Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.27 @ 19:07:38 Player: NoSoup4you Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2104) 2104 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 5699 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 76 Aligned with FarCom 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Weapon Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Improved ECM Suite Hardlight Generator Cooled Pulse Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Microactuators Improved ECM Suite PSU Rigger > --- WEAPON ----------- Gauss Cannon Katana > --- INVENTORY -------- Improved Weapon Shielding Hardlight Generator Particle Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device PSU Rigger Storage Small Storage Unit Processor Modified TNC Protection Improved Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 64 | 7 6 3 3 2 26 13 4 Power 10 | 1 1 . 1 . 4 2 1 Engine 10 | 1 1 . 1 . 4 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 . . 12 2 1 Treads 3 | . . . . . 3 . . Leg 16 | 2 . 2 . . 9 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 2 1 2 . 2 6 2 Device 12 | . 2 1 1 . 2 4 2 Storage 2 | 2 . . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 18 | 2 3 . . 2 8 3 . Energy Gun 5 | . 3 . . . 2 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 6 | . . . . 1 4 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . 1 . . Parts Lost 16 | . . . . . 5 1 10 Power 6 | . . . . . 2 . 4 Propulsion 4 | . . . . . 1 1 2 Utility 3 | . . . . . . . 3 Weapon 3 | . . . . . 2 . 1 Highest Loss Streak 10 | . . . . . 4 1 10 Average Slot Usage (%) 96 | . 94 100 100 89 99 96 76 Engine 16 | . 14 14 14 14 17 19 17 Treads 2 | . . . . . 9 . . Leg 27 | . 28 28 28 28 26 30 17 Device 14 | . 9 14 13 14 17 16 11 Storage 10 | . 14 14 14 14 9 7 5 Protection 1 | . . . . . . 5 9 Energy Gun 13 | . 24 28 28 7 6 . . Launcher 5 | . . . . 8 10 6 5 Slashing Weapon 1 | . . . . . . 4 7 Naked Turns . | . . . . . . . . Heaviest Build 41 | 11 16 16 17 18 32 41 41 Greatest Support 67 | 20 26 25 25 25 60 67 52 Greatest Overweight (x) 2 | 1 1 . . . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 6 Average Carried 5 | 3 5 5 5 5 3 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 4 Final Carried 6 | 4 6 6 5 6 6 6 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1115 | 172 148 40 . 50 424 251 30 Remotely . | . . . . . . . . Salvage Created 2736 | . 759 325 . . 878 377 397 Parts 144 | . 43 23 . . 46 14 18 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 49 | . 8 8 . . 17 8 8 Melee 13 | . . . . . . 7 6 Guns 18 | . 8 7 . . 3 . . AOE 18 | . . 1 . . 14 1 2 Classes Destroyed 14 | . 7 1 . . 3 1 2 Worker 6 | . 2 2 . . 2 . . Builder 5 | . 4 . . . . 1 . Tunneler 2 | . . 1 . . 1 . . Hauler 4 | . 2 . . . 2 . . Recycler 3 | . 2 . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 11 | . 3 6 . . . 2 . Grunt 28 | . 5 2 . . 12 5 4 Duelist 3 | . . . . . . . 3 Sentry 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . . 1 . Thief 1 | . . . . . . . 1 Thug 1 | . . 1 . . . . . Best Kill Streak 12 | . 12 6 . . 7 6 7 Combat Bots Only 7 | . 3 5 . . 5 6 7 Max Kills in Single Turn 4 | . 2 2 . . 4 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 1 . . 3 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2907 | . 214 159 . . 858 307 1369 Core 869 | . 16 24 . . 111 41 677 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . . . 84 79 . . Volleys Fired 99 | . 28 14 . . 50 4 3 Largest 2 | . 2 2 . . 2 1 1 Hottest 90 | . 90 90 . . 75 48 36 Shots Fired 145 | . 56 28 . . 54 4 3 Gun 108 | . 56 28 . . 24 . . Cannon 2 | . . . . . . 2 . Launcher 35 | . . . . . 30 2 3 Special . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Thermal 23 | . . . . . 23 . . Explosive 22 | . . . . . 22 . . Electromagnetic 98 | . 56 28 . . 9 2 3 Robot Hit Streak 42 | . 42 12 . . 29 2 4 Robot Miss Streak 3 | . 3 2 . . 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 149 | . 42 20 . . 41 18 28 Core Hits 120 | . 30 14 . . 52 10 14 Critical Hits 1 | . 1 . . . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 43 | . . . . . . 17 26 Impact . | . . . . . . . . Slashing 43 | . . . . . . 17 26 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5624 | . 920 374 . . 2508 772 1050 Guns 1532 | . 773 284 . . 475 . . Cannons 24 | . . . . . . 24 . Explosions 2722 | . 147 90 . . 2022 115 348 Melee 1335 | . . . . . . 633 702 Ramming 11 | . . . . . 11 . . Kinetic 24 | . . . . . . 24 . Thermal 869 | . 147 90 . . 475 . 157 Explosive 1704 | . . . . . 1704 . . Electromagnetic 1681 | . 773 284 . . 318 115 191 Impact . | . . . . . . . . Slashing 1335 | . . . . . . 633 702 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Effects 8 | . . . . . 4 . 4 Message Errors 3 | . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . 4 . . . 39 63 35 Projectiles . | . . . . . . . . Explosions 60 | . 4 . . . 39 . 17 Melee 81 | . . . . . . 63 18 Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 368 | . 36 67 . . 191 . 74 Shots 16 | . 2 2 . . 10 . 2 Rammed 1 | . . . . . 1 . . Targets Rammed 3 | . . . . . 3 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 262 | . 238 111 . . 262 4 258 Average Temperature 86 | . 79 48 . . 114 2 93 Received Heat Transfer 900 | . 90 18 . . 261 135 396 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . 7 . . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 1477 | . 300 150 . . 827 . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 4 2 . . 2 . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 440 | . 252 212 . . 440 206 . Average Influence 117 | . 92 119 . . 200 105 . Maximum Alert Level 2 | . 1 1 . . 2 1 . Low Security (%) 75 | 100 78 70 . 100 45 96 . Level 1 17 | . 21 29 . . 31 3 . Level 2 6 | . . . . . 23 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . . 5 6 . Investigation 3 | . . . . . 2 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 3 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 11 9 . . 26 16 12 Peak Tracking Total 8 | . 4 3 . . 6 7 8 Tactical Retreats 9 | . . 1 . . 5 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Power Sources Rigged 3 | . . . . . 3 . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . 2 . . . 5 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 16 | . 2 . 4 . 4 6 . Terminals 9 | . 1 . . . 3 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 83 | . 7 . 48 . 11 17 . Successful 73 | . 6 . 48 . 9 10 . Failed 10 | . 1 . . . 2 7 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . 3 . 1 . . Terminals 30 | . 4 . . . 10 16 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 3 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 69 | . 4 . 48 . 8 9 . Record 55 | . . . 48 . 5 2 . Part Schematic 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 2 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . Maintenance Status 1 | . . . . . 1 . . Patrol Status 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Registered Components 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . . 4 5 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Matter 252 | . . . . . . 252 . Time 67 | . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 51 | . 51 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 60 | . . . . . . 60 . Highest-Rated Ally 20 | . . . . . . 20 . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . 15 . Total Damage 200 | . . . . . . 200 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 5043 | 89 550 458 1038 501 1139 1036 232 Spaces Moved 3312 | 69 283 319 858 413 592 644 134 Core 35 | 22 . . . . . . 13 Treads . | . . . . . . . . Legs 3277 | 47 283 319 858 413 592 644 121 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 100 Average Speed 123 | 104 125 120 120 120 129 124 125 Slowest Speed 160 | 120 150 120 120 120 150 126 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 36 58 93 88 49 13 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . . 1 Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 132 | . 5 6 . . 116 1 4 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 131 | . 5 6 . . 116 . 4 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4096 | 86 421 369 867 418 906 854 175 Wait 490 | . 98 25 2 1 200 159 5 Move 3305 | 68 282 318 857 412 591 643 134 Hop . | . . . . . . . . Pick Up 50 | 10 4 3 2 1 21 8 1 Fast Attach 7 | . 2 . 1 1 . 2 1 Attach 21 | 7 . . 1 . 11 1 1 Detach 1 | 1 . . . . . . . Swap 36 | . 4 3 1 1 15 10 2 Drop 38 | . 3 6 3 2 12 10 2 Fire 99 | . 28 14 . . 50 4 3 Melee 43 | . . . . . . 17 26 Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . 3 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Repaired Imp. EM Shotgun 640 | -10/Materials | Entered Mines 643 | -10/Mines | Met a Derelict bent on vengeance 1016 | -10/Mines | Discovered new exit (range 9) 1092 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1092 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Discovered new exit (range 14) 1152 | -10/Exiles | Met 8R-AWN 1182 | -10/Exiles | Met EX-HEX 1258 | -10/Exiles | Met EX-DEC 1290 | -10/Exiles | Learned location of Zion (-7) 1334 | -10/Exiles | Discovered new exit (range 11) 1423 | -10/Exiles | Met EX-BIN 1490 | -10/Exiles | Aligned with FarCom system 1492 | -10/Exiles | Given EX-Vault access code 1648 | -10/Exiles | Visited The Gauntlet 1975 | -10/Exiles | Opened EX-Vault 1981 | -10/Exiles | Found Prototype Processor 1983 | -10/Exiles | Identified Modified TNC 2020 | -10/Exiles | Found Prototype Device 2021 | -10/Exiles | Identified PSU Rigger 2048 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2136 | -10/Exiles | Left Exiles lab with PSU Rigger 2136 | -10/Exiles | Entered Mines 2140 | -9/Mines | Learned location of Storage (-9) 2308 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2344 | -9/Mines | Discovered new exit (range 14) 2404 | -9/Mines | Discovered new exit (range 12) 2637 | -9/Mines | Entered Materials 2637 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3536 | -8/Materials | Lost 4 parts (2p2w) 3654 | -8/Materials | Discovered new exit (range 4) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3828 | -7/Factory | Build established: Scavenger-Mutant 4074 | -7/Factory | Fabricated B-48 Gladiator (x3) 4375 | -7/Factory | Garrison activated, responded to threat 4806 | -7/Factory | Discovered new exit (range 5) 4812 | -7/Factory | Entered Lower Caves 4813 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 4893 | -7/Lower Caves | Build established: Mutant 4908 | -7/Lower Caves | Encountered a Warlord checkpoint 4986 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5014 | -7/Lower Caves | Core integrity fell below 50% 5033 | -7/Lower Caves | Core integrity fell below 20% 5040 | -7/Lower Caves | Destroyed 7 combat bots 5044 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Sml. Storage Unit destroyed. Penetrated by Slug. Carbon-fiber Leg self-destruct mechanism malfunctions. Penetrated by Slug. Microactuators destroyed. Particle Gun fries itself beyond repair. Destroyed Aluminum Leg. Aluminum Leg self-destruct mechanism malfunctions. Destroyed Lgt. Nuclear Core. Slug penetrates Wall. Core Shielding fries itself beyond repair. G-47 Trooper destroyed. Penetrated by Slug. Imp. Melee Analysis Suite fries itself beyond repair. System corrupted: Energy discharge (-7). Penetrated by Slug. Critical hit. Microactuators destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ?????????????????????########???????????????????# | | ?????????????????????# ##?????????????????## | | ?????????????????????# #????????????????## | | ????????????????#####?# #???????????????## | | ????????????????# ## #???##########?## | | ????????????????# #???# ### | | ????????????????# ??## | | ????????????????# ### ### | | ????????????????# ### #?###### | | ????????????????# ?# ;## ##??????# | | ????????????????# ## ##???????# | | ?????????????????# ##????????# | | ????????????????## ## ##????????# | | ????????????????# % ####????????? | | ???????? ????# ## ##??????????# | | ?????? ## ## % ###????????# ## | | ?????? g;;@% ##??????? ?##### | | ?????? = %Y ##?????? ?????? | | ?????? % ! ! =;## #????? ?????? | | ??????? % =## #?????? ?????? | | ??????? ### #?????? ##?????? | | ???????? ## ##; #?### # #?????????????? | | ???????? #??# ?#;# #???# ####?????????????? | | ???????? ???# ?######???# #????????????????? | | ?????????????# ?????????? #???????????????? | | ?????????????## ???????? ## #???????????????? | | ??????????????###???????# ?? #???????????????? | | ????????????????????????# ?? #???????????????? | | ????????????????????????###//#?? ???????????????? | | ?????????????????????????? ???? ???????????????? | | ????????????????????????? ???? ??????????????? | | ????????????????????????#""""???? ??????????????? | | ????????????????????????#####????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Linear Gravjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Librarian My Command Is Your Wish Novice Programmer Risk Taker Tourist Challenges ------------ None Game ------ Seed MolecularScanSplitter Manual? 0 Play Time 01:37:41 Cumulative 4.8 hours Start 2020.04.25 @ 20:15:17 End 2020.04.27 @ 19:07:38 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e65a0acf-14f8-4b56-815f-aef96ccde12a