Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 20:23:37 Player: SC1ENCE Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2521) 2521 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 6868 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 177 Met Data Miner 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 17/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Humpback Large Battery (200) Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Reaction Control System Remote Shield System Restoration Module Pulse Rifle Mini Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Makeshift Leg Makeshift Leg Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- KE Penetrator Makeshift Sword Makeshift Sword > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Heat Sink Humpback Large Battery Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Remote Shield Hacking Suite System Restoration Module Barrage Gun Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 96 | 7 . 26 8 22 2 14 10 7 Power 14 | 1 . 4 . 2 1 4 2 . Engine 9 | 1 . 4 . 2 . 1 1 . Core 5 | . . . . . 1 3 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 8 3 8 . 3 4 1 Treads 4 | . . . . 3 . 1 . . Leg 19 | . . 6 3 5 . 2 2 1 Wheel 4 | 2 . 2 . . . . . . Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 17 | 2 . 3 1 4 1 2 1 3 Device 6 | . . . 1 2 . 1 1 1 Storage 4 | 2 . 2 . . . . . . Processor 2 | . . 1 . 1 . . . . Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . 1 1 1 . 1 Artifact . | . . . . . . . . . Weapon 36 | 2 . 11 4 8 . 5 3 3 Energy Gun 9 | . . 5 1 2 . 1 . . Energy Cannon 4 | . . 3 . 1 . . . . Ballistic Gun 9 | 2 . 1 1 3 . 1 1 . Ballistic Cannon 3 | . . . 1 . . 2 . . Launcher 8 | . . 2 1 2 . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 4 . 2 . 2 . . Corrupted Parts 3 | . . . . 1 . . 2 . System Corruption 14 | . . . . 4 . . 10 . Parts Lost 48 | . . 4 4 10 1 12 1 16 Power 9 | . . 2 . 1 . 3 1 2 Propulsion 18 | . . 2 2 4 . 5 . 5 Utility 7 | . . . . 2 . 1 . 4 Weapon 14 | . . . 2 3 1 3 . 5 Highest Loss Streak 16 | . . 4 3 2 1 11 1 16 To Critical Strikes 2 | . . . . . . 2 . . Average Slot Usage (%) 90 | . 100 98 98 94 97 81 87 86 Engine 5 | . 14 10 9 8 7 1 2 5 Core 5 | . . . . . 7 7 11 5 Treads 4 | . . . . 1 7 6 7 6 Leg 17 | . . 26 35 31 23 15 7 14 Wheel 3 | . 28 16 . . . . . . Hover 1 | . . . . . . . 2 7 Device 5 | . . . 9 4 7 8 6 . Storage 9 | . 28 12 9 9 7 7 7 7 Processor 7 | . . 9 9 8 7 7 7 7 Protection 4 | . . . . 4 7 5 7 6 Energy Gun 4 | . . 14 8 7 7 1 . . Energy Cannon 1 | . . 2 2 6 . . . . Ballistic Gun 7 | . 28 4 4 5 5 4 7 13 Ballistic Cannon 4 | . . . 6 4 . 6 6 . Launcher 3 | . . 1 4 1 7 3 6 . Naked Turns . | . . . . . . . . . Heaviest Build 85 | 13 13 55 62 69 69 74 85 71 Greatest Support 52 | 32 32 52 43 49 38 38 40 40 Greatest Overweight (x) 5 | 1 . 2 3 2 1 5 3 1 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 18 20 20 20 20 20 20 Most Carried 20 | 6 8 20 19 20 20 20 20 20 Average Carried 16 | 3 7 15 17 19 18 17 17 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 19 19 20 20 16 20 14 Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Mutant 17% | Scavenger-Mutant 4% | Derelict-Mutant 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Matter Collected 2243 | 337 62 519 103 554 50 354 264 . Remotely . | . . . . . . . . . Salvage Created 3767 | 151 127 862 134 1671 75 545 202 . Parts 192 | 8 9 49 9 77 3 28 9 . Haulers Intercepted 9 | . 1 4 . 4 . . . . Recyclers Shooed 6 | . . 3 . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 26 5 . Prevented 9 | . . . . . . 7 2 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 67 | . 6 19 4 18 1 15 4 . Guns 31 | . 6 10 1 12 . 2 . . Cannons 18 | . . 3 1 4 . 9 1 . AOE 18 | . . 6 2 2 1 4 3 . Classes Destroyed 13 | 2 2 3 1 4 . . 1 . Worker 3 | 2 . . . 1 . . . . Hauler 9 | . 1 4 . 4 . . . . Recycler 9 | 1 . 3 . 5 . . . . Operator 2 | . . . 1 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 24 | . 6 7 . 1 . 6 4 . Grunt 21 | . . 9 2 5 . 5 . . Brawler 3 | . . . . 3 . . . . Duelist 5 | . . 1 . 2 . 2 . . Protector 1 | . . . . 1 . . . . Sentry 12 | . . 2 2 5 1 2 . . Hunter 1 | . . . . 1 . . . . Samaritan 3 | . . . . . . . 3 . Thug 1 | . . . . 1 . . . . Best Kill Streak 9 | 2 4 9 4 7 1 7 4 . Combat Bots Only 9 | . 3 9 4 5 1 7 4 . Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 2 . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 2 1 1 1 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Damage Taken 6576 | . 221 785 675 1635 117 1522 190 1431 Core 1213 | . 54 183 117 146 11 337 12 353 Absorbed by Shields 12 | . . . . . . . . 12 Regen/Repaired (Parts) 299 | . . 299 . . . . . . Core Remaining (%) 71 | 100 78 54 . 52 . . . . Volleys Fired 237 | 17 27 62 12 72 5 29 8 5 Largest 3 | 2 2 2 3 3 2 3 3 2 Hottest 144 | 40 40 133 123 144 97 141 117 61 Shots Fired 492 | 34 54 116 34 150 10 61 24 9 Gun 326 | 34 54 97 16 87 5 16 8 9 Cannon 122 | . . 9 12 60 . 32 9 . Launcher 44 | . . 10 6 3 5 13 7 . Special . | . . . . . . . . . Kinetic 257 | 34 54 33 20 51 . 39 17 9 Thermal 169 | . . 71 . 84 5 9 . . Explosive 16 | . . 10 6 . . . . . Electromagnetic 50 | . . 2 8 15 5 13 7 . Robot Hit Streak 15 | 10 4 15 5 12 5 8 2 5 Robot Miss Streak 7 | 2 6 7 5 3 1 2 2 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . . 3 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 310 | 25 24 71 22 104 8 39 11 6 Core Hits 171 | 8 12 36 9 61 3 29 10 3 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 11 | . . 2 . 5 . 3 1 . Burn 5 | . . 1 . 4 . . . . Destroy 2 | . . 1 . 1 . . . . Blast 4 | . . . . . . 3 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6898 | 197 186 1629 532 2171 161 1413 455 154 Guns 3217 | 197 186 964 155 1217 80 187 77 154 Cannons 1907 | . . 141 178 724 . 726 138 . Explosions 1766 | . . 518 199 228 81 500 240 . Melee . | . . . . . . . . . Ramming 8 | . . 6 . 2 . . . . Kinetic 2916 | 197 186 373 272 706 . 813 215 154 Thermal 2113 | . . 690 . 1191 80 152 . . Explosive 764 | . . 518 199 47 . . . . Electromagnetic 1097 | . . 42 61 225 81 448 240 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 5 . 1 11 6 Average Corruption 3 | . . . . 1 . 1 4 6 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 61 | . . . . 7 . . 49 5 Message Errors 13 | . . . . 1 . . 12 . Matter Fused 22 | . . . . 1 . . 19 2 Heat Flow Errors 6 | . . . . 3 . . 3 . Energy Discharges 6 | . . . . . . . 5 1 Data Loss (minor) 4 | . . . . 1 . . 3 . Data Loss (major) 5 | . . . . 1 . . 3 1 Misfires 2 | . . . . . . . 1 1 Alerts 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . 7 . 63 . 15 47 . Projectiles 52 | . . 7 . 4 . 3 38 . Explosions 80 | . . . . 59 . 12 9 . Melee . | . . . . . . . . . Knockbacks 10 | . . . 2 . . 8 . . Impact . | . . . . . . . . . Kinetic 9 | . . . 2 . . 7 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 532 | . . 37 80 260 . 118 37 . Shots 18 | . . 2 4 5 . 5 2 . Rammed 1 | . . 1 . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . Kicked 2 | . . 1 . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 477 | . . 477 269 432 24 228 169 22 Average Temperature 105 | . . 113 135 103 18 88 52 10 Received Heat Transfer 951 | . . 222 261 243 36 189 . . Effects 8 | . . 3 1 4 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . . 1 . . . . Matter Decay 3 | . . 2 . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 4 . 2 1 . . . Heat Transferred 4560 | . . 1665 . 2462 148 285 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Peak Influence 597 | 15 193 519 422 597 291 . . . Initial 271 | . 9 81 219 178 271 . . . Average 266 | 4 77 251 324 337 274 . . . Maximum Alert Level 2 | . . 2 2 2 1 . . . Low Security (%) 32 | 100 100 42 . 14 . . . . Level 1 49 | . . 46 63 57 100 . . . Level 2 18 | . . 10 36 27 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 1 3 1 . . . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 1 1 . . . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Distress Signals 7 | . 2 1 . 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 12 20 7 30 3 19 4 6 Peak Tracking Total 9 | . 4 7 4 9 4 7 4 4 Tactical Retreats 3 | . 1 1 . . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Traps Triggered 4 | . . 1 1 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Machines Disabled 13 | . . 2 2 6 . 2 . 1 Max in Single Turn 3 | . . 1 1 3 . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Machines Accessed 7 | . 1 1 . . . . 1 4 Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 1 3 . . . . 1 31 Successful 35 | . 1 2 . . . . 1 31 Failed 1 | . . 1 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 1 . . . . . 1 31 Record 11 | . . . . . . . . 11 Part Schematic 12 | . . . . . . . . 12 Robot Schematic 5 | . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . . 46 . . . . Total Damage 737 | . . . . 737 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Turns Passed 6282 | 140 267 796 380 1092 141 837 2433 196 Spaces Moved 2260 | 81 182 359 167 393 65 261 673 79 Core 11 | 11 . . . . . . . . Treads 789 | . . . . 1 . 164 624 . Legs 1029 | . . 180 167 392 65 97 49 79 Wheels 431 | 70 182 179 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 90 190 190 190 190 210 210 Average Speed 233 | 97 100 142 190 202 190 280 352 210 Slowest Speed 470 | 100 100 260 330 320 190 470 400 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 30 27 14 60 2 37 85 70 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 189 | . . 70 36 62 . 14 7 . Melee . | . . . . . . . . . Projectile 22 | . . . 8 2 . 5 7 . AOE 167 | . . 70 28 60 . 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Total 2828 | 112 224 534 202 556 73 312 714 101 Wait 101 | . 12 26 5 35 . 1 12 10 Move 2252 | 80 181 358 166 392 64 260 672 79 Hop . | . . . . . . . . . Pick Up 95 | 8 3 39 8 22 2 6 7 . Fast Attach 25 | 5 . 8 . 5 . 2 5 . Attach 48 | 2 . 7 5 14 2 10 2 6 Detach 2 | . . 2 . . . . . . Swap 23 | . . 11 3 3 . 2 3 1 Drop 42 | . 1 19 3 12 . 2 5 . Fire 237 | 17 27 62 12 72 5 29 8 5 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick 2 | . . 1 . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 5) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x2 691 | -9/Materials | Lost 4 parts (2p2n) 709 | -9/Materials | Destroyed 9 combat bots 951 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Repaired Hcp. Storage Unit 1176 | -9/Materials | Build established: Scavenger-Mutant 1204 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1322 | -8/Materials | Discovered new exit (range 14) 1402 | -8/Materials | Lost 3 parts (2n1w) 1584 | -8/Materials | Entered Storage 1969 | -8/Storage | Build established: Mutant 2346 | -8/Storage | Met a pair of Derelict thieves 2641 | -8/Storage | Discovered new exit (range 8) 2676 | -8/Storage | Entered Factory 2676 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2765 | -7/Factory | Discovered new exit (range 6) 2817 | -7/Factory | Entered Lower Caves 3017 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3079 | -7/Lower Caves | Lost 11 parts (3p4n1u3w) 3082 | -7/Lower Caves | Destroyed 7 combat bots 3381 | -7/Lower Caves | Build established: Scavenger-Mutant 3616 | -7/Lower Caves | Discovered new exit (range 11) 3654 | -7/Lower Caves | Entered another Lower Caves area 3744 | -7/Lower Caves | Build established: Scavenger-Gunner 4230 | -7/Lower Caves | Learned location of 1 exit from Factory 5038 | -7/Lower Caves | Learned 8 Factory zone layouts 5337 | -7/Lower Caves | Core integrity fell below 50% 5361 | -7/Lower Caves | System corruption reached 10% 5865 | -7/Lower Caves | Discovered new exit (range 9) 6087 | -7/Lower Caves | Entered Data Miner 6087 | -7/Data Miner | Discovered new exit (range 6) 6127 | -7/Data Miner | Met Data Miner 6176 | -7/Data Miner | Learned location of Section 7 (-2) 6176 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6245 | -7/Data Miner | Received God Mode back door access code from Data Miner 6246 | -7/Data Miner | Data Conduit disabled 6282 | -7/Data Miner | Core integrity fell below 20% 6283 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06253_ Shock Bomb Launcher destroyed. 06254_ Slug penetrates Enhanced Grunt. 06257_ Deuterium Engine destroyed. 06257_ Imp. Medium Armor Plating destroyed. 06259_ Slug penetrates Enhanced Grunt. 06261_ Shock Bomb Launcher destroyed. 06261_ Barrage Gun destroyed. 06262_ Med. Treads destroyed. 06273_ Slug penetrates Data Conduit. 06274_ Mak. Leg destroyed. 06275_ Slug penetrates Enhanced Grunt. 06275_ KE Penetrator destroyed. 06275_ Imp. Light Armor Plating destroyed. 06276_ Mak. Leg destroyed. 06277_ Mak. Sword destroyed. 06279_ Imp. Shield Generator destroyed. 06281_ System corrupted: Matter fused (-6). 06281_ Gravmag System destroyed. 06281_ Adv. Targeting Computer destroyed. 06283_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ?????????############??????????????### #?? | | ????????"""""""""" "######?#??????## #?? | | ???????"""""" " """"" # # ###### < ##?? | | ???????"""""" ### | | ???????""" | | ??????"""" | | ??????""" | | ??????"""" g | | ??????"""" """"""""""""""""### | | ???????""" g """###############?? | | ???????"""" gg" ""###???????????????? | | ???????"""""" "#####?????????????????? | | ????????####"## @"#?????????????????????? | | ???????????#"?## "#?????????????????????? | | ???????????#??## "#?????????????????????? | | ??????????????# "#?????????????????????? | | ?????????????## "#?????????????????????? | | ?????????????# "#?????????????????????? | | ?????????????#;# "#?????????????????????? | | ?????????????### "##????????????????????? | | ??????????????## ""#????????????????????? | | ???????????#?## ""#????????????????????? | | ??????????##"#"X ""#????????????????????? | | ??????????""""" "####?????????????????? | | ??????????""""" X"""""?????????????????? | | ??????????##"#"X "##"#?????????????????? | | ???????????#?## X""""#?????????????????? | | ??????????????## "##"#?????????????????? | | ???????????????#######????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 375 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricTrapEngine Manual? 0 Play Time 01:01:13 Cumulative 14.1 hours Start 2022.05.28 @ 19:22:27 End 2022.05.28 @ 20:23:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d307c5d-080b-4e79-a9e3-17ec2fa190b4