Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 19:59:51 Player: Salamander Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (894) 894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3579 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Storage Unit Medium Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Medium Storage Unit Medium Storage Unit Medium Laser Rocket Launcher Mace [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced ECM Suite Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 47 | 6 8 3 11 11 8 Power 11 | 1 2 1 3 3 1 Engine 9 | 1 2 1 2 2 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 12 | 2 1 2 2 4 1 Treads 3 | . . . . 3 . Leg 9 | 2 1 2 2 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 3 2 1 Device 2 | . . . . 1 1 Storage 4 | 1 2 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 15 | 2 3 . 3 2 5 Energy Gun 4 | 2 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 3 . 3 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . 1 9 13 Power 5 | . . . . 2 3 Propulsion 10 | . . . 1 4 5 Utility 2 | . . . . 1 1 Weapon 6 | . . . . 2 4 Highest Loss Streak 9 | . . . 1 9 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 63 | . 98 100 94 91 49 Engine 5 | . 14 11 11 11 2 Core 1 | . . . 5 . . Treads 3 | . . . . 3 5 Leg 11 | . 27 44 33 31 1 Device 5 | . . . . 5 7 Storage 10 | . 27 22 15 7 7 Processor 5 | . . . 2 7 7 Protection 1 | . . . 7 5 . Energy Gun 4 | . 12 . . 1 3 Ballistic Gun 7 | . 15 22 18 13 3 Launcher 1 | . . . . . 2 Impact Weapon 2 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 109 | 12 28 29 100 107 109 Greatest Support 60 | 20 20 40 48 60 60 Greatest Overweight (x) 30 | 1 1 . 2 2 30 Average Overweight (x) 4 | . . . . 1 9 Largest Inventory Capacity 25 | 8 10 10 25 25 25 Average Capacity 21 | 7 9 10 13 25 25 Most Carried 12 | 4 10 10 12 11 7 Average Carried 5 | 2 8 9 10 10 4 Final Capacity 25 | 8 10 10 25 25 25 Final Carried 12 | 4 10 10 12 6 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1056 | 245 148 55 182 8 418 Remotely . | . . . . . . Salvage Created 808 | . 257 55 115 98 283 Parts 61 | . 22 3 11 8 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 28 | . 9 1 5 4 9 Guns 25 | . 9 1 5 3 7 AOE 3 | . . . . 1 2 Classes Destroyed 6 | . 3 1 . . 2 Watcher 1 | . 1 . . . . Swarmer 15 | . 5 . 4 3 3 Grunt 7 | . 4 . . . 3 Brawler 1 | . . . . . 1 Sentry 4 | . . 1 1 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 5 1 4 4 4 Combat Bots Only 5 | . 5 1 4 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 382 | . 58 14 19 112 179 Missed 99 | . 13 4 2 26 54 Damage Taken 3386 | . 458 137 165 918 1708 Core 877 | . 119 15 27 257 459 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 64 | . 64 . . . . Core Remaining (%) 85 | 100 52 96 95 . . Volleys Fired 122 | . 38 8 17 14 45 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 100 40 43 50 73 Shots Fired 203 | . 65 16 34 27 61 Gun 192 | . 65 16 34 27 50 Cannon . | . . . . . . Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 140 | . 31 16 34 26 33 Thermal 52 | . 34 . . 1 17 Explosive 11 | . . . . . 11 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 21 10 9 6 7 Robot Miss Streak 6 | . 6 1 4 3 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 132 | . 38 13 21 21 39 Core Hits 55 | . 15 3 10 8 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 2 | . 2 . . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2374 | . 494 98 190 608 984 Guns 1529 | . 494 98 190 281 466 Cannons . | . . . . . . Explosions 761 | . . . . 327 434 Melee 84 | . . . . . 84 Ramming . | . . . . . . Kinetic 1118 | . 222 98 190 268 340 Thermal 738 | . 272 . . 340 126 Explosive 434 | . . . . . 434 Electromagnetic . | . . . . . . Impact 84 | . . . . . 84 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 216 | . . . . 190 26 Projectiles . | . . . . . . Explosions 216 | . . . . 190 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 315 | . . . . 169 146 Shots 6 | . . . . 2 4 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . 260 24 24 10 312 Average Temperature 89 | . 98 10 10 5 112 Received Heat Transfer 954 | . 156 63 27 120 588 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . . . 3 Heat Transferred 1619 | . 962 . . 287 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 198 | . 198 75 186 103 . Initial 31 | . . 16 31 6 . Average 55 | . 55 55 79 30 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 6 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 13 1 9 6 14 Peak Tracking Total 6 | . 6 1 4 6 4 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . . . 3 . Max in Single Turn 3 | . . . . 3 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 4 2 2 2 . Terminals 8 | . 2 2 2 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 11 6 4 3 . Successful 10 | . 6 1 1 2 . Failed 14 | . 5 5 3 1 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 5 6 4 3 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 1 2 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 2 2 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5722 | 68 642 174 576 383 3879 Spaces Moved 1469 | 46 260 118 317 160 568 Core 152 | 3 . . . . 149 Treads 439 | . . . . 20 419 Legs 878 | 43 260 118 317 140 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 240 Average Speed 357 | 116 187 120 159 197 660 Slowest Speed 1550 | 120 190 120 260 320 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 47 17 30 7 67 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . . . 25 88 Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . . . . 25 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1739 | 57 355 137 361 198 631 Wait 64 | 2 32 8 6 13 3 Move 1464 | 45 259 117 316 159 568 Hop . | . . . . . . Pick Up 17 | 4 9 1 3 . . Fast Attach 17 | 6 3 . 2 4 2 Attach 18 | . 1 2 2 7 6 Detach 5 | . 1 . 1 . 3 Swap 13 | . 4 1 7 1 . Drop 15 | . 8 . 7 . . Fire 122 | . 38 8 17 14 45 Melee 3 | . . . . . 3 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 501 | -10/Materials | Repaired Aluminum Leg 694 | -10/Materials | Discovered new exit (range 9) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x2 867 | -9/Materials | Discovered new exit (range 7) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 895 | -8/Materials | Garrison activated, responded to threat 1039 | -8/Materials | Met 7R-MNS 1049 | -8/Materials | Build established: Scavenger-Mutant 1438 | -8/Materials | Discovered new exit (range 10) 1461 | -8/Materials | Entered Factory 1461 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -7/Factory | Caught up to 7R-MNS 1624 | -7/Factory | Identified exit to DSF 1770 | -7/Factory | Discovered new exit (range 12) 1801 | -7/Factory | Lost 9 parts (2p4n1u2w) 1844 | -7/Factory | Entered Lower Caves 2122 | -7/Lower Caves | Learned 4 Factory zone layouts 2382 | -7/Lower Caves | Lost 7 parts (2p4n1u) 2616 | -7/Lower Caves | Build established: Mutant 3527 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3540 | -7/Lower Caves | Core integrity fell below 50% 3586 | -7/Lower Caves | Lost 5 parts (1p1n3w) 5715 | -7/Lower Caves | Core integrity fell below 20% 5723 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Deuterium Engine destroyed. Shotgun destroyed. Autogun destroyed. Y-54 Guardian heat spikes uncontrollably. Y-54 Guardian heat damages Lgt. Treads. Y-54 Guardian heat spikes uncontrollably. Imp. Heat Sink melted. Flak Gun melted. Lgt. Treads melted. Y-54 Guardian destroyed. Imp. Light Armor Plating fries itself beyond repair. Acquired 39 matter. Med. Laser destroyed. Mace severed. Slammed into G-47 Trooper. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????#???????##?????######?????????# | | ??????????????????## ??????# ##??## ##????????# | | ?????????????????## ??????# #### ########## | | ????????### ????## ?????# ## | | ???????? ? ????# | | ?????????? ???## #### ##### | | ????????????????# ##### #??# #???? | | ????????????????# l/ ### ##??# #???? | | ????????????????# ###@ ##?###?### ##??? | | ????????????????????????# g ##??????# ##?? | | ????????????????????????# ##???????# ### | | ????????????????????????## #????????# | | ?????????????????????????## ???????## | | ??????????????????????????## #??????## | | ???????????????????????????## ##???????## | | ????????????????????????????### #?????????###### | | ??????????????????????????????## #?????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ?????????????????????????????????? ?????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionCloakingFlail Manual? 0 Play Time 00:27:06 Cumulative 9.0 hours Start 2024.04.15 @ 19:32:03 End 2024.04.15 @ 19:59:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0984bff8-8be0-4f7f-9fdd-36a16738b1e0