 . 4 Scan Component 46 | . 1 . 4 . 4 . 1 1 . . 1 . . . . 1 . 3 . . . . 6 . 5 . . . . 2 . 4 . . . . . 2 1 4 4 . 2 Repair 41 | . 1 . 4 . 2 . 1 1 . . 1 . . . . 1 . 2 . . . . 6 . 5 . . . . 2 . 4 . . . . . 2 1 4 2 . 2 Refit 7 | . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 11 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . Retrieve Components 11 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . Scanalyzer 36 | . . . 7 . 3 . . . 3 . 1 . . . . 9 . 2 . . . . 3 . . . . . . . . . . . . . . . . 6 2 . . Insert Component 18 | . . . 2 . 1 . . . 1 . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . 6 2 . . Analyze 18 | . . . 5 . 2 . . . 2 . . . . . . 6 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 29 | . . . . . 1 . . . 3 . 2 . . . . 2 . 4 . . . . 2 . 3 . . . . 3 . 3 . . . . . 1 2 1 . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 28 | . . . . . . . . . 3 . 2 . . . . 2 . 4 . . . . 2 . 3 . . . . 3 . 3 . . . . . 1 2 1 . 2 . Unauthorized Hacks 110 | . 2 . 5 . 4 . 2 2 5 . 5 . . . . 10 . 11 . . . . 13 . 10 . . . . 16 . 11 . . . . 3 2 . 5 3 1 . Terminals 70 | . 1 . 4 . 4 . 2 2 3 . 5 . . . . 5 . 5 . . . . 7 . 7 . . . . 8 . 5 . . . . 1 2 . 5 3 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Assimilate 28 | . . . . . . . . . 1 . 3 . . . . 3 . 2 . . . . 4 . 5 . . . . 2 . 3 . . . . . 2 . 1 1 1 . Botnet 33 | . 1 . 3 . 3 . 1 2 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 4 . 2 . . . . 1 . . 2 2 . . Operators 7 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Fabricators 20 | . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . 7 . 4 . . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . 2 . . . . 1 . . . . . . Liberate 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 1 . . . . . 2 . . . . . . 3 . . . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . . . . . . Reject 11 | . . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 213 | . 7 . 12 . 10 1 5 5 17 . 14 . . . . 18 . 14 . . . . 13 . 22 . . . . 17 . 15 . . . . 4 7 3 9 8 10 2 Full Trace Events 59 | . 1 . 3 . 1 1 . . 7 . 2 . . . . 6 . 3 . . . . 6 . 9 . . . . 6 . 5 . . . . 1 1 1 . 2 4 . Feedback Events 6 | . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Corruption 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 1 . 1 . . 1 3 . . . . 9 . 5 . 3 . . . . 3 . 2 . . 4 . 2 . 1 . . . . 1 1 . 4 2 . . Parts Built 35 | . . . . . . . . . 4 . 1 . . . . 6 . 3 . . . . 2 . 6 . . . . 6 . 3 . . . . 1 . 1 . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 2449 | . . . . . . . . . 335 . 73 . . . . 409 . 210 . . . . 112 . 550 . . . . 261 . 206 . . . . 111 . 62 . . 120 . Total Part Build Rating 234 | . . . . . . . . . 16 . 3 . . . . 36 . 18 . . . . 12 . 41 . . . . 52 . 22 . . . . 9 . 7 . . 18 . Parts Repaired 40 | . 1 . 4 . 2 . 1 1 . . 1 . . . . 1 . 2 . . . . 6 . 5 . . . . 2 . 4 . . . . . 2 1 4 2 . 1 Time 1716 | . 26 . 116 . 77 . 136 26 . . 54 . . . . 56 . 89 . . . . 229 . 224 . . . . 88 . 279 . . . . . 61 18 110 62 . 65 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . . . . . 5 . . . . . . 4 . . . . . . . . 10 . . . . 3 . 6 . . . . 2 . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 12 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . . . 8 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . 1 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 82 | . . 3 . . . . . . 1 . 2 . . . . 5 . 5 . . . . 7 19 4 . . . . 1 19 3 . 2 7 . . 1 . 1 1 1 . Largest Group 19 | . . 3 1 . . . . . 1 . 1 . . . . 2 . 3 . . . . 4 19 18 . . . . 1 19 1 . 2 7 7 5 1 . 1 1 1 . Highest-Rated Group 702 | . . 40 16 . . . . . 26 . 26 . . . . 64 . 93 . . . . 142 684 624 . . . . 10 702 45 . 95 502 502 378 147 . 45 45 45 . Highest-Rated Ally 147 | . . 16 16 . . . . . 26 . 26 . . . . 32 . 31 . . . . 82 50 46 . . . . 10 50 45 . 48 96 96 96 147 . 45 45 45 . Total Orders 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 477 | . . 29 10 . . . . . . . . . . . . 2 . 18 . . . . 24 113 173 . . . . . 20 . . 12 8 34 30 4 . . . . . Total Damage 11861 | . . 321 48 . . . . . . . . . . . . 87 . 314 . . . . 585 3040 3223 . . . . . 330 . . 387 646 1465 1227 188 . . . . . Kills 71 | . . 6 2 . . . . . . . . . . . . . . . . . . . 6 6 29 . . . . . . . . 3 3 8 7 1 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . . . 1 1 . . . . . 2 1 1 . . . . 1 2 . 1 . . . 1 1 . . . . . . . . . Drone Launches 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 39923 | 100 1379 1258 3428 1532 3983 1201 740 712 1725 43 1003 183 76 90 105 1464 35 1416 141 104 248 95 1329 298 1978 650 332 116 340 2789 90 1982 150 309 504 367 252 810 869 1699 997 1126 1875 Spaces Moved 54458 | 52 728 725 1406 514 1353 386 227 204 3883 159 2551 558 291 117 221 3739 108 3122 420 368 920 283 3105 455 4853 994 775 242 757 5134 158 3317 357 535 872 628 403 1338 1638 2643 1442 1390 1087 Core 37 | 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 32 Treads 5810 | 49 728 725 1406 514 1353 386 227 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Legs 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16664 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1174 158 3317 357 535 872 628 403 1338 1638 2643 1436 1390 764 Flight 31868 | . . . . . . . . . 3883 159 2551 558 291 117 221 3739 108 3120 420 368 920 283 3105 455 4853 994 775 231 757 3960 . . . . . . . . . . . . . Fastest Speed 5 | 50 160 160 160 240 225 225 233 243 26 14 14 14 26 14 26 14 14 14 14 14 26 26 5 23 5 5 5 23 5 5 45 30 39 39 39 39 39 39 30 30 30 30 30 Average Speed 51 | 153 160 160 209 271 230 230 238 250 28 25 25 25 26 23 26 26 25 26 25 25 26 26 22 23 22 22 22 30 22 31 45 39 39 40 42 39 39 39 38 44 47 53 101 Slowest Speed 560 | 160 160 160 320 320 560 233 243 325 30 26 29 26 26 26 26 91 26 400 26 26 26 26 94 23 23 23 23 245 23 160 45 45 39 45 45 39 39 154 39 151 133 122 215 Overloaded Moves 702 | . . . . . . . . . . 4 5 11 . 27 . 37 4 57 16 14 . . 28 . 46 5 21 . 7 166 . 39 . 56 . . . . 10 21 99 21 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 141 | . . . . . . . . . 11 . 5 . . . . 18 . 21 . . . . 43 . 15 1 . . . 27 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 67 | 4 95 98 88 76 93 45 32 44 67 92 61 64 59 80 48 64 91 57 64 62 84 42 55 94 82 88 87 62 73 73 81 69 55 96 90 72 14 86 54 94 64 28 33 Regions Visited 43 Branch Regions 23 Pre-discovered Areas 12 | . 1 . 1 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 2 3 . . . . . . . . . . . . . . . Known Exits Taken 29 | . . . 1 . 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 4 . . . . . . . 2 3 . . . . . 2 1 2 1 . . . 3 3 . 4 . . . . 3 . 2 . . . . . . . Spaces Dug 473 | . . . 6 . 13 . . . 44 . 25 1 . . . 30 2 43 8 . . . 23 . 72 6 14 . 4 68 1 49 1 2 . . 9 6 13 19 1 8 5 Terrain Destroyed 2201 | . 10 . 38 . 18 . 56 52 44 . 41 34 . . 25 57 2 44 23 . . 73 23 . 141 45 53 . 53 79 1 71 1 79 . 47 9 6 29 978 1 8 60 Melee 367 | . . . . . 13 . . . 44 . 25 1 . . . 24 2 32 1 . . . 23 . 47 1 . . 4 48 1 40 1 2 . . 9 6 13 16 1 8 5 Projectile 172 | . . . . . . . 13 18 . . . . . . . 7 . 12 22 . . . . . 31 9 16 . . 22 . 15 . . . . . . . 3 . . 4 AOE 1662 | . 10 . 38 . 5 . 43 34 . . 16 33 . . 25 26 . . . . . 73 . . 63 35 37 . 49 9 . 16 . 77 . 47 . . 16 959 . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 63973 | 66 841 777 1693 644 1896 584 312 320 4331 160 2806 591 290 156 266 4127 111 3604 437 372 928 299 3615 638 5539 1399 918 269 917 6091 174 3838 363 614 1007 744 481 1591 1829 3118 1710 1740 1767 Wait 6451 | . 42 15 105 114 289 113 14 65 240 2 161 24 . 25 37 254 1 387 2 . 5 1 481 168 522 374 124 . 114 710 15 362 3 54 97 107 53 161 100 315 154 229 412 Move 54148 | 52 727 724 1405 513 1353 385 226 203 3861 158 2541 557 290 116 220 3704 107 3082 419 367 919 282 3026 454 4822 991 774 241 756 5082 157 3316 356 534 871 627 402 1337 1637 2642 1437 1389 1086 Hop 127 | . . . . . . . . . 11 . 4 . . . . 17 . 18 . . . . 36 . 15 1 . . . 25 . . . . . . . . . . . . . Pick Up 208 | 3 5 4 13 5 16 4 2 2 6 . 3 . . . . 7 1 2 . 2 . 3 4 1 11 4 . 2 10 4 1 8 . . 6 2 5 18 8 20 8 7 11 Fast Attach 199 | 6 4 . 11 . 4 2 4 4 10 . 9 2 . . 1 12 . 4 . . 2 1 3 2 9 2 2 6 3 13 . 11 . . 4 . . 8 2 20 3 7 28 Attach 183 | . . 1 6 1 5 6 3 . 12 . 2 1 . . 3 6 . 6 1 . . 3 6 1 8 3 2 2 3 21 . 3 . 4 2 1 4 3 4 16 15 8 21 Detach 130 | . 1 . 2 2 1 1 . . 9 . 2 1 . . 2 16 . 4 . . . . 1 3 2 2 1 2 1 21 . 3 1 4 . . . 3 1 10 11 3 20 Swap 211 | . 2 . 25 1 19 5 5 1 10 . 6 . . . . 8 . 16 1 . . . 9 . 14 2 . . . 14 . 14 . . 1 . 5 6 15 10 5 2 15 Drop 277 | . 2 1 22 3 15 . . . 25 . 9 2 . . 1 10 . 5 . . 2 4 3 2 15 6 2 6 13 5 . 10 . . 8 2 3 20 8 36 4 5 28 Fire 719 | . 54 23 100 4 177 53 56 43 . . 3 2 . . 1 10 . 6 13 . . 5 . . 23 9 13 . 2 18 . 13 . 11 . 5 . . 4 7 . . 64 Melee 1056 | . . . . . 14 3 . . 109 . 49 2 . 15 1 50 2 56 1 3 . . 41 7 96 5 . 10 6 107 1 98 3 2 . . 9 33 50 42 69 90 82 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | 5 4 9 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . 12 . 2 17 . 11 . . . . . . 18 . . . . . . . . . . . 71 . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 18 . . 2 . . 4 . . Trap 76 | . . . . . . . 2 . 21 . 6 . . . . 33 . . . . . . 3 . 2 . . . 9 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / *Ext) -4/Waste -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Discovered new exit (range 9) 1151 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Repaired Assault Rifle 1248 | -10/Materials | Discovered new exit (range 10) 1480 | -10/Materials | Entered Mines 1492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1493 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | Discovered new exit (range 9) 1584 | -10/Mines | Discovered new exit (range 10) 1653 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1867 | -10/Mines | Learned 2 Materials zone layouts 1877 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2016 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2381 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2384 | -10/Mines | Found Prototype Device 2738 | -10/Mines | Entered Materials 2738 | -9/Materials | Accompanied by 1 ally 2738 | -9/Materials | Evolved 2 slots: Utility x2 2739 | -9/Materials | Identified exit to Mines 3509 | -9/Materials | Discovered new exit (range 15) 3836 | -9/Materials | Identified Exp. Sensor Array 4214 | -9/Materials | Discovered new exit (range 14) 4924 | -9/Materials | Discovered new exit (range 11) 5127 | -9/Materials | Repaired Shield Generator 5138 | -9/Materials | First assault squad dispatched 5255 | -9/Materials | Repaired Med. Armor Plating 5335 | -9/Materials | Repaired Lgt. Treads 5467 | -9/Materials | Repaired Lgt. Treads 6166 | -9/Materials | Entered Mines 6177 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6401 | -9/Mines | Found the Drone Emporium 6868 | -9/Mines | Discovered new exit (range 13) 6909 | -9/Mines | Met a Derelict shopkeep closing up shop 6954 | -9/Mines | Discovered new exit (range 10) 7271 | -9/Mines | Found Prototype Device 7341 | -9/Mines | Identified Decoy Drone Bay 7698 | -9/Mines | Entered Materials 7698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8082 | -8/Materials | Discovered new exit (range 13) 8224 | -8/Materials | Discovered new exit (range 12) 8224 | -8/Materials | Garrison activated, responded to threat 8241 | -8/Materials | Discovered new exit (range 83) 8597 | -8/Materials | Build established: Scavenger-Mutant 8742 | -8/Materials | Repaired Structural Scanner 8794 | -8/Materials | Repaired Cld. Ion Engine 9668 | -8/Materials | Build established: Mutant 10215 | -8/Materials | Discovered new exit (range 14) 11681 | -8/Materials | Identified exit to Garrison 11681 | -8/Materials | Entered Garrison 11770 | -8/Garrison | Triggered checkpoint 11923 | -8/Garrison | Triggered checkpoint 12002 | -8/Garrison | Lost 5 parts (1n3u1w) 12222 | -8/Garrison | Discovered new exit (range 12) 12327 | -8/Garrison | Build established: Hacker-Mutant 12556 | -8/Garrison | Triggered checkpoint 12652 | -8/Garrison | Garrison Relay disabled 12679 | -8/Garrison | Garrison Relay disabled 12692 | -8/Garrison | Triggered checkpoint 12773 | -8/Garrison | Build established: Mutant 12882 | -8/Garrison | Entered Materials 12973 | -8/Materials | Discovered new exit (range 16) 13138 | -8/Materials | Repaired Broken Exp. Sensor Array 13282 | -8/Materials | First assault squad dispatched 13289 | -8/Materials | Core integrity fell below 50% 13374 | -8/Materials | System corruption reached 10% 13479 | -8/Materials | Destroyed 10 combat bots 13537 | -8/Materials | Discovered new exit (range 8) 13622 | -8/Materials | Entered Storage 13731 | -8/Storage | Identified exit to Factory 14042 | -8/Storage | Repaired Lgt. Armor Plating 14334 | -8/Storage | Entered Factory 14334 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14462 | -7/Factory | Hacking Suite fried by hacking feedback 14636 | -7/Factory | Build established: Hacker-Sprinter 14894 | -7/Factory | Identified exit to Lower Caves 15043 | -7/Factory | Fabricated Cld. VTOL Module? 15052 | -7/Factory | Discovered new exit (range 12) 15129 | -7/Factory | Central database locked down 15203 | -7/Factory | Fabricated Cld. VTOL Module? 15440 | -7/Factory | Fabricated Cld. VTOL Module? 15531 | -7/Factory | Fabricated Cld. VTOL Module? 15578 | -7/Factory | Discovered new exit (range 15) 15913 | -7/Factory | Cargo convoy interrupted 16059 | -7/Factory | Manually triggered Chute Trap 16059 | -7/Factory | Sucked down chute 16059 | -7/Factory | Entered Waste 16071 | -7/Waste | Spotted C-40 Crusher 16072 | -7/Waste | Spotted C-40 Crusher 16074 | -7/Waste | EMP discharged 16074 | -7/Waste | System corruption reached 10% 16078 | -7/Waste | Spotted C-40 Crusher 16083 | -7/Waste | Spotted C-40 Crusher 16084 | -7/Waste | Spotted C-40 Crusher 16090 | -7/Waste | Spotted C-40 Crusher 16099 | -7/Waste | Discovered new exit (range 10) 16101 | -7/Waste | Identified exit to Factory 16102 | -7/Waste | Entered Factory 16383 | -7/Factory | Repaired Exp. Sensor Array 16429 | -7/Factory | Discovered new exit (range 15) 16504 | -7/Factory | Fabricated Hacking Suite? 16517 | -7/Factory | Identified exit to Factory 16675 | -7/Factory | Build established: Hacker-Scout 16924 | -7/Factory | Cargo convoy interrupted 17105 | -7/Factory | Entered Lower Caves 17117 | -7/Lower Caves | Met a Warlord Commander 17118 | -7/Lower Caves | Learned location of Warlord (-4) 17119 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17164 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17237 | -7/Lower Caves | Learned Research garrison access intel 17237 | -7/Lower Caves | Learned Extension security intel 17237 | -7/Lower Caves | Learned 8 Factory zone layouts 17246 | -7/Lower Caves | Encountered a Warlord checkpoint 17250 | -7/Lower Caves | Learned location of 1 exit from Factory 17284 | -7/Lower Caves | Discovered new exit (range 15) 17287 | -7/Lower Caves | Identified exit to Lower Caves 17288 | -7/Lower Caves | Entered another Lower Caves area 17318 | -7/Lower Caves | Encountered a Warlord checkpoint 17360 | -7/Lower Caves | Discovered new exit (range 13) 17364 | -7/Lower Caves | Identified exit to Data Miner 17364 | -7/Lower Caves | Entered Data Miner 17364 | -7/Data Miner | Discovered new exit (range 7) 17369 | -7/Data Miner | Met Data Miner 17377 | -7/Data Miner | Learned location of Section 7 (-2) 17377 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17382 | -7/Data Miner | Received God Mode back door access code from Data Miner 17387 | -7/Data Miner | Data Conduit disabled 17404 | -7/Data Miner | Build established: Machinist-Scout 17454 | -7/Data Miner | Core integrity fell below 50% 17454 | -7/Data Miner | Identified exit to Proximity Caves 17454 | -7/Data Miner | Entered Proximity Caves 17489 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17559 | -6/Proximity Caves | Entered Factory 17559 | -6/Factory | Evolved 2 slots: Utility x2 17560 | -6/Factory | Identified exit to Factory 18078 | -6/Factory | Build established: Hacker-Scout 18082 | -6/Factory | Fabricated Adv. Hacking Suite? 18114 | -6/Factory | Discovered new exit (range 13) 18173 | -6/Factory | Cargo convoy interrupted 18357 | -6/Factory | Fabricated Adv. Hacking Suite? 18417 | -6/Factory | Fabricated Adv. Hacking Suite? 18446 | -6/Factory | Repaired Broken Cld. Nuclear Pulse Thruster? 18608 | -6/Factory | Fabricated Adv. System Shield? 18637 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 18645 | -6/Factory | Fabricated Adv. Hacking Suite? 18670 | -6/Factory | Spotted B-75 Beast 19023 | -6/Factory | Manually triggered Chute Trap 19023 | -6/Factory | Sucked down chute 19023 | -6/Factory | Entered Waste 19026 | -6/Waste | Spotted C-40 Crusher 19028 | -6/Waste | Spotted C-40 Crusher 19038 | -6/Waste | EMP discharged 19038 | -6/Waste | System corruption reached 10% 19038 | -6/Waste | Spotted C-40 Crusher 19039 | -6/Waste | Spotted C-40 Crusher 19046 | -6/Waste | Spotted C-40 Crusher 19047 | -6/Waste | Spotted C-40 Crusher 19052 | -6/Waste | Discovered new exit (range 10) 19056 | -6/Waste | Identified exit to Factory 19058 | -6/Waste | Entered Factory 19482 | -6/Factory | Repaired Cld. VTOL Module 19510 | -6/Factory | Allied Derelicts emerged from ambush trap array 19671 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19745 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19976 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20060 | -6/Factory | Discovered new exit (range 4) 20061 | -6/Factory | Identified exit to Lower Caves 20261 | -6/Factory | Discovered exit to Factory (range 16) 20302 | -6/Factory | Build established: Hacker-Sprinter 20345 | -6/Factory | Repaired Exp. Sensor Array 20474 | -6/Factory | Entered Lower Caves 20487 | -6/Lower Caves | Spotted B-75 Beast 20604 | -6/Lower Caves | Learned Factory interactive machine intel 20605 | -6/Lower Caves | Encountered a Warlord checkpoint 20605 | -6/Lower Caves | Discovered new exit (range 10) 20607 | -6/Lower Caves | Identified exit to Lower Caves 20615 | -6/Lower Caves | Entered another Lower Caves area 20710 | -6/Lower Caves | Discovered new exit (range 15) 20716 | -6/Lower Caves | Identified exit to Zion 20719 | -6/Lower Caves | Entered Zion 20725 | -6/Zion | Received a hallucinogenic algorithm 20734 | -6/Zion | Given A8's code to call for help 20750 | -6/Zion | Found CR-A16's Pointy Stick 20772 | -6/Zion | Discovered new exit (range 16) 20798 | -6/Zion | Given the Hacking Drone Bay 20965 | -6/Zion | Identified exit to Proximity Caves 20967 | -6/Zion | Entered Proximity Caves 21035 | -5/Proximity Caves | Discovered exit to Factory (range 15) 21062 | -5/Proximity Caves | Entered Factory 21062 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21063 | -5/Factory | Loaded intel: 50 interactive machine locations 21085 | -5/Factory | Identified exit to Upper Caves 21137 | -5/Factory | Repaired Smartbomb Launcher? 21157 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 21203 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 21231 | -5/Factory | Repaired Power Sword 21276 | -5/Factory | Repaired Enh. Coil Gun 21398 | -5/Factory | Build established: Hacker-Scout 21422 | -5/Factory | Identified exit to Factory 21525 | -5/Factory | P-80 Master assimilated hostile G-50 Soldier 21670 | -5/Factory | Lost 3 allies 21771 | -5/Factory | Cargo convoy interrupted 21896 | -5/Factory | Fabricated Exp. Hacking Suite? 22049 | -5/Factory | Fabricated Exp. Utility Shielding? 22312 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 22366 | -5/Factory | Spotted B-75 Beast 22391 | -5/Factory | Manually triggered Chute Trap 22391 | -5/Factory | Sucked down chute 22391 | -5/Factory | Entered Waste 22393 | -5/Waste | Spotted C-40 Crusher 22395 | -5/Waste | Spotted C-40 Crusher 22407 | -5/Waste | Spotted C-40 Crusher 22410 | -5/Waste | Warlord forces began an assault 22438 | -5/Waste | Allies destroyed C-40 Crusher 22507 | -5/Waste | Spotted C-40 Crusher 22509 | -5/Waste | Allies destroyed C-40 Crusher 22560 | -5/Waste | Discovered new exit (range 16) 22594 | -5/Waste | Identified exit to Factory 22689 | -5/Waste | Entered Factory 22689 | -5/Factory | Accompanied by 18 allies 22754 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 22884 | -5/Factory | Discovered exit to Factory (range 13) 22931 | -5/Factory | Fabricated Adv. System Shield? 22951 | -5/Factory | Fabricated Exp. Hacking Suite? 22995 | -5/Factory | Build established: Machinist-Scout 23083 | -5/Factory | Destroyed 8 combat bots 23100 | -5/Factory | Spotted B-75 Beast 23238 | -5/Factory | Repaired Broken Mic. Antimatter Reactor 23666 | -5/Factory | Discovered exit to Factory (range 16) 23694 | -5/Factory | Build established: Hacker-Sprinter 23707 | -5/Factory | Adv. System Shield fried by hacking feedback 23759 | -5/Factory | Discovered exit to Factory (range 16) 23798 | -5/Factory | Fabricated Exp. Hacking Suite? 23844 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 23889 | -5/Factory | First assault squad dispatched 23905 | -5/Factory | Fabricated Exp. System Shield? 23944 | -5/Factory | Fabricated Exp. Hacking Suite? 24189 | -5/Factory | Search patrols dispatched 24249 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 24388 | -5/Factory | Repaired Cld. VTOL Module? 24462 | -5/Factory | Repaired Exp. Utility Shielding? 24489 | -5/Factory | Search patrols dispatched 24594 | -5/Factory | Build established: Wizard-Scout 24667 | -5/Factory | Entered Upper Caves 24668 | -5/Upper Caves | Encountered a Warlord checkpoint 24677 | -5/Upper Caves | Learned Armory garrison access intel 24677 | -5/Upper Caves | Learned Research terminal intel 24677 | -5/Upper Caves | Learned Armory security intel 24677 | -5/Upper Caves | Learned Extension security intel 24677 | -5/Upper Caves | Learned Extension stockpile data 24677 | -5/Upper Caves | Learned Extension emergency access door positions 24677 | -5/Upper Caves | Learned 8 Research zone layouts 24681 | -5/Upper Caves | Learned location of 2 exits from Factory 25138 | -5/Upper Caves | Lost 3 allies 25167 | -5/Upper Caves | Found Unknown Protection 25169 | -5/Upper Caves | Identified Imp. Powered Armor 25193 | -5/Upper Caves | Learned Extension trap positions 25193 | -5/Upper Caves | Learned Factory terminal intel 25207 | -5/Upper Caves | Discovered new exit (range 9) 25214 | -5/Upper Caves | Identified exit to Upper Caves 25259 | -5/Upper Caves | Found Alien Artifact 25317 | -5/Upper Caves | Entered another Upper Caves area 25328 | -5/Upper Caves | Discovered exit to Factory (range 7) 25458 | -5/Upper Caves | Spotted B-75 Beast 25626 | -5/Upper Caves | Discovered new exit (range 13) 25648 | -5/Upper Caves | Identified exit to Zhirov 25649 | -5/Upper Caves | Entered Zhirov 25649 | -5/Zhirov | Discovered new exit (range 3) 25650 | -5/Zhirov | Identified exit to Proximity Caves 25654 | -5/Zhirov | Met Zhirov 25661 | -5/Zhirov | Learned location of Quarantine (-2) 25661 | -5/Zhirov | Learned location of Testing (-3) 25661 | -5/Zhirov | Learned location of Command (-1) 25663 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25712 | -5/Zhirov | Found Alien Artifact 25716 | -5/Zhirov | Found Alien Artifact 25716 | -5/Zhirov | Identified Integrated Reactor 25716 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25765 | -5/Zhirov | Entered Proximity Caves 25852 | -4/Proximity Caves | Build established: Hacker-Scout 25868 | -4/Proximity Caves | Spotter reported a threat 25885 | -4/Proximity Caves | Learned location of 1 exit from Research 26102 | -4/Proximity Caves | Discovered exit to Factory (range 13) 26105 | -4/Proximity Caves | Entered Factory 26105 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26106 | -4/Factory | Identified exit to Research 26106 | -4/Factory | Identified exit to Extension 26107 | -4/Factory | Identified exit to Upper Caves 26108 | -4/Factory | Loaded intel: 28 terminal locations 26288 | -4/Factory | Spotted B-86 Titan 26366 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 26412 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 26823 | -4/Factory | Discovered exit to Research (range 9) 26875 | -4/Factory | Discovered exit to Research (range 13) 26972 | -4/Factory | Build established: Wizard-Scout 27117 | -4/Factory | Lost 3 parts (1p2n) 27288 | -4/Factory | Found Exp. Hacking Suite 27355 | -4/Factory | Search patrols dispatched 27525 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 27550 | -4/Factory | Build established: Wizard-Sprinter 27638 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 27961 | -4/Factory | Spotted B-86 Titan 28249 | -4/Factory | Fabricated Cld. Antigrav System? 28355 | -4/Factory | Search patrols dispatched 28580 | -4/Factory | Fabricated Cld. Antigrav System? 28605 | -4/Factory | Search patrols dispatched 28887 | -4/Factory | Build established: Wizard-Scout 28894 | -4/Factory | Manually triggered Chute Trap 28894 | -4/Factory | Sucked down chute 28894 | -4/Factory | Entered Waste 28897 | -4/Waste | Spotted C-40 Crusher 28904 | -4/Waste | Spotted C-40 Crusher 28906 | -4/Waste | Found Broken Adv. Force Booster 28909 | -4/Waste | EMP discharged 28909 | -4/Waste | System corruption reached 10% 28909 | -4/Waste | Spotted C-40 Crusher 28910 | -4/Waste | Spotted C-40 Crusher 28926 | -4/Waste | Spotted C-40 Crusher 28965 | -4/Waste | Discovered new exit (range 15) 28973 | -4/Waste | Met Warlord forces unprepared to attack 28977 | -4/Waste | Spotted C-40 Crusher 28983 | -4/Waste | Identified exit to Factory 28984 | -4/Waste | Entered Factory 29078 | -4/Factory | Fabricated Cld. Antigrav System (x1) 29229 | -4/Factory | Repaired Imp. Powered Armor? 29246 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 29297 | -4/Factory | Repaired Exp. Sensor Array 29538 | -4/Factory | Repaired Exp. Sensor Array 29770 | -4/Factory | Identified exit to Armory 29778 | -4/Factory | Found Prototype Slashing Weapon 29778 | -4/Factory | Identified Molecular Scythe 29795 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 30117 | -4/Factory | Discovered exit to Research (range 4) 30432 | -4/Factory | Discovered exit to Research (range 7) 30515 | -4/Factory | Repaired Plasma Sword 30679 | -4/Factory | Cargo convoy interrupted 30828 | -4/Factory | Spotted B-86 Titan 30966 | -4/Factory | Entered Upper Caves 31026 | -4/Upper Caves | Learned Research machine intel 31083 | -4/Upper Caves | Discovered new exit (range 14) 31114 | -4/Upper Caves | Identified exit to Upper Caves 31116 | -4/Upper Caves | Entered another Upper Caves area 31125 | -4/Upper Caves | Discovered exit to Research (range 7) 31168 | -4/Upper Caves | Learned Research stockpile data 31272 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31311 | -4/Upper Caves | Destroyed 9 combat bots 31420 | -4/Upper Caves | Discovered new exit (range 7) 31424 | -4/Upper Caves | Identified exit to Warlord 31425 | -4/Upper Caves | Entered Warlord 31440 | -4/Warlord | System corruption cleaned by Quarantine Array 31607 | -4/Warlord | Visited the Vortex Lab 31610 | -4/Warlord | Found Prototype Piercing Weapon 31612 | -4/Warlord | Found Prototype Piercing Weapon 31628 | -4/Warlord | Warlord's base attacked by MAIN.C 31657 | -4/Warlord | Met Warlord 31663 | -4/Warlord | Opened Warlord's prototype stash 31667 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 31670 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 31674 | -4/Warlord | Found Prototype Reactor 31674 | -4/Warlord | Identified Vortex Chain Reactor 31678 | -4/Warlord | Found Prototype Device 31678 | -4/Warlord | Identified Exp. Phase Shifter 31694 | -4/Warlord | Found Prototype Hackware 31741 | -4/Warlord | Learned Quarantine security intel 31741 | -4/Warlord | Learned Armory recycling unit intel 31741 | -4/Warlord | Learned 4 Research zone layouts 31856 | -4/Warlord | Lost 7 allies 31864 | -4/Warlord | Warlord forces counterattacked 31907 | -4/Warlord | Discovered new exit (range 12) 31911 | -4/Warlord | Identified exit to Proximity Caves 31926 | -4/Warlord | Lost 6 allies 31929 | -4/Warlord | Entered Proximity Caves 31929 | -3/Proximity Caves | Accompanied by 7 allies 32018 | -3/Proximity Caves | Spotter reported a threat 32225 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32250 | -3/Proximity Caves | Discovered exit to Research (range 15) 32296 | -3/Proximity Caves | Entered Research 32296 | -3/Research | Accompanied by 5 allies 32296 | -3/Research | Evolved 2 slots: Utility x2 32297 | -3/Research | Identified exit to Research 32298 | -3/Research | Identified exit to Testing 32300 | -3/Research | Loaded intel: 109 machine locations 32301 | -3/Research | Loaded intel: 22 terminal locations 32302 | -3/Research | Loaded intel: 4 garrison access locations 32322 | -3/Research | Found Prototype Processor 32325 | -3/Research | Identified System Mapper 32328 | -3/Research | Identified Exp. Signal Interpreter 32330 | -3/Research | Identified Vortex Lance (x2) 32529 | -3/Research | Fabricated Femtoactuators? 32548 | -3/Research | Entered Testing 32583 | -3/Testing | Repaired Cmb. Linear Gravjet 32621 | -3/Testing | Found Prototype Launcher 32627 | -3/Testing | Found Prototype Energy Cannon 32628 | -3/Testing | Identified Tesla Bomb Launcher 32630 | -3/Testing | Identified Null Cannon 32671 | -3/Testing | Protovariant out of control (PY-9452W7M3I8) 32671 | -3/Testing | Unleashed a protovariant (PY-9452W7M3I8) 32845 | -3/Testing | Found Prototype Hackware 32846 | -3/Testing | Identified Ghost Barrier 32874 | -3/Testing | Discovered exit to Research (range 9) 32884 | -3/Testing | Spotted PY-JFL6PBXJP5 32889 | -3/Testing | Rewired PY-JFL6PBXJP5 32932 | -3/Testing | Found Prototype Ballistic Cannon 32935 | -3/Testing | Identified Perforator 32960 | -3/Testing | Found Prototype Ballistic Cannon 32986 | -3/Testing | Identified Omega Cannon 33002 | -3/Testing | Found Prototype Launcher 33019 | -3/Testing | Identified Z-bomb Delivery System 33066 | -3/Testing | Found Prototype Leg 33066 | -3/Testing | Identified Myomer Exoskeleton 33115 | -3/Testing | Found Prototype Energy Cannon 33136 | -3/Testing | Identified Cld. Nova Cannon 33194 | -3/Testing | Repaired Cmb. Linear Gravjet 33303 | -3/Testing | Found System Mapper 33358 | -3/Testing | Entered Research 33358 | -2/Research | Warlord forces began assault on 0b10 33358 | -2/Research | Evolved 2 slots: Power x1, Utility x1 33395 | -2/Research | Repaired Imp. Powered Armor 33434 | -2/Research | Fabricated Hvy. Regenerative Plating (x1) 33466 | -2/Research | Met up with Warlord 33468 | -2/Research | Research machine network offline 33508 | -2/Research | Discovered new exit (range 6) 33510 | -2/Research | Identified exit to Access 33525 | -2/Research | Found Vibroblade 33611 | -2/Research | Spotted B-90 Cyclops 33842 | -2/Research | Found Prototype Launcher 33845 | -2/Research | Borebot progress halted 33852 | -2/Research | Discovered exit to Access (range 4) 33856 | -2/Research | Identified Com. Tesla Bomb Launcher 33877 | -2/Research | Borebot progress halted 33986 | -2/Research | Lost 5 allies 34007 | -2/Research | Spotted Striker 34017 | -2/Research | Destroyed Striker 34079 | -2/Research | Borebot progress halted 34221 | -2/Research | Discovered new exit (range 15) 34226 | -2/Research | Identified exit to Quarantine 34227 | -2/Research | Entered Quarantine 34261 | -2/Quarantine | Repaired Exp. Utility Shielding 34290 | -2/Quarantine | Lost 3 allies 34298 | -2/Quarantine | Repaired Cld. Antigrav System 34319 | -2/Quarantine | Build established: Wizard-Gladiator 34364 | -2/Quarantine | Found Alien Impact Weapon 34364 | -2/Quarantine | Identified Core Stripper 34460 | -2/Quarantine | Repaired Cmb. Linear Gravjet 34486 | -2/Quarantine | Repaired Cmb. Linear Gravjet 34536 | -2/Quarantine | Found Alien Artifact 34563 | -2/Quarantine | Identified Transdimensional Reconstructor 34563 | -2/Quarantine | Identified Terrabomb 34622 | -2/Quarantine | Build established: Wizard-Scout 34667 | -2/Quarantine | Found Alien Artifact 34772 | -2/Quarantine | Cryocooling Duct disabled 34787 | -2/Quarantine | Ambient heat levels rising (+20) 34787 | -2/Quarantine | Non-combat units ordered to evacuate 34801 | -2/Quarantine | Identified Core Reset Matrix 34815 | -2/Quarantine | Found Alien Artifact 34827 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 34844 | -2/Quarantine | Found Alien Artifact 34856 | -2/Quarantine | Identified Dimensional Node Initializer 34871 | -2/Quarantine | Found Transdimensional Reconstructor 34947 | -2/Quarantine | Discovered exit to Access (range 11) 34999 | -2/Quarantine | Found Alien Artifact 35089 | -2/Quarantine | Identified Subatomic Replicator 35172 | -2/Quarantine | Found Alien Launcher 35172 | -2/Quarantine | Identified Sigix Terminator 35607 | -2/Quarantine | Fired Sigix Terminator 35679 | -2/Quarantine | Spotted Fortress 35785 | -2/Quarantine | Destroyed Fortress 35807 | -2/Quarantine | Found Prototype Device 35807 | -2/Quarantine | Identified Exp. Force Field 35824 | -2/Quarantine | Found Prototype Device 35824 | -2/Quarantine | Identified Thermal Barrier 35837 | -2/Quarantine | Found Prototype Protection 35837 | -2/Quarantine | Identified Centrium Heavy Armor Plating 35924 | -2/Quarantine | Discovered new exit (range 6) 35926 | -2/Quarantine | Identified exit to Section 7 35926 | -2/Quarantine | Entered Section 7 35969 | -2/Section 7 | Repaired Cld. Antigrav System 36089 | -2/Section 7 | Garrison activated, responded to threat 36099 | -2/Section 7 | Found Alien Artifact 36112 | -2/Section 7 | Discovered exit to Access (range 14) 36147 | -2/Section 7 | Identified Spacefold Activator 36163 | -2/Section 7 | Spotted B-90 Cyclops 36258 | -2/Section 7 | Found Alien Artifact 36269 | -2/Section 7 | Identified Integrated Dissipator 36269 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36321 | -2/Section 7 | Repaired Exp. Utility Shielding 36585 | -2/Section 7 | Spotted Executioner 36637 | -2/Section 7 | Spotted Executioner 36653 | -2/Section 7 | Spotted Executioner 36661 | -2/Section 7 | Destroyed Executioner 36668 | -2/Section 7 | Destroyed Executioner 36825 | -2/Section 7 | Spotted B-99 Colossus 36852 | -2/Section 7 | Found Alien Artifact 36852 | -2/Section 7 | Identified LRC Armor 36852 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 36855 | -2/Section 7 | Found Alien Artifact 36857 | -2/Section 7 | Found Alien Artifact 36910 | -2/Section 7 | System corruption reached 10% 36923 | -2/Section 7 | Entered Access 36923 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36965 | -1/Access | Identified exit to Command 37051 | -1/Access | Fabricated Adv. Cloaking Device (x1) 37127 | -1/Access | Fabricated Femtoactuators (x1) 37539 | -1/Access | Build established: Wizard-Gladiator 37732 | -1/Access | Lost 3 parts (1n2u) 37794 | -1/Access | Warped through subspace 38049 | -1/Access | Entered Command 38095 | -1/Command | Disengaged cave seal 38095 | -1/Command | Derelicts emerged from the dark tunnel 38095 | -1/Command | Welcomed Warlord to Command 38138 | -1/Command | Phase Generator disabled 38191 | -1/Command | Spotted B-99 Colossus 38210 | -1/Command | Destroyed S0-PM2(K) 38217 | -1/Command | Identified LRC Insulator 38217 | -1/Command | Installed LRC Insulator, gained EM resistance (25) 38219 | -1/Command | Identified LRC Storage 38219 | -1/Command | Installed LRC Storage, increased inventory capacity (+2) 38220 | -1/Command | Lost 4 allies 38280 | -1/Command | Lost 4 allies 38313 | -1/Command | Disengaged cave seal 38413 | -1/Command | Repaired Cld. Antigrav System 38476 | -1/Command | Lost 5 allies 38479 | -1/Command | P-80 Master assimilated allied X8-HO6(g) 38533 | -1/Command | Lost 4 allies 38677 | -1/Command | Spotted M Guard 38677 | -1/Command | Spotted M Guard 38678 | -1/Command | Spotted Combat Programmer 38678 | -1/Command | Spotted Combat Programmer 38711 | -1/Command | Warlord commented on Warlord statues 38719 | -1/Command | Destroyed M Guard 38733 | -1/Command | Destroyed M Guard 38735 | -1/Command | All MAIN.C guards destroyed 38741 | -1/Command | Lost 9 allies 38746 | -1/Command | Found Prototype Device 38746 | -1/Command | Identified AEGIS Remote Shield 38749 | -1/Command | Found Prototype Reactor 38749 | -1/Command | Identified Zero-point Reactor 38752 | -1/Command | Found Zero-point Reactor 38758 | -1/Command | Found Hvy. Regenerative Plating 38764 | -1/Command | Found Zero-point Reactor 38774 | -1/Command | Found AEGIS Remote Shield 38956 | -1/Command | Build established: Hacker-Gladiator 38997 | -1/Command | Met MAIN.C 39004 | -1/Command | 0b10 Conduit disabled 39029 | -1/Command | Destroyed MAIN.C Shell 39030 | -1/Command | Surrendered to MAIN.C 39030 | -1/Command | Loaded intel: 51 machine locations 39030 | -1/Command | Loaded intel: 108 trap records 39030 | -1/Command | Identified exit to Surface 39030 | -1/Command | Discovered exit to Surface (range 46) 39030 | -1/Command | Discovered exit to Surface (range 92) 39095 | -1/Command | Found Zero-point Reactor 39098 | -1/Command | Found Zero-point Reactor 39101 | -1/Command | Found Prototype Device 39101 | -1/Command | Identified Exp. Cloaking Device 39104 | -1/Command | Found Prototype Device 39104 | -1/Command | Identified Exp. Hardlight Generator 39108 | -1/Command | Found Prototype Device 39108 | -1/Command | Identified Exp. System Purifier 39117 | -1/Command | Found Exp. Targeting Computer 39128 | -1/Command | Found Exp. Phase Shifter 39314 | -1/Command | MAIN.C activated Command garrisons 39355 | -1/Command | Unknown forces attacked Command 39355 | -1/Command | Spotted EQ-006 39355 | -1/Command | Spotted EQ-004 39355 | -1/Command | Spotted EQ-002 39355 | -1/Command | Spotted EQ-001 39355 | -1/Command | Spotted EQ-005 39356 | -1/Command | Spotted EQ-003 39363 | -1/Command | Destroyed EQ-004 39377 | -1/Command | Destroyed EQ-006 39411 | -1/Command | Lost 16 allies 39448 | -1/Command | Spotted EQ-020 39448 | -1/Command | Spotted EQ-018 39476 | -1/Command | Spotted EQ-019 39482 | -1/Command | Destroyed EQ-019 39567 | -1/Command | Spotted EQ-043 39570 | -1/Command | Spotted EQ-039 39575 | -1/Command | Destroyed EQ-043 39587 | -1/Command | Spotted EQ-027 39589 | -1/Command | Spotted EQ-038 39590 | -1/Command | Spotted EQ-007 39590 | -1/Command | Spotted EQ-035 39592 | -1/Command | Spotted EQ-030 39592 | -1/Command | Spotted EQ-049 39594 | -1/Command | Spotted EQ-052 39644 | -1/Command | Lost 21 allies 39654 | -1/Command | System corruption reached 10% 39669 | -1/Command | Spotted EQ-051 39676 | -1/Command | Spotted EQ-047 39684 | -1/Command | Destroyed EQ-047 39687 | -1/Command | Spotted EQ-046 39714 | -1/Command | System corruption reached 30% 39755 | -1/Command | Lost 3 allies 39769 | -1/Command | Spotted EQ-061 39775 | -1/Command | Spotted EQ-058 39776 | -1/Command | Spotted EQ-068 39788 | -1/Command | Destroyed EQ-058 39800 | -1/Command | Spotted EQ-088 39800 | -1/Command | Spotted EQ-085 39802 | -1/Command | Spotted EQ-083 39803 | -1/Command | Spotted EQ-089 39819 | -1/Command | Spotted EQ-045 39819 | -1/Command | Spotted EQ-084 39819 | -1/Command | Spotted EQ-086 39841 | -1/Command | Core integrity fell below 50% 39849 | -1/Command | Destroyed EQ-085 39851 | -1/Command | Spotted EQ-081 39854 | -1/Command | Lost 11 allies 39861 | -1/Command | Spotted EQ-108 39876 | -1/Command | Warped through subspace 39879 | -1/Command | Spotted EQ-091 39906 | -1/Command | Lost 11 parts (1p5n5u) 39906 | -1/Command | Spotted EQ-121 39917 | -1/Command | Spotted EQ-136 39921 | -1/Command | Spotted EQ-069 39924 | *** | Escaped! Last Messages --------------- 39870_ MAIN.C suffers critical hit (Destroy). 39870_ Slug penetrates EQ-045. 39870_ EQ-045 knocked back. 39870_ Exp. Biometal Leg destroyed. 39871_ Acquired Corrupted Exp. Biometal Leg. 39871_ Integrated Corrupted Exp. Biometal Leg (+1). 39872_ Exp. Biometal Leg blasted off. 39872_ Knocked back. 39873_ Acquired 8 matter. 39874_ EQ-083 knocked back. 39874_ Acquired Exp. Biometal Leg. 39875_ Exp. Biometal Leg destroyed. 39876_ Knocked back. 39876_ Warped through subspace. 39905_ |2QY3WXHZHEZ=CAN9MCBCJRQUQGF0FIK 39906_ Hvy. Hardcell Cannon destroyed. 39907_ Dropped Zero-point Reactor. 39908_ Dropped Med. Storage Unit. 39921_ System corrupted: Exp. Biometal Leg fused. 39921_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????##########????????????????????????? | | #??????????????# #????????????????????????? | | #??????????????# ##############???????????? | | #??????????????# " + ###########?? | | #??????????##### """ # ## #?? | | #??????????# + T" # ## #?? | | #??????????# ### """ + # #?? | | ???????#####+##" "" ####### + #?? | | ???????# !+ ######## # #?? | | ???????# # [# # # "" #?? | | ???????# # """" # # # * """"#?? | | ???????# % # """" + T" # """"#?? | | ???????# # """" # "" + "" #?? | | ???????# # """" !# ##^^ # #?? | | ???????# # !!# ! ##^^ # #?? | | ???????# # /!*######### # "" #?? | | ???????# #/####"##=#??????# # ! """"#?? | | ######## # #??#########???# # """"#?? | | + "" # #?????# #???# # "" #?? | | ######## "" # #?????# @ #???# # #?? | | """# ## T" # ##????# #???# # #?? | | + ## "" + #??##### ##??# # #?? | | + ## "" # #?## # #??# ##########?? | | + ## # ### ####### # "" #?? | | """# ## # ## #???# # """" #?? | | #### ########## ## ##### # """" #?? | | ! # ^ = # "" #?? | | + ^ % % / #?? | | # =## #### " % #?? | | # # # # #?? | | # ^^ # / # [ % #?? | | #### # #####! #?# | | #### # #???#####"#+##?# | | # #???????# #??# | | # * * #???????# #??# | | ####+######### # % #???????# #??# | | # #??# ##########/########???##### #??# | | # ! = #??# #??# # ^ #???#""## #??# | | # #### #??# # ##?##T"#" #??# | | # |= + #??# # #"## = #??# | | + | ####+##### / =%/ #??# | | # # # # *! #??# | | # # # ! ]! #### | | # # # # != [ =%!% # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 99 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 2850 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Power Shielding 66 Utility Shielding 90 Weapon Shielding 33 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 24 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 84 Defensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Storage | Hacked Cld. VTOL Module | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Energy Mantle | -6/Factory | Scanalyzed Exp. Energy Well | -6/Factory | Scanalyzed Imp. System Guard | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Scanalyzed Exp. System Shield | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Hacked Cld. Antigrav System | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Femtoactuators | -3/Research | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Imp. Quantum Reactor | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Exp. Target Analyzer | -2/Quarantine | Archive Com. Particle Reactor | -2/Section 7 | Archive Energy Mantle | -2/Section 7 | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-67 Veteran | -2/Quarantine | Archive Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Hvy. Regenerative Plating | x1 | -2/Research Adv. Cloaking Device | x1 | -1/Access | Preloaded Femtoactuators | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Terminator Integrated Dissipator LRC Armor Spacefold Activator Transdimensional Reconstructor LRC Insulator LRC Storage High-powered Transdimensional Reconstructor Achievements -------------- Rampage Sunderer Challenges ------------ None Game ------ Seed AssaultForceBooster Manual? 0 Play Time 08:07:34 Cumulative 291.5 hours Start 2024.03.10 @ 09:27:30 End 2024.03.11 @ 17:13:03 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 9/1/1/1/0/0/0/1/0 Lore% 70 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58cf30c5-53b5-4d32-8a6e-68fc157f3e7b