Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.26 @ 04:52:34 // Winter2019/RPGLIKE Player: Nikolayag Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (318) 1590 Value Destroyed (9902) 9902 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3630) 3630 TOTAL SCORE: 20802 Bonus ------- High Alert Combat Kills 894 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -64 Cogmind --------- Core Integrity 0/600 Matter 295/300 Energy 410/620 System Corruption 4% Temperature Cool (21) Movement Hovering (62) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION (4) --- Cooled Airjet Combat Airjet Combat Airjet > --- UTILITY (8) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- Improved EM Pulse Cannon Long-range Proton Cannon Long-range Proton Cannon Falx > --- INVENTORY (5) ---- Protomatter-92 Powered Armor Improved EM Pulse Cannon Precision Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Cooled Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Long-range Proton Cannon Long-range Proton Cannon Falx > --- INVENTORY -------- Protomatter Powered Armor Improved EM Pulse Cannon Precision Grenade Launcher Remote Datajack [Rating: 85] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device System Backup Module Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 14 | 2 . . 1 . . . 7 . 1 . 1 . 1 . . . 1 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . 1 Utility 7 | 1 . . . . . . 3 . 1 . 1 . 1 . . . . Weapon 3 | 1 . . . . . . 2 . . . . . . . . . . Parts Attached 113 | 4 6 6 9 5 . . 20 2 1 2 27 . 14 2 8 . 7 Power 8 | 1 1 . 1 . . . 3 . . . 2 . . . . . . Engine 6 | 1 1 . . . . . 2 . . . 2 . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 16 | 1 1 1 1 . . . 2 . . . 10 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 11 | . 1 1 1 . . . 2 . . . 6 . . . . . . Flight 4 | . . . . . . . . . . . 4 . . . . . . Utility 24 | . 1 1 1 . . . 6 . 1 . 5 . 4 . 4 . 1 Device 4 | . . . . . . . 1 . . . 2 . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . 1 1 . . . . 2 . . . . . . . . . . Hackware 11 | . . . . . . . 3 . 1 . . . 2 . 4 . 1 Protection 5 | . . . 1 . . . . . . . 3 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 4 6 5 . . 9 2 . 2 10 . 10 2 4 . 6 Energy Gun 4 | 2 1 . . . . . . . . . 1 . . . . . . Energy Cannon 25 | . . . . . . . 6 1 . 1 7 . 6 1 2 . 1 Ballistic Gun 5 | . . . 3 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 23 | . 2 4 3 4 . . 2 1 . 1 1 . 2 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 2 . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . 5 . 1 . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 78 83 99 100 100 100 89 100 100 100 99 100 99 100 100 100 94 Engine 9 | . 16 16 2 . . . 4 7 6 6 7 12 11 11 11 11 11 Core 3 | . . . 12 14 14 14 6 7 6 6 4 . . . . . . Hover 18 | . 1 16 27 28 28 28 20 21 20 20 18 18 17 17 17 17 16 Device 1 | . . . . . . . 1 . . . 3 6 3 . . . . Processor 8 | . 12 16 24 14 14 14 5 7 6 6 6 6 5 5 5 5 5 Hackware 23 | . . . . . . . 16 21 21 26 25 25 32 35 38 41 38 Protection 3 | . . . 3 14 14 14 7 7 6 6 5 6 2 5 2 . . Energy Cannon 15 | . . . . . . . 20 27 27 26 24 25 23 17 18 17 16 Ballistic Gun 2 | . . . 12 14 14 14 3 . . . . . . . . . . Launcher 5 | . 15 33 15 14 14 14 2 . . . . . . 4 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 3 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 5 13 13 14 15 15 15 46 45 45 45 58 56 62 63 64 51 54 Greatest Support 73 | 21 21 27 49 49 49 49 62 62 62 62 67 67 73 73 73 73 73 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 4 3 3 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 2 2 3 3 3 4 5 4 5 4 5 4 5 4 5 5 Final Capacity 5 | 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 20% | Wizard-Scout 16% | Scavenger-Mutant 14% | Wizard-Skirmisher 13% | Hacker-Skirmisher 11% | Mutant 9% | Hacker-Gunner 4% | Hacker-Mutant 4% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Bomber | -8/Materials Hacker-Bomber | -8/Garrison Hacker-Bomber | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Scout | -7/Factory Wizard-Scout | -7/Garrison Wizard-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 2508 | 218 42 388 549 7 . 60 316 . . 16 386 35 202 59 109 10 111 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12054 | 69 273 425 1904 7 . 46 645 166 373 197 1636 . 2328 259 1338 181 2207 Parts 631 | 2 13 18 116 14 . 8 51 11 29 17 70 . 104 14 70 8 86 Haulers Intercepted 20 | . 2 . 6 . . . 2 . . . 2 . 5 . 2 . 1 Recyclers Shooed 4 | . . . 2 . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 218 | . 1 14 31 6 . 6 11 10 11 8 20 . 33 10 25 5 27 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 Guns 9 | . 1 . 7 . . . 1 . . . . . . . . . . Cannons 96 | . . . . . . . 6 3 9 2 10 . 25 5 19 4 13 AOE 85 | . . 13 23 6 . 6 3 7 2 6 3 . 4 3 4 1 4 Classes Destroyed 17 | 1 3 4 4 . . . 2 . . . 1 . 1 . . . 1 Worker 20 | . . 3 5 . . . 2 . . . . . 5 . 1 . 4 Builder 14 | . . 2 3 . . . 2 . . . 3 . 4 . . . . Tunneler 2 | . . 1 . . . . . . . . . . 1 . . . . Hauler 20 | . 2 . 6 . . . 2 . . . 2 . 5 . 2 . 1 Recycler 13 | 1 1 . 4 . . . . . . . 5 . 1 . . . 1 Operator 14 | . . . 2 . . . 2 . 2 . 3 . 1 . 3 . 1 Watcher 17 | . 2 . . . . . 1 . . . 3 . 3 . 3 . 5 Swarmer 49 | . . . 7 3 . 3 . 4 3 6 . . 4 3 5 4 7 Grunt 98 | . 1 2 16 3 . 3 6 6 6 2 10 . 19 5 10 1 8 Brawler 3 | . . . . . . . 1 . . . 1 . . . 1 . . Duelist 3 | . . . 1 . . . . . . . . . 1 . 1 . . Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 34 | . . . 7 . . . 3 . 2 . 3 . 5 2 6 . 6 Hunter 7 | . . . . . . . 1 . . . 2 . . . . . 4 Programmer 10 | . . . . . . . . . . . 4 . 3 . 2 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Assembled 12 | . . 12 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 6 10 3 . 3 6 10 10 8 10 . 12 10 6 5 11 Combat Bots Only 10 | . 1 4 9 3 . 3 3 10 8 8 4 . 9 10 3 5 9 Max Kills in Single Turn 5 | 1 1 3 5 2 . 2 2 2 2 3 3 . 5 2 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 5 2 . 2 1 2 2 3 1 . 3 2 1 1 3 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Damage Taken 6320 | 2 21 714 970 29 . 192 391 272 116 76 1002 . 629 275 363 302 966 Core 4863 | 1 18 590 815 25 . 134 275 207 90 53 741 . 453 178 280 237 766 Absorbed by Shields 50 | . . . . . . . . 50 . . . . . . . . . Redirected to Core 3888 | 1 8 422 508 9 . 109 261 155 90 53 582 . 437 157 186 224 686 Core Remaining (%) 78 | 99 . 70 . . . 97 . . . 83 . . . . . 41 . Volleys Fired 463 | 2 29 30 87 4 . 14 29 10 11 4 60 . 62 14 45 8 54 Largest 4 | 2 2 2 2 1 . 1 4 4 4 4 4 . 4 3 4 2 4 Hottest 300 | 80 80 66 66 33 . 33 276 276 276 276 288 . 288 231 300 162 300 Shots Fired 1145 | 4 54 49 130 4 . 14 71 16 38 13 177 . 233 33 143 16 150 Gun 133 | 4 46 . 79 . . . 4 . . . . . . . . . . Cannon 854 | . . . . . . . 55 10 38 12 175 . 231 30 140 16 147 Launcher 155 | . 8 49 51 4 . 14 12 6 . 1 . . 2 3 3 . 2 Special 3 | . . . . . . . . . . . 2 . . . . . 1 Kinetic 83 | . . . 79 . . . 4 . . . . . . . . . . Thermal 50 | 4 46 . . . . . . . . . . . . . . . . Explosive 27 | . . 6 3 1 . . . 6 . 1 . . 2 3 3 . 2 Electromagnetic 982 | . 8 43 48 3 . 14 67 10 38 12 175 . 231 30 140 16 147 Robot Hit Streak 61 | 2 7 2 20 2 . 7 10 17 19 9 43 . 37 52 61 6 22 Robot Miss Streak 5 | 1 4 1 3 . . . 1 1 . 1 5 . 2 . 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 723 | 3 29 6 86 1 . 5 30 13 14 9 122 . 158 29 91 11 116 Core Hits 422 | 2 11 29 71 9 . 12 27 15 15 8 45 . 74 12 42 6 44 Critical Hits 14 | . . . . . . . 1 . . . 3 . 3 1 3 . 3 Critical Kills 6 | . . . . . . . 1 . . . 1 . . 1 2 . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . 2 . 3 . 1 . 2 Melee Attacks 40 | . . . . . . . . . . . . . 3 . 9 . 28 Impact . | . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . 3 . 9 . 28 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26126 | 38 449 1135 3213 244 . 406 1252 842 583 404 3789 . 4392 1346 3237 400 4396 Guns 1244 | 34 319 . 847 . . . 44 . . . . . . . . . . Cannons 15649 | . . . . . . . 590 269 503 139 3187 . 3987 901 2514 316 3243 Explosions 8572 | . 130 1135 2359 244 . 403 618 573 80 265 602 . 405 445 630 84 599 Melee 647 | . . . . . . . . . . . . . . . 93 . 554 Ramming 14 | 4 . . 7 . . 3 . . . . . . . . . . . Kinetic 891 | . . . 847 . . . 44 . . . . . . . . . . Thermal 2378 | 34 319 . 348 33 . 16 50 . 80 96 523 . 122 117 257 84 299 Explosive 3060 | . . 191 619 145 . . . 573 . 169 79 . 283 328 373 . 300 Electromagnetic 19136 | . 130 944 1392 66 . 387 1158 269 503 139 3187 . 3987 901 2514 316 3243 Impact . | . . . . . . . . . . . . . . . . . . Slashing 647 | . . . . . . . . . . . . . . . 93 . 554 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 3 . . . 1 . . . . 7 7 6 . . . 4 Average Corruption 3 | . 1 2 . . . 1 . . . . 4 6 3 . . . 3 Corruption Purged 8 | . . . . . . . . . . . . 2 6 . . . . Effects 61 | . 1 13 . . . 1 . . . . 20 2 22 . . . 2 Message Errors 14 | . . 3 . . . 1 . . . . 1 1 8 . . . . Matter Fused 14 | . . 3 . . . . . . . . 4 1 4 . . . 2 Heat Flow Errors 3 | . . 1 . . . . . . . . 1 . 1 . . . . Energy Discharges 3 | . . 1 . . . . . . . . 1 . 1 . . . . Data Loss (minor) 7 | . 1 1 . . . . . . . . 3 . 2 . . . . Misfires 4 | . . . . . . . . . . . 4 . . . . . . Targeting Errors 13 | . . 3 . . . . . . . . 5 . 5 . . . . Weapon Failures 3 | . . 1 . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1258 | . 18 28 31 . . 1 . 36 5 . 235 . 161 33 189 31 490 Projectiles 698 | . . . . . . . . . 5 . 221 . 145 33 118 31 145 Explosions 335 | . 18 28 31 . . 1 . 36 . . 14 . 16 . 71 . 120 Melee 225 | . . . . . . . . . . . . . . . . . 225 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 680 | 2 11 148 224 . . 3 34 57 . . 108 . 62 4 27 . . Shots 44 | . 3 14 13 . . 1 3 2 . . 3 . 3 1 1 . . Rammed 5 | 1 . . 2 . . 2 . . . . . . . . . . . Targets Rammed 5 | 1 . . 2 . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 443 | 36 240 288 38 4 . 39 443 102 84 93 242 . 213 42 156 . 138 Average Temperature 74 | 20 93 63 11 2 . 13 165 51 42 47 51 . 58 16 45 . 24 Received Heat Transfer 1492 | . 6 208 264 . . 27 171 105 27 18 249 . 150 72 27 18 150 Effects 7 | . . . . . . . 7 . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . 1 1 . . . 1 . . . 7 . 6 2 2 . 11 Combat Hostiles 26 | . . 1 1 . . . 1 . . . 7 . 4 2 1 . 9 Parts Fried 181 | . 4 1 8 . . 3 7 6 2 . 41 . 46 7 17 2 37 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . Heat Transferred 3250 | 75 725 . 350 100 . . 150 . 150 100 600 . 150 150 300 100 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 33 | . . . 10 1 . 2 2 . 1 1 6 . 3 2 3 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Peak Influence 1375 | 5 222 98 994 527 . 165 393 496 608 603 1375 250 558 441 572 347 450 Average Influence 302 | 1 82 42 608 479 . 85 210 370 367 539 717 250 213 381 189 300 197 Maximum Alert Level 4 | . 1 . 3 2 . . 1 2 2 2 4 1 2 2 2 1 2 Low Security (%) 44 | 100 87 100 12 . . 100 51 . . . . . 47 . 60 . 64 Level 1 26 | . 12 . 6 7 . . 48 57 71 16 8 100 38 46 21 100 31 Level 2 20 | . . . 38 92 . . . 42 28 83 52 . 13 53 18 . 4 Level 3 7 | . . . 42 . . . . . . . 25 . . . . . . Level 4 1 | . . . . . . . . . . . 13 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 5 . . . 1 . 2 . 9 . 9 . 5 . 4 Investigation 11 | . 1 . 2 . . . . . . . 4 . 2 . 2 . . Extermination 6 | . . . . . . . . . . . 2 . 3 . 1 . . Reinforcement 18 | . . . 3 . . . 1 . 2 . 3 . 3 . 2 . 4 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . . . 1 . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 10 | . . . 4 . . . 1 . 1 . 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 7 19 50 6 . 8 22 10 17 8 28 . 44 9 30 5 38 Peak Tracking Total 9 | . 2 4 7 3 . 4 4 9 5 4 5 . 5 4 3 5 4 Tactical Retreats 15 | . . 5 1 . . 1 1 1 . . 1 . 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 11 | . 2 . . . . . . 1 1 1 4 . 1 . . . 1 Indirectly 1 | . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . . . . . 2 . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 46 | . 7 1 8 . . 1 4 . . . 5 . 7 . 4 . 9 Max in Single Turn 5 | . 4 1 2 . . 1 2 . . . 3 . 4 . 1 . 5 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . 1 . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 63 | . 3 . 6 . . 1 5 . 1 . 9 . 17 . 14 . 7 Terminals 46 | . 3 . 4 . . 1 4 . . . 7 . 12 . 9 . 6 Fabricators 10 | . . . . . . . . . . . 1 . 4 . 4 . 1 Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Total Hacks 182 | . 8 . 10 . . 5 6 . 1 . 29 . 45 . 58 . 20 Successful 124 | . 4 . 6 . . . 5 . 1 . 14 . 34 . 44 . 16 Failed 58 | . 4 . 4 . . 5 1 . . . 15 . 11 . 14 . 4 Catastrophic 11 | . 1 . 2 . . 2 . . . . 2 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 108 | . 4 . 7 . . 5 5 . . . 16 . 27 . 29 . 15 Terminals 135 | . 8 . 6 . . 5 5 . . . 24 . 30 . 38 . 19 Fabricators 37 | . . . . . . . . . . . 3 . 14 . 19 . 1 Repair Stations 5 | . . . 3 . . . . . . . 2 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Terminal Hacks 62 | . 4 . 1 . . . 1 . . . 9 . 16 . 21 . 10 Part Schematic 16 | . . . . . . . . . . . 2 . 4 . 8 . 2 Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Machine Index 3 | . . . . . . . . . . . 1 . 1 . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 15 | . . . . . . . . . . . 5 . 4 . 3 . 3 Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . 2 . 1 Hauler Manifests 5 | . 2 . . . . . 1 . . . . . 1 . . . 1 Zone Layout 7 | . . . . . . . . . . . . . 2 . 3 . 2 Fabricator Hacks 22 | . . . . . . . . . . . 2 . 8 . 12 . . Network Status 2 | . . . . . . . . . . . . . . . 2 . . Load Schematic 9 | . . . . . . . . . . . 1 . 4 . 4 . . Build 11 | . . . . . . . . . . . 1 . 4 . 6 . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Unauthorized Hacks 31 | . . . 2 . . . 3 . . . 1 . 9 . 10 . 6 Terminals 19 | . . . 2 . . . 3 . . . 1 . 4 . 4 . 5 Assimilate 4 | . . . . . . . . . . . . . 1 . 1 . 2 Botnet 13 | . . . 2 . . . 3 . . . . . 3 . 2 . 3 Operators 2 | . . . . . . . . . . . 1 . . . 1 . . Fabricators 12 | . . . . . . . . . . . . . 5 . 6 . 1 Report 3 | . . . . . . . . . . . . . 1 . 1 . 1 Prioritize 1 | . . . . . . . . . . . . . . . 1 . . Siphon 8 | . . . . . . . . . . . . . 4 . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . . . . . 2 . . Used 4 | . . . 1 . . . 1 . . . . . . . 2 . . Hacking Detections 37 | . 2 . 3 . . 1 1 . . . 9 . 13 . 5 . 3 Full Trace Events 12 | . 1 . 2 . . 1 . . . . 4 . 2 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 2 . 4 . 8 . 2 Parts Built 11 | . . . . . . . . . . . 1 . 6 . 4 . . Matter 1384 | . . . . . . . . . . . 212 . 536 . 636 . . Time 660 | . . . . . . . . . . . 35 . 254 . 371 . . Total Part Build Rating 57 | . . . . . . . . . . . 6 . 27 . 24 . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . . . . Time 35 | . . . 16 . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . 1 Non-combat 2 | . . . . . . . . . . . 1 . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 . . . . . 1 find_chute 3 | . . . . . . . . . . . 2 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Total Allies 4 | . . . . . . . . . . . . . 1 . 1 . 2 Largest Group 1 | . . . . . . . . . . . . . 1 1 1 . 1 Highest-Rated Group 26 | . . . . . . . . . . . . . 26 23 10 . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . . 26 23 10 . 26 Total Orders 17 | . . . . . . . . . . . . . 10 . 3 . 4 STAY 8 | . . . . . . . . . . . . . 4 . 2 . 2 GOTO 1 | . . . . . . . . . . . . . 1 . . . . ROAM 8 | . . . . . . . . . . . . . 5 . 1 . 2 Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 8342 | 54 416 471 796 128 143 183 562 105 172 90 979 105 1711 115 1212 76 1024 Spaces Moved 8193 | 40 306 290 583 119 189 183 502 92 147 108 912 147 2245 96 1070 99 1065 Core 181 | 4 . 174 . . . . . . . . 3 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 301 | 36 265 . . . . . . . . . . . . . . . . Hover 7710 | . 41 116 583 119 189 183 502 92 147 108 908 147 2245 96 1070 99 1065 Flight 1 | . . . . . . . . . . . 1 . . . . . . Fastest Speed 50 | 50 100 80 76 76 76 76 65 65 65 65 62 62 53 53 53 53 53 Average Speed 64 | 95 102 105 76 76 76 76 67 65 65 65 63 62 57 53 53 53 60 Slowest Speed 245 | 100 120 120 80 76 76 76 76 65 65 65 245 62 62 53 53 53 62 Overloaded Moves 2663 | . . . . . . . . . . . . . 1179 96 1070 99 219 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 44 52 54 36 61 56 40 32 20 39 21 81 39 32 30 40 38 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . Spaces Dug 98 | . . 21 8 19 . . . . . . . . 15 12 5 . 18 Terrain Destroyed 529 | . . 53 181 19 . 5 8 6 2 13 75 . 54 29 26 3 55 Melee 26 | . . . . . . . . . . . . . 3 . 5 . 18 Projectile . | . . . . . . . . . . . . . . . . . . AOE 503 | . . 53 181 19 . 5 8 6 2 13 75 . 51 29 21 3 37 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Total 10224 | 50 355 402 803 149 188 212 670 121 197 117 1179 163 2515 131 1592 106 1274 Wait 1059 | 1 5 49 84 6 . 3 76 3 32 . 117 . 143 5 443 . 92 Move 8180 | 39 305 289 582 118 188 183 501 91 147 107 912 146 2244 95 1070 98 1065 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 29 | 3 3 3 4 . . . 8 . 1 . 2 2 3 . . . . Fast Attach 51 | 4 4 2 4 . . . 8 . 1 . 22 . 5 . 1 . . Attach 9 | . 1 . 1 . . . 4 . . . 1 . 2 . . . . Detach 11 | . 1 . 2 . . . 3 . . . 1 . 3 . 1 . . Swap 53 | . 1 4 4 5 . . 8 2 . 2 4 . 7 2 7 . 7 Drop 49 | . 6 4 5 . . . 5 . 1 . 17 2 8 . 1 . . Fire 463 | 2 29 30 87 4 . 14 29 10 11 4 60 . 62 14 45 8 54 Melee 40 | . . . . . . . . . . . . . 3 . 9 . 28 Ram 4 | 1 . . 2 . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 1 . 4 . . . . . . 5 Rewire 2 | . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 264 | . . 21 28 16 . 11 28 14 4 . 41 13 35 15 15 . 23 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Identified exit to Mines 471 | -10/Materials | Entered Mines 557 | -10/Mines | Assembled infested the area 562 | -10/Mines | Assisted by a Guerilla fighting off Assembled 696 | -10/Mines | Core integrity fell below 50% 752 | -10/Mines | Reached level 2 756 | -10/Mines | Discovered exit to Materials (range 8) 942 | -10/Mines | Entered Materials 944 | -9/Materials | Reached level 3 973 | -9/Materials | Core integrity fell below 50% 984 | -9/Materials | Upgraded with Propulsion slot (x1) 1093 | -9/Materials | Reached level 4 1093 | -9/Materials | Discovered new exit (range 7) 1135 | -9/Materials | Destroyed 9 combat bots 1235 | -9/Materials | Repaired EMP Blaster 1256 | -9/Materials | Build established: Scavenger-Mutant 1319 | -9/Materials | Reached level 5 1382 | -9/Materials | Discovered new exit (range 6) 1407 | -9/Materials | Core integrity fell below 20% 1500 | -9/Materials | Reached level 6 1591 | -9/Materials | Discovered new exit (range 3) 1607 | -9/Materials | Identified exit to Mines 1738 | -9/Materials | Entered Mines 1812 | -9/Mines | Reached level 7 1851 | -9/Mines | Learned location of Storage (-8) 1862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1863 | -9/Mines | Discovered new exit (range 5) 1866 | -9/Mines | Entered Exiles 1886 | -9/Exiles | Met 8R-AWN 1898 | -9/Exiles | Met EX-HEX 1918 | -9/Exiles | Met EX-BIN 1973 | -9/Exiles | Met EX-DEC 2000 | -9/Exiles | Discovered new exit (range 14) 2009 | -9/Exiles | Entered Mines 2119 | -8/Mines | Reached level 8 2188 | -8/Mines | Discovered new exit (range 5) 2192 | -8/Mines | Entered Materials 2194 | -8/Materials | Reached level 9 2215 | -8/Materials | Upgraded with Utility slot (x3) 2217 | -8/Materials | Upgraded with Power slot (x1) 2217 | -8/Materials | Upgraded with Propulsion slot (x1) 2217 | -8/Materials | Upgraded with Weapon slot (x2) 2617 | -8/Materials | Reached level 10 2752 | -8/Materials | Identified exit to Garrison 2754 | -8/Materials | Entered Garrison 2782 | -8/Garrison | Triggered checkpoint 2812 | -8/Garrison | Reached level 11 2843 | -8/Garrison | Destroyed 10 combat bots 2847 | -8/Garrison | Discovered new exit (range 8) 2851 | -8/Garrison | Identified exit to Materials 2856 | -8/Garrison | Installed Relay Interface Framework 2859 | -8/Garrison | Entered Materials 3007 | -8/Materials | Reached level 12 3015 | -8/Materials | Upgraded with Utility slot (x1) 3031 | -8/Materials | Identified exit to Garrison 3031 | -8/Materials | Entered Garrison 3044 | -8/Garrison | Destroyed 8 combat bots 3072 | -8/Garrison | Triggered checkpoint 3093 | -8/Garrison | Destroyed 8 combat bots 3098 | -8/Garrison | Discovered new exit (range 12) 3113 | -8/Garrison | Identified exit to Factory 3118 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3121 | -8/Garrison | Entered Factory 3123 | -7/Factory | Reached level 13 3169 | -7/Factory | Discovered new exit (range 5) 3172 | -7/Factory | Identified exit to Factory 3372 | -7/Factory | Reached level 14 3488 | -7/Factory | Upgraded with Utility slot (x1) 3534 | -7/Factory | Local fabrication network quarantined 3558 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 3662 | -7/Factory | Repaired Imp. Light Armor Plating 4100 | -7/Factory | Manually triggered Chute Trap 4100 | -7/Factory | Sucked down chute 4100 | -7/Factory | Entered Waste 4100 | -7/Waste | The area was eerily silent 4102 | -7/Waste | Reached level 15 4138 | -7/Waste | Discovered new exit (range 13) 4204 | -7/Waste | Identified exit to Factory 4205 | -7/Waste | Entered Factory 4373 | -7/Factory | Build established: Hacker-Skirmisher 5035 | -7/Factory | Discovered exit to Factory (range 2) 5169 | -7/Factory | Fabricated Powered Armor (x2) 5179 | -7/Factory | Fabricated System Shield? 5287 | -7/Factory | Reached level 16 5290 | -7/Factory | Upgraded with Utility slot (x1) 5308 | -7/Factory | Destroyed 9 combat bots 5411 | -7/Factory | Discovered new exit (range 14) 5519 | -7/Factory | Build established: Wizard-Skirmisher 5662 | -7/Factory | Fabricated Falx? 5698 | -7/Factory | Local fabrication network quarantined 5750 | -7/Factory | Fabricated Lrn. Proton Cannon? 5874 | -7/Factory | Identified exit to Garrison 5916 | -7/Factory | Entered Garrison 5916 | -7/Garrison | Accompanied by 1 ally 5919 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5935 | -7/Garrison | Triggered checkpoint 5958 | -7/Garrison | Triggered checkpoint 5958 | -7/Garrison | Triggered checkpoint 6005 | -7/Garrison | Destroyed 10 combat bots 6024 | -7/Garrison | Discovered new exit (range 12) 6029 | -7/Garrison | Identified exit to Factory 6031 | -7/Garrison | Entered Factory 6194 | -7/Factory | Discovered exit to Factory (range 16) 6226 | -7/Factory | Identified exit to Lower Caves 6414 | -7/Factory | Discovered exit to Factory (range 15) 6528 | -7/Factory | Fabricated Adv. System Shield (x1) 6551 | -7/Factory | Fabricated Adv. System Shield? 6560 | -7/Factory | Reached level 17 6910 | -7/Factory | Build established: Wizard-Scout 7132 | -7/Factory | Local fabrication network quarantined 7144 | -7/Factory | Fabricated Adv. Hacking Suite? 7162 | -7/Factory | Fabricated Adv. System Shield? 7243 | -7/Factory | Identified exit to Garrison 7243 | -7/Factory | Entered Garrison 7288 | -7/Garrison | Core integrity fell below 50% 7306 | -7/Garrison | Discovered exit to Factory (range 17) 7317 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7319 | -7/Garrison | Entered Factory 7320 | -6/Factory | Core integrity fell below 50% 7362 | -6/Factory | Reached level 18 7392 | -6/Factory | Upgraded with Propulsion slot (x1) 7668 | -6/Factory | Discovered new exit (range 5) 7674 | -6/Factory | Identified exit to Lower Caves 7756 | -6/Factory | Destroyed 9 combat bots 7778 | -6/Factory | Discovered new exit (range 3) 7779 | -6/Factory | Identified exit to Factory 8022 | -6/Factory | Discovered exit to Factory (range 13) 8145 | -6/Factory | Spotted B-75 Beast 8156 | -6/Factory | Destroyed B-75 Beast 8241 | -6/Factory | Core integrity fell below 20% 8298 | -6/Factory | Reached level 19 8343 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 08315_ RIF reveals location of hidden door. 08316_ >> REPORT: Fabrication network allocation +408, current total at 912. 08319_ Administrator 5a reveals location of Shock Trap. 08321_ Administrator 5a reports 0b10 security level has risen to 1. 08322_ Destroyed Imp. Sensor Array. 08322_ Destroyed Imp. Hover Unit. 08322_ Imp. Signal Interpreter fried. 08322_ Visual Processing Unit fried. 08322_ Imp. Hover Unit fried. 08322_ W-25 Informer destroyed. 08333_ RIF reveals location of hidden door. 08339_ C-30 ARC bursts open, deploying its payload. 08339_ G-50 Soldier unfolds itself. 08341_ Destroyed Gatling Laser. 08341_ K-01 Serf collects debris. 08342_ System corrupted: Matter fused (-5). 08342_ Y-54 Guardian system terminally corrupted. 08342_ Imp. Heat Sink fried. 08342_ Flak Gun fried. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????u???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????t??????????????????????k???????????? | | ?????????????????????????????????????????????????? | | ?????????s??????R????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????# ????????###?????##???????????????? | | ??????????????# ???#??? ???? #???????????????? | | ??????????????? ???# ?? ?? #???????????????? | | ???????????????? ??# """ """ ##??????????????? | | ?????????????????u ?# """ """ = ???????????????? | | ?????????????????? k# """ """ %#???????????????? | | ???????????????? k# "" "" =#???????????????? | | ??????????????# gkg "" "" #???????????????? | | ??????????????# #g t #???????????????? | | ??????????????# u# #???????????????? | | ??????????????# # ?????????????????? | | ??????????????# %# ???????????????????? | | ???????######## #?? ?????????????????????? | | ??????? #####@########???????????????? | | ??????? #! [[! o #???????????????? | | ????????? ^^ # [[! """ #???????????????? | | ?????????? ^^ # [!! """ #???????????????? | | ???????????? # """ #???????????????? | | ??????????????# # #???????????????? | | ??????????????# k ###+##+##+####???????????????? | | ???? ????????# #??????????????????? | | ????? ???????# #??????????????????? | | ????"""???????# #??????????????????? | | ??? """"??????# #??????????????????? | | ??? """"??????# #??????????????????? | | ??? """" ?????# R###+#####+#??????????????????? | | ??" """" ?????# u#????????????????????????????? | | ??" """" ????# #????????????????????????????? | | """ """" ##### #????????????????????????????? | | + #????????????????????????????? | | ######+######## #????????????????????????????? | | ???????? # u#????????????????????????????? | | ???????" """" # #????????????????????????????? | | ???????" """" # #################+######?# "" | | ??????"" """" # = #???# "" | | ??????"" """" # !%= k ^ #???# "" | | ??????"" """" + !""" """ """ ^ #???# "" | | ?# """" """" # """ """ """^ #???# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 54 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 54 Launcher Accuracy 20 Particle Charging 15 Offensive Hacking 51 Defensive Hacking 47 Item Schematics ----------------- Lrn. Proton Cannon | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked System Shield | -7/Factory | Hacked Falx | -7/Factory | Hacked Overload Regulator | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked HERF Cannon | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory Powered Armor | x2 | -7/Factory System Shield | x1 | -7/Factory Falx | x2 | -7/Factory Lrn. Proton Cannon | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Levels Raised 18 | . . 1 4 1 . 1 2 1 1 . 2 1 1 . 1 . 2 XP Earned 30058 | 3000 795 825 6447 1216 200 1225 3355 1633 927 605 3664 139 1841 566 830 175 2615 XP Spent 27650 | 2600 350 1275 2400 . . . 9750 . 3000 . 3000 . 2875 . 1300 . 1100 Upgrades 55 | 6 4 4 4 . . . 19 . 3 . 6 . 3 . 5 . 1 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . Propulsion Slot 3 | . . . 1 . . . 1 . . . . . . . . . 1 Utility Slot 7 | 1 . . . . . . 3 . 1 . 1 . 1 . . . . Weapon Slot 3 | 1 . . . . . . 2 . . . . . . . . . . Heat Dissipation 10 | . . . . . . . 10 . . . . . . . . . . Energy Generation 2 | . . 2 . . . . . . . . . . . . . . . Energy Storage 2 | . . 2 . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . 1 . . . . . . . . . . Inventory Capacity 5 | 3 . . 1 . . . 1 . . . . . . . . . . Sight Range 3 | . . . . . . . . . . . . . . . 3 . . Sensor Range 11 | . 4 . . . . . . . . . 5 . 2 . . . . Ranged Accuracy 4 | . . . 2 . . . . . 2 . . . . . . . . Hack Attack % 1 | . . . . . . . . . . . . . . . 1 . . Hack Defense % 1 | . . . . . . . . . . . . . . . 1 . . Protomatter Created 3072 | . . 101 329 140 . 145 301 132 195 5 399 . 469 223 437 22 174 Integrity Restored 5413 | . . 434 624 309 . 225 568 254 66 . 910 253 664 323 279 . 504 Core 4251 | . . 434 624 309 . 201 290 207 42 . 742 100 441 190 167 . 504 Parts 1162 | . . . . . . 24 278 47 24 . 168 153 223 133 112 . . Protomatter Decayed 956 | . . 142 7 . . . . 44 89 5 60 . 223 45 341 . . Game ------ Seed KineticRiotManipulator Manual? 0 Play Time 02:08:28 Cumulative 281.2 hours Start 2020.08.26 @ 01:42:49 End 2020.08.26 @ 04:52:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/0/0/0/1 Lore% 78 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: eef87dae-0c5d-4fc2-87bc-129e12e26dd0