Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 07:07:54 Player: Calazard Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1065) 1065 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 3355 Bonus ------- Follower Combat Kills 230 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Carbon-fiber Leg Gatling Laser Gatling Laser [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 67 | 5 2 27 16 17 Power 13 | 1 . 3 2 7 Engine 8 | 1 . 3 2 2 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 19 | 2 . 8 5 4 Treads 9 | . . 4 3 2 Leg 8 | 2 . 2 2 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 22 | 1 1 9 7 4 Device 12 | . . 6 4 2 Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 13 | 1 1 7 2 2 Energy Gun 8 | 1 1 2 2 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . . 15 1 14 Power 7 | . . 2 . 5 Propulsion 10 | . . 5 . 5 Utility 7 | . . 4 1 2 Weapon 6 | . . 4 . 2 Highest Loss Streak 10 | . . 10 1 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 76 | . 92 79 71 73 Engine 10 | . 14 9 18 2 Core 2 | . . . . 9 Treads 12 | . . 13 7 19 Leg 7 | . 28 7 5 2 Flight 1 | . . . 3 . Device 9 | . . 15 9 6 Storage 7 | . 20 8 3 6 Processor 5 | . . . 4 16 Protection 2 | . . 4 3 . Energy Gun 13 | . 28 11 16 7 Ballistic Gun 2 | . . 6 . . Naked Turns 30 | . . 1 . 29 Heaviest Build 42 | 10 14 18 42 39 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 5 | 3 . 4 5 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 6 | 7 8 5 6 8 Most Carried 10 | 5 8 7 10 10 Average Carried 4 | 2 5 4 5 5 Final Capacity 10 | 8 8 5 10 5 Final Carried 10 | 5 8 4 10 1 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 789 | 194 69 187 215 124 Remotely . | . . . . . Salvage Created 1238 | . 86 655 284 213 Parts 77 | . 4 37 21 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 2 14 10 4 Melee 2 | . . . . 2 Guns 28 | . 2 14 10 2 Classes Destroyed 6 | . 1 2 1 2 Builder 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 7 | . . 2 5 . Grunt 13 | . 2 6 2 3 Brawler 2 | . . . 1 1 Sentry 8 | . . 6 2 . Best Kill Streak 6 | . 2 4 6 2 Combat Bots Only 6 | . 2 4 6 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4610 | . 98 1556 422 2534 Core 829 | . 42 234 44 509 Absorbed by Shields 68 | . . 68 . . Core Remaining (%) 74 | 100 83 41 . . Volleys Fired 98 | . 6 53 17 22 Largest 2 | . 2 2 2 2 Hottest 160 | . 100 121 160 160 Shots Fired 148 | . 12 80 29 27 Gun 148 | . 12 80 29 27 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 24 | . . 24 . . Thermal 124 | . 12 56 29 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 4 8 6 9 Robot Miss Streak 7 | . 4 6 7 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 99 | . 6 52 25 16 Core Hits 60 | . 4 26 17 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1625 | . 97 660 427 441 Guns 1573 | . 90 657 427 399 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 52 | . 7 3 . 42 Kinetic 187 | . . 187 . . Thermal 1386 | . 90 470 427 399 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 16 | . . . . 16 Targets Rammed 26 | . 3 1 . 22 Kicked 8 | . 3 1 . 4 Crushed 2 | . . . . 2 Highest Temperature 436 | . 231 98 436 394 Average Temperature 152 | . 103 31 182 194 Received Heat Transfer 1728 | . 54 594 63 1017 Effects 16 | . . . 8 8 Shutdowns 6 | . . . 3 3 Energy Bleed 2 | . . . 2 . Interference 5 | . . . 2 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 3 2 1 Heat Transferred 3540 | . 259 1406 975 900 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 310 | . 77 262 231 310 Initial 110 | . . 32 110 78 Average 114 | . 27 109 141 131 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 89 | 100 100 85 83 94 Level 1 10 | . . 14 16 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 2 3 3 Investigation 4 | . 1 2 . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 11 21 12 25 Peak Tracking Total 13 | . 6 6 5 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 12 | . 3 4 2 3 Terminals 10 | . 2 4 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 39 | . 8 11 7 13 Successful 15 | . 6 2 3 4 Failed 24 | . 2 9 4 9 Catastrophic 5 | . . 3 . 2 Database Lockouts . | . . . . . Manual 19 | . 2 12 3 2 Terminals 36 | . 6 11 6 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 4 2 1 4 Robot Schematic 1 | . . . . 1 Prototype ID Bank 3 | . 1 . 1 1 Level Access Points 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Zone Layout 3 | . . 1 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 4 1 3 Full Trace Events 4 | . . 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 71 | . . . . 71 Total Damage 979 | . . . . 979 Kills 10 | . . . . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2057 | 65 165 712 589 526 Spaces Moved 991 | 47 109 362 199 274 Core 74 | 7 . 17 . 50 Treads 438 | . . 218 64 156 Legs 383 | 40 109 93 73 68 Wheels 1 | . . 1 . . Hover . | . . . . . Flight 95 | . . 33 62 . Fastest Speed 40 | 50 120 40 40 50 Average Speed 156 | 113 120 140 242 135 Slowest Speed 390 | 200 120 250 390 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 31 41 23 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1330 | 56 130 486 268 390 Wait 74 | . 7 19 14 34 Move 987 | 46 108 361 198 274 Hop . | . . . . . Pick Up 38 | 5 4 12 11 6 Fast Attach 40 | 5 1 13 16 5 Attach 24 | . 1 12 . 11 Detach 1 | . . 1 . . Swap 3 | . . 2 . 1 Drop 37 | . . 12 12 13 Fire 98 | . 6 53 17 22 Melee . | . . . . . Ram 5 | . . . . 5 Kick 8 | . 3 1 . 4 Crush 13 | . . . . 13 Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 449 | -9/Materials | Lost 10 parts (1p5n2u2w) 647 | -9/Materials | Core integrity fell below 50% 712 | -9/Materials | Lost 4 parts (2u2w) 724 | -9/Materials | Build established: Scavenger-Mutant 878 | -9/Materials | Identified exit to Materials 902 | -9/Materials | Released all parts (7) 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1198 | -8/Materials | Build established: Mutant 1215 | -8/Materials | Garrison activated, responded to threat 1509 | -8/Materials | Discovered new exit (range 7) 1532 | -8/Materials | Entered Storage 1905 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1910 | -8/Storage | Lost 7 parts (3p3n1w) 1912 | -8/Storage | Discovered new exit (range 11) 1929 | -8/Storage | Core integrity fell below 50% 2003 | -8/Storage | Core integrity fell below 20% 2029 | -8/Storage | Lost 4 parts (2p1n1u) 2029 | -8/Storage | Released all parts (5) 2058 | -8/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- 02005_ Kicked G-47 Trooper out of the way. 02008_ U-05 Engineer lays Concrete. 02011_ U-05 Engineer builds a Wall. 02013_ Trooper 3i destroyed. 02015_ U-05 Engineer lays Concrete. 02026_ Trooper 3g suffers critical hit (Burn). 02028_ G-47 Trooper destroyed. 02029_ Released Gatling Laser. 02029_ Released Carbon-fiber Leg. 02029_ Released Imp. Signal Interpreter. 02029_ Released Imp. Heat Sink. 02029_ Released Hvy. Laser. 02048_ C#KCYHFR 2X NJZT&TJ%BVZ,1| 02050_ Slammed into K-01 Serf. 02054_ Acquired 2 matter. 02055_ Slammed into K-01 Serf. 02056_ Slammed into O-16 Technician. 02056_ O-16 Technician sends out distress signal. 02058_ Triggered Heavy Explosive Trap. 02058_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????#"" # #???????? # #??????# | | ?????????????#"T + #?????#+##+# #??????? | | ?????????????#"" # ** !! #?????# #??????? | | ????############ # ! ####### +??????? | | ????# ## # + ####???# | | ????# """" ## ########## ^ """#???# | | ????# " "" # ######### ^ R"#???# | | ????# " """ # """#???# | | ????# """ " %+% ####???# | | ????# "" " [# #??????# | | ????# """" # ### ############## #??????? | | ????# #######?# #????????????# ######## | | ????################### #???########## | | ??????????# """ ## #???# # | | ??????????## """ "T" ## #???# + ######## | | ???????????# """ ## ##### # #??# | | ???????????# """ ## / """ # #??# | | ??????????????????????# ##### """" + #??# | | ??????????????????????#%#???# """" # #??# | | ??????????????????????# #???# """" # #??# | | ??????????????????????#%#???# # #??# | | ??????????????##+######%#???# # #??# | | ??????????????# % %#???####### ## #??##### | | ??????????????# =% ##+###???????########??????? | | ??????????????# ?# #?????????????????????? | | ??????????????# ??# @ #?????????????????????? | | ???????????? + ??#]]]#?????????????????????? | | ?????????? * # ???#]]]#?????????????????????? | | ???????? ?# ???#####?????????????????????? | | ?????? ???# ??????????????????????????????? | | ????? ????# ??????????????????????????????? | | ?????###??????# ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????#??????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumSwordTriangulator Manual? 0 Play Time 00:26:38 Cumulative 12.6 hours Start 2022.07.08 @ 06:44:20 End 2022.07.08 @ 07:07:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e4008db-7a3a-4b26-a229-5bf60f2d2b2a