Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 23:29:07 Player: PeanutArbuckle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1331) 1331 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3626 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 161/480 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Treads Improved Treads VSS Leg VSS Leg Propulsion Shielding Drone Bay Heavy Particle Cannon Improved Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 54 | 6 5 4 13 9 17 Power 10 | 1 1 1 1 1 5 Engine 10 | 1 1 1 1 1 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 . 6 2 4 Treads 10 | 2 2 . 4 2 . Leg 6 | . . . 2 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 2 4 . Device 2 | . . . . 2 . Storage 2 | 1 . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 20 | 2 1 3 4 2 8 Energy Gun 4 | . . . . . 4 Energy Cannon 4 | . 1 1 1 1 . Ballistic Gun 7 | 2 . 1 1 . 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 1 . 3 . 18 Power 5 | . 1 . . . 4 Propulsion 3 | . . . . . 3 Utility 4 | . . . 1 . 3 Weapon 10 | . . . 2 . 8 Highest Loss Streak 16 | . 1 . 2 . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 91 95 92 99 64 Engine 9 | . 7 9 11 11 7 Treads 22 | . 28 28 20 11 12 Leg 2 | . . . 1 10 2 Storage 16 | . 14 14 20 22 14 Processor 8 | . 12 14 6 . . Protection 2 | . . . 2 10 5 Energy Cannon 11 | . 12 13 6 10 7 Ballistic Gun 12 | . 15 14 15 9 6 Launcher 3 | . . . 6 12 7 Peak Build Rating 23 | 6 7 8 18 23 22 Average Rating 9 | 4 6 6 9 17 16 On Entrance 9 | . 6 6 7 18 17 Naked Turns 7 | . . . . . 7 Heaviest Build 31 | 11 13 13 25 31 31 Greatest Support 43 | 40 40 40 40 43 43 Greatest Overweight (x) 7 | . . . 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 3 5 5 7 8 8 Average Carried 4 | . 4 4 2 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 6 | 1 5 5 6 4 . Class Distribution -------------------- 67% | Mutant 20% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1095 | 257 156 101 311 263 7 Remotely . | . . . . . . Salvage Created 1779 | . 364 121 384 487 423 Parts 120 | . 28 15 31 29 17 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 43 | . 11 9 10 10 3 Guns 13 | . 4 2 5 2 . Cannons 21 | . 7 5 3 4 2 AOE 9 | . . 2 2 4 1 Classes Destroyed 10 | . 3 . 3 2 2 Worker 1 | . . . . . 1 Builder 2 | . . . 1 . 1 Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 3 | . . . . 1 2 Watcher 4 | . 2 . 1 . 1 Swarmer 18 | . 6 9 3 . . Grunt 19 | . 5 . 5 7 2 Duelist 1 | . . . . 1 . Sentry 5 | . . . 2 2 1 Best Kill Streak 5 | . 5 3 3 3 5 Combat Bots Only 5 | . 5 3 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 299 | . 53 31 41 17 157 Missed 82 | . 11 9 7 8 47 Damage Taken 3493 | . 406 183 444 271 2189 Core 850 | . 130 26 56 76 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 65 | . . . 4 7 54 Core Remaining (%) 68 | 100 . 37 . 67 . Volleys Fired 135 | . 38 17 30 21 29 Largest 3 | . 2 2 3 3 3 Hottest 136 | . 80 80 113 131 136 Shots Fired 264 | . 76 34 59 45 50 Gun 142 | . 38 17 37 21 29 Cannon 110 | . 38 16 19 19 18 Launcher 12 | . . 1 3 5 3 Special . | . . . . . . Kinetic 142 | . 38 17 37 21 29 Thermal 110 | . 38 16 19 19 18 Explosive 12 | . . 1 3 5 3 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 6 5 17 5 7 Robot Miss Streak 6 | . 2 6 3 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 137 | . 47 14 38 13 25 Core Hits 73 | . 16 10 20 13 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3112 | . 717 338 771 497 789 Guns 1036 | . 276 50 344 93 273 Cannons 1229 | . 439 172 193 175 250 Explosions 819 | . . 90 234 229 266 Melee . | . . . . . . Ramming 28 | . 2 26 . . . Kinetic 1036 | . 276 50 344 93 273 Thermal 1229 | . 439 172 193 175 250 Explosive 819 | . . 90 234 229 266 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 9 . Message Errors 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 16 | . . 10 6 . . Projectiles . | . . . . . . Explosions 16 | . . 10 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . . 26 95 . Shots 4 | . . . 1 3 . Rammed 6 | . 1 5 . . . Targets Rammed 6 | . 1 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . 150 36 153 120 240 Average Temperature 49 | . 42 10 42 36 90 Received Heat Transfer 1287 | . 156 . 162 15 954 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 6 . . . . Heat Transferred 2331 | . 925 370 407 259 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 316 | . 251 115 311 316 237 Initial 109 | . . 15 7 67 109 Average 109 | . 136 33 150 207 131 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 80 | 100 84 100 77 31 79 Level 1 19 | . 15 . 22 68 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 2 2 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 10 | . 3 . 2 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 21 9 14 12 12 Peak Tracking Total 8 | . 3 3 3 5 8 Tactical Retreats 10 | . 3 1 1 1 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 7 | . 2 . 1 4 . Max in Single Turn 2 | . 1 . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 4 | . 1 . . 2 1 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 . . 5 3 Successful 5 | . 2 . . 2 1 Failed 6 | . 1 . . 3 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 11 | . 3 . . 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . . 2 1 Record 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Dispatch Records 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 8 | . . . . 8 . Drone Recoveries 5 | . . . . 5 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3929 | 91 903 1360 535 596 444 Spaces Moved 1964 | 51 391 764 236 297 225 Core 19 | 5 . . . . 14 Treads 1746 | 46 391 764 220 163 162 Legs 199 | . . . 16 134 49 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 160 50 Average Speed 159 | 149 160 160 158 169 149 Slowest Speed 400 | 160 160 160 180 180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 46 95 21 41 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 139 | . . 12 32 62 33 Melee . | . . . . . . Projectile 14 | . . . . 8 6 AOE 125 | . . 12 32 54 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2511 | 66 593 864 342 348 298 Wait 283 | 3 144 72 44 9 11 Move 1959 | 50 390 763 235 296 225 Hop . | . . . . . . Pick Up 49 | 7 10 2 13 5 12 Fast Attach . | . . . . . . Attach 34 | 6 2 1 6 3 16 Detach 1 | . . . . . 1 Swap 20 | . 3 3 7 6 1 Drop 22 | . 5 1 7 6 3 Fire 135 | . 38 17 30 21 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 1 5 . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 621 | -10/Materials | Core integrity fell below 50% 713 | -10/Materials | Discovered new exit (range 9) 995 | -10/Materials | Entered Mines 1029 | -10/Mines | Discovered new exit (range 9) 1605 | -10/Mines | Discovered new exit (range 15) 1909 | -10/Mines | Learned Materials security intel 2007 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2355 | -10/Mines | Entered Materials 2355 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2676 | -9/Materials | Build established: Gunner 2776 | -9/Materials | Discovered new exit (range 16) 2890 | -9/Materials | Entered Storage 3194 | -9/Storage | Lost 3 allies 3474 | -9/Storage | Discovered new exit (range 7) 3486 | -9/Storage | Entered Materials 3486 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3732 | -8/Materials | Build established: Tank 3892 | -8/Materials | Core integrity fell below 50% 3917 | -8/Materials | Core integrity fell below 20% 3930 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Sml. Storage Unit destroyed. Acquired Imp. Deuterium Engine. Lightning Gun destroyed. Acquired Imp. Deuterium Engine. Lightning Gun destroyed. Critical hit (Burn: +37). VSS Leg destroyed. Critical hit (Burn: +37). Minigun destroyed. M-13 Machinist repairs G-47 Trooper. Imp. Deuterium Engine destroyed. M-13 Machinist repairs Lgt. Nuclear Core. Critical hit (Burn: +37). Imp. Deuterium Engine destroyed. Acquired Lightning Gun. Lightning Gun destroyed. Acquired Imp. Deuterium Engine. Lightning Gun destroyed. Acquired Imp. Deuterium Engine. 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