Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 09:51:14 Player: ae Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (599) 599 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1194 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 95/125 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Heat Sink High-capacity Storage Unit Seismic Detector EM Pulse Gun Medium Laser Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Heat Sink High-capacity Storage Unit Seismic Detector Medium Laser Small Laser Small Laser Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 16 . Power 5 | 1 4 . Engine 4 | 1 3 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 3 | 2 1 . Wheel 5 | . 5 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 3 | . 3 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 12 | 3 13 14 Power 1 | . 2 1 Propulsion 4 | 2 5 6 Utility 2 | . 2 3 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 9 | . 9 14 Core 4 | . 4 . Leg 9 | . 9 . Wheel 18 | . 18 28 Device 2 | . 2 . Storage 16 | . 16 14 Processor 9 | . 9 14 Energy Gun 20 | . 20 28 Ballistic Gun 7 | . 7 . Peak Build Rating 12 | 7 12 11 Average Rating 8 | 5 9 9 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 49 | 15 49 27 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 3 | 3 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 7 15 14 Average Carried 12 | 4 13 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 7 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 621 | 279 342 . Remotely . | . . . Salvage Created 822 | 108 706 8 Parts 48 | 6 42 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 15 2 Guns 12 | . 12 . AOE 5 | . 3 2 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Builder 3 | . 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Grunt 15 | . 15 . Assembled 2 | . . 2 Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 98 | . 94 4 Missed 28 | . 26 2 Hits 70 | . 68 2 Projectile 70 | . 68 2 Damage Taken 1012 | . 915 97 Core 254 | . 200 54 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 3 61 1 Largest 2 | 2 2 2 Hottest 90 | 70 90 60 Shots Fired 118 | 6 110 2 Gun 111 | 6 105 . Cannon . | . . . Launcher 7 | . 5 2 Special . | . . . Kinetic 44 | 3 41 . Thermal 59 | 3 56 . Explosive 7 | . 5 2 Electromagnetic 8 | . 8 . Robot Hit Streak 9 | 5 9 4 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 5 73 2 Core Hits 44 | 3 37 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 7 . Burn 7 | . 7 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1615 | 63 1413 139 Guns 973 | 63 910 . Cannons . | . . . Explosions 642 | . 503 139 Melee . | . . . Ramming . | . . . Kinetic 377 | 26 351 . Thermal 529 | 37 492 . Explosive 642 | . 503 139 Electromagnetic 67 | . 67 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Matter Fused 1 | . 1 . Heat Flow Errors 2 | . 2 . Parts Rejected 1 | . 1 . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 162 | . 70 92 Shots 5 | . 3 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 241 | 18 241 . Average Temperature 83 | 9 86 . Received Heat Transfer 468 | . 468 . Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2072 | 111 1961 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | 10 158 49 Initial 49 | . . 49 Average 52 | 1 57 49 Influence Increases 492 | 10 469 13 Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 72 | . 72 . Successful Hack 17 | . 17 . Destroy Structure 48 | . 35 13 Lose Combat Pursuer 15 | . 15 . Influence Decreases 440 | 10 341 89 Entered New Map 79 | . . 79 Time Decay 301 | 10 291 . Lost Part 60 | . 50 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 24 20 Peak Tracking Total 20 | . 5 20 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 137 | 18 119 . Seismic 137 | 18 119 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 902 | 76 812 14 Spaces Moved 520 | 39 470 11 Core 7 | 7 . . Treads . | . . . Legs 121 | 32 89 . Wheels 392 | . 381 11 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 119 | 127 118 100 Slowest Speed 260 | 200 260 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 80 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 58 | . 44 14 Melee . | . . . Projectile . | . . . AOE 58 | . 44 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 682 | 56 612 14 Wait 42 | . 42 . Move 518 | 38 469 11 Hop . | . . . Pick Up 21 | 8 13 . Fast Attach 9 | 6 3 . Attach 5 | 1 4 . Detach 1 | . 1 . Swap 13 | . 11 2 Drop 8 | . 8 . Fire 65 | 3 61 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Identified exit to Mines 767 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Entered Mines 891 | -10/Mines | Assembled infested the area 903 | -10/Mines | Core integrity fell below 20% 903 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+125). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. LOCATION=MINES GOAL=ESCAPE ALERT: Infestation in the mines, dispatching Demolisher response squad. Com. Wheel destroyed. Destroyed Com. Wheel. as-88522 destroyed. as-89462 destroyed. 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