Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:27:35 Player: Triffids Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1836) 1836 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6256 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 192/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Energy Well (350) Heavy Ion Cannon Magnetic Acceleration Cannon Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Signal Interpreter Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Focal Shield Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Energy Well Terrain Scanner Advanced Terrain Scan Processor Heavy Ion Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Improved Remote Datajack Chainsword [Rating: 71] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 8 | . . 2 . 2 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 72 | 7 1 12 8 10 6 7 1 20 Power 6 | 1 . 1 1 1 1 . . 1 Engine 6 | 1 . 1 1 1 1 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 2 6 1 . . . 6 Treads . | . . . . . . . . . Leg 17 | 2 . 2 6 1 . . . 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 1 5 . 5 3 2 . 8 Device 12 | 1 . 2 . 2 1 1 . 5 Storage 3 | 1 1 . . . . . . 1 Processor 1 | . . . . 1 . . . . Hackware 3 | . . . . . 2 . . 1 Protection 7 | . . 3 . 2 . 1 . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 . 4 1 3 2 5 1 5 Energy Gun 4 | 1 . 2 1 . . . . . Energy Cannon 3 | . . 1 . 1 1 . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 9 | . . 1 . 2 1 2 1 2 Launcher 5 | . . . . . . 3 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 22 | . . . . . . 4 . 18 Power 1 | . . . . . . . . 1 Propulsion 6 | . . . . . . 1 . 5 Utility 13 | . . . . . . 3 . 10 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 7 | . . . . . . 3 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 92 92 90 80 80 Engine 7 | . 14 11 9 7 6 6 6 4 Leg 25 | . 28 22 36 30 26 25 20 19 Device 16 | . 14 22 18 23 13 11 6 17 Storage 7 | . 14 11 9 7 6 6 6 4 Processor 3 | . . . . . 6 6 6 4 Hackware 6 | . . . . . 12 13 13 9 Protection 6 | . . 11 9 7 6 6 6 6 Energy Gun 2 | . 14 11 9 . . . . . Energy Cannon 4 | . . . . 6 6 6 6 3 Ballistic Cannon 5 | . . 10 9 7 6 4 6 3 Peak Build Rating 71 | 7 7 18 34 50 58 58 48 71 Average Rating 42 | 4 7 15 23 46 55 52 48 55 On Entrance 29 | . 7 7 17 34 49 58 46 48 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 13 18 32 33 58 61 61 44 57 Greatest Support 80 | 20 20 20 70 60 80 80 60 80 Greatest Overweight (x) 1 | . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 5 6 10 10 10 10 10 8 10 Average Carried 9 | 2 4 9 9 9 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 6 10 10 10 10 8 8 5 Class Distribution -------------------- 51% | Hacker-Mutant 39% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1461 | 215 . 294 72 272 65 215 34 294 Remotely . | . . . . . . . . . Salvage Created 1433 | 18 . 337 . 271 61 278 43 425 Parts 90 | 4 . 27 . 10 1 13 2 33 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 10 2 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 38 | . . 7 . 4 1 13 1 12 Guns 3 | . . 3 . . . . . . Cannons 19 | . . 4 . 4 1 4 1 5 AOE 16 | . . . . . . 9 . 7 Classes Destroyed 12 | 1 . 3 . 3 . 2 . 3 Worker 5 | . . . . . . . . 5 Builder 3 | . . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . 3 . . . . . . Recycler 2 | . . . . 2 . . . . Operator 2 | . . . . 2 . . . . Watcher 2 | . . . . . . . . 2 Swarmer 13 | . . . . . . 8 . 5 Grunt 15 | . . 5 . 2 . 4 . 4 Sentry 4 | . . 2 . 1 1 . . . Hunter 2 | . . . . 1 . . . 1 Programmer 4 | . . . . . . 1 1 2 Best Kill Streak 7 | 1 . 3 . 4 1 4 1 7 Combat Bots Only 5 | . . 3 . 3 1 4 1 5 Max Kills in Single Turn 4 | 1 . 2 . 1 1 3 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 521 | . . 38 6 146 36 48 4 243 Missed 187 | . . 10 4 52 15 17 . 89 Damage Taken 5477 | . . 371 20 1171 154 537 61 3163 Core 1305 | . . 86 . 93 16 78 16 1016 Absorbed by Shields 125 | . . . . . . . . 125 Redirected to Shielding 9 | . . 9 . . . . . . Ignored by Resistances 88 | . . . . . . . . 88 Core Remaining (%) 91 | 100 100 78 100 86 . . 87 . Volleys Fired 114 | 3 . 29 . 30 4 13 2 33 Largest 2 | 2 . 2 . 2 2 2 2 2 Hottest 142 | 60 . 95 . 113 133 142 142 142 Shots Fired 217 | 6 . 56 . 60 8 25 4 58 Gun 39 | 6 . 29 . 4 . . . . Cannon 160 | . . 27 . 56 8 15 4 50 Launcher 18 | . . . . . . 10 . 8 Special . | . . . . . . . . . Kinetic 95 | 3 . 27 . 30 4 2 2 27 Thermal 104 | 3 . 29 . 30 4 13 2 23 Explosive 18 | . . . . . . 10 . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 4 . 11 . 6 5 2 4 5 Robot Miss Streak 4 | 1 . 2 . 3 2 3 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 134 | 4 . 39 . 37 5 11 3 35 Core Hits 90 | 1 . 16 . 12 2 17 1 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . 1 . . . 6 Blast 4 | . . . . 1 . . . 3 Sever 3 | . . . . . . . . 3 Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6145 | 37 . 661 . 983 142 1306 116 2900 Guns 319 | 37 . 233 . 49 . . . . Cannons 2881 | . . 428 . 934 142 220 116 1041 Explosions 2712 | . . . . . . 1086 . 1626 Melee 171 | . . . . . . . . 171 Ramming 62 | . . . . . . . . 62 Kinetic 1703 | 15 . 428 . 441 52 37 42 688 Thermal 1756 | 22 . 233 . 542 90 183 74 612 Explosive 2453 | . . . . . . 1086 . 1367 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 171 | . . . . . . . . 171 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 211 | . . . . 20 . 51 2 138 Projectiles 34 | . . . . 20 . . 2 12 Explosions 177 | . . . . . . 51 . 126 Melee . | . . . . . . . . . Knockbacks 16 | . . 5 . 3 . . . 8 Impact . | . . . . . . . . . Kinetic 15 | . . 5 . 3 . . . 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 152 | . . . . . . . . 152 Shots 3 | . . . . . . . . 3 Rammed 4 | . . . . . . . . 4 Targets Rammed 6 | . . . . . . . . 6 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 315 | 20 . 144 . 315 168 166 120 199 Average Temperature 88 | 15 . 70 . 110 89 78 65 84 Received Heat Transfer 1396 | . . 174 . 288 42 129 . 763 Effects 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . Heat Transferred 2341 | 50 . 500 . 777 111 222 74 607 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 382 | 5 27 266 60 120 67 . . 382 Initial 53 | . 3 11 45 27 . . . 53 Average 93 | 1 16 131 46 40 33 . . 185 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 83 | 100 100 78 100 100 100 . . 52 Level 1 16 | . . 21 . . . . . 47 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 1 . 1 . . . 3 Investigation 2 | . . . . 1 . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . . 13 1 6 2 13 1 29 Peak Tracking Total 7 | . . 6 1 3 4 4 1 7 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . 2 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 6 | . . . . 1 . . . 5 Max in Single Turn 4 | . . . . 1 . . . 4 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 17 | . 4 2 . 6 2 1 . 2 Terminals 13 | . 4 2 . 4 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 46 | . 9 6 . 17 4 1 . 9 Successful 18 | . 4 2 . 4 2 1 . 5 Failed 28 | . 5 4 . 13 2 . . 4 Catastrophic 6 | . 2 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 6 3 . 6 2 . . 1 Terminals 38 | . 9 6 . 13 4 . . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . 3 . . . 3 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 10 | . 3 1 . 2 1 1 . 2 Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . 1 1 . 1 1 . . 1 Terminals 5 | . 1 1 . 1 1 . . 1 Botnet 5 | . 1 1 . 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 15 | . 4 2 . 5 2 . . 2 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 4587 | 72 179 571 390 851 156 1376 219 773 Spaces Moved 3125 | 51 146 236 303 559 101 1017 163 549 Core 126 | 18 . . . . . . . 108 Treads . | . . . . . . . . . Legs 2999 | 33 146 236 303 559 101 1017 163 441 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 130 50 Average Speed 129 | 95 120 188 122 130 130 130 130 111 Slowest Speed 190 | 120 120 190 130 130 130 130 130 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 28 22 30 16 3 94 20 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 189 | . . 2 . 8 1 79 1 98 Melee . | . . . . . . . . . Projectile 40 | . . 2 . 8 1 8 1 20 AOE 149 | . . . . . . 71 . 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3460 | 67 150 312 327 629 119 1046 165 645 Wait 39 | 1 . 15 . 9 1 4 . 9 Move 3117 | 50 145 235 302 558 100 1016 162 549 Hop . | . . . . . . . . . Pick Up 46 | 6 3 10 6 9 3 3 . 6 Fast Attach 17 | 4 . 3 . 1 . . . 9 Attach 18 | 3 . 2 2 2 3 2 . 4 Detach 6 | . . 1 . 1 1 . . 3 Swap 37 | . 1 7 6 7 3 5 1 7 Drop 54 | . 1 10 11 12 4 3 . 13 Fire 114 | 3 . 29 . 30 4 13 2 33 Melee 6 | . . . . . . . . 6 Ram 4 | . . . . . . . . 4 Kick 2 | . . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Discovered new exit (range 8) 308 | -9/Materials | Build established: Mutant 529 | -9/Materials | Identified exit to Materials 823 | -9/Materials | Entered another Materials area 823 | -8/Materials | Evolved 2 slots: Propulsion x2 998 | -8/Materials | Build established: Scavenger-Mutant 1181 | -8/Materials | Discovered new exit (range 15) 1213 | -8/Materials | Entered Factory 1213 | -7/Factory | Evolved 2 slots: Utility x2 1418 | -7/Factory | Build established: Mutant 2056 | -7/Factory | Discovered new exit (range 4) 2064 | -7/Factory | Identified exit to Factory 2064 | -7/Factory | Entered another Factory area 2064 | -6/Factory | Evolved 2 slots: Utility x2 2116 | -6/Factory | Identified exit to Lower Caves 2220 | -6/Factory | Entered Lower Caves 2362 | -6/Lower Caves | Build established: Hacker-Mutant 3052 | -6/Lower Caves | Learned 8 Factory zone layouts 3077 | -6/Lower Caves | Encountered a Warlord checkpoint 3357 | -6/Lower Caves | Learned location of 1 exit from Factory 3488 | -6/Lower Caves | Lost 3 parts (1n2u) 3589 | -6/Lower Caves | Discovered new exit (range 7) 3594 | -6/Lower Caves | Identified exit to Lower Caves 3596 | -6/Lower Caves | Entered another Lower Caves area 3664 | -6/Lower Caves | Discovered new exit (range 8) 3674 | -6/Lower Caves | Identified exit to Factory 3815 | -6/Lower Caves | Entered Factory 3815 | -5/Factory | Evolved 2 slots: Utility x2 3816 | -5/Factory | Identified exit to Factory 4099 | -5/Factory | Discovered new exit (range 8) 4115 | -5/Factory | Identified exit to Upper Caves 4408 | -5/Factory | Lost 3 parts (3u) 4454 | -5/Factory | Lost 7 parts (1p2n2u2w) 4540 | -5/Factory | Core integrity fell below 50% 4580 | -5/Factory | Core integrity fell below 20% 4588 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04556_ Slug penetrates Wall. 04561_ Dropped Imp. Deuterium Engine. 04561_ Acquired Neutrino Core. 04563_ R-10 Processor collects Imp. Deuterium Engine. 04567_ System corrupted: IFF burst signal emitted. 04568_ Slammed into M-28 Smith. 04576_ Imp. Hacking Suite destroyed. 04576_ Knocked back. 04577_ Acquired 3 matter. 04579_ Penetrated by Slug. 04579_ Knocked back. 04581_ Penetrated by Slug. 04581_ Knocked back. 04585_ Penetrated by Slug. 04585_ Knocked back. 04585_ Slug penetrates Wall. 04588_ Slammed into K-01 Serf. 04588_ K-01 Serf destroyed. 04588_ Hacking Suite destroyed. 04588_ System corrupted by crushing effect (+3). 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