Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 11:54:36 Player: Enathri Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1215) 1215 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 6663 Bonus ------- Follower Combat Kills 135 Friendly Fire -7 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 99/100 System Corruption 4% Temperature Cool (2) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (4) ------- Dispersion Rifle Chainsword > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Reaction Control System Disruptor Cannon Nova Cannon Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- VTOL Module Surge Thruster Surge Thruster Surge Thruster Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Power Amplifier Improved Heat Sink Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Backup Laser III Heavy Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Reaction Control System Lightning Gun Thermic Laser [Rating: 63] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Surge Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Surge Thruster Utility Visual Processing Unit Device Power Amplifier Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Backup Laser III Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 4 | . . 1 . . 1 1 1 . . . Utility 4 | . . 1 . 2 . . 1 . . . Weapon 2 | . . . . . . 1 . 1 . . Parts Attached 72 | 8 5 1 4 4 9 10 10 17 1 3 Power 9 | 1 1 . 1 . 2 2 1 1 . . Engine 7 | 1 1 . 1 . 2 1 1 . . . Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 3 . . 2 . 4 1 3 6 1 . Treads . | . . . . . . . . . . . Leg 4 | . . . 2 . . . . 2 . . Wheel 3 | 3 . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 . Flight 11 | . . . . . 4 1 3 3 . . Utility 22 | 2 2 1 1 3 1 5 3 4 . . Device 11 | 1 1 . . 1 . 5 . 3 . . Storage 3 | 1 1 1 . . . . . . . . Processor 5 | . . . . 2 . . 2 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 2 | . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 . . 1 2 2 3 6 . 3 Energy Gun 9 | . . . . . 1 2 3 1 . 2 Energy Cannon 2 | . . . . . 1 . . . . 1 Ballistic Gun 5 | 2 . . . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 . 2 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 1 | . . . . . . . 1 . . . Parts Lost 46 | . . . 4 5 . 3 10 23 1 . Power 8 | . . . 1 . . 2 1 4 . . Propulsion 17 | . . . 2 2 . 1 4 7 1 . Utility 8 | . . . 1 . . . 1 6 . . Weapon 13 | . . . . 3 . . 4 6 . . Highest Loss Streak 12 | . . . 2 2 . 2 10 12 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 2 5 7 6 4 4 4 4 3 4 4 Power . | . . . . . . 1 1 . . . Propulsion . | 1 2 1 . . 1 . . . 1 . Utility 2 | . 1 4 4 2 2 1 2 2 2 1 Weapon 1 | . 1 2 2 1 . 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 3 . 1 1 2 . . . . 3 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . Utility 2 | . . . 1 . 1 . . . . . Weapon 5 | . 1 . . 1 1 . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 71 | . 100 78 90 50 72 83 79 40 27 23 Engine 7 | . 14 11 9 4 13 6 5 1 . . Leg 1 | . . . 4 5 . . . 1 . . Wheel 9 | . 28 22 22 2 . . . . . . Flight 9 | . . . . . 25 27 23 7 . . Device 7 | . 14 11 1 8 2 12 21 5 3 . Storage 7 | . 14 12 22 8 . . . . . . Processor 7 | . . . . 10 15 10 7 9 10 10 Protection 1 | . . . 6 . . . . . . . Energy Gun 6 | . . . . . 13 19 13 2 3 2 Ballistic Gun 2 | . 16 . . . . . . 5 . . Launcher 7 | . 11 22 22 10 . . . . . . Peak Build Rating 63 | 7 12 13 15 14 34 49 63 43 32 30 Average Rating 22 | 5 8 12 13 9 28 40 49 22 27 24 On Entrance 19 | . 7 12 13 11 8 29 45 32 32 20 Avg Prop Armor Cover (%) 4 | . . . . . . 2 4 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 13 16 20 24 18 15 22 28 16 9 9 Greatest Support 36 | 26 20 20 36 20 16 22 29 30 12 11 Greatest Overweight (x) 5 | . . . 1 5 1 . 1 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 5 5 Most Carried 7 | 4 7 7 7 6 5 5 5 5 5 5 Average Carried 4 | 2 5 7 6 4 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 7 | 4 7 7 7 3 4 5 4 5 4 5 Class Distribution -------------------- 63% | Mutant 33% | Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Matter Collected 1240 | 300 65 . 297 31 46 305 70 126 . . Remotely . | . . . . . . . . . . . Salvage Created 1047 | 147 64 . 76 145 72 321 108 114 . . Parts 63 | 8 4 . 11 10 3 13 6 8 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 29 | . 2 . 8 5 1 5 4 4 . . Melee 1 | . . . . . . . . 1 . . Guns 10 | . . . . . 1 2 4 3 . . AOE 17 | . 2 . 8 5 . 2 . . . . Classes Destroyed 11 | 2 1 . 2 5 . 1 . . . . Worker 2 | . . . . 1 . 1 . . . . Builder 1 | . . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 3 | . . . . 1 . 2 . . . . Swarmer 13 | . . . 3 . . 3 4 3 . . Grunt 9 | . 2 . 3 3 . 1 . . . . Duelist 2 | . . . . 1 . 1 . . . . Sentry 2 | . . . . 1 1 . . . . . Demolisher 2 | . . . 2 . . . . . . . Programmer 2 | . . . . . . 1 . 1 . . Best Kill Streak 4 | 2 2 . 3 4 1 4 4 3 . . Combat Bots Only 4 | . 2 . 3 2 1 4 4 3 . . Max Kills in Single Turn 3 | 1 1 . 3 2 1 3 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 3 1 . 2 . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 381 | . 10 . 17 37 . 62 68 169 1 17 Missed 145 | . 4 . 1 18 . 31 23 60 . 8 Hits 236 | . 6 . 16 19 . 31 45 109 1 9 Melee 1 | . . . . . . . . . 1 . Projectile 235 | . 6 . 16 19 . 31 45 109 . 9 AOE 13 | . . . 11 . . . . 2 . . Critical Strikes 5 | . . . . 1 . 1 . 3 . . Damage Taken 4744 | . 86 . 608 555 24 517 681 2046 44 183 Core 1802 | . 32 . 124 282 12 93 95 976 44 144 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . 41 43 . . . . Core Remaining (%) 83 | 100 87 . 69 48 98 89 90 . . . Volleys Fired 94 | 15 7 . 10 12 4 23 13 10 . . Largest 3 | 2 2 . 2 2 2 3 3 3 . . Hottest 180 | 40 60 . 60 60 80 140 180 145 . . Shots Fired 201 | 30 14 . 20 16 8 63 31 19 . . Gun 161 | 30 10 . . . 8 63 31 19 . . Cannon . | . . . . . . . . . . . Launcher 40 | . 4 . 20 16 . . . . . . Special . | . . . . . . . . . . . Kinetic 45 | 30 10 . . . . . . 5 . . Thermal 85 | . . . . . 8 43 20 14 . . Explosive 40 | . 4 . 20 16 . . . . . . Electromagnetic 31 | . . . . . . 20 11 . . . Robot Hit Streak 18 | 8 5 . 6 10 18 8 5 6 . . Robot Miss Streak 7 | 2 5 . 3 1 . 7 3 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 121 | 21 6 . 12 11 8 32 16 15 . . Core Hits 91 | 8 5 . 19 23 4 20 6 6 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 1 . . Burn 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . 2 . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3343 | 176 140 . 547 1046 105 777 318 234 . . Guns 1371 | 176 43 . . . 105 540 318 189 . . Cannons . | . . . . . . . . . . . Explosions 1927 | . 97 . 547 1046 . 237 . . . . Melee 45 | . . . . . . . . 45 . . Ramming . | . . . . . . . . . . . Kinetic 298 | 176 43 . . . . . . 79 . . Thermal 953 | . . . . . 105 573 165 110 . . Explosive 1690 | . 97 . 547 1046 . . . . . . Electromagnetic 357 | . . . . . . 204 153 . . . Impact . | . . . . . . . . . . . Slashing 45 | . . . . . . . . 45 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 4 4 4 Average Corruption 3 | . . . . . . 1 1 3 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . 1 . 3 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 80 | . . . 43 37 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 80 | . . . 43 37 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 439 | . . . 120 273 . 46 . . . . Shots 12 | . . . 4 7 . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 12 . 18 . 48 369 67 23 . 260 Average Temperature 113 | . 9 . 7 . 27 167 38 20 . 145 Received Heat Transfer 548 | . 42 . 30 144 12 36 . 239 . 45 Effects 7 | . . . . . . 7 . . . . Energy Bleed 3 | . . . . . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 3 | . . . . . . 1 1 1 . . Heat Transferred 2315 | . . . . . 296 1088 559 372 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 100 88 100 100 100 100 100 100 Level 1 1 | . . . . 11 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 218 | 10 80 25 140 218 104 192 65 130 42 8 Initial 98 | . . 25 . 33 98 44 65 9 42 8 Average 60 | 2 16 12 82 106 71 117 35 24 28 1 Influence Increases 1580 | 20 97 . 344 325 132 289 126 247 . . Destroy 0b10 Robot/C 660 | . 40 . 160 100 40 160 80 80 . . Destroy 0b10 Robot/NC 50 | 20 . . . 15 . 15 . . . . Destroy Leader 136 | . 10 . 30 22 20 34 10 10 . . Allied During Kill 42 | . . . . . 14 28 . . . . Successful Hack 99 | . 17 . 4 . 58 7 6 7 . . Disable Machine 75 | . . . 30 30 . 15 . . . . Destroy Structure 218 | . 30 . 105 83 . . . . . . Partial Spotted 30 | . . . . . . . 15 15 . . Lose Combat Pursuer 270 | . . . 15 75 . 30 15 135 . . Influence Decreases 1580 | 20 37 60 258 193 260 246 238 148 108 12 Entered New Map 416 | . . 35 . 53 120 46 68 12 78 4 Time Decay 858 | 20 37 25 218 90 140 130 80 90 20 8 Lost Part 266 | . . . 40 50 . 30 90 46 10 . Lost Ally 40 | . . . . . . 40 . . . . Squads Dispatched 11 | . 2 . 1 2 1 3 . 2 . . Investigation 3 | . . . . 1 1 . . 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 7 | . 2 . 1 1 . 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Distress Signals 6 | . 3 . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 15 1 9 13 1 20 12 16 6 5 Peak Tracking Total 8 | . 4 1 3 7 1 6 7 8 6 6 Tactical Retreats 10 | . . . 1 3 . 1 1 4 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 5 | . . . . 1 . . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Machines Disabled 5 | . . . 2 2 . 1 . . . . Max in Single Turn 2 | . . . 1 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 24 | . 2 1 1 2 4 6 4 2 . 2 Terminals 11 | . 2 1 1 1 . 2 2 2 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . . . . . 2 1 1 . . . Recycling Units 4 | . . . . . . 2 . . . 2 Scanalyzers 2 | . . . . 1 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 59 | . 6 3 1 3 12 11 5 14 . 4 Successful 27 | . 4 . 1 2 6 6 1 5 . 2 Failed 32 | . 2 3 . 1 6 5 4 9 . 2 Catastrophic 4 | . . . . . 1 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 33 | . 6 3 1 1 . 6 2 14 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 9 | . . . . . 6 2 1 . . . Recycling Units 6 | . . . . . . 2 . . . 4 Scanalyzers 6 | . . . . 2 4 . . . . . Garrison Access 3 | . . . . . . 1 2 . . . Terminal Hacks 14 | . 4 . 1 1 . 3 . 5 . . Record 3 | . . . 1 . . . . 2 . . Part Schematic 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 . . . . Assault Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 3 | . 2 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 3 2 1 . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 2 | . . . . . 1 1 . . . . Refit 2 | . . . . . 1 . 1 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . 2 Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer 3 | . . . . 1 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Retrieve Study 2 | . . . . 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 2 1 1 2 4 6 3 2 . 2 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 1 . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 35 | . . . . . 16 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 3 . . . . Highest-Rated Group 90 | . . . . . 90 90 . . . . Highest-Rated Ally 30 | . . . . . 30 30 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . 2 11 . . . . Total Damage 361 | . . . . . 74 287 . . . . Kills 4 | . . . . . 1 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Active Infowar (turns) 836 | 7 81 . . 196 288 264 . . . . Optics 748 | . . . . 196 288 264 . . . . Seismic 88 | 7 81 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Turns Passed 2190 | 122 184 72 500 196 288 266 176 223 59 104 Spaces Moved 2751 | 83 186 89 498 172 320 468 421 260 100 154 Core 225 | 11 . . . 69 . . . 128 17 . Treads . | . . . . . . . . . . . Legs 173 | . . . 92 47 . . . 34 . . Wheels 830 | 72 186 89 406 56 21 . . . . . Hover 250 | . . . . . . . . 13 83 154 Flight 1273 | . . . . . 299 468 421 85 . . Fastest Speed 23 | 50 80 80 80 50 26 23 25 29 50 60 Average Speed 56 | 81 80 80 92 93 32 25 26 60 58 60 Slowest Speed 300 | 90 80 80 190 300 100 26 115 180 60 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . . . . . 2 15 5 1 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 44 15 89 34 6 18 11 15 77 8 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 321 | . 37 . 152 132 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 321 | . 37 . 152 132 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Total 3172 | 108 208 89 517 192 494 549 450 299 100 166 Wait 217 | . . . 2 . 150 56 5 4 . . Move 2701 | 82 185 88 497 171 315 442 410 258 99 154 Hop 18 | . . . . . 2 10 5 1 . . Pick Up 29 | 3 7 . 1 1 7 3 1 3 . 3 Fast Attach 46 | 7 . 1 3 . 1 8 7 15 . 4 Attach 18 | . . . 1 5 3 1 3 4 1 . Detach 11 | . . . 1 1 2 2 2 3 . . Swap 16 | 1 5 . 1 . 5 2 2 . . . Drop 21 | . 4 . 1 2 5 2 2 . . 5 Fire 94 | 15 7 . 10 12 4 23 13 10 . . Melee 1 | . . . . . . . . 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Lost 3 allies 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 365 | -9/Materials | Discovered new exit (range 15) 368 | -9/Materials | Discovered new exit (range 11) 379 | -9/Materials | Entered Mines 380 | -9/Mines | Assembled infested the area 424 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 447 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 598 | -9/Mines | Learned Materials stockpile data 625 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 633 | -9/Mines | Found Prototype Device 868 | -9/Mines | Discovered new exit (range 10) 879 | -9/Mines | Entered Materials 879 | -8/Materials | Evolved 2 slots: Utility x2 1062 | -8/Materials | Core integrity fell below 50% 1067 | -8/Materials | Discovered new exit (range 9) 1075 | -8/Materials | Entered Factory 1075 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1156 | -7/Factory | Discovered new exit (range 17) 1179 | -7/Factory | Repaired Cooling System? 1265 | -7/Factory | Fabricated L-41 Fighter? 1358 | -7/Factory | Identified Exp. Sensor Array 1363 | -7/Factory | Entered another Factory area 1363 | -6/Factory | Accompanied by 3 allies 1363 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1409 | -6/Factory | Build established: Sprinter 1618 | -6/Factory | Repaired Lgt. Nuclear Core 1625 | -6/Factory | Discovered new exit (range 4) 1629 | -6/Factory | Entered another Factory area 1629 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -5/Factory | Discovered new exit (range 9) 1804 | -5/Factory | Identified exit to Factory 1805 | -5/Factory | Entered another Factory area 1805 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 1808 | -4/Factory | Lost 10 parts (1p4n1u4w) 1877 | -4/Factory | Lost 11 parts (3p3n2u3w) 1958 | -4/Factory | Core integrity fell below 50% 1958 | -4/Factory | Spotted B-86 Titan 1966 | -4/Factory | Core integrity fell below 20% 1996 | -4/Factory | Lost 12 parts (1p4n4u3w) 2028 | -4/Factory | Sucked down chute 2028 | -4/Factory | Entered Waste 2032 | -4/Waste | Spotted C-40 Crusher 2033 | -4/Waste | Spotted C-40 Crusher 2050 | -4/Waste | Spotted C-40 Crusher 2051 | -4/Waste | Spotted C-40 Crusher 2057 | -4/Waste | Spotted C-40 Crusher 2069 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2074 | -4/Waste | Spotted C-40 Crusher 2078 | -4/Waste | Discovered new exit (range 14) 2087 | -4/Waste | Identified exit to Factory 2087 | -4/Waste | Entered Factory 2191 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02111_ Acquired Nova Cannon. 02121_ Acquired Dispersion Rifle. 02122_ Dropped Chainsword. 02123_ Acquired Dispersion Rifle. 02125_ Dropped Dispersion Rifle. 02132_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 1 components... Mic. Antimatter Reactor 02133_ Dropped Imp. Recalibrator. 02134_ Acquired Mic. Antimatter Reactor. 02137_ System corrupted: Matter fused (-5). 02142_ Acquired Chainsword. 02151_ ALERT: All DSF locations entering lockdown mode. 02165_ Nuclear Reactor explodes. 02165_ Matter Pump disabled. 02166_ U-05 Engineer lays Concrete. 02178_ K-01 Serf collects debris. 02181_ System corrupted: Matter fused (-9). 02181_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# s ????????????????????????????? | | ?????????????????# s????????????????############# | | ?????????????????# s ???????????????# | | ?????????????????# ???????????????# | | ?????????????????# ??????????????# | | ?????????????????# ############### | | ?????????????????# # | | ?????????????????+ # | | ?????????????????# + | | ?????????????????# k # | | ?????????????????# @ # | | ?????????????????##### T# # | | ?????????????????????#??# # | | ????????????????????????# # | | ??????????????????????? + R ############+ | | ????????????????????? # #??# ??# | | ???????????????????? ?# #??# ?# | | ??????????????????? ??# #??# ?# | | ??????????????????? ????#########+####??# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# + | | ????????????????????????????????????????# # | | ????????????????????????????????????????# " " " # | | ????????????????????????????????????????# " " "?## | | ????????????????????????????????????????# " " "??? | | ????????????????????????????????????????# " " ???? | | ????????????????????????????????????????# " " ???? | | ??????????????????????????????????????????" "????? | | ??????????????????????????????????????????" "????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 370 Matter Stores 472 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Cooling System | 18% | -7/Factory Lgt. Nuclear Core | 14% | -6/Factory Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Surge Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Can't Catch Me Cya! My Command Is Your Wish Sprinter Challenges ------------ None Game ------ Seed PotentialShiftCompanion Manual? 0 Play Time 01:19:49 Cumulative 20.6 hours Start 2026.10.02 @ 16:32:17 End 2026.10.03 @ 11:54:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdbe2f64-cc74-44bf-ae95-942365d260a3