Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.28 @ 22:02:44 Player: Gnomed! Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (296) 1480 Value Destroyed (13440) 13440 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (3517) 3517 TOTAL SCORE: 27377 Bonus ------- High Alert Combat Kills 535 Follower Combat Kills 182 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 42/300 Energy 79/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Energy Well Energy Well Advanced Matter Compressor Advanced Weight Redist. System Experimental Signal Interpreter Advanced Target Analyzer Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- High-powered Shotgun Linear Accelerator Compact Tesla Bomb Launcher Hellfire Missile Launcher > --- INVENTORY -------- Micro Antimatter Reactor Improved Cooling System Particle Charger Transdimensional Reconstructor Quantum Rifle High-powered Shotgun Coil Gun Heavy Machine Gun Linear Accelerator Chainsword Sapper Charge Sapper Charge Sapper Charge SGEMP Prototype [Rating: 138] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Utility Energy Well Device Improved Cooling System Storage Energy Well Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 17 | . 1 2 . . . 2 2 . 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . . . . . . Utility 11 | . . 1 . . . 1 1 . 1 2 1 . . . . 2 . 2 Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 219 | 7 5 6 4 . . 8 10 26 19 16 18 . . 2 12 15 48 23 Power 23 | 1 . 1 1 . . 1 . 3 . 1 2 . . . 1 1 7 4 Engine 4 | 1 . 1 1 . . . . . . . . . . . . . 1 . Core 5 | . . . . . . 1 . 3 . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . 2 . . . 1 1 6 4 Propulsion 57 | 2 1 . 2 . . 3 . 5 9 6 2 . . . 2 5 16 4 Treads . | . . . . . . . . . . . . . . . . . . . Leg 27 | . . . . . . . . . . . . . . . 2 5 16 4 Wheel 30 | 2 1 . 2 . . 3 . 5 9 6 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 62 | 2 1 5 1 . . 1 8 4 8 4 9 . . 2 3 3 9 2 Device 32 | 2 1 4 1 . . . 3 2 4 3 4 . . 1 2 1 3 1 Storage 7 | . . . . . . . 1 . 1 . 2 . . . . 1 2 . Processor 7 | . . . . . . . . 1 . . 2 . . . . . 4 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 16 | . . 1 . . . 1 4 1 3 1 1 . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 3 . . . . 3 2 14 2 5 5 . . . 6 6 16 13 Energy Gun 22 | 1 . . . . . . . 7 . . 1 . . . 2 . 9 2 Energy Cannon 12 | . 3 . . . . 1 1 5 . 1 . . . . . . . 1 Ballistic Gun 17 | 1 . . . . . 2 1 1 1 1 3 . . . 2 3 2 . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . 2 5 Launcher 13 | . . . . . . . . 1 . 2 1 . . . 1 1 3 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 1 . . . . 1 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . . 10 1 . 1 . . 2 . . 6 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 5 . System Corruption 26 | . . . . . . . . . . . . . . . . . 26 . Parts Lost 96 | . 1 2 . . . 3 1 1 2 14 7 1 . . 9 1 39 15 Power 10 | . . 1 . . . . . . . . 1 . . . 2 . 4 2 Propulsion 33 | . 1 1 . . . 1 1 1 2 6 2 1 . . 1 . 11 5 Utility 23 | . . . . . . . . . . 3 2 . . . 2 1 13 2 Weapon 30 | . . . . . . 2 . . . 5 2 . . . 4 . 11 6 Highest Loss Streak 13 | . 1 2 . . . 1 1 1 2 10 4 1 . . 6 1 13 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 86 93 100 100 90 94 92 95 70 73 88 85 85 78 91 78 55 Engine 1 | . 12 8 8 10 10 2 . . . . . . . . . . . . Core 1 | . . . . . . 5 7 6 6 5 2 . . . . . . . Reactor 4 | . . . . . . . . . . . 5 10 10 10 7 7 6 7 Leg 5 | . . . . . . . . . . . . . . . 1 18 18 15 Wheel 13 | . 21 18 25 30 30 29 23 21 28 15 11 13 10 10 8 . . . Device 14 | . 24 27 30 30 30 25 18 14 9 10 10 10 10 10 12 18 10 3 Storage 10 | . . . . . . . 7 7 8 11 17 15 15 15 15 16 15 7 Processor 6 | . . . . . . . . 6 6 5 9 15 15 15 10 4 6 5 Protection 4 | . . 1 . . . 5 8 6 10 2 3 5 5 5 4 8 2 2 Energy Gun 3 | . 9 . . . . . . 7 12 1 2 5 5 5 7 . 1 2 Energy Cannon 7 | . 6 30 30 30 30 11 14 9 6 5 2 . . . . . . . Ballistic Gun 7 | . 9 . . . . 9 14 10 3 6 4 15 15 15 11 13 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 8 14 17 15 15 15 19 57 58 61 70 96 80 80 80 78 111 112 94 Greatest Support 133 | 20 26 26 36 36 36 46 40 40 50 68 42 42 32 32 59 130 130 133 Greatest Overweight (x) 9 | 2 1 1 1 . . . 1 2 1 2 9 2 2 2 4 1 9 . Average Overweight (x) . | . . . . . . . 1 1 . 1 2 1 2 2 2 . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 2 4 5 5 5 5 5 11 15 15 14 9 10 10 12 15 15 15 5 Average Carried 9 | . . 3 4 5 5 4 4 13 13 9 6 9 10 10 14 12 11 4 Final Capacity 15 | 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 14 | . 1 5 5 5 5 5 9 14 14 8 8 10 10 11 14 14 4 2 Class Distribution -------------------- 31% | Scavenger-Tank 22% | Scavenger-Skirmisher 9% | Hacker-Gunner 8% | Hacker-Mutant 7% | Commander-Skirmisher 6% | Scavenger-Gunner 5% | Hacker-Skirmisher 5% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Commander-Skirmisher | -9/Exiles Commander-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Hacker-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 7455 | 276 91 60 40 . 10 104 105 731 337 395 445 123 279 . 606 925 1982 946 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12801 | 139 333 291 219 . . 493 141 1401 1479 1268 1189 146 101 . 484 1013 3064 1040 Parts 581 | 6 14 15 11 . . 26 4 73 78 41 54 6 6 . 20 75 128 24 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | 1 3 . . . . . . 1 . . 2 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 201 | . 5 6 . . . 9 2 19 25 18 17 2 1 . 12 16 50 19 Melee 2 | . . . . . . . . . . . . . . . . 1 . 1 Guns 94 | . 5 . . . . 5 1 11 18 3 5 2 1 . 8 15 19 1 Cannons 52 | . . 6 . . . 4 1 7 6 6 3 . . . . . 10 9 AOE 46 | . . . . . . . . 1 1 8 8 . . . 4 . 17 7 Classes Destroyed 19 | 2 3 3 1 . . 1 . 3 . . 1 . . . . . 5 . Worker 28 | . 1 . 1 . . . . 4 1 9 5 . . . . 1 5 1 Builder 24 | . . . 1 . . 1 . 2 5 5 5 . . . . 3 1 1 Tunneler 7 | 3 . . 2 . . . . 1 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 . Recycler 21 | 1 2 . 2 . . 2 . 2 1 2 3 . . . . 1 1 4 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 5 | . . 2 . . . . . 2 . . 1 . . . . . . . Swarmer 34 | . 2 2 . . . 3 . . 9 . 3 . . . 6 4 2 3 Grunt 68 | . 3 . . . . 4 . 6 6 14 8 . . . 2 . 20 5 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . 7 . Sentry 21 | . . 4 . . . 1 2 7 3 . . 1 . . 1 1 . 1 Specialist 3 | . . . . . . . . . . . . . . . . . 3 . Hunter 29 | . . . . . . . . 3 6 3 2 . . . 2 2 7 4 Programmer 40 | . . . . . . . . 2 1 1 3 1 1 . 1 9 15 6 Striker 2 | . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 13 | 3 4 3 3 . . 4 1 7 9 10 9 1 1 . 5 6 8 13 Combat Bots Only 9 | . 3 2 . . . 2 1 4 9 7 5 1 1 . 5 4 6 7 Max Kills in Single Turn 5 | 1 1 1 2 . . 2 1 2 2 5 5 1 1 . 2 2 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . . 1 1 2 2 . . . 2 . 2 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 2186 | . 35 71 . . . 27 36 128 211 151 86 8 24 . 88 194 747 380 Missed 725 | . 9 21 . . . 10 4 36 71 44 28 3 9 . 30 74 264 122 Damage Taken 15738 | . 182 382 . . 14 163 139 689 1216 1480 677 65 187 . 793 787 4859 4105 Core 3138 | . 33 58 . . . 11 38 92 121 183 110 . 32 . 158 19 829 1454 Absorbed by Shields 2022 | . . . . . . . . . . . 113 . . . . 758 1151 . Redirected to Shielding 150 | . . . . . . . . . . . . . . . 150 . . . Ignored by Resistances 10879 | . 122 240 . . . 101 102 410 762 846 473 37 111 . 479 920 3592 2684 Regen/Repaired (Parts) 178 | . . 22 . . . 69 . . 87 . . . . . . . . . Core Remaining (%) 79 | 100 86 . . . 85 98 . 81 85 81 . . . . 73 . 26 . Volleys Fired 573 | 23 25 20 5 . . 24 5 56 52 45 36 4 7 . 24 51 148 48 Largest 4 | 2 3 3 3 . . 3 4 4 4 4 4 4 4 . 4 4 4 4 Hottest 339 | 70 180 180 180 . . 180 191 221 207 207 139 139 139 . 217 115 276 339 Shots Fired 1559 | 34 52 60 15 . . 57 20 180 187 128 68 16 28 . 79 157 351 127 Gun 993 | 34 46 . . . . 17 10 122 135 70 41 16 28 . 76 157 224 17 Cannon 500 | . 6 60 15 . . 40 10 58 52 48 16 . . . . . 89 106 Launcher 66 | . . . . . . . . . . 10 11 . . . 3 . 38 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 828 | 23 23 . . . . 17 10 74 32 57 25 12 21 . 51 157 223 103 Thermal 574 | 11 29 60 15 . . 40 10 69 104 60 32 4 7 . 25 . 90 18 Explosive 41 | . . . . . . . . . . 10 11 . . . 3 . 13 4 Electromagnetic 116 | . . . . . . . . 37 51 1 . . . . . . 25 2 Robot Hit Streak 61 | 26 28 23 6 . . 16 16 61 30 40 61 30 34 . 22 22 29 56 Robot Miss Streak 5 | 1 1 1 . . . 3 1 2 5 2 1 . 1 . 4 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . Secondary Targets 12 | . 1 . . . . . . . . . 1 . . . . 5 5 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . 1 1 . Shots Hit Robots 1192 | 31 42 45 5 . . 43 15 123 126 95 59 11 17 . 50 130 300 100 Core Hits 710 | 8 13 14 6 . . 19 6 100 84 68 82 4 6 . 37 52 150 61 Critical Kills 8 | . . . . . . . . . . 1 . 1 . . 1 3 2 . Critical Parts Destroyed 5 | 1 . . . . . . . . . . . . . . 1 3 . . Critical Strikes 49 | 2 3 . . . . . . . 2 1 . 1 . . 3 6 19 12 Burn 16 | 1 3 . . . . . . . 2 . . . . . 1 . 7 2 Destroy 14 | 1 . . . . . . . . . 1 . 1 . . 2 6 3 . Blast 17 | . . . . . . . . . . . . . . . . . 9 8 Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 74 | . . . . . . . . . 14 4 . . . . . 33 12 11 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . 14 4 . . . . . 33 12 . Piercing 11 | . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 7 | . . . . . . . . . 2 2 . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 39127 | 277 478 803 104 . 30 700 266 3187 3358 4140 4001 211 325 . 1544 3298 10981 5424 Guns 15990 | 277 398 . . . . 134 78 1883 2138 923 674 211 325 . 941 3125 4520 363 Cannons 11086 | . 71 803 104 . . 561 188 968 590 1613 858 . . . . . 2559 2771 Explosions 10956 | . . . . . . . . 291 446 1421 2469 . . . 603 . 3721 2005 Melee 928 | . . . . . . . . . 179 171 . . . . . 173 147 258 Ramming 167 | . 9 . . . 30 5 . 45 5 12 . . . . . . 34 27 Kinetic 14988 | 166 138 . . . . 134 78 875 363 711 401 138 233 . 585 3125 5388 2653 Thermal 11086 | 111 331 803 104 . . 561 188 1474 1831 1907 1131 73 92 . 356 . 1691 433 Explosive 8759 | . . . . . . . . . . 1327 2469 . . . 603 . 2355 2005 Electromagnetic 3199 | . . . . . . . . 793 980 12 . . . . . . 1366 48 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 670 | . . . . . . . . . 179 171 . . . . . 173 147 . Piercing 258 | . . . . . . . . . . . . . . . . . . 258 Highest Corruption 63 | . 2 . . . 2 . . 1 1 . 4 5 5 5 5 13 63 5 Average Corruption 11 | . 2 . . . 2 . . 1 1 . 3 4 5 5 5 6 28 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . 30 . Effects 298 | . 3 . . . 5 . . 5 2 . 5 11 23 5 34 19 172 14 Message Errors 62 | . 1 . . . 1 . . 2 . . 1 3 3 2 11 3 31 4 Matter Fused 60 | . 1 . . . 2 . . . 1 . . 2 6 3 8 2 32 3 Heat Flow Errors 33 | . . . . . . . . 1 1 . 1 . 3 . 2 1 22 2 Energy Discharges 39 | . 1 . . . 1 . . . . . . 2 6 . 5 5 15 4 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 1 4 . Data Loss (minor) 31 | . . . . . 1 . . 1 . . 2 2 2 . 2 4 16 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . 2 1 4 . Misfires 6 | . . . . . . . . . . . . . 1 . 1 1 3 . Alerts 4 | . . . . . . . . . . . . 2 1 . 1 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . 7 . Weapon Failures 43 | . . . . . . . . 1 . . 1 . 1 . 1 1 38 . Overload Shots 35 | . . . . . . . . . . 19 16 . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Overflow Damage 817 | . . 5 . . . 20 . 9 57 183 101 . . . 27 9 257 149 Projectiles 355 | . . 5 . . . 20 . 5 . 76 84 . . . . . 79 86 Explosions 291 | . . . . . . . . 4 . 6 17 . . . 27 . 174 63 Melee 171 | . . . . . . . . . 57 101 . . . . . 9 4 . Knockbacks 48 | . . . . . 1 . . . . . . . . . . . 29 18 Impact 3 | . . . . . 1 . . . . . . . . . . . 2 . Kinetic 44 | . . . . . . . . . . . . . . . . . 27 17 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 735 | . 4 . . . 14 2 . 70 110 97 42 . . . 72 . 218 106 Shots 34 | . . . . . . . . 3 3 3 4 . . . 6 . 12 3 Rammed 17 | . 2 . . . 4 1 . 7 2 1 . . . . . . . . Targets Rammed 28 | . 2 . . . 4 1 . 7 2 1 . . . . . . 9 2 Kicked 11 | . . . . . . . . . . . . . . . . . 9 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 677 | 170 220 348 51 . . 74 214 573 219 279 67 . 143 . 219 126 287 677 Average Temperature 109 | 86 77 89 13 . . 29 129 171 61 100 13 . 57 . 123 96 92 178 Received Heat Transfer 3369 | . 66 162 . . . 162 72 189 210 855 163 9 39 . 75 4 769 594 Effects 37 | . 2 5 . . . . . 9 . 1 . . . . . . 3 17 Shutdowns 6 | . . . . . . . . 3 . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . 1 . 1 . . . . . . . 2 Interference 13 | . 2 5 . . . . . . . . . . . . . . 3 3 Matter Decay 4 | . . . . . . . . 3 . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 1 . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fried 10 | . . . . . . . . 3 4 . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . . . . 1 1 . . . . . 2 1 Combat Hostiles 5 | . . . . . . . . . . 1 1 . . . . . 2 1 Parts Melted 57 | 1 2 7 . . . 2 1 6 8 1 6 . . . . . 17 6 Heat Transferred 19573 | 407 1147 1702 222 . . 1184 333 2348 2977 2282 1318 148 185 . 666 . 3840 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 3 5 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 766 | 20 167 212 63 . . 353 97 447 514 594 651 . . . . 249 577 766 Initial 213 | . 9 50 33 . . . 17 . 27 102 213 . . . . . 104 62 Average 156 | 9 89 98 44 . . 197 45 120 181 274 387 . . . . 78 185 174 Maximum Alert Level 3 | . . 1 . . . 1 . 2 2 2 2 . . . . 1 2 3 Low Security (%) 66 | 100 100 88 100 . 100 47 100 77 54 40 . . . . . 85 56 70 Level 1 25 | . . 11 . . . 52 . 20 34 43 42 . . . . 14 38 20 Level 2 7 | . . . . . . . . 1 11 16 57 . . . . . 4 1 Level 3 . | . . . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 1 . . . 1 . 8 7 9 4 . . . . 4 16 4 Investigation 12 | . 1 1 . . . . . 2 3 2 . . . . . . 2 1 Extermination 14 | . . . . . . . . 2 1 . 1 . . . . 3 6 1 Reinforcement 20 | . . . . . . 1 . 1 1 4 3 . . . . 1 8 1 Assault 2 | . . . . . . . . . 1 1 . . . . . . . . Garrison 7 | . . . . . . . . 3 1 2 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 1 2 . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 15 | . . 1 . . . 1 . . 1 3 2 . . . . . 4 3 Communications Jammed 46 | . . . . . . . . 12 20 . . . . . . . . 14 Distress Signals 37 | . . . . . . . . 9 20 . . . . . . . . 8 Times Spotted 307 | . 11 15 . . . 18 3 21 37 31 22 2 8 . 15 17 72 35 Peak Tracking Total 12 | . 6 5 . . . 8 2 2 7 7 5 1 9 . 5 4 10 12 Tactical Retreats 8 | . . . . . . . . . 2 2 . . . . 1 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 11 | . 2 . . . . . . 6 . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . 2 . Exploded 2 | . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 26 | . . 2 . . . 1 . 4 2 7 1 . . . . . 7 2 Max in Single Turn 4 | . . 1 . . . . . 1 1 4 1 . . . . . 2 1 Garrison Access 3 | . . . . . . . 1 . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 38 | . 3 5 . 2 . 2 1 5 5 3 . 1 . 4 . 1 5 1 Terminals 24 | . 3 4 . . . 1 . 4 3 3 . . . . . 1 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . . . . . . . 1 Total Hacks 89 | . 6 10 . 4 . 3 1 9 16 9 . 1 . 17 . 1 10 2 Successful 57 | . 3 7 . 4 . 3 1 3 11 3 . 1 . 17 . 1 3 . Failed 32 | . 3 3 . . . . . 6 5 6 . . . . . . 7 2 Catastrophic 3 | . . . . . . . . 1 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . 2 2 . . . 1 . 4 4 7 . . . . . . 4 . Terminals 48 | . 6 7 . . . 1 . 7 7 9 . . . . . 1 10 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . 3 . . . 2 . . 6 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 2 3 . . . . . . . . 2 Terminal Hacks 38 | . 2 2 . 4 . 1 . 3 3 1 . 1 . 17 . 1 3 . Record 9 | . . . . 4 . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . 1 . . . . . . . . Zone Layout 10 | . 1 2 . . . . . 1 3 . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . 3 . . . 2 . . 6 . . . . . . . . . Scan Component 6 | . . 2 . . . 1 . . 3 . . . . . . . . . Repair 5 | . . 1 . . . 1 . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . . . . . . 1 2 . . . . . . . . Terminals 6 | . 1 2 . . . . . . 1 2 . . . . . . . . Assimilate 3 | . . . . . . . . . 1 2 . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 2 . . . . . 5 4 3 . . . . . 1 4 1 Full Trace Events 13 | . 1 2 . . . . . 2 3 2 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . . 4 . . 17 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . . . 1 . . 3 . . . . . . . . . Time 130 | . . 26 . . . 26 . . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 1 1 . . . . . . . . Machine Destruction 2 | . . . . . . . . . 1 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Total Allies 6 | . . . 3 2 . . . . 1 . . . . . . . . . Largest Group 5 | . . . 3 5 5 5 . . 1 . . . . . . . . . Highest-Rated Group 69 | . . . 40 69 69 69 . . 10 . . . . . . . . . Highest-Rated Ally 21 | . . . 16 21 21 21 . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . 38 . . . . . . . . . . . . Total Damage 522 | . . . . . . 522 . . . . . . . . . . . . Kills 8 | . . . . . . 8 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 15063 | 140 262 582 433 623 583 421 491 1271 1332 681 807 407 951 205 1316 1183 2636 739 Spaces Moved 10318 | 86 202 466 459 704 659 356 460 645 849 388 456 343 713 152 779 642 1546 413 Core 67 | 50 . . . . . . . . . . . . . . . . 5 12 Treads . | . . . . . . . . . . . . . . . . . . . Legs 2608 | . . . . . . . . . . . . . . . 24 642 1541 401 Wheels 7643 | 36 202 466 459 704 659 356 460 645 849 388 456 343 713 152 755 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 86 86 86 80 95 95 80 80 95 108 130 130 130 106 90 50 Average Speed 106 | 82 81 90 87 86 86 82 95 95 94 99 126 114 130 130 133 132 113 117 Slowest Speed 500 | 150 95 95 95 86 86 90 95 110 95 110 215 130 130 130 260 190 500 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 32 37 79 90 91 32 11 82 21 15 13 41 70 60 74 17 80 11 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 1 3 . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . 1 1 . 1 . . . Spaces Dug 50 | . . . . . . . . . 12 2 . . . . . 26 10 . Terrain Destroyed 941 | . . . . . . . . 8 28 135 169 . 1 . 65 27 307 201 Melee 50 | . . . . . . . . . 12 2 . . . . . 26 10 . Projectile 39 | . . . . . . . . 1 . 2 . . 1 . 6 . 16 13 AOE 851 | . . . . . . . . 7 16 131 169 . . . 59 . 281 188 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Total 13128 | 125 254 582 480 721 675 438 506 1190 1234 578 622 348 722 160 1007 812 2110 564 Wait 1551 | 3 12 78 . 9 13 32 12 380 270 112 94 . 3 . 170 53 279 31 Move 10300 | 85 201 465 458 703 658 355 459 644 848 387 455 342 712 151 778 641 1545 413 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 224 | 7 6 9 8 . . 12 12 28 16 7 14 2 . 4 16 12 51 20 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 216 | 7 5 5 4 . . 7 10 26 18 16 18 . . 3 12 15 48 22 Detach 29 | . . 1 . . . . 2 8 4 3 4 . . . 1 3 1 2 Swap 5 | . . 1 . . . 1 . . 1 . . . . . . . 1 1 Drop 92 | . 3 3 5 . . 6 6 17 9 3 1 . . 2 6 4 13 14 Fire 573 | 23 25 20 5 . . 24 5 56 52 45 36 4 7 . 24 51 148 48 Melee 74 | . . . . . . . . . 14 4 . . . . . 33 12 11 Ram 18 | . 2 . . . 4 1 . 7 2 1 . . . . . . 1 . Kick 11 | . . . . . . . . . . . . . . . . . 9 2 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . . . . . . Rewire 9 | . . . . 9 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Weapon x1 313 | -10/Materials | Build established: Hacker-Mutant 319 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Discovered exit to Materials (range 16) 394 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 439 | -9/Materials | Repaired Lgt. Ion Engine 689 | -9/Materials | Identified exit to Mines 689 | -9/Materials | Discovered exit to Mines (range 6) 985 | -9/Materials | Entered Mines 1022 | -9/Mines | Build established: Hacker-Gunner 1193 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1250 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1253 | -9/Mines | Found Prototype Device 1254 | -9/Mines | Identified Exp. Sensor Array 1412 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1413 | -9/Mines | Identified exit to Exiles 1413 | -9/Mines | Discovered exit to Exiles (range 5) 1418 | -9/Mines | Entered Exiles 1418 | -9/Exiles | Found Exiles lab destroyed 1418 | -9/Exiles | Accompanied by 3 allies 1685 | -9/Exiles | Learned location of Zion (-7) 1750 | -9/Exiles | Identified exit to Mines 1750 | -9/Exiles | Discovered exit to Mines (range 14) 1826 | -9/Exiles | Build established: Commander-Skirmisher 2041 | -9/Exiles | Entered Mines 2041 | -8/Mines | Accompanied by 5 allies 2305 | -8/Mines | Identified exit to Materials 2305 | -8/Mines | Discovered exit to Materials (range 9) 2361 | -8/Mines | Discovered exit to Materials (range 7) 2624 | -8/Mines | Entered Materials 2624 | -8/Materials | Accompanied by 5 allies 2624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2904 | -8/Materials | Repaired Beam Cannon 3015 | -8/Materials | Identified exit to Factory 3015 | -8/Materials | Discovered exit to Factory (range 10) 3045 | -8/Materials | Entered Factory 3045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3200 | -7/Factory | Build established: Scavenger-Tank 3449 | -7/Factory | Identified exit to Storage 3449 | -7/Factory | Discovered exit to Storage (range 5) 3536 | -7/Factory | Entered Storage 3705 | -7/Storage | Found Prototype Launcher 3706 | -7/Storage | Identified Rocket Array 3829 | -7/Storage | Found Powered Armor 3852 | -7/Storage | Build established: Scavenger-Skirmisher 4719 | -7/Storage | Identified exit to Factory 4719 | -7/Storage | Discovered exit to Factory (range 16) 4807 | -7/Storage | Entered Factory 4807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4960 | -6/Factory | Repaired Wheel 4988 | -6/Factory | Repaired Wheel 5016 | -6/Factory | Repaired Wheel 5160 | -6/Factory | Destroyed 9 combat bots 5314 | -6/Factory | Build established: Scavenger-Tank 5529 | -6/Factory | Identified exit to Factory 5529 | -6/Factory | Discovered exit to Factory (range 16) 5820 | -6/Factory | Garrison activated, responded to threat 6122 | -6/Factory | Discovered exit to Factory (range 13) 6139 | -6/Factory | Entered another Factory area 6139 | -5/Factory | Evolved 2 slots: Utility x2 6207 | -5/Factory | Garrison activated, responded to threat 6293 | -5/Factory | Lost 10 parts (4n3u3w) 6723 | -5/Factory | Garrison activated, responded to threat 6750 | -5/Factory | Destroyed 7 combat bots 6800 | -5/Factory | Identified exit to Factory 6800 | -5/Factory | Discovered exit to Factory (range 16) 6820 | -5/Factory | Entered another Factory area 6820 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7073 | -4/Factory | Lost 3 parts (1n1u1w) 7205 | -4/Factory | Lost 4 parts (1p1n1u1w) 7376 | -4/Factory | Spotted B-86 Titan 7618 | -4/Factory | Identified exit to Upper Caves 7618 | -4/Factory | Discovered exit to Upper Caves (range 5) 7627 | -4/Factory | Entered Upper Caves 7724 | -4/Upper Caves | Encountered a Warlord checkpoint 7888 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7907 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8029 | -4/Upper Caves | Identified exit to Upper Caves 8029 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 8034 | -4/Upper Caves | Entered another Upper Caves area 8090 | -4/Upper Caves | Learned location of Armory (-3) 8960 | -4/Upper Caves | Identified exit to Zhirov 8960 | -4/Upper Caves | Discovered exit to Zhirov (range 9) 8967 | -4/Upper Caves | Ambushed by wild Derelicts 8985 | -4/Upper Caves | Entered Zhirov 8985 | -4/Zhirov | Identified exit to Proximity Caves 8985 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 9009 | -4/Zhirov | Met Zhirov 9037 | -4/Zhirov | Learned location of Quarantine (-2) 9037 | -4/Zhirov | Learned location of Testing (-3) 9037 | -4/Zhirov | Learned location of Command (-1) 9053 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9079 | -4/Zhirov | Found Alien Artifact 9096 | -4/Zhirov | Found Alien Artifact 9097 | -4/Zhirov | Identified Integrated Dissipator 9097 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9190 | -4/Zhirov | Entered Proximity Caves 9298 | -3/Proximity Caves | Encountered a Derelict sapper outpost 10180 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10230 | -3/Proximity Caves | Lost 6 parts (2p1n1u2w) 10480 | -3/Proximity Caves | Identified exit to Research 10480 | -3/Proximity Caves | Discovered exit to Research (range 15) 10506 | -3/Proximity Caves | Entered Research 10506 | -3/Research | Evolved 2 slots: Utility x2 10507 | -3/Research | Identified exit to Armory 10876 | -3/Research | Build established: Scavenger-Tank 10993 | -3/Research | Spotted B-86 Titan 11606 | -3/Research | System corruption reached 10% 11681 | -3/Research | Identified exit to Testing 11681 | -3/Research | Discovered exit to Testing (range 8) 11689 | -3/Research | Entered Testing 11697 | -3/Testing | Spotted PL-6JB46VDGA3 11824 | -3/Testing | Spotted Striker 12272 | -3/Testing | Found Prototype Processor 12273 | -3/Testing | Identified Exp. Signal Interpreter 12437 | -3/Testing | Found Prototype Processor 12438 | -3/Testing | Identified Exp. Targeting Computer 12792 | -3/Testing | Found Prototype Launcher 12793 | -3/Testing | Identified Com. Tesla Bomb Launcher 12801 | -3/Testing | Found Prototype Launcher 12802 | -3/Testing | Identified Hellfire Missile Launcher 12834 | -3/Testing | Spotted Striker 12842 | -3/Testing | Spotted Alpha 7 12848 | -3/Testing | Scanned by Researcher 12856 | -3/Testing | Destroyed Striker 12859 | -3/Testing | Destroyed Striker 12877 | -3/Testing | Destroyed Alpha 7 12914 | -3/Testing | Stole the SGEMP Prototype 13021 | -3/Testing | Lost 3 parts (1p1n1u) 13252 | -3/Testing | Identified Transdimensional Reconstructor 13252 | -3/Testing | Warped through subspace 13291 | -3/Testing | Build established: Hacker-Gunner 13692 | -3/Testing | System corruption reached 30% 13728 | -3/Testing | Lost 13 parts (1p4n5u3w) 13890 | -3/Testing | Core integrity fell below 50% 14030 | -3/Testing | Build established: Scavenger-Gunner 14071 | -3/Testing | Identified exit to Research 14071 | -3/Testing | Discovered exit to Research (range 16) 14177 | -3/Testing | Lost 7 parts (1p1n2u3w) 14279 | -3/Testing | Lost 9 parts (4n2u3w) 14325 | -3/Testing | Entered Research 14325 | -2/Research | Evolved 2 slots: Utility x2 14437 | -2/Research | Found Tactical Quantum Warhead 14708 | -2/Research | Spotted B-90 Cyclops 14967 | -2/Research | Build established: Hacker-Gunner 15030 | -2/Research | Destroyed 7 combat bots 15044 | -2/Research | Core integrity fell below 50% 15055 | -2/Research | Core integrity fell below 20% 15055 | -2/Research | Garrison activated, responded to threat 15060 | -2/Research | Lost 12 parts (2p4n1u5w) 15064 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 15055_ ALERT: Activating Garrison Access R001. 15056_ The unstable cave ceiling collapses. 15056_ K-01 Serf collects debris. 15056_ U-05 Engineer builds a Wall. 15056_ Penetrated by Slug. 15056_ R-10 Processor collects Hvy. Laser. 15057_ U-05 Engineer lays Concrete. 15058_ System corrupted: Energy discharge (-34). 15058_ R-10 Processor collects Hvy. Machine Gun. 15058_ U-05 Engineer lays Concrete. 15060_ U-05 Engineer builds a Wall. 15060_ R-10 Processor collects Lgt. Quantum Reactor. 15061_ The unstable cave ceiling collapses. 15061_ U-05 Engineer lays Concrete. 15061_ K-01 Serf collects debris. 15062_ W-44 Eye distress signal alerts nearby ally. 15062_ Knocked back. 15062_ U-05 Engineer lays Concrete. 15063_ R-10 Processor collects Biometal Leg. 15063_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###+#+????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? ! ???????????????? | | ??????????????????????????? ???????????????? | | ????????????????########### ## #???????????????? | | ????????????????# ??????????????? | | ????????????????# #????? ????????? | | ????????????????# !! """ #?? ????????? | | ????????????????# !! g """ ## ???????? | | ????????????????# """ ?????????? | | ????????????????# # # ??????? | | ????????????????# % ! #???????? | | ??????????????????### ??????? | | ?????????????????## R R ??????? | | ?????????????????# @s ??????? | | ???????????????### # H % * ???????? | | ?????????????### # # # # ???????? | | ????????????# R# ### ????????? | | ????????????# ! ! # ##?? #????????? | | ????????????# # #???#????????? | | ????????????# #????????????? | | ????????????# % """ #????????????? | | ???????????#" # Rgg ""F #????????????? | | ????????????# k%g "" #????????????? | | ????????????" # w """ #????????????? | | ???############ # #u # """ ?#????????????? | | ???# # # ??????????????? | | ???# # ?????????????? | | ???#""" # *% ##??????????????? | | ???#""" # = gk# #????????????????? | | ???#""" ** + # ##????????????????? | | ???# * # # # ###?????????????????? | | ???# [ # ## ## #######????????????????? | | ???############# # / ""G"" #????????????????? | | ?????#### = # "" "" #????????????????? | | ???? #% #????????????????? | | ???? ^ # #????????????????? | | ???? % + #????????????????? | | ???? %# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 45 Energy Capacity 1050 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 775 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Evasion (%) 55 Launcher Accuracy 20 Target Analysis 12 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Energy Filter | -3/Testing | Archive Proton Burst Cannon | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive O-32 Director | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive K-01 Serf | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive M-36 Artificer | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Touch This Ooh, Shiny! Overkill Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ANTSC-244(H) Manual? 1 Play Time 02:25:55 Cumulative 21.1 hours Start 2024.05.28 @ 19:36:08 End 2024.05.28 @ 22:02:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 0 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf02df2d-bc0a-434d-bc5b-a8003eeace6e