Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 00:45:00 Player: GlasMayne Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1034 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 183/300 Energy 96/125 System Corruption 8% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Core Shielding > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (8) ---- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Autogun Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Riot Gun Autogun > --- INVENTORY -------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Autogun Subdweller Shrapnel Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 8 9 3 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 4 1 . Utility 6 | 3 1 . 2 Device 4 | 2 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 4 1 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 3 3 2 Power 1 | . . 1 . Propulsion 3 | . 2 1 . Utility 2 | . . 1 1 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 3 2 2 To Critical Strikes . | . . . . Average Backups 7 | 4 7 7 7 Power . | . 1 . . Propulsion 1 | 2 1 . . Utility 3 | . 4 4 4 Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 13 | . 9 . 4 Power . | . . . . Propulsion 4 | . 4 . . Utility 6 | . 3 . 3 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 90 95 Engine 13 | . 14 13 14 Leg 4 | . 8 . . Flight 21 | . 19 22 28 Device 13 | . 14 11 10 Storage 14 | . 14 14 14 Ballistic Gun 25 | . 26 25 24 Special Weapon 1 | . . 2 . Peak Build Rating 11 | 9 10 10 11 Average Rating 9 | 5 9 9 9 On Entrance 6 | . 8 10 9 Naked Turns . | . . . . Heaviest Build 17 | 14 17 17 15 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) 4 | . 2 4 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1015 | 304 339 312 60 Remotely . | . . . . Salvage Created 670 | 141 338 191 . Parts 50 | 12 23 15 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 11 | . 6 5 . Guns 11 | . 6 5 . Classes Destroyed 9 | 2 4 3 . Worker 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Sentry 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 4 | 2 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 112 | . 25 73 14 Missed 38 | . 4 30 4 Hits 74 | . 21 43 10 Projectile 74 | . 21 43 10 Critical Strikes 1 | . . 1 . Damage Taken 1015 | . 481 385 149 Core 256 | . 83 129 44 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . . 3 Core Remaining (%) 100 | 100 . . . Volleys Fired 129 | 35 58 33 3 Largest 2 | 1 2 2 2 Hottest 100 | 20 100 100 73 Shots Fired 205 | 35 107 58 5 Gun 192 | 35 104 48 5 Cannon . | . . . . Launcher . | . . . . Special 13 | . 3 10 . Kinetic 189 | 35 104 48 2 Thermal 13 | . 3 10 . Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 8 | 6 8 7 3 Robot Miss Streak 5 | 2 5 4 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 82 | 25 25 27 5 Core Hits 35 | 9 14 12 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1063 | 192 399 402 70 Guns 1063 | 192 399 402 70 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1021 | 192 399 402 28 Thermal . | . . . . Explosive . | . . . . Electromagnetic 42 | . . . 42 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 8 8 Average Corruption 8 | . 8 8 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 45 | . 21 20 4 Message Errors 13 | . 7 5 1 Matter Fused 9 | . 3 6 . Heat Flow Errors 6 | . 4 1 1 Energy Discharges 6 | . 2 2 2 Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . 2 . . Misfires 4 | . 1 3 . Weapon Failures 3 | . 2 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | . 218 180 103 Average Temperature 46 | . 44 103 43 Received Heat Transfer 204 | . . 159 45 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 10 70 . 3 Initial 3 | . . . 3 Average 8 | . 10 . . Influence Increases 369 | 20 199 150 . Destroy 0b10 Robot/C 240 | . 120 120 . Destroy 0b10 Robot/NC 50 | 20 30 . . Destroy Leader 26 | . 26 . . Successful Hack 5 | . 5 . . Disable Machine 15 | . 15 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 369 | 20 199 142 8 Entered New Map 5 | . . . 5 Time Decay 353 | 20 198 132 3 Lost Part 11 | . 1 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 12 9 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1851 | 26 1163 523 139 Terrain 17 | 17 . . . Structural 1666 | . 1143 523 . Seismic 168 | 9 20 . 139 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2128 | 177 1163 611 177 Spaces Moved 1063 | 76 593 257 137 Core 3 | 3 . . . Treads . | . . . . Legs 302 | 73 229 . . Wheels . | . . . . Hover . | . . . . Flight 758 | . 364 257 137 Fastest Speed 50 | 50 117 117 117 Average Speed 161 | 117 164 191 117 Slowest Speed 360 | 120 197 360 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 23 | 7 55 11 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile 3 | . 3 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1279 | 132 693 307 147 Wait 28 | 7 11 10 . Move 1060 | 75 592 256 137 Hop . | . . . . Pick Up 22 | 7 12 2 1 Fast Attach 11 | 7 2 . 2 Attach 5 | . 2 2 1 Detach . | . . . . Swap 11 | 1 5 3 2 Drop 12 | . 11 1 . Fire 129 | 35 58 33 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Crushed by falling debris 893 | -10/Materials | Lost 3 parts (2n1w) 1341 | -10/Materials | Entered Subcaves 1342 | -10/Subcaves | Approached by a straggling Scientist 1393 | -10/Subcaves | Core integrity fell below 50% 1396 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1860 | -10/Subcaves | Discovered new exit (range 10) 1875 | -10/Subcaves | Core integrity fell below 20% 1952 | -10/Subcaves | Entered Recycling 2129 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01941_ System corrupted: Matter fused (-5). 01941_ Acquired 25 matter. 01944_ Acquired 14 matter. 01948_ Acquired 21 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01964_ XJ94%UDXORF1,CZWN90GBBFDNZLBBKHB4ND 01971_ Acquired 60 matter. 01978_ Acquired Seismic Detector. 01987_ Acquired Huge Storage Unit. 02022_ System corrupted: Heat flow error (+119). 02085_ Attempting to rewire R-06 Scavenger. 02085_ R-06 Scavenger is unpowered. 02086_ System corrupted: Energy discharge (-25). 02095_ Identified Riot Gun. 02106_ Y-45 Defender springs to life. 02109_ System corrupted: Energy discharge (-42). 02114_ Autogun destroyed. 02117_ Seismic Detector destroyed. 02123_ Acquired Core Shielding. 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