Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 23:37:29 Player: gorb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (138) 138 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1983 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 8 4 . 2 2 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 4 2 . 1 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . 2 . 1 . Utility 3 | 1 . . 1 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 4 | 2 1 . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 5 . . 6 Power 2 | . 1 . . 1 Propulsion 5 | . 2 . . 3 Utility 1 | . . . . 1 Weapon 3 | . 2 . . 1 Highest Loss Streak 6 | . 3 . . 6 To Critical Strikes . | . . . . . Average Backups 2 | 3 2 1 . 1 Power . | . . . . 1 Propulsion . | 1 1 1 . . Utility . | . . . . . Weapon . | 1 . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 50 | . 59 42 48 34 Engine 8 | . 8 14 11 4 Leg 1 | . 2 . . . Wheel 6 | . 11 . . . Flight 16 | . 9 28 33 17 Storage 5 | . 9 . . . Processor 1 | . . . . 4 Protection 2 | . . . 4 7 Ballistic Gun 9 | . 16 . . . Peak Build Rating 9 | 6 6 3 6 9 Average Rating 4 | 4 4 3 4 5 On Entrance 3 | . 6 3 3 6 Naked Turns 5 | . . . . 5 Heaviest Build 10 | 10 10 3 8 8 Greatest Support 26 | 26 26 8 12 12 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 6 | 7 6 5 5 5 Most Carried 7 | 7 4 1 2 2 Average Carried 2 | 3 2 1 . 1 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 4 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 379 | 219 131 . . 29 Remotely . | . . . . . Salvage Created 173 | . 145 . . 28 Parts 19 | . 13 . . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . 7 . . 2 Guns 9 | . 7 . . 2 Classes Destroyed 2 | . 2 . . . Swarmer 7 | . 5 . . 2 Grunt 2 | . 2 . . . Best Kill Streak 5 | . 5 . . 2 Combat Bots Only 5 | . 5 . . 2 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 196 | . 76 2 . 118 Missed 63 | . 20 2 . 41 Hits 133 | . 56 . . 77 Melee 2 | . . . . 2 Projectile 131 | . 56 . . 75 Critical Strikes 4 | . . . . 4 Damage Taken 1489 | . 499 . . 990 Core 731 | . 175 . . 556 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 30 100 . Volleys Fired 28 | . 25 . . 3 Largest 2 | . 2 . . 1 Hottest 40 | . 40 . . 25 Shots Fired 45 | . 42 . . 3 Gun 45 | . 42 . . 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . 42 . . 3 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 . . 1 Robot Miss Streak 4 | . 4 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . 26 . . 2 Core Hits 17 | . 13 . . 4 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 336 | . 258 . . 78 Guns 315 | . 258 . . 57 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . . . 21 Kinetic 315 | . 258 . . 57 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots . | . . . . . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . 1 . . 17 Average Temperature 7 | . 1 . . 10 Received Heat Transfer 459 | . 36 . . 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 80 5 1 95 Initial 5 | . . 5 1 . Average 24 | . 38 5 . 23 Influence Increases 355 | . 185 . . 170 Destroy 0b10 Robot/C 180 | . 140 . . 40 Destroy Leader 20 | . 10 . . 10 Successful Hack 5 | . 5 . . . Select Force Hacks 30 | . 30 . . . Lose Combat Pursuer 120 | . . . . 120 Influence Decreases 280 | . 170 10 5 95 Entered New Map 14 | . . 10 4 . Time Decay 171 | . 130 . 1 40 Lost Part 95 | . 40 . . 55 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 13 2 1 25 Peak Tracking Total 16 | . 5 2 1 16 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 2 3 Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 16 | . 7 . 5 4 Successful 8 | . 3 . 2 3 Failed 8 | . 4 . 3 1 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 11 | . 6 . 4 1 Terminals 11 | . 3 . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . 1 . . 1 Record 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 2 . 2 1 Terminals 4 | . 1 . 2 1 Botnet 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 536 | 73 262 10 70 121 Spaces Moved 784 | 47 273 27 195 242 Core 24 | 5 1 . . 18 Treads . | . . . . . Legs 31 | 26 5 . . . Wheels 113 | 16 97 . . . Hover . | . . . . . Flight 616 | . 170 27 195 224 Fastest Speed 34 | 50 37 37 34 34 Average Speed 49 | 102 60 37 34 41 Slowest Speed 150 | 120 130 37 34 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . 1 . . 4 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 46 7 18 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 882 | 68 336 26 198 254 Wait 28 | . 25 . . 3 Move 772 | 46 270 26 194 236 Hop 3 | . 1 . . 2 Pick Up 18 | 10 4 . 2 2 Fast Attach . | . . . . . Attach 14 | 6 4 . 2 2 Detach . | . . . . . Swap 8 | 6 2 . . . Drop 5 | . 5 . . . Fire 28 | . 25 . . 3 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Core integrity fell below 50% 245 | -10/Materials | Lost 3 parts (1n2w) 266 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 344 | -10/Mines | Discovered new exit (range 3) 346 | -10/Mines | Entered Materials 346 | -9/Materials | Evolved 2 slots: Propulsion x2 406 | -9/Materials | Discovered new exit (range 13) 416 | -9/Materials | Entered another Materials area 416 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 530 | -8/Materials | Core integrity fell below 50% 534 | -8/Materials | Core integrity fell below 20% 537 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Flight Unit destroyed. Acquired Hpw. Shotgun. Matter Filter disabled. Hrd. Light Armor Plating destroyed. S-10 Pest destroyed. Hpw. Shotgun destroyed. Acquired 16 matter. Acquired 12 matter. Acquired 1 matter. Slammed into G-50 Soldier. Critical hit (Burn: +37). K-01 Serf collects debris. Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Slammed into G-50 Soldier. Slammed into G-47 Trooper. Imp. Terrain Scan Processor severed. Slammed into L-31 Rogue. Critical hit (Burn: +37). K-01 Serf collects debris. 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