Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.12 @ 11:59:50 Player: kiedra Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (109) 545 Value Destroyed (3548) 3548 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 6796 Bonus ------- High Alert Combat Kills 283 Cogmind --------- Core Integrity 420/700 Matter 214/300 Energy 28/100 System Corruption 17% Temperature Cool (0) Location -7/Factory Parts ------- Power (2) Propulsion (3) Armored Treads Advanced Treads Advanced Treads Utility (6) High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Weapon (2) Enhanced Autogun Gauss Rifle Inventory (28) Armored Treads Advanced Treads Advanced Treads Gravmag System Advanced Heat Sink High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (153) Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Peak State ------------ Power Cooled Ion Engine Cooled Ion Engine Propulsion Armored Treads Advanced Treads Advanced Treads Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Weapon Enhanced Autogun Gauss Rifle Inventory Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator System Backup Module Advanced Beam Cannon Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Katana [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 119 | 6 4 33 34 42 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 5 8 7 Treads 22 | 2 . 5 8 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 35 | 1 2 5 7 20 Device 7 | . . 2 . 5 Storage 13 | 1 2 3 1 6 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 14 | . . . 6 8 Artifact . | . . . . . Weapon 57 | 2 2 21 18 14 Energy Gun 5 | 2 1 . 2 . Energy Cannon 23 | . 1 13 9 . Ballistic Gun 15 | . . 3 4 8 Ballistic Cannon 2 | . . 2 . . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon 7 | . . . 1 6 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 2 . Parts Lost 28 | . . 8 8 12 Power 3 | . . . 1 2 Propulsion 9 | . . 2 3 4 Utility 6 | . . 1 2 3 Weapon 10 | . . 5 2 3 Highest Loss Streak 4 | . . 4 3 3 Average Slot Usage (%) 98 | . 98 97 99 97 Engine 11 | . 14 11 9 13 Treads 23 | . 28 21 26 22 Device 8 | . . 10 9 8 Storage 27 | . 27 31 27 23 Processor 2 | . . . . 7 Protection 4 | . . . 9 5 Energy Gun 3 | . 27 . 6 . Energy Cannon 7 | . . 17 6 . Ballistic Gun 5 | . . . 4 12 Naked Turns . | . . . . . Heaviest Build 127 | 13 41 65 88 127 Greatest Support 64 | 40 40 40 60 64 Greatest Overweight (x) 3 | 1 1 3 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 28 | 6 16 22 24 28 Average Capacity 22 | 5 15 19 23 27 Most Carried 28 | 3 16 22 24 28 Average Carried 20 | 1 9 19 21 25 Final Capacity 28 | 6 16 22 24 28 Final Carried 24 | 3 16 18 22 24 Class Distribution -------------------- 75% | Hauler-Mutant 14% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2269 | 260 20 675 517 797 Remotely . | . . . . . Salvage Created 4475 | 82 194 1821 1512 866 Parts 232 | 1 19 102 69 41 Haulers Intercepted 9 | . . 5 4 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 5 38 25 13 Guns 34 | . 5 3 13 13 Cannons 42 | . . 31 11 . AOE 5 | . . 4 1 . Classes Destroyed 14 | 1 3 4 3 3 Worker 3 | . . 2 1 . Builder 1 | . . . . 1 Hauler 9 | . . 5 4 . Recycler 5 | 1 . . 2 2 Operator 1 | . . . . 1 Watcher 9 | . 3 2 1 3 Swarmer 15 | . 3 9 . 3 Grunt 34 | . 2 18 12 2 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 21 | . . 10 7 4 Hunter 4 | . . . 4 . Programmer 4 | . . . . 4 Best Kill Streak 13 | 1 3 13 5 7 Combat Bots Only 8 | . 3 8 4 5 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6597 | . 140 1588 2340 2529 Core 707 | . 39 195 193 280 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 84 51 64 . Volleys Fired 321 | 3 16 100 121 81 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 90 136 136 56 Shots Fired 615 | 6 30 192 233 154 Gun 347 | 6 29 14 144 154 Cannon 260 | . 1 173 86 . Launcher 8 | . . 5 3 . Special . | . . . . . Kinetic 236 | . . 26 56 154 Thermal 309 | 3 15 161 130 . Explosive 8 | . . 5 3 . Electromagnetic 62 | 3 15 . 44 . Robot Hit Streak 17 | 5 12 16 17 15 Robot Miss Streak 4 | . 2 4 4 3 Penetration Max 1 | . . . 1 1 Secondary Targets 5 | . 1 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 418 | 5 17 122 160 114 Core Hits 170 | 2 11 57 65 35 Critical Hits 19 | . . 2 14 3 Critical Kills 5 | . . 1 4 . Critical Parts Destroyed 14 | . . 1 10 3 Melee Attacks 22 | . . 1 5 16 Impact 2 | . . 1 1 . Slashing 20 | . . . 4 16 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8810 | 62 235 2658 3400 2455 Guns 4285 | 62 235 145 1509 2334 Cannons 3563 | . . 2106 1457 . Explosions 797 | . . 397 400 . Melee 121 | . . . . 121 Ramming 44 | . . 10 34 . Kinetic 3383 | . . 284 765 2334 Thermal 4004 | 25 75 1967 1937 . Explosive 743 | . . 397 346 . Electromagnetic 515 | 37 160 . 318 . Impact . | . . . . . Slashing 121 | . . . . 121 Piercing . | . . . . . Highest Corruption 17 | . 1 . . 17 Average Corruption 6 | . 1 . . 7 Corruption Purged 2 | . . . . 2 Effects 33 | . . . . 33 Message Errors 6 | . . . . 6 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Misdirections 3 | . . . . 3 Targeting Errors 13 | . . . . 13 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 157 | . . 37 69 51 Projectiles . | . . . . . Explosions 94 | . . 37 57 . Melee 63 | . . . 12 51 Knockbacks 3 | . . 2 1 . Impact 1 | . . . 1 . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . 32 30 . Shots 2 | . . 1 1 . Rammed 6 | . . 1 5 . Targets Rammed 6 | . . 1 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | 90 144 378 202 251 Average Temperature 65 | 48 56 72 76 37 Received Heat Transfer 2013 | . 51 675 819 468 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | 1 . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 17 | . 1 11 5 . Heat Transferred 7542 | 74 222 3885 3361 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 607 | 5 189 607 569 190 Average Influence 226 | . 84 297 348 83 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 52 | . . . . . Level 1 25 | . . . . . Level 2 22 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . . 5 3 8 Investigation 2 | . . 2 . . Extermination 4 | . . . . 4 Reinforcement 5 | . . 2 2 1 Assault 2 | . . 1 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 10 52 41 26 Peak Tracking Total 7 | . 4 6 7 6 Tactical Retreats 14 | . . 7 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 1 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . 1 3 1 1 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 1 4 6 5 Terminals 14 | . 1 4 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 48 | . 3 10 22 13 Successful 19 | . . 5 11 3 Failed 29 | . 3 5 11 10 Catastrophic 5 | . . 1 2 2 Database Lockouts . | . . . . . Manual 32 | . 3 10 15 4 Terminals 45 | . 3 10 21 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 11 | . . 1 9 1 Robot Analysis 1 | . . . 1 . Branch Access Points 2 | . . 1 1 . Alert Level 2 | . . . 2 . Unreport Threat 4 | . . . 3 1 Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 3 9 6 5 Terminals 8 | . . 4 2 2 Track 3 | . . 1 1 1 Botnet 4 | . . 2 1 1 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 1 4 6 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5400 | 75 418 1768 1502 1637 Spaces Moved 2224 | 37 195 743 545 704 Core 6 | 6 . . . . Treads 2218 | 31 195 743 545 704 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 173 Average Speed 178 | 146 178 180 183 175 Slowest Speed 220 | 160 180 220 186 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 38 | 3 38 70 54 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . . 9 5 13 Terrain Destroyed 76 | . . 23 36 17 Melee 19 | . . 1 5 13 Projectile 4 | . . . . 4 AOE 53 | . . 22 31 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3009 | 49 235 978 803 944 Wait 184 | 1 7 64 51 61 Move 2221 | 36 194 743 544 704 Hop . | . . . . . Pick Up 78 | 3 13 18 23 21 Fast Attach 22 | 6 2 7 4 3 Attach 37 | . . 11 14 12 Detach 3 | . . 1 2 . Swap 60 | . 2 15 16 27 Drop 52 | . 1 18 18 15 Fire 321 | 3 16 100 121 81 Melee 22 | . . 1 5 16 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Discovered new exit (range 11) 1038 | -9/Materials | Discovered new exit (range 16) 1062 | -9/Materials | Build established: Hauler-Mutant 1471 | -9/Materials | Destroyed 8 combat bots 1529 | -9/Materials | Identified exit to Mines 1908 | -9/Materials | Discovered new exit (range 11) 2094 | -9/Materials | First assault squad dispatched 2240 | -9/Materials | Lost 4 parts (2n1u1w) 2262 | -9/Materials | Entered another Materials area 2262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2345 | -8/Materials | Discovered new exit (range 8) 2504 | -8/Materials | Build established: Scavenger-Mutant 2910 | -8/Materials | Discovered new exit (range 14) 3038 | -8/Materials | Build established: Hauler-Mutant 3284 | -8/Materials | Identified exit to Storage 3284 | -8/Materials | Discovered new exit (range 22) 3440 | -8/Materials | Lost 3 parts (1n1u1w) 3764 | -8/Materials | Entered Factory 3764 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3807 | -7/Factory | Discovered new exit (range 16) 3873 | -7/Factory | Identified exit to Factory 4532 | -7/Factory | Discovered exit to Factory (range 10) 5146 | -7/Factory | Crushed by falling debris 5146 | -7/Factory | System corruption reached 10% 5177 | -7/Factory | Lost 3 parts (1p1u1w) 5197 | -7/Factory | Garrison activated, responded to threat 5230 | -7/Factory | Lost 3 parts (2n1w) 5401 | -7/Factory | Self-destructed Last Messages --------------- 05287_ Construction Platform disabled. 05289_ P-60 Hacker destroyed. 05289_ Slug penetrates Wall. 05293_ Acquired 41 matter. 05297_ Acquired Gravmag System. 05315_ System corrupted: Heat flow error (+138). 05347_ Terminal disabled. 05347_ System corrupted: Gauss Rifle targeting data glitched. 05351_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05353_ System corrupted: Gauss Rifle targeting data glitched. 05353_ Slug penetrates Wall. 05355_ B>4WYIAMH=Q=TV=&QT|DDXZ G| 05355_ Slug penetrates O-16 Technician. 05355_ Destroyed Hover Unit. 05358_ O-16 Technician destroyed. 05358_ Slug penetrates Wall. 05360_ Acquired 12 matter. 05370_ System corrupted: Component data lost. 05375_ Acquired EM Pulse Cannon. 05386_ System corrupted: Energy discharge (-7). 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[*# ??????????????? | | ?????#########/##### ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSigixWings Manual? 0 Play Time 01:17:36 Cumulative 429.6 hours Start 2019.11.11 @ 11:54:14 End 2019.11.12 @ 11:59:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 1 Win Type - Total 21 Types 9/3/3/2/1/1/2 Lore% 87 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc5ac70b-ff71-45e1-8d31-4aa0f0bf64f3