Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 12:16:16 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1327 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Weapon (2) Inventory (4) Light Nuclear Core Light Treads Light Treads Mining Laser Peak State ------------ Power Ion Engine Propulsion Wheel Wheel Utility Small Storage Unit Weapon Medium Laser Light Assault Rifle Inventory Light Treads Light Treads [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 6 . 3 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 5 | . . 5 . Average Slot Usage (%) 63 | . 85 61 . Engine 10 | . 14 10 . Wheel 20 | . 28 20 . Storage 10 | . 14 10 . Energy Gun 18 | . 14 19 . Ballistic Gun 2 | . 14 . . Naked Turns 167 | . . 145 22 Heaviest Build 13 | 12 12 13 . Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 5 | 5 6 5 4 Most Carried 6 | 4 6 6 4 Average Carried 4 | 2 5 4 4 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 4 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 286 | 246 20 20 . Remotely . | . . . . Salvage Created 273 | . 36 237 . Parts 16 | . 6 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . 3 4 . Guns 7 | . 3 4 . Classes Destroyed 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 4 | . . 4 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 646 | . 78 568 . Core 243 | . 26 217 . Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 2 . Volleys Fired 28 | . 6 22 . Largest 2 | . 2 2 . Hottest 90 | . 70 90 . Shots Fired 53 | . 12 41 . Gun 53 | . 12 41 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | . 6 5 . Thermal 27 | . 6 21 . Explosive . | . . . . Electromagnetic 15 | . . 15 . Robot Hit Streak 15 | . 4 15 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 7 32 . Core Hits 17 | . 3 14 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 491 | . 82 409 . Guns 491 | . 82 409 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 59 | . 19 40 . Thermal 295 | . 63 232 . Explosive . | . . . . Electromagnetic 137 | . . 137 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 80 204 . Average Temperature 80 | . 49 87 . Received Heat Transfer 171 | . . 171 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 888 | . 185 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 138 | . 85 138 . Average Influence 57 | . 20 70 . Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 6 12 . Peak Tracking Total 8 | . 3 8 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 22 | . . 22 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 697 | 47 87 541 22 Spaces Moved 698 | 43 81 532 42 Core 216 | 4 . 170 42 Treads . | . . . . Legs . | . . . . Wheels 482 | 39 81 362 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 70 | 77 80 70 50 Slowest Speed 90 | 90 80 80 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 26 97 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 844 | 53 92 657 42 Wait 102 | . 4 98 . Move 695 | 42 80 531 42 Hop . | . . . . Pick Up 9 | 5 2 2 . Fast Attach 5 | 5 . . . Attach 3 | 1 . 2 . Detach . | . . . . Swap 1 | . . 1 . Drop 1 | . . 1 . Fire 28 | . 6 22 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Entered Mines 146 | -10/Mines | Learned Materials stockpile data 309 | -10/Mines | Build established: Mutant 405 | -10/Mines | Assembled infested the area 475 | -10/Mines | Received a Mining Laser from a helpful Derelict 510 | -10/Mines | Learned location of 1 exit from Materials 531 | -10/Mines | Core integrity fell below 50% 531 | -10/Mines | Released all parts (2) 534 | -10/Mines | Core integrity fell below 20% 562 | -10/Mines | Lost 5 parts (1p1n3w) 570 | -10/Mines | Discovered new exit (range 8) 668 | -10/Mines | Discovered new exit (range 8) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Utility x2 677 | -9/Materials | Identified exit to Mines 698 | -9/Materials | Self-destructed Last Messages --------------- 00526_ Wheel destroyed. 00526_ Lgt. Ion Engine destroyed. 00526_ Med. Laser destroyed. 00527_ K-01 Serf collects debris. 00528_ EM Pulse Gun destroyed. 00528_ K-01 Serf destroyed. 00529_ U-05 Engineer lays Concrete. 00530_ U-05 Engineer destroyed. 00531_ EM Pulse Gun destroyed. 00531_ Released Wheel. 00531_ Released Sml. Storage Unit. 00533_ T-07 Excavator destroyed. 00533_ as-82681 destroyed. 00534_ The unstable cave ceiling collapses. 00570_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... Loading Materials stockpile data (x7)... 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