Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 20:17:56 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1543) 1543 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6038 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 2/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Modified TNC Core Analyzer > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Salvage Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Utility Shielding Trap Reconfigurator Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Modified TNC Core Analyzer System Shield > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Medium Treads Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Salvage Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Utility Shielding Trap Reconfigurator Recalibrator Heavy Hammer [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 2 | . . . . . . . 1 1 . . . . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 75 | 7 4 2 11 5 2 . 11 9 13 4 . 7 Power 9 | 1 . . 1 . 2 . 1 1 1 1 . 1 Engine 6 | 1 . . 1 . 1 . 1 . 1 . . 1 Core 3 | . . . . . 1 . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 3 . . 5 2 . . 3 3 4 2 . 1 Treads 4 | 2 . . . . . . . . . 1 . 1 Leg 13 | 1 . . 5 2 . . 2 3 . . . . Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 4 1 . . Utility 10 | 1 2 . 2 1 . . 2 1 1 . . . Device . | . . . . . . . . . . . . . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 2 | . . . . . . . 1 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 4 | . 1 . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 2 2 3 2 . . 5 4 7 1 . 5 Energy Gun 12 | 1 . . 2 1 . . 2 2 3 . . 1 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 13 | 1 2 2 1 1 . . 3 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 1 2 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 40 | . . . 3 3 . . 1 10 9 1 . 13 Power 4 | . . . . . . . . . 2 . . 2 Propulsion 15 | . . . 2 . . . 1 4 3 . . 5 Utility 4 | . . . 1 1 . . . 1 . . . 1 Weapon 17 | . . . . 2 . . . 5 4 1 . 5 Highest Loss Streak 13 | . . . 2 3 . . 1 6 4 5 . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 96 97 100 100 99 95 75 76 76 59 Engine 8 | . 14 14 11 11 11 11 9 4 6 . . 1 Treads 2 | . 28 28 1 . . . . . . . . 3 Leg 29 | . . . 41 42 44 44 35 29 15 . . . Flight 3 | . . . . . . . . . 1 30 30 11 Storage 9 | . 19 14 11 11 11 11 9 7 7 7 7 7 Processor 5 | . . . . . . . 8 7 12 15 15 15 Hackware 4 | . . . . . . . 8 7 7 7 7 3 Protection 5 | . 5 14 9 10 11 11 . 6 . . . . Energy Gun 7 | . 11 . 8 10 11 11 9 8 6 . . 2 Ballistic Gun 13 | . 16 27 13 10 11 11 17 17 11 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 14 18 17 58 58 58 58 59 65 64 58 54 61 Greatest Support 55 | 40 40 40 48 48 48 48 48 55 45 24 24 28 Greatest Overweight (x) 4 | 4 . . 2 2 1 1 1 1 4 2 2 2 Average Overweight (x) 1 | . . . . 1 1 1 1 . 1 2 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 8 20 20 20 20 20 20 18 19 19 18 Average Carried 17 | 1 6 7 16 18 19 20 19 19 14 17 19 14 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 20 20 20 20 20 18 11 19 19 14 Class Distribution -------------------- 60% | Mutant 23% | Skirmisher 7% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1556 | 236 104 88 241 73 . . 187 139 217 209 . 62 Remotely . | . . . . . . . . . . . . . Salvage Created 1613 | . 157 88 585 141 . . 187 100 140 79 . 136 Parts 96 | . 8 7 44 15 . . 4 13 1 . . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 1 . . 6 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 3 4 14 7 . . 3 3 4 . . 4 Melee 2 | . . . . . . . . . . . . 2 Guns 32 | . 3 4 14 6 . . 3 1 1 . . . AOE 7 | . . . . 1 . . . 2 3 . . 1 Classes Destroyed 10 | . 2 1 2 . . . . 2 1 1 . 1 Worker 2 | . . . 1 . . . . 1 . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . Swarmer 12 | . . 3 3 5 . . . . . . . 1 Grunt 19 | . 3 1 7 2 . . 2 . 2 . . 2 Duelist 1 | . . . . . . . . . . . . 1 Sentry 6 | . . . 4 . . . 1 . 1 . . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 1 | . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | . 2 3 6 3 . . 2 3 4 . . 3 Combat Bots Only 5 | . 2 3 5 3 . . 2 2 4 . . 3 Max Kills in Single Turn 2 | . 1 1 2 2 . . 1 1 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 1 | . . . . 1 . . . 1 1 . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 477 | . 14 27 95 25 . . 40 63 118 . . 95 Missed 135 | . 2 2 26 7 . . 15 15 41 . . 27 Damage Taken 4824 | . 144 225 804 219 . . 373 877 883 54 . 1245 Core 925 | . 22 29 103 26 . . 47 117 122 . . 459 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 79 . . . 67 91 . . . . . Volleys Fired 125 | . 11 16 33 9 1 . 19 15 18 2 . 1 Largest 4 | . 2 2 2 2 2 . 3 4 3 2 . 3 Hottest 153 | . 70 40 88 88 88 . 110 153 110 124 . 135 Shots Fired 280 | . 22 32 66 18 2 . 54 38 42 3 . 3 Gun 253 | . 22 32 66 18 2 . 54 34 24 1 . . Cannon 3 | . . . . . . . . . . 2 . 1 Launcher 24 | . . . . . . . . 4 18 . . 2 Special . | . . . . . . . . . . . . . Kinetic 160 | . 11 32 38 9 1 . 32 22 15 . . . Thermal 66 | . 11 . 28 7 1 . 19 . . . . . Explosive 24 | . . . . . . . . 4 18 . . 2 Electromagnetic 30 | . . . . 2 . . 3 12 9 3 . 1 Robot Hit Streak 22 | . 9 7 22 15 . . 9 9 12 8 . 2 Robot Miss Streak 4 | . 1 1 1 1 . . 4 2 4 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 1 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 180 | . 18 22 51 16 . . 21 27 16 3 . 6 Core Hits 89 | . 9 6 26 9 . . 9 7 12 2 . 9 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . 1 . 1 . . . 2 . . . . . Burn 3 | . 1 . 1 . . . 1 . . . . . Destroy 1 | . . . . . . . 1 . . . . . Melee Attacks 16 | . . . . . . . . . . . . 16 Impact 3 | . . . . . . . . . . . . 3 Slashing 13 | . . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 3809 | . 241 308 768 399 . . 300 718 492 141 . 442 Guns 2262 | . 234 305 768 222 . . 289 307 112 25 . . Cannons 68 | . . . . . . . . . . 68 . . Explosions 1307 | . . . . 171 . . . 408 380 48 . 300 Melee 142 | . . . . . . . . . . . . 142 Ramming 30 | . 7 3 . 6 . . 11 3 . . . . Kinetic 1429 | . 108 305 366 113 . . 219 226 92 . . . Thermal 894 | . 126 . 402 248 . . 70 . . 48 . . Explosive 1088 | . . . . . . . . 408 380 . . 300 Electromagnetic 226 | . . . . 32 . . . 81 20 93 . . Impact 57 | . . . . . . . . . . . . 57 Slashing 85 | . . . . . . . . . . . . 85 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 4 3 . . Message Errors 1 | . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 168 | . . . . 39 . . . 13 14 40 . 62 Projectiles . | . . . . . . . . . . . . . Explosions 136 | . . . . 39 . . . 13 14 40 . 30 Melee 32 | . . . . . . . . . . . . 32 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . . . 60 . . . 42 108 54 . 65 Shots 12 | . . . . 2 . . . 3 4 1 . 2 Rammed 5 | . 3 2 . . . . . . . . . . Targets Rammed 11 | . 3 2 . 1 . . 3 1 1 . . . Kicked 6 | . . . . 1 . . 3 1 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 341 | . 144 5 341 90 30 . 226 339 109 165 . 78 Average Temperature 87 | . 57 2 100 37 18 . 87 185 33 73 . 34 Received Heat Transfer 1335 | . 81 42 354 24 . . 189 279 105 . . 261 Effects 4 | . . . 1 . . . . 3 . . . . Energy Bleed 4 | . . . 1 . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 2 . 4 1 . . . . . . . . Heat Transferred 2124 | . 444 . 1036 335 . . 259 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 269 | . 112 133 269 239 . . 77 58 . . . . Initial 51 | . . 43 51 38 . . . 6 . . . . Average 51 | . 43 92 134 101 . . 6 16 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . . . . . Low Security (%) 95 | 100 100 100 84 85 . 100 100 100 . . . . Level 1 4 | . . . 15 14 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . . . 2 4 . . . . Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 3 | . . . . . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . . 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 81 | . 6 5 28 8 . . 8 11 7 . . 8 Peak Tracking Total 9 | . 2 3 9 4 . . 2 8 3 . . 6 Tactical Retreats 5 | . 1 . 3 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 15 | . 2 . 3 . 3 . 5 2 . . . . Terminals 9 | . 1 . 2 . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 6 . 7 . 16 . 15 5 . . . . Successful 29 | . 2 . 4 . 16 . 6 1 . . . . Failed 20 | . 4 . 3 . . . 9 4 . . . . Catastrophic 5 | . 1 . . . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . 3 . . . . . . . Terminals 27 | . 4 . 6 . . . 12 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 2 . 3 . 16 . 3 1 . . . . Record 16 | . . . . . 16 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 3 | . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . 3 . . . 4 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6404 | 76 218 228 816 500 929 181 1498 555 709 626 10 58 Spaces Moved 2626 | 38 100 100 371 237 484 96 310 260 301 318 6 5 Core 10 | 10 . . . . . . . . . . . . Treads 249 | 24 100 100 20 . . . . . . . . 5 Legs 2027 | 4 . . 351 237 484 96 310 260 285 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 340 | . . . . . . . . . 16 318 6 . Fastest Speed 50 | 50 160 160 120 190 190 190 190 120 111 191 191 240 Average Speed 185 | 153 160 160 165 193 190 190 190 187 204 191 191 272 Slowest Speed 400 | 250 160 160 260 260 190 190 190 190 400 191 191 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 29 26 24 54 89 27 26 9 58 57 22 3 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . . 1 . . . . 1 3 . . Spaces Dug 49 | . . . . . . . . . 49 . . . Terrain Destroyed 174 | . . . . 17 . . . 15 113 4 . 25 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 174 | . . . . 17 . . . 15 113 4 . 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3889 | 56 134 136 513 262 492 95 1178 300 355 333 5 30 Wait 918 | 1 9 13 61 2 . . 811 2 19 . . . Move 2614 | 37 99 99 370 236 483 95 309 259 300 317 5 5 Hop . | . . . . . . . . . . . . . Pick Up 88 | 10 6 1 23 7 3 . 13 9 4 10 . 2 Fast Attach 6 | . 1 1 3 . . . . 1 . . . . Attach 45 | 7 1 . 3 5 . . 3 7 10 2 . 7 Detach 1 | 1 . . . . . . . . . . . . Swap 24 | . 2 1 5 . 2 . 8 1 3 2 . . Drop 42 | . 2 3 15 2 3 . 12 5 . . . . Fire 125 | . 11 16 33 9 1 . 19 15 18 2 . 1 Melee 15 | . . . . . . . . . . . . 15 Ram . | . . . . . . . . . . . . . Kick 6 | . . . . 1 . . 3 1 1 . . . Crush 5 | . 3 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 451 | -10/Mines | Learned location of Mines (-8) 464 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 502 | -10/Mines | Discovered new exit (range 3) 523 | -10/Mines | Entered Materials 523 | -9/Materials | Evolved 2 slots: Propulsion x2 1193 | -9/Materials | Discovered new exit (range 13) 1332 | -9/Materials | Discovered new exit (range 16) 1339 | -9/Materials | Entered Mines 1447 | -9/Mines | Learned Materials emergency access door positions 1455 | -9/Mines | Excavation squad dispatched 1455 | -9/Mines | A large section of the Mines collapsed 1506 | -9/Mines | Lost 3 parts (1u2w) 1705 | -9/Mines | Excavation squad dispatched 1724 | -9/Mines | Learned location of 1 exit from Materials 1832 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1832 | -9/Mines | Discovered new exit (range 5) 1839 | -9/Mines | Entered Exiles 1886 | -9/Exiles | Discovered new exit (range 14) 1924 | -9/Exiles | Met 8R-AWN 1956 | -9/Exiles | Met EX-HEX 2025 | -9/Exiles | Met EX-BIN 2222 | -9/Exiles | Aligned with FarCom system 2224 | -9/Exiles | Given EX-Vault access code 2273 | -9/Exiles | Opened EX-Vault 2285 | -9/Exiles | Found Prototype Energy Cannon 2292 | -9/Exiles | Found Prototype Processor 2297 | -9/Exiles | Found Prototype Device 2340 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2397 | -9/Exiles | Met EX-DEC 2459 | -9/Exiles | Visited The Gauntlet 2745 | -9/Exiles | Discovered new exit (range 14) 2768 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Trap Reconfigurator, Modified TNC 2768 | -9/Exiles | Entered Mines 2827 | -8/Mines | Discovered new exit (range 10) 2907 | -8/Mines | Discovered new exit (range 10) 2949 | -8/Mines | Entered Materials 2949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2950 | -8/Materials | Identified exit to Factory 2953 | -8/Materials | Identified Modified TNC 3152 | -8/Materials | Identified Trap Reconfigurator 3152 | -8/Materials | Identified Latent Energy Streamer 3247 | -8/Materials | Build established: Skirmisher 4182 | -8/Materials | Garrison activated, responded to threat 4447 | -8/Materials | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4449 | -7/Factory | FarCom data flow suspended 4572 | -7/Factory | Identified exit to Lower Caves 4944 | -7/Factory | Lost 6 parts (3n3w) 5002 | -7/Factory | Entered Lower Caves 5002 | -7/Lower Caves | Spotted 5L-2U4(f) 5003 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 5004 | -7/Lower Caves | Encountered a Master Thief 5035 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5099 | -7/Lower Caves | Encountered a Warlord checkpoint 5178 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5202 | -7/Lower Caves | Build established: Mutant 5394 | -7/Lower Caves | Identified exit to Lower Caves 5438 | -7/Lower Caves | Spotted B-75 Beast 5514 | -7/Lower Caves | Build established: Gunner 5648 | -7/Lower Caves | Learned 8 Factory zone layouts 5711 | -7/Lower Caves | Entered another Lower Caves area 5712 | -7/Lower Caves | Encountered a Warlord checkpoint 5762 | -7/Lower Caves | Lost 5 parts (1p1n3w) 5773 | -7/Lower Caves | Learned location of 1 exit from Factory 5983 | -7/Lower Caves | Build established: Mutant 6310 | -7/Lower Caves | Discovered new exit (range 15) 6337 | -7/Lower Caves | Entered Data Miner 6337 | -7/Data Miner | Discovered new exit (range 6) 6347 | -7/Data Miner | Entered Proximity Caves 6369 | -6/Proximity Caves | Core integrity fell below 50% 6396 | -6/Proximity Caves | Core integrity fell below 20% 6405 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06377_ Nuclear Core destroyed. 06377_ System Shield destroyed. 06378_ Hvy. Laser fries itself beyond repair. 06378_ Acquired Carbon-fiber Leg. 06380_ Autogun fries itself beyond repair. 06381_ Xenon Bombardment Thruster destroyed. 06382_ VTOL Module fries itself beyond repair. 06383_ Autogun fries itself beyond repair. 06384_ VTOL Module fries itself beyond repair. 06386_ Acquired 10 matter. 06388_ Med. Treads destroyed. 06392_ Imp. Ion Engine destroyed. 06393_ Hvy. Hammer follow-up attack on S-27 Virus. 06399_ Mak. Axe destroyed. 06402_ Destroyed VTOL Module. 06402_ S-27 Virus system corrupted by crushing effect. 06403_ S-27 Virus system terminally corrupted. 06404_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ???????????????????######## ##???????????????????? | | ??????????????????## #???????????????????? | | ????????????####### # #???????????????????? | | ??????????# ##??????????????????? | | ???????????????#### %@% #??????????????????? | | ??????????????????## # %% #??????????????????? | | ???????????????????#### gs ##??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#### #??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ####???????????????? | | ????????????????????????? %##??????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed DirtyImpactCompactor Manual? 0 Play Time 00:58:19 Cumulative 23.0 hours Start 2024.07.07 @ 18:09:33 End 2024.07.07 @ 20:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cec270a-1526-41a3-bb44-c0a63e32111b