Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 21:55:49 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (570) 570 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1885 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 45/400 Matter 253/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Light Treads Wheel Improved Hover Unit Small Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Medium Matter Pod (100) Light Armor Plating Tractor Beam Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Small Storage Unit Medium Matter Pod Medium Matter Pod Tractor Beam Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 1 3 11 19 Power 4 | . . 1 3 Engine 4 | . . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | . 2 4 7 Treads 4 | . . . 4 Leg 4 | . . 3 1 Wheel 5 | . 2 1 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 5 | 1 . 1 3 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | . . 5 4 Energy Gun 6 | . . 4 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 3 13 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 5 | . . 3 2 Highest Loss Streak 12 | . . 3 12 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 100 84 87 Engine 12 | . 14 14 9 Treads 5 | . . . 18 Leg 12 | . 17 15 6 Wheel 7 | . 10 8 4 Device 13 | . 14 14 12 Storage 13 | . 14 14 11 Protection 1 | . . . 5 Energy Gun 16 | . 28 17 10 Ballistic Gun 2 | . . . 8 Peak Build Rating 17 | 8 8 11 17 Average Rating 9 | 7 8 7 14 On Entrance 8 | 6 8 8 11 Naked Turns . | . . . . Heaviest Build 36 | 14 29 29 36 Greatest Support 66 | 20 20 20 66 Greatest Overweight (x) 9 | . 1 2 9 Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 15 Most Carried 15 | 8 9 15 15 Average Carried 10 | 7 8 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 9 15 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 788 | 210 . 317 261 Remotely 20 | . . . 20 Salvage Created 831 | 210 . 92 529 Parts 48 | 20 . 5 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . . 2 14 Guns 15 | . . 2 13 Classes Destroyed 6 | 3 . 1 2 Worker 2 | 2 . . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 4 | . . . 4 Grunt 8 | . . 2 6 Sentry 4 | . . . 4 Best Kill Streak 5 | 2 . 1 5 Combat Bots Only 5 | . . 1 5 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 245 | . . 45 200 Missed 70 | . . 13 57 Damage Taken 2267 | 18 . 407 1842 Core 395 | . . 40 355 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 88 | 9 2 20 57 Largest 2 | 2 2 2 2 Hottest 115 | 80 80 100 115 Shots Fired 155 | 18 4 30 103 Gun 154 | 18 4 29 103 Cannon . | . . . . Launcher . | . . . . Special 1 | . . 1 . Kinetic 53 | . . . 53 Thermal 74 | 9 2 13 50 Explosive . | . . . . Electromagnetic 28 | 9 2 17 . Robot Hit Streak 11 | 4 3 5 11 Robot Miss Streak 4 | 2 1 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 97 | 9 3 18 67 Core Hits 36 | 7 1 5 23 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 3 | . . . 3 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1317 | 164 36 239 878 Guns 1236 | 109 36 213 878 Cannons . | . . . . Explosions 81 | 55 . 26 . Melee . | . . . . Ramming . | . . . . Kinetic 419 | . . . 419 Thermal 705 | 134 21 91 459 Explosive . | . . . . Electromagnetic 193 | 30 15 148 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 1 11 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | 18 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | 72 36 276 69 Average Temperature 56 | 29 20 150 18 Received Heat Transfer 975 | . . 261 714 Effects 5 | . . 5 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 1935 | 275 50 200 1410 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 318 | 30 19 49 318 Initial 19 | . 19 . 18 Average 54 | 14 14 21 135 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 64 Level 1 10 | . . . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 1 4 21 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 1 2 Successful 4 | . 2 1 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 33 | . . 25 8 Total Damage 332 | . . 271 61 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1385 | 117 155 690 423 Spaces Moved 674 | 42 132 365 135 Core 1 | . . . 1 Treads 71 | . . . 71 Legs 296 | 42 76 137 41 Wheels 306 | . 56 228 22 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 110 95 Average Speed 151 | 120 109 165 162 Slowest Speed 500 | 120 120 260 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 39 76 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 12 | 7 . 5 . Melee . | . . . . Projectile 1 | . . 1 . AOE 11 | 7 . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 880 | 91 138 417 234 Wait 57 | 32 . 10 15 Move 671 | 41 131 364 135 Hop . | . . . . Pick Up 21 | 5 1 9 6 Fast Attach 10 | 1 . 1 8 Attach 11 | . . 3 8 Detach . | . . . . Swap 13 | . 3 7 3 Drop 9 | 3 1 3 2 Fire 88 | 9 2 20 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 118 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 12) 273 | -10/Materials | Entered Mines 333 | -10/Mines | Build established: Mutant 368 | -10/Mines | Lost 3 parts (3w) 515 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Discovered new exit (range 8) 711 | -10/Mines | Found a hidden stash of uninstalled traps 921 | -10/Mines | Discovered new exit (range 8) 963 | -10/Mines | Entered Materials 963 | -9/Materials | Accompanied by 1 ally 963 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Lost 12 parts (3p5n2u2w) 1313 | -9/Materials | Core integrity fell below 20% 1386 | -9/Materials | Self-destructed Last Messages --------------- 01295_ An alarm sounds. 01295_ ALERT: Alarm triggered, dispatching investigation squad. 01298_ Connecting with Terminal... 01298_ Current location identified: Materials >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. 01300_ U-05 Engineer lays Concrete. 01320_ G-47 Trooper suffers critical hit (Destroy). 01320_ G-47 Trooper destroyed. 01320_ Switching to secondary target: G-34 Mercenary. 01332_ G-34 Mercenary destroyed. 01356_ K-01 Serf collects debris. 01371_ U-05 Engineer builds a Door. 01371_ K-01 Serf collects debris. 01378_ G-34 Mercenary destroyed. 01378_ K-01 Serf collects debris. 01380_ Acquired 41 matter. 01381_ K-01 Serf collects debris. 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