Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.02 @ 06:42:41 Player: Agave Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (51) 255 Value Destroyed (1924) 1924 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9339 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 73/340 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Force Field > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (4) ---- Fusion Compressor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Power Amplifier Improved Coolant Injector Long-range Terrain Scanner Advanced Terrain Scan Processor Maneuvering Thrusters Advanced Phase Shifter Improved Medium Armor Plating Layered Light Armor Plating Focal Shield Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Mass Driver Enhanced Gauss Cannon Smartbomb Launcher [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Makeshift Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Maneuvering Thrusters Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Greatsword Energy Gun Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . . . Utility 8 | . . . . . 2 2 2 2 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 84 | 2 6 3 2 . 13 9 9 2 1 13 11 3 2 . 2 . 6 Power 12 | . 2 1 . . 2 . 2 . . 2 . 1 . . . . 2 Engine 8 | . 2 1 . . 2 . 1 . . 1 . 1 . . . . . Core 2 | . . . . . . . 1 . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 7 | 2 . 1 1 . 2 . . . . . 1 . . . . . . Treads 2 | 1 . . 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . Utility 31 | . 1 . 1 . 5 6 3 2 . 6 3 2 . . 1 . 1 Device 16 | . . . . . 3 2 1 2 . 5 1 . . . 1 . 1 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . 1 3 . . . . . 1 . . . . . Hackware 3 | . . . . . 1 . . . . . 2 . . . . . . Protection 5 | . . . . . . 1 2 . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | . 3 1 . . 4 3 4 . 1 5 7 . 2 . 1 . 3 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . Energy Cannon 6 | . . . . . 2 . 2 . . 2 . . . . . . . Ballistic Gun 5 | . 2 . . . . 1 2 . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . 3 5 . 1 . . . 2 Launcher 4 | . 1 . . . . . . . . . 2 . 1 . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 2 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 31 | . 3 . . 2 . 1 . . 2 4 13 . 4 1 . . 1 Power 4 | . 1 . . . . . . . . 1 1 . 1 . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . Utility 16 | . . . . . . 1 . . 2 3 7 . 2 1 . . . Weapon 9 | . 2 . . 2 . . . . . . 3 . 1 . . . 1 Highest Loss Streak 5 | . 1 . . 2 . 1 . . 2 2 5 . 4 5 . . 1 Average Slot Usage (%) 54 | . 83 82 85 67 50 68 79 79 64 73 26 26 24 1 1 . 5 Engine 5 | . 14 11 14 14 9 7 2 5 5 3 . 4 4 . . . . Treads 2 | . 14 14 14 14 . . . . . . . . . . . . . Wheel 2 | . 14 14 14 14 . . . . . . . . . . . . . Flight 3 | . . . . . 8 7 6 5 5 5 1 . . . . . . Device 9 | . . . . . 6 13 13 23 17 27 7 . . . . . . Storage 5 | . 14 14 14 14 9 7 6 5 2 . . . . . . . . Processor 4 | . . . . . 2 10 13 11 11 6 . 4 5 . . . . Hackware 5 | . . . . . 7 7 6 5 5 5 6 11 9 . . . . Protection 3 | . . . . . . 4 12 11 11 10 1 4 4 . . . . Energy Cannon 1 | . . . . . . . 4 5 . 3 . . . . . . . Ballistic Gun 3 | . 22 25 14 7 . . 6 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 5 3 . . . . . . Special Weapon 1 | . . 2 14 3 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 6 . . 2 . . . . . . . . Naked Turns 380 | . . . . . . . . . . . 67 . . 132 180 . 1 Heaviest Build 57 | 10 19 18 28 28 39 38 50 57 45 48 48 14 23 9 6 6 24 Greatest Support 59 | 20 10 10 20 20 59 59 50 59 59 50 50 3 3 3 3 3 3 Greatest Overweight (x) 15 | . 1 1 1 1 . . . . . 15 6 4 7 2 1 1 7 Average Overweight (x) . | . . 1 . 1 . . . . . . . 2 3 . . 1 1 Largest Inventory Capacity 14 | 7 9 9 14 14 14 14 14 14 14 4 4 4 4 4 4 4 4 Average Capacity 9 | 7 8 9 9 14 14 14 14 14 8 4 4 4 4 4 4 4 4 Most Carried 14 | 6 8 9 9 9 14 14 14 14 14 4 4 4 4 2 4 4 4 Average Carried 7 | 5 5 7 8 9 8 11 12 13 7 3 2 4 3 1 2 4 3 Final Capacity 14 | 7 9 9 14 14 14 14 14 14 4 4 4 4 4 4 4 4 4 Final Carried 14 | 4 8 7 9 9 14 14 14 14 2 4 4 4 1 2 4 4 1 Class Distribution -------------------- 46% | Scout 38% | Mutant 7% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 2035 | 207 129 91 . . 54 290 170 . 20 328 500 56 29 30 115 . 16 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1428 | . 288 91 . . 54 170 172 . . 200 424 . 29 . . . . Parts 91 | . 23 4 . . 2 11 9 . . 24 18 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 18 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 43 | . 9 2 . . 1 3 4 . . 5 18 . 1 . . . . Melee 3 | . . . . . 1 2 . . . . . . . . . . . Guns 11 | . 6 2 . . . 1 2 . . . . . . . . . . Cannons 19 | . . . . . . . 2 . . 5 11 . 1 . . . . AOE 10 | . 3 . . . . . . . . . 7 . . . . . . Classes Destroyed 9 | . 4 . . . 1 2 . . . 2 . . . . . . . Worker 1 | . . . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . 1 . . . 1 . . . . . . . Swarmer 16 | . 3 . . . . . 2 . . . 11 . . . . . . Grunt 16 | . 6 2 . . . 1 . . . 1 6 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 4 | . . . . . 1 . 1 . . . 1 . 1 . . . . Programmer 6 | . . . . . . 1 1 . . 4 . . . . . . . Best Kill Streak 5 | . 5 2 . . 1 1 2 . . 3 5 . 1 . . . . Combat Bots Only 5 | . 4 2 . . 1 1 2 . . 2 5 . 1 . . . . Max Kills in Single Turn 4 | . 4 1 . . 1 1 1 . . 3 3 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . 3 . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Damage Taken 6627 | . 501 109 . 386 172 226 422 . 361 804 1997 . 445 505 310 . 389 Core 2077 | . 76 41 . 86 37 42 . . 109 19 505 . 133 493 310 . 226 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . 12 Core Remaining (%) 73 | 100 . . . 18 93 94 100 . . . . 36 . . . . . Volleys Fired 201 | . 46 8 . 7 . 1 23 12 . 49 48 . 5 . . . 2 Largest 2 | . 2 2 . 1 . 1 2 1 . 2 2 . 1 . . . 1 Hottest 147 | . 40 100 . 20 . 28 118 90 . 147 114 . 57 . . . 94 Shots Fired 272 | . 62 15 . 7 . 1 35 12 . 59 74 . 5 . . . 2 Gun 100 | . 59 14 . 7 . 1 18 . . . . . . . . . 1 Cannon 161 | . . . . . . . 17 12 . 59 69 . 3 . . . 1 Launcher 10 | . 3 . . . . . . . . . 5 . 2 . . . . Special 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 196 | . 59 14 . 7 . 1 18 . . 24 69 . 3 . . . 1 Thermal 66 | . . 1 . . . . 17 12 . 35 . . . . . . 1 Explosive 10 | . 3 . . . . . . . . . 5 . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 9 5 . 2 . 1 12 . . 13 10 . 7 . . . . Robot Miss Streak 5 | . 3 2 . 2 . . 1 . . 2 5 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 147 | . 41 10 . 3 4 10 17 . . 21 36 . 5 . . . . Core Hits 83 | . 22 6 . 1 1 5 7 . . 10 27 . 4 . . . . Critical Hits 6 | . 1 . . . . . . . . 2 3 . . . . . . Critical Kills 4 | . . . . . . . . . . 2 2 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . 1 . . . . . . Melee Attacks 48 | . . . . . 15 27 . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . 15 27 . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5142 | . 540 123 . 48 212 505 431 . . 972 2154 . 157 . . . . Guns 839 | . 337 123 . 48 . 22 309 . . . . . . . . . . Cannons 2079 | . . . . . . . 122 . . 686 1174 . 97 . . . . Explosions 1529 | . 203 . . . . . . . . 286 980 . 60 . . . . Melee 695 | . . . . . 212 483 . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2640 | . 337 123 . 48 . 22 309 . . 530 1174 . 97 . . . . Thermal 564 | . . . . . . . 122 . . 442 . . . . . . . Explosive 1242 | . 203 . . . . . . . . . 980 . 59 . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 695 | . . . . . 212 483 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 2 2 . 5 4 . 10 25 25 25 . . . . . Average Corruption 13 | . 1 2 2 2 . 1 3 . 7 14 25 25 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 140 | . 1 . 5 1 . 2 2 . 2 36 78 13 . . . . . Message Errors 22 | . . . 4 1 . . 1 . . 5 8 3 . . . . . Matter Fused 24 | . . . . . . . 1 . 1 6 14 2 . . . . . Heat Flow Errors 14 | . . . . . . 1 . . . 6 6 1 . . . . . Energy Discharges 10 | . 1 . 1 . . 1 . . . 1 6 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . 1 7 1 . . . . . Data Loss (major) 5 | . . . . . . . . . . 1 3 1 . . . . . Misfires 3 | . . . . . . . . . . 1 2 . . . . . . Alerts 3 | . . . . . . . . . . 1 1 1 . . . . . Misdirections 41 | . . . . . . . . . 1 9 27 4 . . . . . Weapon Failures 9 | . . . . . . . . . . 5 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 266 | . . . . . 28 45 . . . 71 113 . 9 . . . . Projectiles 28 | . . . . . . . . . . 5 23 . . . . . . Explosions 165 | . . . . . . . . . . 66 90 . 9 . . . . Melee 73 | . . . . . 28 45 . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . 8 12 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 7 12 . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 304 | . 19 . . . . . . . . 164 . . 121 . . . . Shots 7 | . 1 . . . . . . . . 2 . . 4 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 12 25 . 12 1 180 355 117 . 270 239 242 . . . . 8 Average Temperature 80 | . 5 14 . 5 1 96 100 42 . 72 114 130 . . . . 6 Received Heat Transfer 1152 | . 204 57 . 213 45 27 . . . 27 480 . 54 18 9 . 18 Effects 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . Heat Transferred 548 | . . . . . . . 148 . . 400 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 267 | . 267 173 . . 183 101 176 26 39 200 . . 131 . . . . Initial 103 | . . 103 . . . 30 49 2 9 16 . . 35 . . . . Average 61 | . 167 153 . . 48 32 69 10 22 100 . . 50 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . 1 . . . . . . . Low Security (%) 96 | 100 57 100 . 100 100 100 100 100 100 99 . . 100 . . . . Level 1 3 | . 42 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 1 1 1 . 2 . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 1 1 . 2 . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 100 | . 11 2 . 3 17 6 6 3 4 9 18 . 2 6 7 . 6 Peak Tracking Total 10 | . 4 2 . 3 10 3 5 3 5 3 5 . 1 6 7 . 9 Tactical Retreats 14 | . . . . . 4 1 . . . . 3 . . 3 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 5 | . 2 . . . . 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 6 | . 1 . . . . . . . . 2 . . 3 . . . . Max in Single Turn 3 | . 1 . . . . . . . . 2 . . 3 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 19 | . 2 1 4 . 4 1 2 . . 1 . . 2 . 2 . . Terminals 8 | . 1 1 . . 2 . 2 . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Total Hacks 59 | . 4 7 27 . 8 1 5 . . 2 . . 3 . 2 . . Successful 48 | . 3 5 27 . 5 1 2 . . 1 . . 2 . 2 . . Failed 11 | . 1 2 . . 3 . 3 . . 1 . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 4 5 1 . 3 . 5 . . . . . 1 . 1 . . Terminals 22 | . 2 7 . . 5 . 5 . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Terminal Hacks 35 | . . 3 27 . 1 . 1 . . . . . 1 . 2 . . Record 27 | . . . 26 . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . . . . . . . Insert Component 2 | . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 7 | . 3 2 . . 1 . 1 . . . . . . . . . . Terminals 5 | . 1 2 . . 1 . 1 . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . Botnet 4 | . 1 1 . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 . . 1 . 2 . . 1 . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 6184 | 12 276 57 534 48 1089 792 456 318 83 651 963 177 189 138 238 6 157 Spaces Moved 5471 | 10 159 27 359 14 644 498 616 410 118 598 1068 111 76 218 409 6 130 Core 1732 | . . . . . . . . . . 22 760 111 76 218 409 6 130 Treads 257 | . . . 243 14 . . . . . . . . . . . . . Legs 11 | 4 . . . . . . . . . . 7 . . . . . . Wheels 308 | 6 159 27 116 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3163 | . . . . . 644 498 616 410 118 576 301 . . . . . . Fastest Speed 50 | 80 80 90 90 260 50 50 50 50 50 50 50 50 150 50 50 100 100 Average Speed 71 | 96 87 90 147 260 50 50 50 50 50 71 72 157 233 51 56 100 105 Slowest Speed 800 | 120 90 90 260 260 50 50 50 50 50 800 350 250 400 150 100 100 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 6 . . 1 . 4 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 1 . . . . . . . Exploration Rate (%) 29 | 2 31 4 71 9 43 11 15 15 88 18 76 16 3 48 62 7 13 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . . . . . 4 2 . 1 2 . 1 Spaces Dug 88 | . . 1 . . 10 15 11 12 6 28 5 . . . . . . Terrain Destroyed 293 | . 22 1 . . 10 15 13 12 6 80 105 . 28 . . . 1 Melee 31 | . . . . . 10 15 . . 6 . . . . . . . . Projectile 112 | . . 1 . . . . 13 12 . 44 41 . . . . . 1 AOE 150 | . 22 . . . . . . . . 36 64 . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Total 7365 | 13 245 43 364 20 1377 987 729 512 131 753 1183 113 82 244 414 5 150 Wait 1451 | . 24 3 . . 684 435 65 80 . 85 45 . . 24 . . 6 Move 5433 | 9 158 26 358 13 631 497 615 408 117 589 1067 110 75 217 408 5 130 Hop 11 | . . . . . 6 . . 1 . 4 . . . . . . . Pick Up 71 | . 9 1 1 . 18 8 10 5 3 6 5 . . 1 3 . 1 Fast Attach 17 | . . . 1 . 1 2 . . . 6 2 3 . . . . 2 Attach 47 | 2 3 1 . . 9 3 5 2 1 4 9 . 2 . 2 . 4 Detach 12 | . . . . . 3 1 . . . 1 4 . . . 1 . 2 Swap 20 | . 3 2 1 . 3 4 4 . . 3 . . . . . . . Drop 54 | 2 2 2 3 . 7 9 7 4 4 6 3 . . 2 . . 3 Fire 201 | . 46 8 . 7 . 1 23 12 . 49 48 . 5 . . . 2 Melee 48 | . . . . . 15 27 . . 6 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered Mines 306 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 8) 338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 346 | -10/Mines | Entered Exiles 369 | -10/Exiles | Met 8R-AWN 384 | -10/Exiles | Met EX-HEX 411 | -10/Exiles | Met EX-BIN 422 | -10/Exiles | Aligned with FarCom system 423 | -10/Exiles | Given EX-Vault access code 447 | -10/Exiles | Opened EX-Vault 453 | -10/Exiles | Found Prototype Flight Unit 486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 528 | -10/Exiles | Identified Flying Fortress v7 690 | -10/Exiles | Met EX-DEC 856 | -10/Exiles | Discovered new exit (range 11) 880 | -10/Exiles | Left Exiles lab with Flying Fortress v7 880 | -10/Exiles | Entered Mines 882 | -9/Mines | Core integrity fell below 50% 902 | -9/Mines | Discovered new exit (range 10) 927 | -9/Mines | Core integrity fell below 20% 928 | -9/Mines | Entered Materials 928 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1560 | -8/Materials | Build established: Scout 1897 | -8/Materials | Repaired Greatsword 1942 | -8/Materials | Identified exit to Factory 2017 | -8/Materials | Entered Factory 2017 | -7/Factory | Evolved 2 slots: Utility x2 2474 | -7/Factory | Discovered new exit (range 15) 2614 | -7/Factory | Discovered new exit (range 12) 2627 | -7/Factory | Identified exit to Storage 2702 | -7/Factory | Discovered new exit (range 9) 2808 | -7/Factory | Identified exit to Factory 2809 | -7/Factory | Entered another Factory area 2809 | -6/Factory | Evolved 2 slots: Utility x2 2965 | -6/Factory | Discovered new exit (range 19) 3066 | -6/Factory | Discovered new exit (range 3) 3070 | -6/Factory | Identified exit to Lower Caves 3203 | -6/Factory | Discovered new exit (range 16) 3214 | -6/Factory | Identified exit to Factory 3265 | -6/Factory | Entered another Factory area 3265 | -5/Factory | Evolved 2 slots: Utility x2 3583 | -5/Factory | Sucked down chute 3583 | -5/Factory | Entered Waste 3598 | -5/Waste | EMP discharged 3599 | -5/Waste | Spotted C-40 Crusher 3614 | -5/Waste | Spotted C-40 Crusher 3618 | -5/Waste | Spotted C-40 Crusher 3618 | -5/Waste | Spotted C-40 Crusher 3622 | -5/Waste | Discovered new exit (range 23) 3623 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3637 | -5/Waste | Crushed by falling debris 3637 | -5/Waste | System corruption reached 10% 3666 | -5/Waste | Identified exit to Factory 3666 | -5/Waste | Entered Factory 4086 | -5/Factory | Crushed by falling debris 4315 | -5/Factory | Discovered new exit (range 4) 4317 | -5/Factory | Entered Upper Caves 4565 | -5/Upper Caves | Build established: Mutant 4577 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4583 | -5/Upper Caves | Lost 4 parts (1p3u) 4631 | -5/Upper Caves | Lost 5 parts (1n2u2w) 4711 | -5/Upper Caves | Core integrity fell below 50% 5109 | -5/Upper Caves | Build established: Hacker-Mutant 5245 | -5/Upper Caves | Encountered a Warlord checkpoint 5269 | -5/Upper Caves | Spotted B-75 Beast 5277 | -5/Upper Caves | Discovered new exit (range 6) 5280 | -5/Upper Caves | Entered another Upper Caves area 5362 | -5/Upper Caves | Discovered new exit (range 12) 5457 | -5/Upper Caves | Entered Factory 5457 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5578 | -4/Factory | Build established: Derelict-Mutant 5595 | -4/Factory | Discovered new exit (range 11) 5646 | -4/Factory | Entered Upper Caves 5657 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5682 | -4/Upper Caves | Lost 5 parts (1p3u1w) 5687 | -4/Upper Caves | Core integrity fell below 50% 5777 | -4/Upper Caves | Discovered new exit (range 16) 5784 | -4/Upper Caves | Entered another Upper Caves area 5786 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5800 | -4/Upper Caves | Learned location of 2 exits from Research 5819 | -4/Upper Caves | Core integrity fell below 20% 5901 | -4/Upper Caves | Build established: Mutant 5907 | -4/Upper Caves | Learned Research stockpile data 5983 | -4/Upper Caves | Discovered new exit (range 11) 6022 | -4/Upper Caves | Entered Zhirov 6022 | -4/Zhirov | Discovered new exit (range 3) 6028 | -4/Zhirov | Entered Proximity Caves 6183 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6185 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06022_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06093_ Searching scrap... 06093_ Found Plasma Flamer. 06093_ Found Particle Reactor. 06093_ Found Unknown Ballistic Cannon. 06093_ Found Adv. Force Field. 06093_ Found 16 Matter. 06094_ Acquired 16 matter. 06095_ Acquired Particle Reactor. 06101_ Acquired Plasma Flamer. 06102_ Dropped Plasma Flamer. 06107_ Dropped 0b10 Decoder Chip [Looter]. 06108_ Acquired Unknown Ballistic Cannon. 06109_ Identified Hardcell Cannon. 06110_ Dropped Quantum Rifle. 06172_ Quantum Rifle destroyed. 06179_ S-43 Plague destroyed. 06183_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????#### #???????????????????? | | ???????????????????## ????????????????????? | | ????????????#####??# #???????####???????????? | | ???????????## #?## #??????## ???????????? | | ??????????## ### ####????# ???????????? | | ?????????## ##@##### #??????????? | | ????????## % #??????????? | | ????????# Y s ##??????????????? | | ???????# #### ##???????????????? | | ?? ???# ### ##????????????????? | | ? ## ??# ##?# ##?????????????????? | | ???# ?# ##??# #??????????????????? | | ?? ?# #???#; ##?????????????????? | | ?# ####### # #???### #?????????????????? | | ?#??????? ## #?????# #?????????#???????? | | ????????# ?# #?????# ##??????? ????????? | | ???????? ??# ??????## # ####### ?????????? | | ???????? ??# #??####?###!|#### ??????????? | | ??????? # ??# ##### ##??#[!##?# ???????????? | | ???????"# ??###?# # #### ### #????????????? | | ?????????#???????# # # ## # #????????????? | | ?????????????????## ### ## # # #????????????? | | ??????????????????##??# # # # ##????????????? | | ?????????????????????## ## ##?????????????? | | ?????????????????????# ### ##??????????????? | | ?????????????????????# # ### ##???????????????? | | ???????????????????### # #???????????????? | | ?????????????????### # # # #???????????????? | | ????????########## ######???????????????? | | ????????# ## # # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Utility Shielding 33 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed TrackerCargoBoregun Manual? 0 Play Time 02:57:05 Cumulative 91.3 hours Start 2021.01.31 @ 15:32:40 End 2021.02.02 @ 06:42:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edfee190-e550-4f9b-967e-ffccbd872e57