Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.15 @ 01:19:47 Player: ok-primus Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (32) 160 Value Destroyed (1099) 1099 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6241 Bonus ------- Follower Combat Kills 182 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 88/100 System Corruption 22% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Power Shielding > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Medium Storage Unit Improved Hardlight Generator Autogun Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Cloaking Device Hacking Suite > --- WEAPON ----------- Remote Datajack Great Maul > --- INVENTORY -------- Nuclear Core Compact Wheel Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Precision Beam Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 1 . . 1 . . Utility 5 | . . 1 . 1 1 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 99 | 7 3 5 22 19 5 8 3 7 5 15 Power 11 | 2 1 . 2 2 . 1 . 2 . 1 Engine 9 | 2 1 . 2 2 . 1 . 1 . . Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 42 | 2 1 2 15 4 1 7 . 1 2 7 Treads 2 | . . . . . . . . 1 . 1 Leg 2 | . . 1 1 . . . . . . . Wheel 10 | 2 . 1 5 . . . . . 2 . Hover 3 | . 1 . 1 . . . . . . 1 Flight 25 | . . . 8 4 1 7 . . . 5 Utility 19 | 1 1 1 1 6 2 . 2 2 2 1 Device 10 | . . 1 . 4 1 . 2 . 2 . Storage 4 | 1 1 . . 2 . . . . . . Processor 3 | . . . 1 . 1 . . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 2 4 7 2 . 1 2 1 6 Energy Gun 5 | 1 . 1 1 . . . . 1 . 1 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 4 | 1 . 1 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . 2 . . . . . . 3 Special Weapon 2 | . . . . . . . 1 1 . . Impact Weapon 9 | . . . . 6 1 . . . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . 1 1 . 2 . 1 . . Corrupted Parts 4 | . . . . . . . . . . 4 System Corruption 21 | . . . . . . . . . . 21 Parts Lost 45 | . 4 1 5 3 . 9 . . 2 21 Power 6 | . 1 1 1 . . . . . . 3 Propulsion 26 | . 1 . 3 3 . 6 . . 2 11 Utility 7 | . . . . . . 2 . . . 5 Weapon 6 | . 2 . 1 . . 1 . . . 2 Highest Loss Streak 15 | . 3 4 3 2 . 6 . . 2 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 91 89 81 73 86 87 88 100 99 67 Engine 6 | . 14 3 3 8 7 7 7 8 5 3 Core 1 | . . . . . . . . 3 5 3 Treads 1 | . . . . . . . . 6 5 3 Leg 1 | . . 11 5 . . . . . . . Wheel 5 | . 18 11 13 . . . . . . 4 Hover 1 | . 3 11 2 . . . . . . . Flight 20 | . . . 6 36 37 36 38 33 28 11 Device 9 | . . 11 9 8 10 7 11 9 17 10 Storage 10 | . 26 22 20 9 7 7 7 6 5 3 Processor 8 | . . . 1 9 11 15 15 13 11 8 Hackware 1 | . . . . . . . . 3 5 3 Energy Gun 3 | . 13 9 9 . . . . . . 1 Ballistic Gun 2 | . 14 9 9 . . . . . . . Special Weapon 1 | . . . . . . . . 6 5 1 Impact Weapon 2 | . . . . 1 2 7 7 6 4 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 14 24 19 27 19 24 24 28 36 36 45 Greatest Support 41 | 32 32 16 16 20 35 29 38 38 41 41 Greatest Overweight (x) 3 | . 1 1 3 3 . 1 2 . 1 3 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 8 Most Carried 10 | 6 10 8 10 10 10 10 10 10 10 10 Average Carried 8 | 3 8 6 9 9 9 8 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 7 9 8 9 6 10 10 7 5 Class Distribution -------------------- 37% | Mutant 20% | Sprinter 11% | Scavenger-Mutant 8% | Ninja 7% | Scavenger-Assassin 7% | Scavenger-Skirmisher 4% | Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Scout | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Ninja | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Matter Collected 1269 | 213 60 86 218 . 190 75 . 98 84 245 Remotely . | . . . . . . . . . . . Salvage Created 1086 | . 70 119 507 48 . 75 . . . 267 Parts 57 | . 9 4 25 2 . . . . . 17 Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Combat Hostiles Destroyed 24 | . 3 1 9 . . 2 . . . 9 Melee 1 | . . . . . . 1 . . . . Guns 9 | . 2 1 5 . . . . . . 1 AOE 13 | . 1 . 4 . . . . . . 8 Classes Destroyed 8 | . 2 2 4 . . . . . . . Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . Hauler 2 | . . . 1 1 . . . . . . Recycler 3 | . . 1 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 16 | . 3 . 4 . . . . . . 9 Grunt 7 | . . 1 4 . . 2 . . . . Sentry 1 | . . . 1 . . . . . . . Best Kill Streak 6 | . 3 2 6 1 . 2 . . . 4 Combat Bots Only 4 | . 3 1 4 . . 2 . . . 4 Max Kills in Single Turn 5 | . 1 1 5 1 . 1 . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Damage Taken 4860 | . 434 106 576 543 . 809 . 113 229 2050 Core 1716 | . 53 45 105 271 . 219 . 20 . 1003 Absorbed by Shields 23 | . . . . . . 23 . . . . Regen/Repaired (Parts) 111 | . . . . . . . . . 111 . Core Remaining (%) 75 | 100 78 . 62 50 . . 68 97 . . Volleys Fired 64 | . 9 10 28 5 . . . . 4 8 Largest 2 | . 2 2 2 1 . . . . 1 2 Hottest 104 | . 60 70 88 75 . . . . 5 104 Shots Fired 115 | . 18 20 55 5 . . . . 4 13 Gun 94 | . 18 20 52 . . . . . . 4 Cannon 5 | . . . . 5 . . . . . . Launcher 12 | . . . 3 . . . . . . 9 Special 4 | . . . . . . . . . 4 . Kinetic 46 | . 9 10 26 . . . . . . 1 Thermal 44 | . . 10 26 5 . . . . . 3 Explosive 2 | . . . 2 . . . . . . . Electromagnetic 19 | . 9 . 1 . . . . . . 9 Robot Hit Streak 26 | . 6 10 26 3 . . . . 4 6 Robot Miss Streak 2 | . 2 2 2 1 . . . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 94 | . 10 15 41 4 9 6 . . 3 6 Core Hits 50 | . 4 5 24 1 . . . . . 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . Critical Strikes 5 | . . 1 3 . . 1 . . . . Burn 3 | . . 1 2 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 28 | . . . . 6 11 9 . 1 . 1 Impact 19 | . . . . 6 2 9 . 1 . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . . . . Combat Hostiles 5 | . . . . . 5 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1983 | . 169 156 689 100 . 329 . . . 540 Guns 824 | . 118 156 500 . . . . . . 50 Cannons 100 | . . . . 100 . . . . . . Explosions 695 | . 30 . 189 . . . . . . 476 Melee 329 | . . . . . . 329 . . . . Ramming 35 | . 21 . . . . . . . . 14 Kinetic 271 | . 42 59 170 . . . . . . . Thermal 776 | . 30 97 395 100 . . . . . 154 Explosive 43 | . . . 43 . . . . . . . Electromagnetic 529 | . 76 . 81 . . . . . . 372 Impact 329 | . . . . . . 329 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 1 . 1 22 Average Corruption 11 | . . . . . . . 1 . 1 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . . 1 27 Message Errors 4 | . . . . . . . . . 1 3 Matter Fused 12 | . . . . . . . . . . 12 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 103 | . 38 . . . . 60 . . . 5 Projectiles . | . . . . . . . . . . . Explosions 32 | . 27 . . . . . . . . 5 Melee 71 | . 11 . . . . 60 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . 48 . 19 . . . . . . 33 Shots 4 | . 1 . 1 . . . . . . 2 Rammed 4 | . 1 . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 205 | . 12 40 84 150 . 125 7 17 24 205 Average Temperature 24 | . 9 16 27 57 . 58 3 4 9 47 Received Heat Transfer 1955 | . 132 72 222 270 . 448 . 45 105 661 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . 2 Impact Corruptions 4 | . 1 . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . Heat Transferred 1778 | . . 370 1099 148 . . . . . 161 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Peak Influence 253 | . 142 81 224 102 94 242 253 174 132 . Initial 123 | . . 51 33 16 46 82 116 123 84 . Average 99 | . 82 58 92 47 27 167 209 132 94 . Maximum Alert Level 1 | . . . 1 . . 1 1 . . . Low Security (%) 87 | 100 100 100 98 100 100 66 26 100 100 . Level 1 12 | . . . 1 . . 33 73 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 2 2 . 2 2 1 . Investigation 7 | . 1 . . 1 2 . 1 1 1 . Extermination 1 | . . . . . . . 1 . . . Reinforcement 2 | . . . . 1 . . . 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Distress Signals 7 | . 1 . 2 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 11 2 22 22 3 30 10 4 8 36 Peak Tracking Total 25 | . 6 1 9 13 4 25 6 3 9 15 Tactical Retreats 16 | . . . . 3 1 2 3 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Traps Triggered 4 | . 1 . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Machines Disabled 5 | . 2 . . . . 3 . . . . Max in Single Turn 2 | . 2 . . . . 1 . . . . Garrison Relay 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Machines Accessed 21 | . 4 . 4 2 5 . 2 1 2 1 Terminals 16 | . 3 . 4 2 3 . 2 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 58 | . 10 . 9 7 10 . 6 2 8 6 Successful 28 | . 4 . 5 2 2 . 4 . 5 6 Failed 30 | . 6 . 4 5 8 . 2 2 3 . Catastrophic 4 | . . . 1 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 7 . 3 6 3 . 1 . . . Terminals 47 | . 7 . 9 7 6 . 6 . 6 6 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 5 | . . . . . 3 . . 2 . . Terminal Hacks 22 | . 2 . 5 2 1 . 3 . 3 6 Record 12 | . . . 1 . . . 2 . 3 6 Part Schematic 1 | . . . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 1 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . Terminals 2 | . 1 . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 . 2 2 5 . 2 1 2 1 Full Trace Events 8 | . . . 1 1 2 . 1 1 1 1 Feedback Events 2 | . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 19 | . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . 2 . Non-combat 6 | . . . . . 4 . . . 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . 2 . parse_system 4 | . . . . . 3 . . . 1 . find_chute 2 | . . . . . 1 . . . 1 . Relay Couplers Released 7 | . . . . . . 7 . . . . Machine Destruction 7 | . . . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Total Allies 14 | . . . 10 . 2 . 1 . 1 . Largest Group 10 | . . . 10 . 1 . 1 1 1 . Highest-Rated Group 88 | . . . 88 . 16 . 10 10 29 . Highest-Rated Ally 29 | . . . 16 . 16 . 10 10 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 69 | . . . 65 . 4 . . . . . Total Damage 620 | . . . 556 . 64 . . . . . Kills 8 | . . . 7 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Turns Passed 2798 | 47 236 98 415 264 179 116 282 163 283 715 Spaces Moved 3474 | 33 178 41 270 454 442 202 469 307 340 738 Core 135 | 2 . . . 1 . . 6 . . 126 Treads 23 | . . . . . . . . . . 23 Legs . | . . . . . . . . . . . Wheels 732 | 31 178 41 116 . . . . . 16 350 Hover 217 | . . . 20 . . . . . . 197 Flight 2367 | . . . 134 453 442 202 463 307 324 42 Fastest Speed 26 | 50 100 115 34 31 28 26 26 46 46 46 Average Speed 54 | 96 110 115 85 31 28 28 27 46 49 85 Slowest Speed 255 | 100 115 115 255 200 31 108 150 46 127 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 42 | . . . 3 13 1 7 4 8 6 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 41 6 46 34 14 39 15 10 15 68 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . . . 2 Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 Spaces Dug 9 | . . . . 6 2 . . 1 . . Terrain Destroyed 33 | . 2 . 20 6 2 . . 1 . 2 Melee 9 | . . . . 6 2 . . 1 . . Projectile . | . . . . . . . . . . . AOE 24 | . 2 . 20 . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Fac Fac Upp Total 4171 | 44 199 73 402 549 490 233 616 318 446 801 Wait 391 | . 1 15 60 58 23 4 143 2 66 19 Move 3387 | 32 177 40 264 430 439 189 460 290 328 738 Hop 35 | . . . 2 10 1 5 4 8 5 . Pick Up 54 | 5 6 2 7 5 7 3 5 5 2 7 Fast Attach 36 | 6 2 . 5 7 3 . 3 2 . 8 Attach 44 | . 1 4 6 12 2 6 . 2 5 6 Detach 17 | . . . 7 8 . . . . . 2 Swap 22 | 1 . 1 11 . . 2 . 3 . 4 Drop 37 | . 2 1 11 8 4 . 1 5 . 5 Fire 64 | . 9 10 28 5 . . . . 4 8 Melee 28 | . . . . 6 11 9 . 1 . 1 Ram 4 | . 1 . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 51 | . . . . . . 15 . . 36 . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 5) 174 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 343 | -9/Materials | Lost 4 parts (2p2w) 367 | -9/Materials | Discovered new exit (range 11) 382 | -9/Materials | Entered Storage 631 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 702 | -9/Storage | Garrison activated, responded to threat 796 | -9/Storage | Discovered new exit (range 5) 797 | -9/Storage | Entered Materials 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -8/Materials | Lost 3 parts (1p1n1w) 1058 | -8/Materials | Discovered new exit (range 10) 1061 | -8/Materials | Entered Factory 1061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -7/Factory | Build established: Sprinter 1240 | -7/Factory | Identified exit to Garrison 1240 | -7/Factory | Entered Garrison 1247 | -7/Garrison | Triggered checkpoint 1268 | -7/Garrison | Garrison Relay disabled 1306 | -7/Garrison | Lost 3 parts (2n1u) 1317 | -7/Garrison | Garrison Relay disabled 1318 | -7/Garrison | Triggered checkpoint 1338 | -7/Garrison | Triggered checkpoint 1343 | -7/Garrison | Triggered checkpoint 1353 | -7/Garrison | Discovered new exit (range 12) 1356 | -7/Garrison | Identified exit to Factory 1356 | -7/Garrison | Entered Factory 1377 | -7/Factory | Lost 6 parts (4n1u1w) 1415 | -7/Factory | Discovered new exit (range 17) 1424 | -7/Factory | Identified exit to Lower Caves 1442 | -7/Factory | Identified exit to Factory 1638 | -7/Factory | Entered another Factory area 1638 | -6/Factory | Accompanied by 1 ally 1638 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1795 | -6/Factory | Discovered new exit (range 6) 1801 | -6/Factory | Identified exit to Factory 1801 | -6/Factory | Entered another Factory area 1801 | -5/Factory | Evolved 2 slots: Utility x2 1992 | -5/Factory | Repaired Great Maul 2077 | -5/Factory | Discovered new exit (range 6) 2082 | -5/Factory | Identified exit to Upper Caves 2084 | -5/Factory | Entered Upper Caves 2319 | -5/Upper Caves | System corruption reached 10% 2323 | -5/Upper Caves | Lost 4 parts (1p3n) 2348 | -5/Upper Caves | Learned Factory garrison access intel 2625 | -5/Upper Caves | Lost 15 parts (2p7n4u2w) 2644 | -5/Upper Caves | Core integrity fell below 50% 2789 | -5/Upper Caves | Attracted the attention of an 0b10 base 2791 | -5/Upper Caves | Core integrity fell below 20% 2792 | -5/Upper Caves | Learned location of Extension (-4) 2792 | -5/Upper Caves | Learned location of Armory (-4) 2792 | -5/Upper Caves | Identified exit to Upper Caves 2792 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 2799 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- >>Query(Status Report 598R) COMPLETED REPAIRS. >>Query(Status Report 201X) INTERCEPTED DERELICT INTEL. World map updated: -4/Extension. >>Query(Status Report 598X) INTERCEPTED DERELICT INTEL. World map updated: -4/Armory. >>Query(Status Report 123X) INTERCEPTED DERELICT INTEL. Loading 1 Upper Caves entrance... Data stored: Upper Caves entrances (x1). >>Query(Status Report 112X) INTERCEPTED DERELICT INTEL. Data stored: Research entrances (x1). >>Query(Status Report 317X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves exits (x2). 02797_ Acquired KE Penetrator. 02798_ Slug penetrates Storage Shell. 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