Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 18:43:38 Player: KaiserChief Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (947) 947 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2997 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 119/140 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating System Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Hardened Light Armor Plating System Shield Gauss Rifle Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Hackware Hacking Suite Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 35 | 6 8 4 15 2 Power 5 | 1 . 1 2 1 Engine 3 | 1 . 1 . 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 16 | 2 4 2 8 . Treads . | . . . . . Leg 5 | . . . 5 . Wheel 2 | 2 . . . . Hover 4 | . . 1 3 . Flight 5 | . 4 1 . . Utility 6 | 1 2 . 3 . Device 2 | 1 1 . . . Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 1 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 2 5 9 Power 1 | . . . . 1 Propulsion 10 | . . 2 4 4 Utility 1 | . 1 . . . Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . 1 1 5 9 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 4 4 4 Power 1 | . 1 1 1 1 Propulsion . | 1 1 . . . Utility 2 | . . 2 2 2 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 3 2 1 2 Power 1 | . . . 1 . Propulsion 3 | . 3 . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 90 91 84 Engine 7 | . 14 11 1 . Core 2 | . . . 7 5 Leg 7 | . . . 15 27 Wheel 2 | . 14 . . . Hover 5 | . . 7 8 . Flight 15 | . 13 27 4 . Device 9 | . 27 11 . . Processor 15 | . . 11 26 27 Hackware 3 | . . . 8 9 Ballistic Gun 20 | . 28 21 17 14 Peak Build Rating 31 | 8 11 13 31 31 Average Rating 16 | 4 10 11 24 25 On Entrance 11 | . 8 9 11 31 Naked Turns . | . . . . . Heaviest Build 14 | 9 13 12 14 12 Greatest Support 60 | 26 26 16 60 60 Greatest Overweight (x) 4 | . 3 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 3 Class Distribution -------------------- 71% | Scavenger-Mutant 21% | Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1094 | 275 172 296 351 . Remotely . | . . . . . Salvage Created 1122 | 34 219 341 345 183 Parts 78 | 6 19 20 21 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 25 | . 8 6 6 5 Guns 22 | . 8 6 6 2 AOE 3 | . . . . 3 Classes Destroyed 10 | 1 3 2 2 2 Worker 2 | . . . . 2 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Watcher 2 | . . 1 1 . Swarmer 7 | . 6 . . 1 Grunt 9 | . 2 2 3 2 Duelist 1 | . . . . 1 Sentry 6 | . . 4 1 1 Hunter 2 | . . . 2 . Best Kill Streak 8 | 2 3 2 3 8 Combat Bots Only 5 | . 3 1 3 5 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 235 | . 31 35 49 120 Missed 82 | . 10 14 18 40 Hits 153 | . 21 21 31 80 Projectile 153 | . 21 21 31 80 Critical Strikes 6 | . . 2 1 3 Damage Taken 2128 | . 186 300 481 1161 Core 689 | . 64 73 130 422 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 64 | . . 64 . . Core Remaining (%) 85 | 100 74 81 . . Volleys Fired 92 | 6 19 25 32 10 Largest 2 | 2 2 2 2 2 Hottest 58 | 40 46 46 51 58 Shots Fired 175 | 12 38 47 58 20 Gun 172 | 12 38 47 58 17 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 172 | 12 38 47 58 17 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 9 13 12 7 Robot Miss Streak 3 | 2 3 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | 7 22 36 42 12 Core Hits 66 | 2 11 11 19 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 4 | . . 2 . 2 Destroy 4 | . . 2 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2290 | 78 313 573 620 706 Guns 1791 | 78 313 569 620 211 Cannons . | . . . . . Explosions 489 | . . . . 489 Melee . | . . . . . Ramming 10 | . . 4 . 6 Kinetic 1791 | 78 313 569 620 211 Thermal . | . . . . . Explosive 489 | . . . . 489 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . 2 . 73 Shots 3 | . . . . 3 Rammed 5 | . . 1 . 4 Targets Rammed 5 | . . 1 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 101 | . 32 71 39 101 Average Temperature 18 | . 10 18 8 44 Received Heat Transfer 789 | . 30 129 153 477 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 125 | 10 124 125 68 114 Initial 48 | . . 48 17 9 Average 40 | 1 37 66 20 27 Influence Increases 983 | 10 219 334 242 178 Destroy 0b10 Robot/C 500 | . 160 120 120 100 Destroy 0b10 Robot/NC 45 | 10 5 5 10 15 Destroy Leader 136 | . 22 62 32 20 Successful Hack 49 | . 31 11 3 4 Disable Machine 15 | . . . . 15 Destroy Structure 13 | . 1 1 2 9 Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 195 | . . 105 75 15 Influence Decreases 949 | 10 105 405 263 166 Entered New Map 105 | . . 66 26 13 Time Decay 655 | 10 95 300 187 63 Lost Part 168 | . 10 18 50 90 Purge Threat 21 | . . 21 . . Squads Dispatched 8 | . 1 3 2 2 Investigation 4 | . . 2 2 . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 2 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 13 16 22 Peak Tracking Total 14 | . 4 4 9 14 Tactical Retreats 9 | . . 4 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 19 | . 5 6 6 2 Terminals 17 | . 5 4 6 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 34 | . 7 14 10 3 Successful 22 | . 6 8 5 3 Failed 12 | . 1 6 5 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 9 | . 4 1 4 . Terminals 29 | . 7 9 10 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 3 4 3 3 Robot Analysis 2 | . . 1 1 . Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 . . 1 Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Assimilate 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 4 2 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1680 | 18 270 688 540 164 Optics 704 | . . . 540 164 Terrain 265 | 18 247 . . . Seismic 995 | . 270 688 37 . Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1757 | 95 270 688 540 164 Spaces Moved 1486 | 62 194 673 427 130 Core 64 | 12 . . 7 45 Treads . | . . . . . Legs 274 | . . . 189 85 Wheels 172 | 50 122 . . . Hover 475 | . . 244 231 . Flight 501 | . 72 429 . . Fastest Speed 31 | 50 90 31 48 50 Average Speed 81 | 82 100 64 96 96 Slowest Speed 285 | 90 285 120 250 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . 9 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 32 52 43 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1867 | 95 241 877 505 149 Wait 203 | 12 3 174 14 . Move 1465 | 61 193 655 426 130 Hop 8 | . . 8 . . Pick Up 26 | 10 7 4 4 1 Fast Attach 14 | . 3 2 9 . Attach 15 | 6 2 2 2 3 Detach . | . . . . . Swap 14 | . 4 2 7 1 Drop 25 | . 10 4 11 . Fire 92 | 6 19 25 32 10 Melee . | . . . . . Ram 5 | . . 1 . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Identified exit to Materials 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x2 622 | -9/Materials | Repaired Autogun 718 | -9/Materials | Discovered new exit (range 16) 758 | -9/Materials | Build established: Scavenger-Mutant 1052 | -9/Materials | Identified exit to Materials 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Utility x2 1338 | -8/Materials | Lost 5 parts (4n1w) 1515 | -8/Materials | Discovered new exit (range 7) 1521 | -8/Materials | Identified exit to Factory 1561 | -8/Materials | Discovered new exit (range 7) 1592 | -8/Materials | Identified exit to Storage 1594 | -8/Materials | Entered Storage 1659 | -8/Storage | Garrison activated, responded to threat 1728 | -8/Storage | Core integrity fell below 50% 1750 | -8/Storage | Core integrity fell below 20% 1757 | -8/Storage | Discovered exit to Factory (range 8) 1758 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Gauss Rifle destroyed. Autogun destroyed. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. G-47 Trooper destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. K-01 Serf collects debris. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Drone Bay. Slammed into S-10 Pest. Destabilizing: Core damaged (-11). Critical hit (Burn: +37). EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | """ # +??????????????????????????????????? | | """ # #??????????????????????????????????? | | """ # #????????????? #?????????????????? | | ? # #????????????? #?????????????????? | | ?### ## ##???????????? #?????????????????? | | ###### #???????????? #?????????????????? | | ############# #?????????????????? | | T + # +?????????????????? | | ### # #?????????????????? | | ###### #?# # #?????????????????? | | ?????#######?# # +?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # u#?????????????????? | | ?????#############+##### #?????????????????? | | ? # """ """?????????? | | ? + ????????? | | ? # ????????? | | ?? ####/############/##s #?????????????????? | | ??????????????###### ## gs#?????????????????? | | ??????????????#!!! # ## #?????????????????? | | ??????????????# ## #?????????????????? | | ??????????????#!!!!#T### #?????????????????? | | ??????????????########?# #?????????????????? | | ???????????????????????# @g#?????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# < #??????????? | | ???????????????????????# #??????????? | | ???????????????????????############??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 44% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionHardcellSpiker Manual? 0 Play Time 00:27:28 Cumulative 17.8 hours Start 2025.06.02 @ 18:18:41 End 2025.06.02 @ 18:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75b5dcfe-c61b-4142-b7f0-aff18e3f5786